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Is this game as carebear as WOW?

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  • LodenDSGLodenDSG Member Posts: 266
    Originally posted by blueelf


    whats K/D?



     

    Kill/Death aka your kill ratio which is what I usaly see it called i.e. 4 kills to 2 deaths would be writen 2/1 or 2 to 1

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  • blueelfblueelf Member Posts: 208

    ok those posts make sence now! lol

    playing:Aion, shot online.
    waiting for: Terra
    Used to play:wow,EQ,EQ2,Rf Online, lineage II,Raganoke online.
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  • XTC2XTC2 Member Posts: 30

    At first read, I'm inclined to think that another way of phrasing the question could be:

    Question:  "Is Aion a kid's game too?"

    Answer:  No.  It' is not.

    What makes me say that?

    Easy. I tried WoW and lasted 10 minutes because I flat out couldn't stand to look at it.  It is the ONLY major MMORPG I have not played for an extended period of months.  To me, it was jaw-droppingly cutesy in every sense of its design.  It made me gag.

    Aion has done nothing but impress me but I like its design sense.  It's obviously Asian-inspired, which is no surprise, considering its origins.  So, it all depends whether or not you like Aion's design scheme.

    Take my advice though: if you don't like the design sense, don't play it.  I wouldn't.  Otherwise you'll just look for reasons to stop.  Why waste money on a game you eventually may not be able to stand the sight of?

    If the released in-game media isn't enough to help you decide, see if a friend picks it up first and go watch them play it to see if you like its looks.

  • TillerTiller Member LegendaryPosts: 11,489
    Originally posted by Shiymmas


    You lose abyss points - Aion's point accumulation system for PVP kills - when you die in PVP.
    When you die in PVE, you lose exp, and there's no happy run back to your corpse, picking up where you left off (can be quite harsh, particularly in outdoor elite areas).  Furthermore, some (not all) of the exp can be regained for a price that will scale with the amount lost (higher level, more exp lost, higher price).  Amongst the other ways this game 'nickel n dimes' its players, it should be a rather consistent concern.  Granted, as any game progresses, the economy will do what it does, and these prices will be less relevant, but for new players it should always reinforce a serious loss on death, and therefore a fear of it.
    Frankly I like the way the game has ways to constantly siphon from its economy.  It'll at least slow inflation down more than I've seen in other games.
     
    Edit: Adding that abyss points determine your PVP rank, and the points can be spent on some gear, at which point you will lose rank, iirc.  Anything I'm wrong on, feel free to correct me if someone knows better.

     

    The wait for 30min to get brought back to life? yeah lol

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  • fiontarfiontar Member UncommonPosts: 3,682

    This is one area where NCSoft did good.

    PvP death? You only lose Abyss points. You also respawn at your bind point, so you lose time, but can't be corpse camped.

    For PvE players, the time loss will be annoying, but losing Abyss points may not be a big deal. For PvP players though, losing Abyss points IS a big deal.

    Higher ranked opponents provide a lot more AP, so even though some might take to picking off Rank 9 (lowest rank) PvE centric players for AP, the biggest rewards AND risks come from fighting other higher ranked characters.

    For those who make accumulating Abyss points a priority, for rank or to trade in for gear, the AP loss on death will be painful.

    Interesting to see a system where the biggest penalties for PvP death fall on those who make PvP their main focus.

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  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767

    Yes. ALL GAMES ARE AS CAREBEAR AS WoW, EXCEPT FOR DARKFAIL, THE BEST MMOFPS OF ALL TIME .

     

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • Syno23Syno23 Member UncommonPosts: 1,360
    Originally posted by //\//\oo


    Yes. ALL GAMES ARE AS CAREBEAR AS WoW, EXCEPT FOR DARKFAIL, THE BEST MMOFPS OF ALL TIME .
     

     

    Darkfail? You mean DarkFall? Has that game  fallen, I thought that game would be the sandbox of games.

  • SovrathSovrath Member LegendaryPosts: 32,969
    Originally posted by luzarius


     
    Nah man I'm dead serious. I come from games like Ultima Online (back in the day), Asherons call darktide, Shadowbane, Darkfall.
    I'm just worried if I try this game it will be a heavily zoned/instanced nightmare of carebearness.



