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Aion - Different package, same vanilla taste

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  • USFPuttyUSFPutty Member Posts: 56
    Originally posted by Hoobley

    Originally posted by AKABoondock


    I don't believe that anyone on these forums or even NCSoft themselves have called Aion "Innovative" (other than char customization, which it is), so why is so important for you to tell us it isnt?. I would like to hear what you suggest for MMO-gamers to play instead. Yes, Aion is the same kind of MMO we have seen over and over. But you know what? Some people are actually INTO those games! I myself cant wait for Sep 20.

     

    Not just from this post, but your many others it's clear you're a fan of Aion and you like it, but the tables can easily be turned and it's easy to question just why you would feel the need to post to the contrary... But wait!

     

    These are forums, where people express their opinions and share their views with others.

    Well put, and thanks.

    Reason for post:  People who did NOT read NCSoft PR materials on this game.  I certainly didn't.   A friend said it was kinda cool.  I tried it out.  This is what I found.

    Really, it's not a request for comment or validation.  It's one of those two-arrow roadsigns, one pointing to, another away, and the reasons one might make those choices.  Quite frankly, what people think about THAT doesn't interest me in the slightest, aside from the general anthropological ramifications.

  • USFPuttyUSFPutty Member Posts: 56
    Originally posted by grimfall


    This thread essentially comes down to three people who like variety in their desserts and three people who really like Vanilla icecream, very occasionally with some chocolate sprinkles thrown on top.  Everyone is agreeing, but there the vanilla fans can't get why anyone would possibly look for Rocky Road, when they can have vanilla, and the others wondering how people can be content with vanilla ice cream for their entire lives.

    :-D  Perfect.

    The thread sorta became that, yes.

    In the beginning, it was a sign saying "This game for vanilla fans" - Signed, RockyRoadEnthusiast

    I'm not quite sure why it had to be anything more than that, but it's interesting to watch. :-)

  • JonMichaelJonMichael Member Posts: 796
    Originally posted by USFPutty

    Originally posted by JonMichael

    Originally posted by grimfall

     Those games did not fail because they had established mechanics.  They failed due to incompetent developers, money hungry CEO's, releasing before they're ready and generally poorly made, full of bugs and suffer from a lack of truthful communication from the company that runs it.
    By looking at what MMO's ARE successful, it's not necessarily the ones that are innovative... it's the ones that are stable, polished, create a fun, interesting environment and are run by competent companies.
     

     

    We'll have to agree to disagree here.  Taking WoW for example, is it headed by a money hungry CEO?  Is there a wealth of communication flowing from Blizzard?

    You almost got it right at the end - you just weren't able to link 'innovative' with 'interesting'.  Innovation makes interest.  There's nothing terribly interesting about Aion.  When you play, where's the 'Wow!' moment?  When you get wings at level 25?

     

    You might need an innovative game to make an MMO interesting to you, not to me.

    I don't think AION is full of innovative, new ideas... but I find it extremely interesting and a lot of fun to play.

    And BTW- you get your wings at 10, not 25. ;)

    Just a quick point, if this is you, I don't understand why you're here?

    This was quite clearly not here to change your mind.

    And you're not going to change mine....

    So, really, why?



     

    Because I happen to like AION and this is the AION forum.

    The real question is: Why are YOU here?  AION is obviously not for you as you have stated.

    So, really, why?

     

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • sceeZsceeZ Member Posts: 17

    WoW is pretty much the same thing as older mmo's with it's "twist" on things, and thats is insanely popular. wow really does nothing you cant get in another mmo. nothing REALLY special so i dont see your point.

    aion isnt super-innovative but it does what it does really well. and as i have said 1000 times. i think theres a big market for people that want more pvp than pve/raiding and hopefully aion will manage to get these players. cuz lets face it, there havent been alot of good pvp mmo's lately so this is a chance to get a part of the mmo market there hasnt really been a good game for in a while. hopefully theres enough pvpjunkes out there like myself to make it work

  • grimfallgrimfall Member UncommonPosts: 1,153
    Originally posted by sceeZ


    WoW is pretty much the same thing as older mmo's with it's "twist" on things, and thats is insanely popular. wow really does nothing you cant get in another mmo. nothing REALLY special so i dont see your point.
    aion isnt super-innovative but it does what it does really well. and as i have said 1000 times. i think theres a big market for people that want more pvp than pve/raiding and hopefully aion will manage to get these players. cuz lets face it, there havent been alot of good pvp mmo's lately so this is a chance to get a part of the mmo market there hasnt really been a good game for in a while. hopefully theres enough pvpjunkes out there like myself to make it work

     

    Wow is self-admitted rip of off EQ.

