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Pay to Beta test??

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Comments

  • MMOGuruMMOGuru Member Posts: 50
    Originally posted by Abloec

    Originally posted by Giubba

    Originally posted by Obidom

    Originally posted by steamtank


    the game is in the condition we were told it was in before pre-ordering.
     
    i take a few weeks off between my weeks of beta testing so that i can see the big differences in the game as each new client is able to be tested.
     
     
    its not a sham, wait for nda to drop if you are tight on cash.
     
     



     

    Same here, I havent been on Beta sicne Block C went live, mainly due to work commitments,

    Most of the Beta testers knew exactly what they were going to be doing in the Beta, sadly some of the 'younger' players have been brought up on teh WAR type beta which was basically just a free trial of a 'nearly' complete game.

    True Beta is nasty adn gritty, and bug ridden, adn incomplete as it comes, because we are testing the systems to see if they work, not because we want to run around griefing other testers for the lulz and doing stupid stuff

     

    The same war beta that started with 6 class (3 for each faction) 2 zone and a place holder for levelling mechanism and a shitload of bug?

    Yeah defintely all the feature were enabled from the start.....

     

     

    Ok... wow I was in the Beta before release, was the game playable yes. This is what a bunch of people are trying to say, you guys are so used to getting a actual game in the beta phase that you are like wtf a bug this is Open Beta there shouldn't be a bug. Its freaking retarded. If you guys want to play the game, wait till release its that simple, stop thinking of any phase of beta as a free look at the game because its not the finished item unless stated otherwise by the developers.



     

    Beta is a test of the final product before release to ensure quality.  Not an ongoing test of mechanics that haven't been designed yet.  That's release.  The only people who don't know what beta is are the people who keep saying "this is real beta".  Beta is the final stage of testing, not the first stage.  End of story.

  • ShanniaShannia Member Posts: 2,096
    Originally posted by Danag


    This game sounds very intriguing, but am I reading this correctly where they are requiring people to pre-pay for a currently un-finished game just so you can help them with the Beta testing?
    Isn't it enough that people are willing to help Beta test your product?
    In this age of companies that come, promise the world, and fall to their knees all before their product hits the shelves, how many people are Okay with paying to Beta test an MMO now-a-days?
    I, for one, am having trouble getting myself to step through the account creation on their website, but maybe it's just me, :/

     



     

    Why not?  That way the people inerested in the game are more likely to be in the beta instead of the beta jumpers who just jump game to game playing for free with no real interest in any game.  All they care about is playing for free.  Personally, this is long over due.  I hope more companies go to that model.  I commend Cryptic Studios for rewarding their customers who bought lifetime or six month subs for Champions Online guaranteed closed beta access for Star Trek Online.  While it won't keep all the play for free scum out of beta, at least they'll have players in the beta that support the company.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • MMOGuruMMOGuru Member Posts: 50
    Originally posted by Shannia

    Originally posted by Danag


    This game sounds very intriguing, but am I reading this correctly where they are requiring people to pre-pay for a currently un-finished game just so you can help them with the Beta testing?
    Isn't it enough that people are willing to help Beta test your product?
    In this age of companies that come, promise the world, and fall to their knees all before their product hits the shelves, how many people are Okay with paying to Beta test an MMO now-a-days?
    I, for one, am having trouble getting myself to step through the account creation on their website, but maybe it's just me, :/

     



     

    Why not?  That way the people inerested in the game are more likely to be in the beta instead of the beta jumpers who just jump game to game playing for free with no real interest in any game.  All they care about is playing for free.  Personally, this is long over due.  I hope more companies go to that model.  I commend Cryptic Studios for rewarding their customers who bought lifetime or six month subs for Champions Online guaranteed closed beta access for Star Trek Online.  While it won't keep all the play for free scum out of beta, at least they'll have players in the beta that support the company.

     

    Those play for free scum are the future of every MMO that will ever be made.  Maybe you should think before you insult 97% of the entire gaming population.

     

    And unfortunatley, fanbois are terrible beta testers.  They build expectations prematurely based on their own fantasy of how the game should be and then apply it to the process instead of playing the game the way the developers meant it to be played.  So technically the real problem with beta testing in general is fanboi'ism.  And all those play for free scumbags are the only thing keeping the MMO industry afloat.

