Those arn't really great ideas, for war as main, you're gona want ither monk or ninja as sub, nin for double weild, or monk for hp bonus. For the palidan, the only reasonable sub you can have is war for voke. If you're a pal w/o voke, you're useless. ^_^
~I am going to rule the world someday, I promiseness ~
~I am going to rule the world someday, I promiseness ~
those job combos will only really help if you are soloing. war/smn could work if you have some more powerful summons so they contribute well to your dmg.
pld/smn could work if you use a GS. the extra mana from being a /smn will make you as good a healer as a rdm to some extent and using a GS will give you half decent damage. but again. more of a soloing combo.
getting a pt will be hard as either if you want to pt, since you would have to hope for an open minded pt leader or make a pt yourself.
As Celadreal said, it would be unimaginably difficult to find a party after you get around to Valkurm Dunes and such. It's brave of you to test combinations that are frowned upon, as it seems most of Vana'Diel is unwilling to try new things. ^^
Those are both bad ideas. Warriors are usually tanks, as are paladins and a summoner doesnt increase that ability. Going with a summoner as a sub is usually only good if you have a caster as a primary otherwise it makes little to no sense to combine it with anything else.
As far as applauding the idea of picking unusual combinations. I agree and support thinking outside of the box but in this case, it doesnt seem like any evaluation was done...
PLD/SMN = no. Only subjob a PLD should have in a party is Warrior WAR/SMN = no. This is possible I guess? but theres not really a reason for it. 99% chance you wont get a party unless a group is VERY despirate, im talkin gettin ready to stop playing unless they find someone.
Because as a PLD your job is to tank, you cant tank w/out warrior because Warrior subjob gives you Provoke. So PLD's job, Provoke, Cover, Cure themselves to keep the hate.
Warriors job, 1.Backup Tank 2.Primary Tank, depending on the situation, a warrior needs to have as much HP and mele stats as possible, so the best subjob for Warrior would probably be a Monk - Debateable, because a. you get very nice stats for a mele fighter, and b. The HP you get form Monk SJ is the best you will find. Hope this helps, wasnt trying to be mean or repeat anyone, I didnt read any post other then the first one, so Im sorry if I did repeat what others have said. Have a good one-
SMN as a sub sucks... When i played I had my DRK sub SMN... really really fucking shit in PT's fighting IT's when your pet is half your level.
Even if your soloing Evens and Decents its not that much of a help... tho it is fun to mess about with.
Its a shame.. alot of the fun combos in the game don't actually work out... for the obvious reasons.. but still.
RDM/SMN or SMN/RDM would work out quite nicely... more for the mana bonous than anything else.... you have to remember this:
YOUR SUB IS HALF YOUR LEVEL AT MAX
IF YOU SUB A PET CLASS AND SUMMON A PET, IT WILL ALSO BE HALF YOUR LEVEL
and if your going for SMN as your main.. your best bet is to sub WHM, because you will find that you will end up being the back up healer in parties very often, and getting those healing spells a few levels earlyer than the RDM does really helps.
Also you got to think about your race... I didn't realise how much this mattered when i first started the game... but here is an example.
I was in valkrum lvling my WHM for my SMN's sub... lvl 14 Elvaan SMN/WHM.. I was in a pt with a lvl 13 taru WHM who hadn't even got there sub yet... and they had 70 more mana points than me.
It says in your sig your a sandian... well i assume that means elvaan, if thats the case then your looking at the melee classes... you would make a good War/nin PLD/War DRK/WAR, and some of the other melee classes are woth having a bash at for fun.
