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Sony Online President John Smedley has written a letter addressing updates, the adventure packs and future expansions in EQ2. Here's a little bit:
Hello fellow Norrathians, |
The letter in it's entirety can be viewed here.
- MMORPG.COM Staff -
Comments
Greed continues.
The game itself is still bugged, but already they are diverting people to other projects. Gotta love it.
I'd love for him to show where they are "listening'. They sure don't show it in their largely ignored forums.
I wouldn't touch this if it was $.25, let alone whatever more he's going to try and gouge out of people.
Your just jealous because the voices only speak to me.
"Adventure packs?!" You'd have to be a complete moron to touch this with a barge pole. Charging players for content that should be added via a patch ? I was considering EQII...not now. This is just SOE desperately trying claw back some revenue while a certain other game runs off with the "phat lewt."
Trying to explain away the cost of a new expansion is irrelevant, they are still going to charge you more money to get content that other MMO's are giving for free. Lets do some math shall we?
10000 accounts * 15.00 per month US = 150k per month
150k * 12 months = 1.8 Million
Average salary of a developer 32,000 * 100 = 320k Per year
1.8 Million - 320k = 1.48 Million
Um.... and your charging more money because you have a large development team??
My numbers are obviously a estimation but being a lead programmer for large projects I am in charge of budget too... MMOs are best money maker there is in the developement industry is why they have gone from 3 MMOs to over 100 in current developement... and with over 100 in developement I am sure that I have a better place to put my money the with a company that is going constantly going to be charging me for updated content.
Cyris
Your just jealous because the voices only speak to me.
Your math sucks, and your a lead, in charge of a budget????
32k x 100 = 3,200,000 ....
and 32k is an awful low salary 15/hr or so ....
I work for a software company and I make 17/hr for security ..
monthly fees go into paying for bandwidth, server maintenance, staff, etc.
Starcraft uses player servers and do not have a programming staff to continually evolve the game.
Same with Doom3, Team Fortress, Quake, and unreal. All of those have servers utilized by the players and rented through third party companies. I know this as I had hosted a RTCW server some time back.
Also, as I mentioned before. The games you mentioned above are all finished products with no staff on the clock to evolve the game. If patches were release, it would be nowhere near compared to mmorpgs. Also, once those games are finished you usually do not have the team of programmers busily hammering out additions, bugs, patches, fixes, content, etc to further the game.
That's where the monthly fee comes into play.
Comparing RTCW, D3, HL2, Quake, CS to mmorpgs is like comparing Rollar Coasters to Chocolate Milk. They're entirely different beast.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Goodness everyone quit whining
Games are made to make money. If you don't like the prices don't BUY IT. The market place will determine if their plans will work. Vote with your wallet not your mouth.
I am amazed that people are so upset when a company tries to make money. That is the game companies play. Its called free enterprise. If they charge too much people will not buy it.
If they succeed they will make money. That is the way it works.
Sony will charge whatever the market will bear. If you think its too much don't buy it.
Well, the ressources where considering 10k account, when SoE claim EQ2 have 310k account, it ignore the initial selling.
SoE work hard, they deliver a product on what they perceive is the desire of the majority of players. And they do make everything they can to make it a quality product. To bad they are having issues differencing a majority and a minority.
As far as I am concerned, they could ask 1k per month on a special server where a human play the pet! I would not play there, but I am sure some peoples would. Heck, I am sure some silly persons have a staff of players they pay so they do what they want in the game. Someone that have a copter in the parking can prolly afford to pay someone to be ''working'' in the game for them, full time.
My friends that love to raid are in a paradise in plain old EQ and are refusing to consider EQ2 for now. If they grow bored with old EQ, they will go to EQ2 and they will be enjoying it all the more.
For me, despite been ''shallow'' as some peoples claim it, despite it ''lack'' of this or that, I really love(yeah, love is the correct word) CoH despite many mistakes in Issue 2 & 3. Like in every love relationship, I am sure CoH find me impossible at moments! Now, the insane part is, as a customer, I dont make concessions, I dont accept compromises. And not been racists, but I am sure Koreans are much better then Americans or Japs at dealing with a Frenchie overated ego! hehe
- "Solo is, will always be, the main market. A MMORPG that succeed with little or no solo appeal is doing great considering they are ignoring the main player base.''
- "If I understand you well, you are telling me until next time. " - Ren
Lol, there's not limit for SOE.
Mmorpg are big money makers. I consider this news a sign that EQ2 is maybe not as successful as they expected and want to make more money of their current suscribers (same happens to DAOC imho).
SOE suck
my 2 words
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This does not surprise me all that much. At least at the moment, they are playing second fiddle in the market to both WoW and their own creation EQ. They need to do things to make the game more dynamic and appealing to a large player base.
I think they understand that if they can't loose the reputation they have, they will never have the market share that they want to make it the successor of EQ. So, to that end, they will keep an overlarge development staff and try and stuff more and more content into the game to attact players. It may work, it may not. Expansions have a way of bringing in $$ and players...