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The Secret World: Screenshots and Faction Artwork

StraddenStradden Managing EditorMember CommonPosts: 6,696

At PAX, the team from Funcom's The Secret World opened the gates a little bit further and gave us some new information about the game. With this new information came some new screenshots and artwork.

The Secret World The Secret World

Check out the Screenshots and Faction Artwork

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • ThenariusThenarius Member Posts: 1,106

    Must...not...say...IT'S FUNCOM!

    Honestly, if they can pull a good game, then I wouldn't mind the overused instancing and other things. AOC wasn't a bad game, just rushed and they could have keeped 300k+ subs if it had more content, or make the crossing from Tortage to horrible grind leaner.

    Plus, the setting is amazing, I always loved Lovecraft-type fiction, it's one of the best ways to bring magic in modern world.

  • pb1285npb1285n Member Posts: 505

     I'm liking what I see so far, but I don't want to get my hopes up until we see more.

  • BinkoBinko Member Posts: 267

    This LOOK GREAT!

     

    BUT it's Funcom... please Funcom do not fukka up this game also! Please! I'm so sick and tired of fantasy games! This one look great! I love Resident Evil type of games and this one seems to be somewhere close to that in one way or the other.

     

    WORK, WORK! DO NOT FAIL AGAIN!

    Played:
    From Earth & Beyond, Anarchy Online, Matrix Online, Star Wars Galaxies, World of Warcraft, Age of Conan, Tabula Rasa (Beta), EvE Online, City of Villians, Atlantica Online, Guild Wars, Lineage 2, Pirates of the Burning Sea, PlanetSide, RF Online, Second Life, Fallen Earth.

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Looks great, just praying Funcom can for once have a successful launch day.

    30
  • dijoudijou Member UncommonPosts: 20

    The screenshots have the kind of details level i expected to see in Fallen Earh and  that i'm still waiting for but that we probably will never see.

    Switching to Secret World then if  they have at least a decent gameplay and not too much instanciation...

  • selobthegodselobthegod Member Posts: 155

    LOOKS UNBELIEVABLY GREAT ! Holy crap i just wish/hope/pray they dont ruin it , i rly want this to be a big success

    .

  • kakarotragekakarotrage Member Posts: 280

    Looks good but if it's going to be another instance-fest they should delete it now.

    did they mention anything about it?

    World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

  • JesterDarklyJesterDarkly Member Posts: 20
    Originally posted by kakarotrage


    Looks good but if it's going to be another instance-fest they should delete it now.
    did they mention anything about it?

     

    They said that there will be used zoning, but there will be much more vast areas that in AoC, and also that they're working on a way to move smoothly from one zone to another. Instancing isn't quite bad if they implement it right so it doesn't annoy players.

  • The user and all related content has been deleted.

    image

  • DubelDubel Member Posts: 138

    Yep, save your time Funcom if your just gonna use alot of instancing.  WoW did instancing right, EQ2 did instancing wrong.  This game has alot of potential but if instancing is used for more than dungeons and battlegrounds, Im out already.

  • jimmbobjimmbob Member Posts: 2

    I never had a problem with the instancing in AoC and IMO the way of instancing is not affecting the gameplay so much, that i have to say "i don't play it" because there instanced citys etc. ...

    So.., i really like the screens and the style. And i hope that there will come a beta next year. Can't wait to see the game in action :)

  • J-NiusJ-Nius Member UncommonPosts: 29

    Am I the only one finding the art design too bright? I thought "dark days were coming." The colors are too much alive to make me feel part of a world in turmoil and despair invaded by creatures of darkness. Can someone shut the curtains please? Thank you.

  • MirandelMirandel Member UncommonPosts: 143
    Originally posted by Fion


    I am a fan of Funcoms games and have played all of them (some for years, I'm a current AoC subscriber and that game has come a long way.) Funcom makes absolutely fantastic, innovative and genre changing MMOGs. If they can release this sucker when its done and not get over their head with ambition and thus promise features they cant possibly deliver on.. I think this game could be a huge success.



     

    I am with you on that. Sold completely and can not wait for this game to come out! Let's hope for the best. From my side I am ready to give Funcome as many chances as they need to get that jewel.

  • MrbloodworthMrbloodworth Member Posts: 5,615

    Looks fantastic.I am happy to see more non-fantasy games coming out.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • Database82Database82 Member Posts: 179

    According to a lot of gaming sites AoC had the closest to perfect launch to date as far as mmo's go. While I do feel that AoC was a great game with a highly innovative combat system, Funcom rushed to push the game out at a bad time; everyone in the gaming industry knows you don't release an MMO at the beginning of the summer. The beginning of summer is the worst time to release an MMO simply because you need to be on top of your game to keep players happy, which sadly they were not.

    We all know that at the beginning of summer that's when everyone gets out from school and with no school there is loads of free time to spend on the computer playing to your heart's content, it was because of this that guilds in AoC cleared content incredibly fast and Funcom was unable to keep up with the player base who by near end summer had cleared all functioning content and some even learned to find a way to down closed content (I know because I was one of them) with nothing to do players became bored with the same old content and began to leave. The smart thing to have done is release the game near a holiday so that though players get maybe a week or so off they still have enough time to play, yet are limited in game time when their vacation is over so that, Funcom has time to work on fixing and adding things while the player base is still tied up with their IRL duties.

    However, negative I may come off as please do not assume that I am flaming Funcom because to be honest I have great love for their ability to bring something new and creative to the table. To this day I have yet to see an MMO with as fun as a combat system of AoC, hell even the new Star Wars MMO has nothing really new as far as combat goes and that game isn't set to release till next year. I just really hope that  Funcom learned from their mistake in AoC so they don't make a similar one in this game, which I honestly don't think they will because they did learn from their mistake in AO and didn't repeat it so much in AoC.

    Current MMO: Aion
    MMO Watch: Warhammer 40k Online, SWToR, GW2.
    Played: Planetside, SWG, EQ, EQ2, L2, WoW, RFO, KAL, MxO, Voyage, RO,Vanguard,Tabula Rasa, Horizons, CoH/CoV,, Lotro, FFXI
    First MMO: Everquest (Tunare Server, Ronin/Tide Guild)

  • UronksurUronksur Member UncommonPosts: 310

    This looks interesting

  • zero0utzero0ut Member Posts: 7

    If it has the system that AO had that would make me happy.

    I loved tweaking my character out!

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