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When next tuesday gets here I am going to go out and buy one of these games. I have yet to come to a descision about which one to buy though. I was hoping to get some advice on which one to get. At this point im leaning towards Fallen Earth but am still undecided.
I like every aspect of a game(pve, pvp, crafting, etc.). I would like the one with the better crafting system. So if you could tell me which one you like better or which one you think I should get, that would be great. Thanks
Mr. Bagguns
Comments
Fallen Earth's crafting system is great, but that's about the only aspect of the game I felt was at all engaging when I was beta testing. Aion's sum is greater than its parts, though. Fallen Earth, on the other hand, only has one part worth a damn.
If your big into crafting its a no brainer, grab Fallen Earth.
90-95% of all items in the game world are crafted.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
The 2 games are so different that to be honest only you can decide through research which one suits you, hard for anyone in an unbias way give you that sort of advice, seeing as no one knows what makes you tick in an MMO, I mean it would be like asking what to wear today in a forum.
This is where the lack of free trails becomes apparant, but I can see why it was stopped as it tended to fill a game with asshats and gold spammers, unless the game designers built a walled off section of the game, but then that kind of defeated the point anyways.
I play FE.
But like someone said above me, you need to research the 2 games yourself and determine which one is better for you. They are worlds different. Personally, I think Aion is a pile of junk. Obviously other people don't think so.
Research, Youtube, Check the Fallen Earth/Aion Forums here, Use the Fallen Earth/Aion Forums and read around and see what the player base is talking about.
If you want a blunt answer:
If you like SWG, EVE, UO, etc - Fallen Earth
If you like WoW, EQ1/2, WAR, F2P Asian Games, etc. - Aion
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In other words TheHatter is telling us that if you can add 2+2 pick FE, if not then pick Aion.
I think Aion will have a lot more polish but I am concerned that it offers nothing new and only serves to introduce us to Korean quest grinding.
Fallen Earth has old graphics, looks bad from a technical/2009 point of view, animations are not so great, the setting is different from all the fantasy mmorpgs, more crafting though; some sandbox elements.
Aion has polish, is wow 2.0 with wings and DaoC pvp. It is also toonish and you have to like this kind of avatars, weapons and armour. The game has been out for a long time in Asia, so the polish is getting there and I think the current patch is 1,5.
Best bet is to buy Age of Conan
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CASUAL CONFESSIONS - Draccan's blog
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i think if your on the fence, you should wait a few weeks or longer after they release to see which one gets better reviews.
Namehater- Hate my name? ya me too, to bad all the good ones were taken!
More like WOW 0.5 actually. No Bgs, No Arena's, No open seamless worlds, inivisible walls everywhere, no PERSONAL flying mounts, no pets, no mini games in quests, no serious RAid content with at least reactive bosses, no world to speak of.
Let's see; .... WOW 3.2. If I come to think of it, it is more like WOW 0.1 in early Beta if you look at it FEATURE by FEATURE.
maybe you are right :-D
I only played one day of beta until level five and then I didn't bother for the rest of the beta...
I can't stand mmos with the same wow'ish starter areas where you run exactly the same missions; fedex and kill x mobs.. blah..
And the avatars and armours are just not my cup of tea...
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Don't get neither and just wait up and see if they both deliver on launch date..although no mmo has been great at launch, only time will tell with updates and what not, you can only rely on reviews when the games have been launched..if not, if you have to have one of them, don't say we didn't warn you ESPECIALLY in Fallen Earth's case, that game is more broken than my grandma's hip, but it's a breath of fresh air from o ther cookie cutter mmo's, and AION..well, it's just that..AION 'fantasy MMO'..nothing to see here folks..move along, been there done that.
My view of certain aspects
PvE:
Aion is pretty standard MMO fare. Quests are also pretty standard.
Fallen Earth has a pseudo=FPS system. Quests are still pretty standard.
