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Aion PVE and PVP

ZtekanZtekan Member Posts: 261

Now that we are playing Aion , i just have 1 question.

 

Is Aion focused on PVP or PVE  , i meen is this another Warhammer game.

I bought Warhammer , and i thought in the bigning this would make a nice PVE instance quest and raid game, just as i thought that i knew i was biting my self in the ass.

Now Aion seems to be a games focused on PVE , and Instnaces raids and such, i just came to think of Warhammer , think  if the game is all about the Abyss ?.

Is there PVE quest and instnaces in the abyss or is it just about PVP.

now at the moment my feeling is that Aion is like Wow , 70% PVE and a small part of the game is PVP and you do that in the abyss , like in wow , you have Battle ground.

 

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Comments

  • BloodaxesBloodaxes Member EpicPosts: 4,662

    Aion is pvp focused but there is pve content for who wants it.


  • ZtekanZtekan Member Posts: 261

    That i have trouble to belieave ,

    And mostly becouse i have followed Aion for 5 years.

    Please confirm , anyone that know

    If thats  true , this game will fail , like Warhammer, and i will quit playing Aion , prolly today , if this is confirmed

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  • BloodaxesBloodaxes Member EpicPosts: 4,662

    Duh why will it fail?

    [Edit]

    And if you won't PVP you will lose lose like 50% of aion. I'm in the same boat as you I don't like pvp much I prefer pve but there's nothing out atm that can help me pass time till FF XIV...


  • GTwanderGTwander Member UncommonPosts: 6,035

    ~and yet if there was a way to level to 50 through PvP I would do it. WAR seems like it made a mistake in that aspect, but the PvE was so boring to me that I would totally rather grind the same PvP instance. I think Aion has a decent quest to leveling ratio so far - but if it gets absurd at some point and forces me to hours of mob grinding I will no doubt break - I'm just not that kind of player, though I totally appreciate alternate XP sources through crafting/etc, it's really just not enough to go on with, but very helpful. The PvP is all I am looking forward to, because I'm afraid I am at a "been there, done that" impasse about this game's PvE status. There is some AI smarts I enjoy, but it's never as good as a fight with some random jerk. PvE these days is not very interesting for the majority of the mobs, and only recently have I seen games that have bosses that require more strategy than "trade aggro". If the raid bosses have interesting scripts and phases that include flying - then I will love it - if not, then I don't know what to say.

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  • ZtekanZtekan Member Posts: 261

    Most players are more found of PVE content rather than PVP.

    Warhammer did just this wrong and all stoped playing it.

    Im okey with PVP , but for example , 70% PVE and 30% pvp is okey, those who whants to pvp they go to the abyss and do there stuff , and let the others play outside the abyss , doing instances and raids , and gather gear , like a mmo should be.

    TBH, if id like to play PVP id wouldent play an mmo i would play Battlefield or something

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  • sabotage23sabotage23 Member Posts: 25

    its a PvP game with side PvE,



    the only best PvE MMO's are just WoW and EQ2 everything esle is tryin to follow the path of PvP MMO and they are not very fun for majority of the people personally i hate PvP and much rather PvE doing instance dungeons and raid for the best gear

  • SovrathSovrath Member LegendaryPosts: 32,963
    Originally posted by bloodaxes


    Aion is pvp focused but there is pve content for who wants it.



     

    Technically that's not true.

    OP, the head dev indicated that Aion is their attempt to make both a pve and pvp game. They wanted to make a game where a person could concentrate on one or the other. This does not mean you can completely escape one or the other, though in some odd ways I suppose you could, but the game is to cater to both players.

    There is a section on each side that is pve only. The mobs span a wide range. There are also pve only instances.

    The game also has rift gates that let players from the other side into certain areas. There is also the abyss and pvp/pve instances.

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  • BloodaxesBloodaxes Member EpicPosts: 4,662
    Originally posted by Sovrath

    Originally posted by bloodaxes


    Aion is pvp focused but there is pve content for who wants it.