  • WrenderWrender Member Posts: 1,386

    I had a friend that bought a Closed Beta account back in early WOW for 200 dollars off E-bay! Never in my life have I seen someone who was that happy to be in a beta test! How's that for paying to beta test! I wish all games would let me pay to beta test if I so desired!

  • ShanniaShannia Member Posts: 2,096
    Originally posted by MMOGuru

    Originally posted by Shannia

    Originally posted by Danag


    This game sounds very intriguing, but am I reading this correctly where they are requiring people to pre-pay for a currently un-finished game just so you can help them with the Beta testing?
    Isn't it enough that people are willing to help Beta test your product?
    In this age of companies that come, promise the world, and fall to their knees all before their product hits the shelves, how many people are Okay with paying to Beta test an MMO now-a-days?
    I, for one, am having trouble getting myself to step through the account creation on their website, but maybe it's just me, :/

     



     

    Why not?  That way the people inerested in the game are more likely to be in the beta instead of the beta jumpers who just jump game to game playing for free with no real interest in any game.  All they care about is playing for free.  Personally, this is long over due.  I hope more companies go to that model.  I commend Cryptic Studios for rewarding their customers who bought lifetime or six month subs for Champions Online guaranteed closed beta access for Star Trek Online.  While it won't keep all the play for free scum out of beta, at least they'll have players in the beta that support the company.

     

    Those play for free scum are the future of every MMO that will ever be made.  Maybe you should think before you insult 97% of the entire gaming population.

     

    And unfortunatley, fanbois are terrible beta testers.  They build expectations prematurely based on their own fantasy of how the game should be and then apply it to the process instead of playing the game the way the developers meant it to be played.  So technically the real problem with beta testing in general is fanboi'ism.  And all those play for free scumbags are the only thing keeping the MMO industry afloat.



     

    Stepped on your toes, did I?  Just because someone is willing to pay to beta test a game doesn't mean they are a fanbois.  A Troll can invest in a closed beta as well for the sole purpose of trashing a game and breaking all the NDA in the world.  So before jumping to conclusions, may you should think about what type.

    And if you think the first six months to a year after a game is released isn't paying for beta, then our conversation is over.  Look no further than AoC, WAR, Darkfall, etc to see what I mean.  That is no different than paying for closed beta.  At least when a company let's in for a fee they are being upfront and honest with their intentions unlike some developers who release their games in a near Alpha state.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • osmundaosmunda Member Posts: 1,087
    Originally posted by MMOGuru


    Beta is a test of the final product before release to ensure quality.  Not an ongoing test of mechanics that haven't been designed yet.  That's release.  The only people who don't know what beta is are the people who keep saying "this is real beta".  Beta is the final stage of testing, not the first stage.  End of story.



     

    I believe the phrase you are looking for is "release candidate".  Sometimes it's also called delta, gamma, omega or "gold".

    http://en.wikipedia.org/wiki/Software_release_life_cycle

    http://dictionary.zdnet.com/definition/release+candidate.html

     

  • AbloecAbloec Member CommonPosts: 315
    Originally posted by osmunda

    Originally posted by MMOGuru


    Beta is a test of the final product before release to ensure quality.  Not an ongoing test of mechanics that haven't been designed yet.  That's release.  The only people who don't know what beta is are the people who keep saying "this is real beta".  Beta is the final stage of testing, not the first stage.  End of story.



     

    I believe the phrase you are looking for is "release candidate".  Sometimes it's also called delta, gamma, omega or "gold".

    http://en.wikipedia.org/wiki/Software_release_life_cycle

    http://dictionary.zdnet.com/definition/release+candidate.html

     

     

    Thank you, osmunda you beat me to it.

    image

    Damnant quod non intellegunt
  • mechengr7mechengr7 Member Posts: 1

     No, you pay to pre-order the game. Along with it you have the opportuinty to beta test (if you are chosen). It is not a guaranteed spot. They need to know how many people are interested and need a few bucks for development. Excellent choice I believe.