PvP:
Aion, never played this aspect. Centered around a RvR type gameplay.
Fallen Earth has conflict towns which are actually FFA. You can play a faction, but it doesn't dictate who you can PvP. I have a feeling high level PvP wasn't tested terribly thoroughly, so there will probably be balance issues.
Crafting:
Again, never crafted in Aion. Assume it's standard crafting.
Fallen Earth has a "deep" crafting system with lots of items and materials. Oddly, it probably would be the main reason to play the game. This of course presents the problem that everyone will craft or having a crafting alt.
Aesthetics:
Aion has "pretty" graphics and a relatively decent environment.
Fallen Earth has more rudimentary graphics, but it works well with the environment.
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Overall it boils down to this: If you want a refined version of the MMO you are playing, play Aion.
If you want a game that is different but unrefined, play Fallen Earth.
You must have played early on in open beta or in closed beta. It's really not that broken and they have been fixing minor bugs like madmen in this past week that Pre-Launch has been going on, in anticipation for Launch.
They have hammered it out to it's form, now it's just a matter of polishing it up. With indy games like FE, you can't expect alot in the short term, but it's not too bad to expect great things in the long term.
It has it's faults, but personally... it's nothing I can't overlook.
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Aion's crafting is worse than Wow's. Merely an afterthought in the game. If you like crafting I would avoid Aion.
Fallen Earth gives you far more paths to develop your character. Aion is a class/level based game where the developers determine what and how your avatar develops. Fallen Earth is a skill based game. The economy is highly dependent on the crafting industry.
If you love handholding, Aion is your game. If you like individuality then Fallen Earth is for you.
If you like to enter text in a little box when crafting then Aion is a good game for you.
If you prefer to shoot people in the face with an assault rifle then you may prefer Fallen Earth.
All you Aion haters, feel free to not play Aion and play FallenEarth instead. I'm sure they could use the money to improve their game more than Aion could.
If you love pvp play Eve and Aion
My research indicates the following:
Combat: Fallen Earth has stat-affected FPS combat with special moves while Aion has stat-affected auto-attack plus special moves.
Advancement: Fallen Earth is skill-based while Aion is class-based.
Crafting: See previous postings.
Graphics: Fallen Earth has a much older graphics engine than Aion.
Setting: Fallen Earth is set in a post-apocolyptic, though loosely realistic Earth with normal people, normal animals, and many fantastic mutations thereof. Architecture and landscapes will be realistic but much more devastated than people are accustomed to seeing. Aion is set in a post-cataclysmic fantasy world with both normal-looking and fantasy-based humanoids, fantasy-based animals, and fantasy-based monsters/demons. Architecture and landsapes will also be based in fantasy.
Please be welcome to correct any inaccuracies. Thank you :-)
Fallen Earth > Aion
In all honesty though, I don't think I would pay to play either. I beta tested FE and it's definately good, just not my type of game.
I'm waiting for Mortal Online
As a player of swg pre cu i had really high hopes for Fallen Earth , it seemed to deliver at first because the game has a huge areas to roam around in. The bugs and shit quickly became to much for me to deal with. The hit detection sucks major bawls. Im sure soem fanbois will come out to defend the hit detection and that is fine, it sucked for me. Alot of open space with nothing to do comes to mind as well. I thought for sure it was going to be teh next game for me until SW:ToR is live, i was wrong. At level 25 or so in the BETA i was hit with massive epic boredom,heh.
I gave Aion a spin in the open BETA and had a blast, loved the sights and sounds and had a great time. I stil dont know which class to play at launch because i had fun on them all. I love the arena in te hmajor city i was in, being able to set in teh stands and watch people fighting was great and then joining in was even better.
Fallen earth had mechanics that really reminded me of swg, like the massive open spaces with nothing to do.(beta experience)
Aion was very nice looking with great music and played very smooth.