     

    Technically that's not true.

    OP, the head dev indicated that Aion is their attempt to make both a pve and pvp game. They wanted to make a game where a person could concentrate on one or the other. This does not mean you can completely escape one or the other, though in some odd ways I suppose you could, but the game is to cater to both players.

    There is a section on each side that is pve only. The mobs span a wide range. There are also pve only instances.

    The game also has rift gates that let players from the other side into certain areas. There is also the abyss and pvp/pve instances.

     

    My line was too short I guess I'm sorry but yes aion is more focused on pvp then pve.

    Not saying there's no pve I hope there is because that's the only reason I'm playing it to pass some time, but you can't deny that most of the stuff happens in the abyss a zone were mass pvp will happen.

    So yes it's more pvp then pve.


  • HexcaliberHexcaliber Member UncommonPosts: 171

    Sorry op, but you were seriously misinformed, from level 25 onwards the focus shifts onto pvp with added pve content, your 70% 30% balance is probably correct, by endgame 70% pvp 30% pve. Even in general pve areas you have to deal with pvp raiders coming through rifts, this starts at 20 onwards.

    Do not expect to find a whole heap of instances, dungeons and the like either, while they are certainly included they are thinner on the ground than more traditional mmo’s. The abyss is broken down into areas that when held by one side or the other proffer certain bonuses to the holding team, and affect many things in game including npc buy and sell prices, and even includes training costs.

     

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  • GTwanderGTwander Member UncommonPosts: 6,035
    Originally posted by Ztekan



    TBH, if id like to play PVP id wouldent play an mmo i would play Battlefield or something

     

    Aha, but you know that old PvPer beef about "PvP not meaning anything"? A very overused complaint.

    With siegeplay, standings and rank ladders, etc, PvPers in this game have a greater reward for their actions than recurring matches in an FPS (which I would totally rather play at times too). The perpetual world + PvP means changes and attentions needed to keep sway in your favor, it makes players play longer. Usually when all the raid stuff is done to death there is always PvP to fall back on, but then hardcore PvPers get sick of fighting in the same spots and over the same goals - it too becomes a grind. Nobody knows the meaning of moderation, so the developers need to cater to both simulataneously. Though I admit the PvP side requires far less content addition, but far more fine tuning.

     

    Methinks you're just one of the many PvE purists with an issue on PvP personalites, jocks vs chess club or w/e. I've seen it a million times before, you just need to lighten up and learn to block people that bug you - it makes it even better when you win for once and they know you can't hear the whining. Saying you have no interest in PvP is not what your really trying to say, it's more along the lines of "I don't want to stoop to the level of those players". Understandable, I see it all the time, but really you need to just get over it or you'll end up in a rut at some point.

     

    Also, I think the allowance of PvP in high-lvl content forces group play, in fact guild play since you need presence to survive. That's smart, though I doubt the soloer generation will stomach having to group to survive. I look forward to it.

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  • blackthornnblackthornn Member UncommonPosts: 617
    Originally posted by Hexcaliber


     Even in general pve areas you have to deal with pvp raiders coming through rifts, this starts at 20 onwards.

     

    yup, forced pvp..."oh, there's areas with no rifts for gankers to go thru"...too bad nothing stops them from taking a hike to another zone when they go thru a rift.

     Grouping in Old school mmo's: meeting someone at the bar and chatting, getting to know them before jumping into bed.  Current mmo's grouping: tinder.  swipe, hookup, hope you don't get herpes, never see them again.
  • ZtekanZtekan Member Posts: 261

    I ment , 70% PVE and 30% PVP

     

    I guess noone realy know just yet.

     

    But if i would have guessed -

    This is my guess.

    Aion focus on both PVP and PVE , you cant do 100% pve  and you cant do 100% pvp , they compliment eachother.

    for exaple, if im griding, ofc i could get attacked by another faction,

    I think the Abyss , plays a important role in the game, but, PVE the rest of the world is focused on PVE.