    1. Different art style

    2. Which enabled lower system specs

    3. Much faster leveling curve - on release probably 5 times as fast

    4. Tons of quests that fed into #3 above

    5. Higher satisfaction in crafting where you didn't have fails, could generally get the components yourself and you could use the gear you crafted (rather than selling to lower level characters)

    6. PVP battlegrounds which gave you PVP points to earn gear

     

    #3,4 and 5 were the really big elements, though.

  • vivevive Member Posts: 69
    Originally posted by grimfall


    This thread essentially comes down to three people who like variety in their desserts and three people who really like Vanilla icecream, very occasionally with some chocolate sprinkles thrown on top.  Everyone is agreeing, but there the vanilla fans can't get why anyone would possibly look for Rocky Road, when they can have vanilla, and the others wondering how people can be content with vanilla ice cream for their entire lives.



     

    I read all the posts and.... this wins.

  • WhibboWhibbo Member Posts: 49
    Originally posted by vive

    Originally posted by grimfall


    This thread essentially comes down to three people who like variety in their desserts and three people who really like Vanilla icecream, very occasionally with some chocolate sprinkles thrown on top.  Everyone is agreeing, but there the vanilla fans can't get why anyone would possibly look for Rocky Road, when they can have vanilla, and the others wondering how people can be content with vanilla ice cream for their entire lives.



     

    I read all the posts and.... this wins.



     

    +1

    I am a rocky road enthusiast, and like to hear from other rocky road enthusiasts what they think about the game because the vanilla enthusiasts probably can't evaluate the game from the same perspective as my buddy rocky road can.

    Why do fanboys have to flame?

    Playing EVE online currently. Started MMO's with EQ Velious, played EQ2, DAoC, CoH, AO, SWG (pre NGE), Planetside, DCUO. Played briefly cause I didn't like: WAR, WoW, VG, etc. etc.

  • USFPuttyUSFPutty Member Posts: 56
    Originally posted by JonMichael

    Originally posted by USFPutty

    Just a quick point, if this is you, I don't understand why you're here?

    This was quite clearly not here to change your mind.

    And you're not going to change mine....

    So, really, why?



     

    Because I happen to like AION and this is the AION forum.

    The real question is: Why are YOU here?  AION is obviously not for you as you have stated.

    So, really, why?

     

    Yes, it's the Aion forum, for comments about Aion, good or bad.  Not a forum for sucking Aion off.  They don't need that kind of validation.  Just the kind involving credit cards.

    I'm here to state my opinion of the game.  People reading will identify with it or not, agree or not, act on it or not.

    People who bitch about what I think, though?  Hi-larious.

  • USFPuttyUSFPutty Member Posts: 56
    Originally posted by grimfall

    Originally posted by sceeZ


    WoW is pretty much the same thing as older mmo's with it's "twist" on things, and thats is insanely popular. wow really does nothing you cant get in another mmo. nothing REALLY special so i dont see your point.
    aion isnt super-innovative but it does what it does really well. and as i have said 1000 times. i think theres a big market for people that want more pvp than pve/raiding and hopefully aion will manage to get these players. cuz lets face it, there havent been alot of good pvp mmo's lately so this is a chance to get a part of the mmo market there hasnt really been a good game for in a while. hopefully theres enough pvpjunkes out there like myself to make it work

     

    Wow is self-admitted rip of off EQ.

    1. Different art style

    2. Which enabled lower system specs

    3. Much faster leveling curve - on release probably 5 times as fast

    4. Tons of quests that fed into #3 above

    5. Higher satisfaction in crafting where you didn't have fails, could generally get the components yourself and you could use the gear you crafted (rather than selling to lower level characters)

    6. PVP battlegrounds which gave you PVP points to earn gear

     

    #3,4 and 5 were the really big elements, though.

    Which is pretty much why they're called 'WoW clones' now and not 'EverQuest clones'.

    I've said it before, they achieved a total formulaic victory.  My dislike for the game aside, they took the right pieces in the right amounts, fitted them together the right way, and forged a winner.  It might even be said they perfected their particular sub-genre.

