Well, I think calling the graphics in this game anything like HL2 is a bit of a stretch of imagination.
I just posted screen shots of the two.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
Probably one of the poorest reviews of a game I have seen in a while. What really got me was complaining about the price when it is standard fare in this industry. That just destroys any credibility that he attempts to make with the review. Any MMOer can tell you it is not the graphics that make the game, it is the gameplay. The graphics in this game are perfectly acceptable to me, not a huge difference from anything else out there.
At least this game has a decent crafting system, unlike the joke that Aion calls crafting. Notice he can compare it with Aion when he is talking about graphics, but does not mention any comparison about the superior crafting.
Hard to tell how well this game will do, like any new game it has issues. Depends how soon they are addressed and whether they can attract the players to play it.
Well, I think calling the graphics in this game anything like HL2 is a bit of a stretch of imagination. I bought FE last night and installed it. The graphics are pretty good as long as the game turns out to be fun and interesting, but they are definitely lacking when compared to a 'next gen' MMO such as AoC and Aion. Christ, look at screenshots of Earthrise. Again, I know this is an indy game, and this is why I bought it. I would be stupid to expect next-gen graphics. If I had to say the graphics in FE reminded me of anything, it would be the PC version of the Chronicles of Riddick prison game. I have a Core i7 gaming rig with quad SLI GTX 295's, so I have all of the settings in FE maxed. In my mind, it's no where near HL2 with the settings cranked all the way up, but then I wouldn't expect it to be. For being an indy MMO, it looks great once you get used to the limited color pallet. Frankly, I don't even care at this point. I just want to play something that isn't a cookie cutter AAA mmo. This one should keep me busy for a while.
Above is my own post about the graphics quality of this game. I based it on the opening part of the game when you are inside Hoover dam. Once I finished that sequence of the game, and experienced the outside world, I was pretty damn impressed with the overall look of the game. Granted, I have a nice new gaming rig, and my settings are all maxed. None of the screenshots I have seen online really do it justice. No, they're not the most cutting edge graphics out there, but the game is much, much better looking than I thought it was going to be. If you are put off by the screenshots, you may want to check back when there is a free trial so you can see what the game really looks like.
In fact, I have made several negative comments in the Fallen Earth forum on this site about the screenshots I have seen looking too green, brown and gray. In some places this is true, such as the Hoover Dam opening of the game. Outside though, things are much better looking than I would have guessed. The desert sunrise and sunset is beautiful. All in all, I am pleased with it except for the player animations. I think they are very weak, and I hope the devs find time in the future to revisit them.
I don't want to turn this into a full review of the game, but I will say I am enjoying it very much. This is NOT a game for someone who was hoping to jump in and be set on rails toward a goal like you are in most MMO's these days. In fact, you enter and begin playing this game in sort of a "lost" state, which is quite appropriate for the post-apoc setting of the game. Even deciding which way to take your character and how to build it with skills can seem daunting at first. I don't say these things to discourage you, but just to let you know that should you decide to try this game, you have to realize just how different it is from the typical MMO experience. I didn't realize how indoctrinated I had become in the 'easy-button' game play of MMO's in recent years. When I first jumped into this game it really threw me for a loop.
I'm a huge advocate of open-ended skill-based games, and even I was taken aback by wrapping my head around the skills system. I still have more to learn. It's more of a challenge then we are used to these days. I actually welcome it, and some of you may too. I hope the devs continue to evolve and improve this game. They could have an EVE-style winner here if they do.
A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.
This seriously looks like a combo of Half-Life 2 and Fallout 3 knit together into an MMO, which is freaking awesome if you ask me! Also happy to see a non target locking system thrown in there, kind of like Age of Conan, making it an MMOFPS with RPG added in, been waiting to see a really good one for a while. DON'T DISAPPOINT!
Second:
I'd love to trial this game, but i haven't seen an option for that...
"Without havoc there is no order, but without order there is only havoc, therefore, Havoc is inescapable" - The Origin(al) Havoc
Comments
I just posted screen shots of the two.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Probably one of the poorest reviews of a game I have seen in a while. What really got me was complaining about the price when it is standard fare in this industry. That just destroys any credibility that he attempts to make with the review. Any MMOer can tell you it is not the graphics that make the game, it is the gameplay. The graphics in this game are perfectly acceptable to me, not a huge difference from anything else out there.
At least this game has a decent crafting system, unlike the joke that Aion calls crafting. Notice he can compare it with Aion when he is talking about graphics, but does not mention any comparison about the superior crafting.
Hard to tell how well this game will do, like any new game it has issues. Depends how soon they are addressed and whether they can attract the players to play it.
Above is my own post about the graphics quality of this game. I based it on the opening part of the game when you are inside Hoover dam. Once I finished that sequence of the game, and experienced the outside world, I was pretty damn impressed with the overall look of the game. Granted, I have a nice new gaming rig, and my settings are all maxed. None of the screenshots I have seen online really do it justice. No, they're not the most cutting edge graphics out there, but the game is much, much better looking than I thought it was going to be. If you are put off by the screenshots, you may want to check back when there is a free trial so you can see what the game really looks like.
In fact, I have made several negative comments in the Fallen Earth forum on this site about the screenshots I have seen looking too green, brown and gray. In some places this is true, such as the Hoover Dam opening of the game. Outside though, things are much better looking than I would have guessed. The desert sunrise and sunset is beautiful. All in all, I am pleased with it except for the player animations. I think they are very weak, and I hope the devs find time in the future to revisit them.
I don't want to turn this into a full review of the game, but I will say I am enjoying it very much. This is NOT a game for someone who was hoping to jump in and be set on rails toward a goal like you are in most MMO's these days. In fact, you enter and begin playing this game in sort of a "lost" state, which is quite appropriate for the post-apoc setting of the game. Even deciding which way to take your character and how to build it with skills can seem daunting at first. I don't say these things to discourage you, but just to let you know that should you decide to try this game, you have to realize just how different it is from the typical MMO experience. I didn't realize how indoctrinated I had become in the 'easy-button' game play of MMO's in recent years. When I first jumped into this game it really threw me for a loop.
I'm a huge advocate of open-ended skill-based games, and even I was taken aback by wrapping my head around the skills system. I still have more to learn. It's more of a challenge then we are used to these days. I actually welcome it, and some of you may too. I hope the devs continue to evolve and improve this game. They could have an EVE-style winner here if they do.
A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.
First:
This seriously looks like a combo of Half-Life 2 and Fallout 3 knit together into an MMO, which is freaking awesome if you ask me! Also happy to see a non target locking system thrown in there, kind of like Age of Conan, making it an MMOFPS with RPG added in, been waiting to see a really good one for a while. DON'T DISAPPOINT!
Second:
I'd love to trial this game, but i haven't seen an option for that...
"Without havoc there is no order, but without order there is only havoc, therefore, Havoc is inescapable" - The Origin(al) Havoc