Was that a thought I just had, or and echo of a thought I was thinking of having? -------------------------------------------- Game info Classified* - Music Producer -------------------------------------------- http://www.soundclick.com/bands/5/cannibalpsycosismusic.htm -------------------------------------------- *This means i could tell you what game it is i am working on... but i would have to kill you lol
Was that a thought I just had, or and echo of a thought I was thinking of having? -------------------------------------------- http://www.soundclick.com/wizard-sleeve -------------------------------------------- I produce music, DnB, Trance, Metal Fusion, RaP and whatever i feel like. You might like it -------------------------------------------- http://www.nexusradio.co.uk - Online radio promoting unsigned artists
dude as a lvl 66 paladin on odin, i highly reccomend u don sub anything but war for pally, its common sense that a paladins basiclly useles witout voke along with the extra def bonuses a war gives and plus nobody would want to party wit u if u a pld/smn or anything else. good combo if ya power lvlin people but not good fer parties.
for RDM, you either wanna sub White mage, or Black Mage, the only job you would want to sub a summoner with is a Whitemage because of the MP bonuses you get, WHM/SMN or WHM/BLM. For a Summoner, you will have to sub WHM to get a group, because in a group you dont really summon a whole lot, more like a backup healer. so for a party, SMN/WHM only - RDM/BLM RDM/WHM only. RDM/BLM is more widley prefered just fyi.
thats not totally true for summoners. summoners are helpful wen their summons learn how to cast benneficial magic for the party like shiva. at lvl 25 shiva learns how to cast ice spikes which grants the ice spikes effect for everyone in the party. garuda also has another good ability which cast blink on the party and best of all fenrir learns an ability that raises all stats for the party, really helpful. all the summons are pretty helpful but they dont stay to fight since they eat mp for staying out and arent that strong.
The MP it costs to summon one, and use th eability isnt worth it in the long run. 99% of the time a group wont get a summoner so it can summon things, they want a backup healer, so most of the time its a waste of MP, maybe if your doin a skill up party or somethin I guess it wouldnt matter, Just so everyone knows im not just talkin out my ass, im a lv66 Summoner among other things, lol.
One of the things I think is badass about RDM/BLM is at around lv 32-34 you can use BLM warp ability, and if ure in a tight spot, 2hr rdm, instant cast, then warp out, works out nicely, lol. (sorry that was a bit off topic)
Comments
any onw think this is a good combo
Kujata
San d'Oria
Level 8 Warrior
Level 8 Red Mage
Brena (Alexander)
San d'Oria
Level 52 Red Mage
Level 44 Dragoon
Level 40 Samurai
~I am going to rule the world someday, I promiseness ~
~I am going to rule the world someday, I promiseness ~
those job combos will only really help if you are soloing. war/smn could work if you have some more powerful summons so they contribute well to your dmg.
pld/smn could work if you use a GS. the extra mana from being a /smn will make you as good a healer as a rdm to some extent and using a GS will give you half decent damage. but again. more of a soloing combo.
getting a pt will be hard as either if you want to pt, since you would have to hope for an open minded pt leader or make a pt yourself.
[b][color=blue]PaRaDoX[/b][/color]
Those are both bad ideas. Warriors are usually tanks, as are paladins and a summoner doesnt increase that ability. Going with a summoner as a sub is usually only good if you have a caster as a primary otherwise it makes little to no sense to combine it with anything else.
As far as applauding the idea of picking unusual combinations. I agree and support thinking outside of the box but in this case, it doesnt seem like any evaluation was done...
Good luck with whatever youd decide.
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Sylph
48mnk 43sam 40thf 35war 34whm
30rdm 30blm 25bst
---------------------------------------
PLD/SMN = no. Only subjob a PLD should have in a party is Warrior
WAR/SMN = no. This is possible I guess? but theres not really a reason for it. 99% chance you wont get
a party unless a group is VERY despirate, im talkin gettin ready to stop playing unless they find someone.
Because as a PLD your job is to tank, you cant tank w/out warrior because Warrior subjob gives you Provoke. So PLD's job, Provoke, Cover, Cure themselves to keep the hate.
Warriors job, 1.Backup Tank 2.Primary Tank, depending on the situation, a warrior needs to have as much HP and mele stats as possible, so the best subjob for Warrior would probably be a Monk - Debateable, because a. you get very nice stats for a mele fighter, and b. The HP you get form Monk SJ is the best you will find. Hope this helps, wasnt trying to be mean or repeat anyone, I didnt read any post other then the first one, so Im sorry if I did repeat what others have said. Have a good one-
Kujata
San d'Oria
Level 8 Warrior
Level 8 Red Mage
Brena (Alexander)
San d'Oria
Level 52 Red Mage
Level 44 Dragoon
Level 40 Samurai
SMN as a sub sucks... When i played I had my DRK sub SMN... really really fucking shit in PT's fighting IT's when your pet is half your level.