  • AbloecAbloec Member CommonPosts: 315
    Originally posted by mechengr7


     No, you pay to pre-order the game. Along with it you have the opportuinty to beta test (if you are chosen). It is not a guaranteed spot. They need to know how many people are interested and need a few bucks for development. Excellent choice I believe.

     

    Your statement isn't entirely true. You pre-order the game up to the 10,000 mark and you will get into beta, but like I said thats if your in the 10,000 mark. I don't know if they will still be accepting pre-orders after the 10,000 mark or not but more than likely since they are a buisness they will, but they may decide to hold off on allowing people passed the 10,000 mark into beta.

    image

    Damnant quod non intellegunt
  • altairzqaltairzq Member Posts: 3,811
    Originally posted by zidane01970



    You're paying for the game, they're ALLOWING you to beta-test.

     

    They are allowing you to work for them? how considerate.

  • ShanniaShannia Member Posts: 2,096
    Originally posted by altairzq

    Originally posted by zidane01970



    You're paying for the game, they're ALLOWING you to beta-test.

     

    They are allowing you to work for them? how considerate.



     

    LOL  Like they are the first...

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • biophazer242biophazer242 Member Posts: 16

    I really do not understand why people argue over this topic so much on forums.  Unless a game has a trial client available we all have to play to try out a game eventually.  Sure MO is not done yet and we are not sure what we are going to get, if anything at all, but the same can be said for alot of MMOs when in development.  I approach this from the viewpoint that when I buy an MMO most times I play the free month and on average only sub for 2 months before I burn out from the title.  Of course there have been exceptions, but that seems to be the norm.  So if I pay 50 bucks and pay 15 for 2 months subs, im paying 80 bucks for a title.  If I pay to get in while still in development and they do not launch for 2 or more months, I am paying 50 bucks and no monthly fee.  Yes it can be buggy and laggy, but who remembers WOW launch.  Waiting in queues, servers crashing, lag and if someone remembers did not Blizzard stop shipping retail boxes for a short time due to the 'surprising number of subscribers' in the first months?  Its early and I have not had the first cup of coffee, so if that memory is wrong my apologies.

    Now honestly, I will not pay for it because I have my plate full with so many titles and I do not want to pay to build up a title such as MO.  But I hardly think it makes starvault evil and criminal.  If you do not wan to pay for early access, dont.  Wait till launch, let things stabalize and then purchase.  Perhaps by making people pay for access they are attempting to weed out people that just want access to run around and preview the title and make no contribution to the testing process, which I think chargning will definetly help with.  I received an early Fallen Earth pass and honestly, since I was not paying for it I spent alot of time just playing the actual game and not really doing much bug work.  You get what you put in, and if you just give out free passes you are going to get alot of mixed testers, if you charge you may get solid testers that have an interest in the state of a title.

    Whatever, just my take on it.  Oh, and if I pre-order from a retail store and decide I do not want the title, I can shift my cash or get it back, no refunds with Mortal Online, so as far as I am concerned its a purchase, not a pre-order.

     

    Now for the coffee

  • MMOGuruMMOGuru Member Posts: 50
    Originally posted by biophazer242


    I really do not understand why people argue over this topic so much on forums.  Unless a game has a trial client available we all have to play to try out a game eventually.  Sure MO is not done yet and we are not sure what we are going to get, if anything at all, but the same can be said for alot of MMOs when in development.  I approach this from the viewpoint that when I buy an MMO most times I play the free month and on average only sub for 2 months before I burn out from the title.  Of course there have been exceptions, but that seems to be the norm.  So if I pay 50 bucks and pay 15 for 2 months subs, im paying 80 bucks for a title.  If I pay to get in while still in development and they do not launch for 2 or more months, I am paying 50 bucks and no monthly fee.  Yes it can be buggy and laggy, but who remembers WOW launch.  Waiting in queues, servers crashing, lag and if someone remembers did not Blizzard stop shipping retail boxes for a short time due to the 'surprising number of subscribers' in the first months?  Its early and I have not had the first cup of coffee, so if that memory is wrong my apologies.
    Now honestly, I will not pay for it because I have my plate full with so many titles and I do not want to pay to build up a title such as MO.  But I hardly think it makes starvault evil and criminal.  If you do not wan to pay for early access, dont.  Wait till launch, let things stabalize and then purchase.  Perhaps by making people pay for access they are attempting to weed out people that just want access to run around and preview the title and make no contribution to the testing process, which I think chargning will definetly help with.  I received an early Fallen Earth pass and honestly, since I was not paying for it I spent alot of time just playing the actual game and not really doing much bug work.  You get what you put in, and if you just give out free passes you are going to get alot of mixed testers, if you charge you may get solid testers that have an interest in the state of a title.
    Whatever, just my take on it.  Oh, and if I pre-order from a retail store and decide I do not want the title, I can shift my cash or get it back, no refunds with Mortal Online, so as far as I am concerned its a purchase, not a pre-order.
     