Aion doesn't have auto attack. You have to weave normal attacks in with abilities to do the most damage possible. Aion is level based advancement.
this is pretty much dead on, except I would probably add DAoC to the Aion list, since I get the feeling that it's based off the RvR system.
community wise (if you're worried about that), I would venture a guess and say FE's is more mature, while Aion's is a bit WoWish (not nearly as bad though, all the elitist pricks will stay in WoW because if they switch games, suddenly their prized, totally maxed character doesn't mean much anymore)
if money isn't an issue, I'd say try both, which is what I'm gonna be doing once I grab FE, and just kinda see which one pulls me in more. if it is, basing your decisions off of those comparisons is probably your best bet
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<bovril> it collects data about the surrounding environment, then discards it and drives into walls
I've purchased and played both extensively (multiple lvl 20+ toons in Chinese and NA closed beta for Aion, lvl 40 beta tester and current head-start participant for FE).
Fallen Earth is clearly a deeper game, boasting a much wider array of advancement choices, complex crafting, and non-linear gameplay options. Aion is clearly a more polished game, both visually and in terms of bugs.
At the end of the day, it really depends on if you prefer games that offer a lot of diversity but suffer in terms of gloss, or games that have a mirror shine but are relatively simplistic and repetitive. This is not a knock on Aion, I plan to play it when I'm looking to just blow off steam with something that requires no effort. FE simply offers more to do and more ways to do it.
Aion has captcha inside the game?!?!?! Is this an attempt to combat gold farmers and bots?!?!?!
Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!
More like WOW 0.5 actually. No Bgs, No Arena's, No open seamless worlds, inivisible walls everywhere, no PERSONAL flying mounts, no pets, no mini games in quests, no serious RAid content with at least reactive bosses, no world to speak of.
Let's see; .... WOW 3.2. If I come to think of it, it is more like WOW 0.1 in early Beta if you look at it FEATURE by FEATURE.
maybe you are right :-D
I only played one day of beta until level five and then I didn't bother for the rest of the beta...
I can't stand mmos with the same wow'ish starter areas where you run exactly the same missions; fedex and kill x mobs.. blah..
And the avatars and armours are just not my cup of tea...
Because moving to avoid a wave of lava or snow falling like in a child's game is so advanced! That reactive crap makes me laugh. Oh wait.. of course achivements... avoid the lava wave touching your nose and jumping while singing opera. Great.
As someone said, Aion is bigger than its parts, this is very true.
I liked SWG, EVE and UO. I hate most f2p games, and never had much interest in WoW, and feel the main thing the original EQ had going for it was lack of competition. That said, after trying both Aion and FE, I'll be playing Aion.
Why? Because Aion is polished, and kinda fun in an immediate sense. I'd much rather play a similarly polished sandbox game, but it is important to me to enjoy the gameplay on a gut level. Aion's not great, even in that sense, but it should keep me busy for the free month, and then I'll go play something else.
FE, though, I don't feel is a sandbox the way that SWG, UO and EVE are. It felt more like AC, in that its skill based, but mostly about grinding quests to progress, and you don't have all different types of characters the way that you do in those three games. Every crafter will not only be an adventurer too, but pretty much the same as every other crafter. I wish the game had more skill diversity. Worst of all, that visceral enjoyment just wasn't there. Combat feels clunky and boring as hell.
Really, I consider all three recent games (Aion, FE, CO) to be a waste of time, and I'm hoping whatever shows up next will be more to my liking.
I'd have to agree with this. In my opinion, AoC's been the best MMO of 2009 (I know it was released in 2008, but it should have been released in 2009...)
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
Naw, it's not grindy at all. I thought it would be until I played it. If it is for you, then you might not be good at MMOs lol. I would stay away though if you hate PvPvE. Once you hit 25 you will need to know how to defend yourself against NPC and players in the same zone.
Aion has captcha inside the game?!?!?! Is this an attempt to combat gold farmers and bots?!?!?!
Yeah, in China, it's not here though.