     

    This game is nothing like any of those games. If you are looking for something similiar in Aion you will be dissapointed. Better to wait for Mortal Online.

    Also, the game is not heavily zoned. Not sure if someone explained but from 1-20 there are channels to compensate for overcrowding. After that the channels go. however there are instances that are raids and the like. Also there are pve only raids and a higher level area on each side that doesn't allow for enemy pvp as there are no rifts. The game strives to be balanced for pvp players and pve players.

    The abyss which is one of the main fighting areas and where the castles are for sieges is not instanced.

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  • SovrathSovrath Member LegendaryPosts: 32,969
    Originally posted by denshing




     
    All of these combined will have people players much, MUCH more cautiously than WoW. If you play Aion like you do WoW, that says you don't care about PVP armor or ranks, and that basically equates to you not caring about the primary purpose of the game in general. Anyone playing to better their character in this game will end up learning the importance of this penalties, or risk just failing in general.



     

    Sorry, don't mean to be rude but this is misinformed.

    The head dev, Ji Yong Chan indicated (at the pax Aion panel) that pvp was not the main purpose of the game. He indicated that either pvp or pve was the main purpose and that though a player might wantto concentrate on one thing, both aspects are equally important in the context of the game design.

    Even though players have to deal with one or the other, the reason they made aion pvpve was so that players could concentrate on what they were interested in.

    This is not solely a pvp game. Nor is it soley a pve game and players who want strict pve and nothing to do with pvp will of course have to deal with that aspect on some level.

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  • Shoko_LiedShoko_Lied Member UncommonPosts: 2,193
    Originally posted by Sovrath

    Originally posted by denshing




     
    All of these combined will have people players much, MUCH more cautiously than WoW. If you play Aion like you do WoW, that says you don't care about PVP armor or ranks, and that basically equates to you not caring about the primary purpose of the game in general. Anyone playing to better their character in this game will end up learning the importance of this penalties, or risk just failing in general.



     

    Sorry, don't mean to be rude but this is misinformed.

    The head dev, Ji Yong Chan indicated (at the pax Aion panel) that pvp was not the main purpose of the game. He indicated that either pvp or pve was the main purpose and that though a player might wantto concentrate on one thing, both aspects are equally important in the context of the game design.

    Even though players have to deal with one or the other, the reason they made aion pvpve was so that players could concentrate on what they were interested in.

    This is not solely a pvp game. Nor is it soley a pve game and players who want strict pve and nothing to do with pvp will of course have to deal with that aspect on some level.

    That is true. Still, the same can still be said that a PVPer playing aion like WoW without giving a hoot will be in for a suprise when he messes his character up and slows down progress up the latter. Either way, PVP is a major driving point for this game, and it carries over into the PVE influence as well.

     I am not denying that their aren't other aspects, I've played it myself and the PVE is really enjoyabe, but those who are mostly PVP minded will either learn the effects of playing terrible, or will quit when they just don't understand. Like one guy mentioned earlier, PVE'ers won't be hit as hard because they don't care as much about PVP armor, or rank. But once you step into that PVP geared mentality, the game all of a sudden shifts towards a more "Hardcore", almost seamlessly.

  • stayontargetstayontarget Member RarePosts: 6,519

    PvE & PvP are joined at the hip in this game.  You can't fully do one without the other coming into play at some point.

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  • SovrathSovrath Member LegendaryPosts: 32,969
    Originally posted by denshing

    Originally posted by Sovrath

    Originally posted by denshing




     
    All of these combined will have people players much, MUCH more cautiously than WoW. If you play Aion like you do WoW, that says you don't care about PVP armor or ranks, and that basically equates to you not caring about the primary purpose of the game in general. Anyone playing to better their character in this game will end up learning the importance of this penalties, or risk just failing in general.



     

    Sorry, don't mean to be rude but this is misinformed.

