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common sense argument on why SWOR will not over take WOW so please let this be the last thread on th

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  • YunbeiYunbei Member Posts: 898
    Originally posted by greed0104


    I really don't give a damn which is better. Aslong as ToR provides me a polished fun experience then i'm more then happy.

     

    What he said.

    image

  • Sora2810Sora2810 Member Posts: 567

     This game can be a wow killer, when I say that I mean it will strip a lot of players from Blizzard, that much is true. This game has a very thought out and amazing gameplay experience (so far promised), but I think Bioware will deliver. I didn't really like KOTOR, in fact I hated it, but I enjoyed the story, just not the gameplay, silly turnbased crap. WoW isn't for everyone, a small percentage of players have never reached max level yet. these players are the target of this game. WoW has a lot of end-game material, but not so much with the road to max level. It's really just quest, quest, instance, and more questing. occassional pvp if your on a pvp server or get to the 9's (19,29,ect.) Really, wow didn't have a real story driven experience except to end game. Like I've heard before, you never really played wow untill you reached 80. That's when you can experience the content like raids and BG's. I enjoy the road to leveling though, it's given me  my player experience. With my shadow priest, I don't even have to look at my buttons anymore, I have a 6th sense for my range in all my spells, I just have to watch as I get closer, the button doesn't even turn from red to white, and I can avoid mobs, talk about no-life. All that built up skill is all I recieved from WoW. TOR, has much more, think of it reversed, endgame, starts at the begining and your driven into a story. Most people think "Oh well your pushed through a story your not driven in games that aren't sandbox." Untrue, play a bioware game and tell me your not in control of what happens. I dare you.

    Played - M59, EQOA, EQ, EQ2, PS, SWG[Favorite], DAoC, UO, RS, MXO, CoH/CoV, TR, FFXI, FoM, WoW, Eve, Rift, SWTOR, TSW.
    Playing - PS2, AoW, GW2

  • HypeHype Member CommonPosts: 270

    The number of the OP are made up.  There were not, as stated 20 Million different people playing Warcraft at any time, it's possible that there still aren't 20 million different people who've played the Warcraft franchise. Heard of, sure, played? Perhaps not.

    100 Million people is a nice random number, maybe for something smaller or recent, like the Matrix.  But when Episode III makes nearly a billion dollars, you're talking about 100 million views right there, not counting those who loved the OT and just didn't like/see the prequels, or got into Star Wars through its many, many, many games, of varying quality.

     

    You're looking at a group of, counting casual fans, may number more than 250 Million than 100 Million. A group that's been having conventions for upwards of 20 years, not just in the last five years since WoW got big. 5% (Another made up number) of Star Wars' casual fans very well may be more than 80%% of those who've played Warcraft III.  I don't know the sales stats of Warcraft III, but if that's the best selling and best loved, it's a good indication of how many fans the franchise has, with Episode III, being the best selling, but certainly not the most loved, it may not even be half of the fans of the franchise.  1% of Star Wars' fans may be more than enough to rival a WoW that loses some customers.

     

    The Illusion of Choice

  • SwaneaSwanea Member UncommonPosts: 2,401

    Meh.  While I don't think it will have 12.5 million players off the bat or anything, what it comes down to is, how well pvp/crafting/pve/end game/raiding is done.

    Yes, there will be people who only play for the story. There will be people that try to make the story go as fast as possible to get to the end.  But in any game, what keeps people playing is what to do post level cap.  They have stated they will have everything.  It's going to come down to how well it is done.