    If that's the case, continuing to 'perfect' this formula is a waste of time; no effort is likely to produce the "critical success" result WoW managed and still look like anything but a blatant copy.

    More to the point, would you want to play it?  What incentive is there for a WoW veteran with all the lewts in the world (of warcraft) to leave his lofty perch and delve into...the same game?  Just to do it all over again?  Really?  Like, I sort of GET the folks who play, cap out, putter around a bit, then hibernate until the next expansion comes out (which they CHARGE you for, you SUCKERS oh my god) to move up to the next increment of 10.

    I've seen a lot of talk about something coming out to become the 'WoW-killer'.  I don't know that any such animal shall ever be born.

    Except, perhaps, WoW 2.

  • BettysAltBettysAlt Member Posts: 179
    Originally posted by smellysocks

    Originally posted by USFPutty


    Currently playing through this, and seriously, there is nothing particularly innovative or new going on here except perhaps the flight gimmick, but that alone isn't enough to render this a new experience of any kind.
    The interface, gameplay, combat system, just about everything are the same stuff you'll see in WoW, EQ (either one), or any of a hundred other MMOs that have taken the same recipe for almost a decade, added a pinch of their own spices, and called it a new game.
    So, if you like those games, enjoy!  This is more of the same, albeit prettier (and you can fly around!)  But if you're looking for something fresh, innovative, and interesting, take a pass and keep on lookin', cause you're not going to find any of that here.

     

    Aion has quite a few unique features, it's not just flight, you forgot to mention the way stigma's work, chain skills, lets not forget PvPvE instances, where both factions race to reach the end boss while fighting eachother, opens a lot of tactical options.

    About the interface, you cant argue that every interface in every MMO looks the same, no interface is ''unique''  it's all taken from one game, then enhanced. You cant argue about that.

    The flight mode in Aion makes the combat system unique, once again you'll have alot of different ways of fighting once your in the air.

    And dont forget the amazing character customization !

     

    DAOC should sue companies for all the "innovations" other companies ripped off their game, including chain skills.

     

  • dadowndadown Member UncommonPosts: 210
    Originally posted by JonMichael

    Originally posted by dadown


    If Aion matches WoW's packaging and is fun to play, I expect that it will do well. However, things like advertizing an open beta and then requiring a restricted distribution key, is not a good way attract happy players. I guess we'll see in another 6 months if it lives up to the hype.



     The problem is, people really don't understand what an OB is.  Open Beta means the NDA is no longer in effect, not that just anyone can enter the game.

    Most open betas these days do require keys.



     

    I'm very familiar with what the different types of beta are. Open Beta means that that the general public can participate if they are interested.  If you limit it to only giving out 5,000 keys when there are 500,000 people that would like a key, then it is a RESTRICTED open beta. If you give out a certain number of keys every day/week, then it is a staged open beta.

    But whatever you call it, it is bad PR to invite everyone to download it and try it out and not make enough keys available so that the average person can play if they want to. Not mentioning the restricted availability on the download page is bad.

  • melwemelwe Member Posts: 78

    so here's one for you, I like vanilla (Breyer's specifically) and I like it so much I'm willing to play Aion.  I loved Vanilla WoW when it was prior to the big November 07 patch that was released to hold people over for TBC being released in January.  I loved Wow to the point I was running my guilds website, DKP system, scheduling and was a guild officer.  Soon as that patch turned my vanilla into rocky road, I was like omg!!! who the hell changed my Breyer's for Ben and Jerry's?

    Seriously though, Aion has something noone outside of CB testers have seen.  Their full PVPVE system at level 50...  Its so hard for me to understand teh comments that I've been reading in chat channels on on forums when people have only played the game for 3 days.  This is a MMO and that first m=massively.  There is no way people can judge a game in 3 days.  I'm sorry.  You just can't.  You may have assumptions, but what are they based on? 

    Only time will be the true test for Aion.  Eve, WoW, LoTRo, EQ2 and some others have the numbers to keep them sustainable for years.  Take AoC for example, I gave that game a good 2 to 3 months before I gave up on it.  Great concept, bad launch, and something I just didn't want to invest my time into.  Take Warhammer, another great game that I gave a few months... enjoyed it greatly, just not to the point it captured my attention because it was more of a rocky road.

    I guess my point is, there are some great Vanilla's out there, IMO Aion is one of them.