    Now for the coffee



     

    Semantics make people argue harder.  The main issue with Mortal Online using these tactics though was they had nothing to offer in a beta.  Had they actually been ready for beta testing (they still aren't really ready they are just turning out placeholders as quick as possible) selling the beta test probably wouldn't have mattered.

    Same people would have complained about the theory behind beta testing or whatever, but most would have been fine with it if there was actually a beta test.  Gimmicks piss gamers off fast.  Being hardcore gamers themselves, SV should have known better.

  • AbloecAbloec Member CommonPosts: 315
    Originally posted by MMOGuru

    Originally posted by biophazer242


    I really do not understand why people argue over this topic so much on forums.  Unless a game has a trial client available we all have to play to try out a game eventually.  Sure MO is not done yet and we are not sure what we are going to get, if anything at all, but the same can be said for alot of MMOs when in development.  I approach this from the viewpoint that when I buy an MMO most times I play the free month and on average only sub for 2 months before I burn out from the title.  Of course there have been exceptions, but that seems to be the norm.  So if I pay 50 bucks and pay 15 for 2 months subs, im paying 80 bucks for a title.  If I pay to get in while still in development and they do not launch for 2 or more months, I am paying 50 bucks and no monthly fee.  Yes it can be buggy and laggy, but who remembers WOW launch.  Waiting in queues, servers crashing, lag and if someone remembers did not Blizzard stop shipping retail boxes for a short time due to the 'surprising number of subscribers' in the first months?  Its early and I have not had the first cup of coffee, so if that memory is wrong my apologies.
    Now honestly, I will not pay for it because I have my plate full with so many titles and I do not want to pay to build up a title such as MO.  But I hardly think it makes starvault evil and criminal.  If you do not wan to pay for early access, dont.  Wait till launch, let things stabalize and then purchase.  Perhaps by making people pay for access they are attempting to weed out people that just want access to run around and preview the title and make no contribution to the testing process, which I think chargning will definetly help with.  I received an early Fallen Earth pass and honestly, since I was not paying for it I spent alot of time just playing the actual game and not really doing much bug work.  You get what you put in, and if you just give out free passes you are going to get alot of mixed testers, if you charge you may get solid testers that have an interest in the state of a title.
    Whatever, just my take on it.  Oh, and if I pre-order from a retail store and decide I do not want the title, I can shift my cash or get it back, no refunds with Mortal Online, so as far as I am concerned its a purchase, not a pre-order.
     
    Now for the coffee



     

    Semantics make people argue harder.  The main issue with Mortal Online using these tactics though was they had nothing to offer in a beta.  Had they actually been ready for beta testing (they still aren't really ready they are just turning out placeholders as quick as possible) selling the beta test probably wouldn't have mattered.

    Same people would have complained about the theory behind beta testing or whatever, but most would have been fine with it if there was actually a beta test.  Gimmicks piss gamers off fast.  Being hardcore gamers themselves, SV should have known better.

     

    This is where you keep proving that your just hateful towards the game in general, regardless of what people put in front of you, what an actual beta is like which someone posted links to the past page. You continue to throw out nonsense about SV testing MO in beta is the end of the game. When in fact SV is actually following the proper development route, not a bloat the sales route. Provide us with something concrete and not random nonsense.

     

    Gimmicks lol, man have you ever watched the fucking WAR podcasts thats a gimmick they talk about their game and than stop all of a sudden to throw out a fucking commercial to sell a WAR mug or clock, thats a gimmick what they are doing is actually developing their product.