    The head dev, Ji Yong Chan indicated (at the pax Aion panel) that pvp was not the main purpose of the game. He indicated that either pvp or pve was the main purpose and that though a player might wantto concentrate on one thing, both aspects are equally important in the context of the game design.

    Even though players have to deal with one or the other, the reason they made aion pvpve was so that players could concentrate on what they were interested in.

    This is not solely a pvp game. Nor is it soley a pve game and players who want strict pve and nothing to do with pvp will of course have to deal with that aspect on some level.

    That is true. Still, the same can still be said that a PVPer playing aion like WoW without giving a hoot will be in for a suprise when he messes his character up and slows down progress up the latter. Either way, PVP is a major driving point for this game, and it carries over into the PVE influence as well.

     I am not denying that their aren't other aspects, I've played it myself and the PVE is really enjoyabe, but those who are mostly PVP minded will either learn the effects of playing terrible, or will quit when they just don't understand.

     



     

    That I can agree with. The disparity between penalties in WoW and Aion is a bit large. If a pvp player in WoW were to play exactly the way he/she did with the idea that dying meant nothing they would be shocked. I completely agree with you when you put it that way.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • Shoko_LiedShoko_Lied Member UncommonPosts: 2,193
    Originally posted by stayontarget


    PvE & PvP are joined at the hip in this game.  You can't fully do one without the other coming into play at some point.



     

    What's nice is that the penalties only really hit you at the high end if you are willing to care about rank/ect. If you are stricly casual or have a very laxed casual PVP mentality, the ranking and how long it takes you to get awsome armors wont really matter.

    Even less so if you just PVP in order to do the PVE dungeons and get PVE gear afterwards. But if you have your eyes set to get PVP gear and rank up, that is really the only kind of person who has really large penalties in aion.

    So even though only more of the hardcore PVP crowd will even care about most of these higher penalties, that won't stop them from being able to play with the ultra-casual, PVE player, or casual pvper, because like you said they all intertwine. On paper, I think it sounds pretty awsome really.

    I can't wait to play and see how it pans out myself. Though from the looks of the awsome youtube PVE's I've seen + the CN beta and western CB/OB, I can say aion certainly seems to have much better appeal towards endgame than what WoW had for me. That's saying something when I somehow managed 3 years in WoW <_<

  • abistarabistar Member UncommonPosts: 92
    Originally posted by Sacfed


    The biggest risk you face playing any video game are siezures and obesity!

     

    Lmao.

  • XasapisXasapis Member RarePosts: 6,337

    Spouse wrath too, if you're married.

  • mutombo55mutombo55 Member Posts: 151
    Originally posted by luzarius

    ....blah blah carebear trolling rant.....
    Is there maybe a hardcore server with full looting for advanced players?

     

    sigh.

    No there isn't. Aion wont ever have full looting. There's nothing to see here for you. Please move along to another forum.

     

    edit: /THREAD

  • jshirlandjshirland Member Posts: 2
    Originally posted by luzarius


    Is this game as carebear as WOW?


     

    I've never played WoW, so I can't really compare the two games, but I can tell you that Aion is definitely not a carebear game.  Once you get passed level 20, you will be attacked many times by the opposite faction, and in some areas you never know where or when it's going to happen.

  • ShanniaShannia Member Posts: 2,096
    Originally posted by luzarius


    Is this game as carebear as WOW?
    I remember liking the graphics in world of warcraft but the game was just sooo damn peaceful and there was no risk in PVP combat. It was just zerg, zerg, zerg and earn points like pacman.
    Does Aion have any risk in the PVP? 
    Is there maybe a hardcore server with full looting for advanced players?



     

    Please, OP, with all do respect, shut thy mouth for you know not of what you speak.  If WoW was so carebear, then why is it until Blizzard nerfs end game content, that less than one half of one percent of the WoW players ever see endgame content?  Very, very few players or guilds defeat endgame content for MONTHS after WoW releases it.  Hell, you have a lot of 80 guilds that can't go and defeat black temple much less current end game content.  So please, go find a different game to call carebear because WoW isn't it.  If it was, everyone would have all the endgame gear and that simply isn't the case, at all.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

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