  • JacobinJacobin Member RarePosts: 1,009

    I find it so disheartening when legions of people will line up and play the same crap over and over again.

    Its not even that hard to add small things to switch up the monotony, but Aion takes the lazy route and in fact is a step back in many ways from various other established games.

    Its just another game trying to cash in on the same old stagnant formula. I am sure it will have a decent playerbase for a while, but as soon as the next 'big thing' comes along a lot of people will move on I think.

     

  • melwemelwe Member Posts: 78
    Originally posted by Nihilist


    I find it so disheartening when legions of people will line up and play the same crap over and over again.
    Its not even that hard to add small things to switch up the monotony, but Aion takes the lazy route and in fact is a step back in many ways from various other established games.
    Its just another game trying to cash in on the same old stagnant formula. I am sure it will have a decent playerbase for a while, but as soon as the next 'big thing' comes along a lot of people will move on I think.
     



     

    you are probably right... but i really haven't played wow since TBC was released and was looking for something more along the lines of vanilla wow. I didn't get to really enjoy the entire game. I hate useless repitition, don't get me wrong, but a new story line, playing a different class, and a new world to explore with some different game mechanics is enough to tide me over for the next 3 months.

     

  • VhalnVhaln Member Posts: 3,159
    Originally posted by BettysAlt


    DAOC should sue companies for all the "innovations" other companies ripped off their game, including chain skills.

     

     

    Aion uses reactionaries too, doesn't it?  That's something from DAOC's combat that I've wished were copied more often.

     

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • SidereusSidereus Member Posts: 316

    bah... vanilla taste good... doesnt it  ? so what's the prob ?

    I have not played either EQ or WoW, so I should be alright to enjoy Aion.

    Aion isn't a revolution but it adds its little something

    QUESTION:
    Quote:
    Originally Posted by Xridnasa:
    -
    What's a "grocery store"? Is that like McDonald's?
    -
    ANSWER:
    Quote:
    Originally Posted by sidimazz:
    -
    Kind of, just without the rapist.

  • JarinJarin Member UncommonPosts: 49
    Originally posted by JonMichael

    Originally posted by USFPutty

    Originally posted by JonMichael

    Originally posted by grimfall

     Those games did not fail because they had established mechanics.  They failed due to incompetent developers, money hungry CEO's, releasing before they're ready and generally poorly made, full of bugs and suffer from a lack of truthful communication from the company that runs it.
    By looking at what MMO's ARE successful, it's not necessarily the ones that are innovative... it's the ones that are stable, polished, create a fun, interesting environment and are run by competent companies.
     

     

    We'll have to agree to disagree here.  Taking WoW for example, is it headed by a money hungry CEO?  Is there a wealth of communication flowing from Blizzard?

    You almost got it right at the end - you just weren't able to link 'innovative' with 'interesting'.  Innovation makes interest.  There's nothing terribly interesting about Aion.  When you play, where's the 'Wow!' moment?  When you get wings at level 25?

     

    You might need an innovative game to make an MMO interesting to you, not to me.

    I don't think AION is full of innovative, new ideas... but I find it extremely interesting and a lot of fun to play.

    And BTW- you get your wings at 10, not 25. ;)

    Just a quick point, if this is you, I don't understand why you're here?

    This was quite clearly not here to change your mind.

    And you're not going to change mine....

    So, really, why?



     

    Because I happen to like AION and this is the AION forum.

    The real question is: Why are YOU here?  AION is obviously not for you as you have stated.

    So, really, why?

     



     

    I always go to the forum of the game I want to read and write about.  Not too many people go to World of Warcraft's forum to talk positively or negatively about Eve Online.  That's just an example.  Ok..maybe they do..but if I wanted to know something about a game and hear positive and negative comments about a new upcoming game, I'd go to that upcoming game's forum before crossing my fingers and hoping they talk about it in another forum.  Makes sense to me. 

    I think Aion is an interesting game.  It is a game that seems played already.  But, there are some great things about it.  I do like the graphics.  I do like the combos.  I like being kept on my toes from the very start.  In other words, I can't just hit my auto attack and kill the mobs.  I actually have to do more than that or die. I don't like the limited abilities you get early in the game.  I don't like the usual quests and grinding.  But, hey, I'm still going to play it  because I have a boring life and it does offer me some fun. 