     

    To me your basically one of the people that would break his mouse and keyboard because you died from a lag spike or a DC, seriously man lighten the hell up.

     

    One more thing, you seriously don't understand that the beta isn't there to give "you" what you want its to test the freaking game. So when it releases it can be up to "your" standards or atleast hope to achieve close to it.

    image

    Damnant quod non intellegunt
  • JosexphJosexph Member Posts: 121

    Usually I don't mind the pay to beta, in most games. But this one is a bit, risky. First your throwing out 40 bucks or so, on a game that has you blindsided on what it has to offer so far. Second, this is the most dumbest ways to actually come at beta, usually you will want the actual people that will respond with smart and logical problems they are having, to make the game a better experience later. This is done from, activity on forums etc... SOOO I'm not to sure how promising this game is so far.

  • osmundaosmunda Member Posts: 1,087
    Originally posted by MMOGuru 

    Semantics make people argue harder.  The main issue with Mortal Online using these tactics though was they had nothing to offer in a beta.  Had they actually been ready for beta testing (they still aren't really ready they are just turning out placeholders as quick as possible) selling the beta test probably wouldn't have mattered.

    Same people would have complained about the theory behind beta testing or whatever, but most would have been fine with it if there was actually a beta test.  Gimmicks piss gamers off fast.  Being hardcore gamers themselves, SV should have known better.

     

    Had nothing to offer?  What they were offering was a chance to preorder and beta test, not a sneak peak at their almost finished product.  Here is what they had to say when it was getting started,

    Beta testing and gameplay

    The Beta is starting July 20 with the features from Combat Beta active, as well as a few new ones. The very first steps have to do with architecture, back-end and network-performance. To begin with, we are aiming to test:

    MO Updater (auto-patching system)

    Account System, Login, Logout

    Character Creation (The “human family” only, like Tindremenes, Khurites etc, male and female)

    General Network and Server stability and speed

    Crowd congestion tests

    Seamless World-streaming

    Updated Prediction System

    Sound

    Client System Performance

    This is not very fun from a gameplay-perspective, although crucial from a technical standpoint. To make you run around in the world and have some feeling of purpose in this crude beginning, we are also testing:

    Attribute balancing, basic Skill gain (a few example skills)

    Further real time PvP, Melee and Archery Combat testing and balancing

    "Vendor-crafting" (you bring resources to a vendor, who then crafts stuff for you according to your instructions, like in Combat Beta). The Skills and GUI (Graphical User Interface) for the "real" crafting is still in development

    Very basic resource-gathering (refining, prospecting etc will be in together with crafting later on, meaning at the moment you will get magically pre-refined resources when mining, etc)

     

  • AbloecAbloec Member CommonPosts: 315
    Originally posted by Josexph


    Usually I don't mind the pay to beta, in most games. But this one is a bit, risky. First your throwing out 40 bucks or so, on a game that has you blindsided on what it has to offer so far. Second, this is the most dumbest ways to actually come at beta, usually you will want the actual people that will respond with smart and logical problems they are having, to make the game a better experience later. This is done from, activity on forums etc... SOOO I'm not to sure how promising this game is so far.

     

    They did do actual beta invites like that, if you showed you were devoted and had high rep on their forums you were invited, and most of the people that pre-ordered the game are the same way they are devoted and thats why they have spent 80-100 dollars on the game.

     

    How has the game blindsided us on what it has to offer, they told us exactly what they were offering. Look at the above post.

    image

    Damnant quod non intellegunt
  • Cristina1Cristina1 Member UncommonPosts: 372
    Originally posted by Abloec



     
    How has the game blindsided us on what it has to offer, they told us exactly what they were offering. Look at the above post.

     

    I was personally expecting to see features that we have seen in those official beta videos by now. I think they are way behind in their development schedule as they are still testing pretty much the same few things they tested at the beginning of beta 2 months ago....

    based on this I am fast losing any hope for this game, oh well

  • AbloecAbloec Member CommonPosts: 315
    Originally posted by Cristina1

    Originally posted by Abloec



     
    How has the game blindsided us on what it has to offer, they told us exactly what they were offering. Look at the above post.