Even if your soloing Evens and Decents its not that much of a help... tho it is fun to mess about with.
Its a shame.. alot of the fun combos in the game don't actually work out... for the obvious reasons.. but still.
RDM/SMN or SMN/RDM would work out quite nicely... more for the mana bonous than anything else.... you have to remember this:
YOUR SUB IS HALF YOUR LEVEL AT MAX
IF YOU SUB A PET CLASS AND SUMMON A PET, IT WILL ALSO BE HALF YOUR LEVEL
and if your going for SMN as your main.. your best bet is to sub WHM, because you will find that you will end up being the back up healer in parties very often, and getting those healing spells a few levels earlyer than the RDM does really helps.
Also you got to think about your race... I didn't realise how much this mattered when i first started the game... but here is an example.
I was in valkrum lvling my WHM for my SMN's sub... lvl 14 Elvaan SMN/WHM.. I was in a pt with a lvl 13 taru WHM who hadn't even got there sub yet... and they had 70 more mana points than me.
It says in your sig your a sandian... well i assume that means elvaan, if thats the case then your looking at the melee classes... you would make a good War/nin PLD/War DRK/WAR, and some of the other melee classes are woth having a bash at for fun.
Was that a thought I just had, or and echo of a thought I was thinking of having?
--------------------------------------------
Game info Classified* - Music Producer
--------------------------------------------
http://www.soundclick.com/bands/5/cannibalpsycosismusic.htm
--------------------------------------------
*This means i could tell you what game it is i am working on... but i would have to kill you lol
Was that a thought I just had, or and echo of a thought I was thinking of having?
--------------------------------------------
http://www.soundclick.com/wizard-sleeve
--------------------------------------------
I produce music, DnB, Trance, Metal Fusion, RaP and whatever i feel like. You might like it
--------------------------------------------
http://www.nexusradio.co.uk - Online radio promoting unsigned artists
dude as a lvl 66 paladin on odin, i highly reccomend u don sub anything but war for pally, its common sense that a paladins basiclly useles witout voke along with the extra def bonuses a war gives and plus nobody would want to party wit u if u a pld/smn or anything else. good combo if ya power lvlin people but not good fer parties.
ODIN SERVER WOOT WOOT
for RDM, you either wanna sub White mage, or Black Mage, the only job you would want to sub a summoner with is a Whitemage because of the MP bonuses you get, WHM/SMN or WHM/BLM. For a Summoner, you will have to sub WHM to get a group, because in a group you dont really summon a whole lot, more like a backup healer. so for a party, SMN/WHM only - RDM/BLM RDM/WHM only. RDM/BLM is more widley prefered just fyi.
thats not totally true for summoners. summoners are helpful wen their summons learn how to cast benneficial magic for the party like shiva. at lvl 25 shiva learns how to cast ice spikes which grants the ice spikes effect for everyone in the party. garuda also has another good ability which cast blink on the party and best of all fenrir learns an ability that raises all stats for the party, really helpful. all the summons are pretty helpful but they dont stay to fight since they eat mp for staying out and arent that strong.
ODIN SERVER
The MP it costs to summon one, and use th eability isnt worth it in the long run. 99% of the time a group wont get a summoner so it can summon things, they want a backup healer, so most of the time its a waste of MP, maybe if your doin a skill up party or somethin I guess it wouldnt matter, Just so everyone knows im not just talkin out my ass, im a lv66 Summoner among other things, lol.
One of the things I think is badass about RDM/BLM is at around lv 32-34 you can use BLM warp ability, and if ure in a tight spot, 2hr rdm, instant cast, then warp out, works out nicely, lol. (sorry that was a bit off topic)
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Sylph
59drk 50thf 48mnk 45sam 36war 35nin 35 whm 30rdm 30blm 28drg 20bst
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Kujata
San d'Oria
Level 8 Warrior
Level 8 Red Mage
Brena (Alexander)
San d'Oria
Level 52 Red Mage
Level 44 Dragoon
Level 40 Samurai