    Thanks for listening to me.  If you'd like to say something negative about my post, then I'll put in my earplugs and nod while you talk.  If not, you're boring.  Ha!   BTW...PFCPutty, what are anthropological ramifications?  I hope you don't talk like that in real life...

  • BossalinieBossalinie Member UncommonPosts: 724
    Originally posted by Nihilist


    I find it so disheartening when legions of people will line up and play the same crap over and over again.
    Its not even that hard to add small things to switch up the monotony, but Aion takes the lazy route and in fact is a step back in many ways from various other established games.
    Its just another game trying to cash in on the same old stagnant formula. I am sure it will have a decent playerbase for a while, but as soon as the next 'big thing' comes along a lot of people will move on I think.
     



     

    You are probably correct. But how long are you going to wait for your dream game? People have been waiting for the next SWG for what, 6  - 7 years? That is a very long time to wait on the new and innovative game that you dream for.

    I have just accepted the fact that the MMOs have finally blended with the other genres I buy. I play it for three months until I get bored and then move on. IMO, I am happy that I have came to this realization with myself. Collecting 3 months of things and moving on doesnt feel like so much as a lost as collecing 3 years of items.

    My innovative game that I am looking for has not come yet, but I'll be damned if I sit around and wait for it for years and not enjoy the ride (other games that come through).

  • USFPuttyUSFPutty Member Posts: 56
    Originally posted by Jarin

    Originally posted by JonMichael

    Originally posted by USFPutty

    Originally posted by JonMichael

    Originally posted by grimfall

     Those games did not fail because they had established mechanics.  They failed due to incompetent developers, money hungry CEO's, releasing before they're ready and generally poorly made, full of bugs and suffer from a lack of truthful communication from the company that runs it.
    By looking at what MMO's ARE successful, it's not necessarily the ones that are innovative... it's the ones that are stable, polished, create a fun, interesting environment and are run by competent companies.
     

     

    We'll have to agree to disagree here.  Taking WoW for example, is it headed by a money hungry CEO?  Is there a wealth of communication flowing from Blizzard?

    You almost got it right at the end - you just weren't able to link 'innovative' with 'interesting'.  Innovation makes interest.  There's nothing terribly interesting about Aion.  When you play, where's the 'Wow!' moment?  When you get wings at level 25?

     

    You might need an innovative game to make an MMO interesting to you, not to me.

    I don't think AION is full of innovative, new ideas... but I find it extremely interesting and a lot of fun to play.

    And BTW- you get your wings at 10, not 25. ;)

    Just a quick point, if this is you, I don't understand why you're here?

    This was quite clearly not here to change your mind.

    And you're not going to change mine....

    So, really, why?



     

    Because I happen to like AION and this is the AION forum.

    The real question is: Why are YOU here?  AION is obviously not for you as you have stated.

    So, really, why?

     



     

    I always go to the forum of the game I want to read and write about.  Not too many people go to World of Warcraft's forum to talk positively or negatively about Eve Online.  That's just an example.  Ok..maybe they do..but if I wanted to know something about a game and hear positive and negative comments about a new upcoming game, I'd go to that upcoming game's forum before crossing my fingers and hoping they talk about it in another forum.  Makes sense to me. 

    I think Aion is an interesting game.  It is a game that seems played already.  But, there are some great things about it.  I do like the graphics.  I do like the combos.  I like being kept on my toes from the very start.  In other words, I can't just hit my auto attack and kill the mobs.  I actually have to do more than that or die. I don't like the limited abilities you get early in the game.  I don't like the usual quests and grinding.  But, hey, I'm still going to play it  because I have a boring life and it does offer me some fun. 

    Thanks for listening to me.  If you'd like to say something negative about my post, then I'll put in my earplugs and nod while you talk.  If not, you're boring.  Ha!   BTW...PFCPutty, what are anthropological ramifications?  I hope you don't talk like that in real life...

    PFC?  What, I got demoted after separation?

    If you like the game, by all means play.  I can't say it 'put me on my toes' at any point save when the lag was so bad I had to wait to see how my combat turned out 5 minutes after the fact, but it's a stress test beta, I get it.