    I think the game is booth , and i also think , the game will evolve fast , and with every patch , there will be more PVE and pvp content.

     

    andother example is , why would there be Crafting if the game is PVP ?

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  • GTwanderGTwander Member UncommonPosts: 6,035
    Originally posted by Ztekan



    andother example is , why would there be Crafting if the game is PVP ?

     

    Do not be at all surprised if the best resources are in the Abyss and must be gotten with the local risk, and perhaps even drop.

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  • DunjeonDunjeon Member Posts: 21

    OP

     

    The devs have said many time that the game is both.  I can't say for sure yet, but I think it will be like BC WoW on a PvP Server.  Flame me all you want. It won't change anything =D

    We rode on the winds of the rising storm,
    We ran to the sounds of the thunder.
    We danced among the lightning bolts,
    and tore the world asunder.

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  • ZtekanZtekan Member Posts: 261

    Annoher exaple is

     

    What will a Templar "Tank" do in PVP ?

    there are so much things just now poining at 50% PVE and 50% PVP 

     

    I will let the youths do the pvp , cuss i cant realy compete with a Redbull speeded "Fredrik" with rabbits teeths , speeding around me killing me before ive hit my first key.

    Just kidding. but im sure thet havent made the misstake warhammer did.

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  • GTwanderGTwander Member UncommonPosts: 6,035
    Originally posted by Ztekan


    Annoher exaple is
    What will a Templar "Tank" do in PVP ?

    I don't know templars at all, but if they have CC of any kind (combo strings most likely)  they can provide both a physical and visible (if HUGE) meatshield for the rest of the group that knows he is not going to be paid attention. That would be to his advantage and let him go after prime targets simply to disrupt, but maybe there are some practical skill assignments later on that I don't know of.

     

    ~and I think you misunderstand what kind of PvP zone the Abyss seems to be. People are not going to twitch thier way to victory, entire guilds are going to show up in unison and steamroll areas - maybe getting lucky enough to call out another in full force as well. Small groups may survive, but will need to know when to leave to a new area for the time being. WAR was boring PVP and boring combat mechanics in general, I will admit AIon (and WoW, w/e) are miles ahead in fun factor. I was winning PvP skirmishes via impale > impale > impale > etc at the top of the charts. Extremely boring, so for that matter - who cares HOW the leveling takes place?

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  • ZtekanZtekan Member Posts: 261

    Well i play AIon becouse of the PVE.

     

    Id play it like it was Lineage 2 , PVE with a little  PVP , CastleSiege on Sundays.

     

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  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by blackthornn

    Originally posted by Hexcaliber


     Even in general pve areas you have to deal with pvp raiders coming through rifts, this starts at 20 onwards.

     

    yup, forced pvp..."oh, there's areas with no rifts for gankers to go thru"...too bad nothing stops them from taking a hike to another zone when they go thru a rift.



     

    In the one zone, the other 20+ zone doesn't have rifts and is straight PvE although to level through quests you will need to go to both types.

    Truthfully, I welcome them when they come through.  So far they've been so disorganized and apparently not sharing with anyone else where the rifts are so they're easy pickings, which is saying a lot because fankly I suck at PvP.  Yet so far I have 0 deaths and about a dozen kills or so.

    Bring on the "griefers' and "gankers" I say hehe

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • ElectriceyeElectriceye Member UncommonPosts: 1,171

    AIon's early levels (1-20) are pure PvE.

    From lvl20-25 you will most probably get a taste of PvP (If you want it) through rifts that open and lets enemy factions clash.

    lvl25 onwards the focus is totally different. You gain entry to the Abyss and have the choice of leveling in the abyss (better rewards, exp, gain abyss points due to the huge risk to leveling there) or in your factions' lands, some of which have rifts.

    Technically you could level to 50 without really getting into PvP, however it would be a waste IMO.

    I mean the game is supposedly PvPvE, and the only PvPvE zone (excluding instances) is the Abyss. You'd be missing out on THE main feature/selling point w/e of the game.

    image

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