     

    I was personally expecting to see features that we have seen in those official beta videos by now. I think they are way behind in their development schedule as they are still testing pretty much the same few things they tested at the beginning of beta 2 months ago....

    based on this I am fast losing any hope for this game, oh well

     

    Games are pushed back all the time, like I have said before I seriously doubt it will release this year, but I do believe it will release and with the features they have claimed that will be in at release.

    image

    Damnant quod non intellegunt
  • osmundaosmunda Member Posts: 1,087
    Originally posted by Cristina1 
    I was personally expecting to see features that we have seen in those official beta videos by now. I think they are way behind in their development schedule as they are still testing pretty much the same few things they tested at the beginning of beta 2 months ago....
    based on this I am fast losing any hope for this game, oh well

     

    Well, as long as you're in beta that is certainly an opinion I can respect.   The one counter-point is that one of the main things they are working on is connectivity and server stability.  Thats one of the most essential and trickiest  factors for an MMO.  Anarchy Online is a perfect example on that one.

  • sickansickan Member Posts: 166

    Jesus, always the same. It is a pre-order where you can participate in the beta if you would like to. Do not buy it, and then complain that it is not finished, because it is NOT, and they do not say it is (very open that it is a BETA, and it does not work as final...). It is a beta where they test the server and all that.

     

    Please read it all before pre-ordering, and then complain about refunds. When purchasing Mortal Online, you pay to play it at release (December?), and if you want to play the beta? - fine! Just dont whine about it! Personally I think there shoul be no refund, since they tell you all the info when buying it! (yes, I have a friend who I got to buy it, and now wants a refund. I tell him it is his fault that he bought it, I told him everything about it and he read it all before purchase, so it is his fault and I would not grant him an refund!) Go SV!

  • TorgrimTorgrim Member CommonPosts: 2,088

    SV have been honest what the beta will be all about what we would expect from it, it's writen on the main page.

    SV sead it will not be a fun ride if will be hell.

    SV warned the community several times how the beta will be.

     

    And still people whine about beta, the stupidity and ignorance really is shocking.

    If it's not broken, you are not innovating.

  • WraithoneWraithone Member RarePosts: 3,806
    Originally posted by Torgrim


    SV have been honest what the beta will be all about what we would expect from it, it's writen on the main page.
    SV sead it will not be a fun ride if will be hell.
    SV warned the community several times how the beta will be.
     
    And still people whine about beta, the stupidity and ignorance really is shocking.

     

    Given the past history of MMO games that enticed people to pay before release, I find your above HIGHLY ironic.

    "If you can't kill it, don't make it mad."
  • apple01apple01 Member Posts: 46
    Originally posted by Wraithone

    Originally posted by Torgrim


    SV have been honest what the beta will be all about what we would expect from it, it's writen on the main page.
    SV sead it will not be a fun ride if will be hell.
    SV warned the community several times how the beta will be.
     
    And still people whine about beta, the stupidity and ignorance really is shocking.

     

    Given the past history of MMO games that enticed people to pay before release, I find your above HIGHLY ironic.

    Very strange reasoning. Given pass failures of other MMO projects does not automatically lead to failure of MO and unhonesty of SV. Just like because most people are wise enough to make logical forum posts does not mean that you also are. 

     

     

     

  • WraithoneWraithone Member RarePosts: 3,806
    Originally posted by apple01

    Originally posted by Wraithone

    Originally posted by Torgrim


    SV have been honest what the beta will be all about what we would expect from it, it's writen on the main page.
    SV sead it will not be a fun ride if will be hell.
    SV warned the community several times how the beta will be.
     
    And still people whine about beta, the stupidity and ignorance really is shocking.

     

    Given the past history of MMO games that enticed people to pay before release, I find your above HIGHLY ironic.

    Very strange reasoning. Given pass failures of other MMO projects does not automatically lead to failure of MO and unhonesty of SV. Just like because most people are wise enough to make logical forum posts does not mean that you also are. 

     

     

     

     

    One either learns from history, or one makes the same mistakes... Not "strange reasoning" in the least.  I said nothing about "automatically". I simply pointed to past history... I'm not responsible for what ever spin you attempt to place on that.

    "If you can't kill it, don't make it mad."
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