    Anthropological ramifications in this context refers to the sort of bizarre shit people will do, say, or in this case, write, and why.  The study of humanity in general terms, and how it relates to, say, the MMO genre.  What our choices say about us, and what it gets us.  How we react to that.  For instance, I think a lot of the games I consider crap keep coming out or are popular because the majority of consumers are okay with crap, perhaps even like crap, or at least have been convinced they do well enough to spend money on it.  And since people with higher, or at least DIFFERENT, standards are then a minority, there are those who will submit that that minority is not worth considering, or here, designing a game for.

    To which I counter, "If the unwashed masses have already received their polished turd and are happy with it, then the only true market LEFT is that unsatisfied majority looking for something completely different."

    Something like that.

  • USFPuttyUSFPutty Member Posts: 56
    Originally posted by bossalinie

    Originally posted by Nihilist


    I find it so disheartening when legions of people will line up and play the same crap over and over again.
    Its not even that hard to add small things to switch up the monotony, but Aion takes the lazy route and in fact is a step back in many ways from various other established games.
    Its just another game trying to cash in on the same old stagnant formula. I am sure it will have a decent playerbase for a while, but as soon as the next 'big thing' comes along a lot of people will move on I think.
     



     

    You are probably correct. But how long are you going to wait for your dream game? People have been waiting for the next SWG for what, 6  - 7 years? That is a very long time to wait on the new and innovative game that you dream for.

    I have just accepted the fact that the MMOs have finally blended with the other genres I buy. I play it for three months until I get bored and then move on. IMO, I am happy that I have came to this realization with myself. Collecting 3 months of things and moving on doesnt feel like so much as a lost as collecing 3 years of items.

    My innovative game that I am looking for has not come yet, but I'll be damned if I sit around and wait for it for years and not enjoy the ride (other games that come through).

    No it's not.  The correct answer is 'it takes as long as it takes.'  It's not like, in the absence of The Game (TM), we sit around and bemoan our sad fate with wailing and the gnashing of teeth.  I, for instance, try different MMOs, beta them when I can and try to take whatever small part I can in making them a better product, and then evaluating that product against what I'm looking for.  If it works, it works, and if it doesn't it doesn't, but at least I keep looking.  And I report my findings as I see 'em.

    In short, I have not given up.

  • melwemelwe Member Posts: 78
    Originally posted by USFPutty

    Originally posted by bossalinie

    Originally posted by Nihilist


    I find it so disheartening when legions of people will line up and play the same crap over and over again.
    Its not even that hard to add small things to switch up the monotony, but Aion takes the lazy route and in fact is a step back in many ways from various other established games.
    Its just another game trying to cash in on the same old stagnant formula. I am sure it will have a decent playerbase for a while, but as soon as the next 'big thing' comes along a lot of people will move on I think.
     



     

    You are probably correct. But how long are you going to wait for your dream game? People have been waiting for the next SWG for what, 6  - 7 years? That is a very long time to wait on the new and innovative game that you dream for.

    I have just accepted the fact that the MMOs have finally blended with the other genres I buy. I play it for three months until I get bored and then move on. IMO, I am happy that I have came to this realization with myself. Collecting 3 months of things and moving on doesnt feel like so much as a lost as collecing 3 years of items.

    My innovative game that I am looking for has not come yet, but I'll be damned if I sit around and wait for it for years and not enjoy the ride (other games that come through).

    No it's not.  The correct answer is 'it takes as long as it takes.'  It's not like, in the absence of The Game (TM), we sit around and bemoan our sad fate with wailing and the gnashing of teeth.  I, for instance, try different MMOs, beta them when I can and try to take whatever small part I can in making them a better product, and then evaluating that product against what I'm looking for.  If it works, it works, and if it doesn't it doesn't, but at least I keep looking.  And I report my findings as I see 'em.

    In short, I have not given up.

    Each MMO that I have played has to capture my interest.  They are basically all the same.  But for some reason there are some that just capture my attention more than others.  I can't put my finger on exactly what I like about certain MMOs or certain PC games for that matter.  Why can I like Unreal Tournament but not UT2k7 or Unreal 2?  Why can I like Soldier of Fortune 2 but not Call of Duty?  Why can I like Battlefield 2 but not the Vietnam version?  Why can I like Warcraft 3 but not like Diablo 2?  Why can I like WoW but not the Burning Crusade?  If I'm a huge Tolkien fan why can't I stand LotRo?  Take it to console games... why do i like rock band but not guitar hero?  why do I like the original Metroid but can't stand Metriod Prime?

    Each game out there captures my interest so differently.  To each their own.

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