  • stillkillinstillkillin Member Posts: 221

    it won't kill wow

    this is what will happen the game will get 300k after it comes out and that number will drop down to 100k after the first month then bioware will start adding things no one wants into the game like more of the storyline bs rather then work on what we really want pvp content and more group content.

    tor will last longer then aoc mark my words i give it 2 years maybe

  • TillerTiller Member LegendaryPosts: 11,485
    Originally posted by stillkillin


    it won't kill wow
    this is what will happen the game will get 300k after it comes out and that number will drop down to 100k after the first month then bioware will start adding things no one wants into the game like more of the storyline bs rather then work on what we really want pvp content and more group content.
    tor will last longer then aoc mark my words i give it 2 years maybe

    /facepalm

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • UniveUnive Member Posts: 133

    So basically the OP. is saying WARCRAFT was a "Blockbuster" hit before WoW. So that implies Star Wars is not a block buster hit. Star Wars the series. Because there was never such a game called "World of warcrafT" before WORLD OF WARCRAFT that would carry fans onto world of craft.  There was Warcraft 1 2 3 and related expansions and books. And there is FAR MORE for the star wars series. So your fucking delusional if you think there is a bigger fan base for Warcraft over the star wars series in general. Lmao. And no I could give two shits for this game infact the interface already looks too wowish for me. Same circle radial bar same stupid looking action bar. Just calling you out on your delusion that there is a bigger fan base for the warcraft series over the star wars series.  Just remember you implied Star wars is not a block buster hit. And that the warcraft series WAS a blockbuster hit BEFORE WORLD OF WARCRAFT. Thats what you said. Lmao. MMMkay back to my mother basement.

  • RoosterNashRoosterNash Member Posts: 283
    Originally posted by stillkillin


    it won't kill wow
    this is what will happen the game will get 300k after it comes out and that number will drop down to 100k after the first month then bioware will start adding things no one wants into the game like more of the storyline bs rather then work on what we really want pvp content and more group content.
    tor will last longer then aoc mark my words i give it 2 years maybe



     

    In the words of my dear friend, "Ridiculous you are."

    Face it, you lack the predictive logic to even surmise a proposal on the issue; let alone relevate yourself to the social level upon which those around you reside.

    It would be in your best interest to discontinue any acts of heresy if only because you are making yourself sound like a complete tool, rather than applying ANY sensible rhetoric to your claims.

    In other words, know not, speak not.

    THE Rooster Nash

  • RagnavenRagnaven Member Posts: 483

    I would like it to stay nichie so I don't deal with as many drunks, useless frat boys that play like crap, and general people who in all honesty if It wasn't a game I'd feed to a sarlac. My mmo words be full of leet speeking morons, and I can't kills them all. :(

    See the pearson like four up from me who thinks a game needs lots of end game raids and pvp to be awsome, these are the people that annoy me. A game needs stuff to keep people happy, it does not needs lots of pvp to do that, it just needs meaningful pvp and some good quests and a few good raids. Raids are on the decline in these days of mmo's cause we are in a time when people are working their buts off in their jobs cause, well the economy sucks. So the smaller instances, and teired instance runs are becomeing more popular.

  • zipitzipit Member Posts: 487

     

     

          Be mindful of your premature conclusions. Bear in mind that Star Wars encompas an fanbase that spans 3 generations. That's ....3 generations. In terms of the game itself, TOR, also remember that Bioware has the considerable if not entirely unified backing of the Exiles who formed following the NGE Order 66. Us Exiles alone can pump + 75-100.000 subscribers into the game at any given moment if we so choose. If Bioware is able to appease the Exile community while at the same time appeal to new players which will be their primary target audience then I'd say they're off to a flying start. I have slight misgivings about their lack of focus on crafting, but they have this Exile's full support......for now.

     

     

         Dritzz Darkwood

         55th Mechanized Rifle Division

         Tatooine

     

     

  • greed0104greed0104 Member Posts: 2,134
    Originally posted by tillamook

    Originally posted by stillkillin


    it won't kill wow
    this is what will happen the game will get 300k after it comes out and that number will drop down to 100k after the first month then bioware will start adding things no one wants into the game like more of the storyline bs rather then work on what we really want pvp content and more group content.
    tor will last longer then aoc mark my words i give it 2 years maybe

    /facepalm

     

    I wasn't sure if he was serious, but then I seen the name and was like "oh shit nvm".

  • Vagrant_ZeroVagrant_Zero Member Posts: 1,190


    Originally posted by greed0104
    Originally posted by tillamook
    Originally posted by stillkillin it won't kill wow
    this is what will happen the game will get 300k after it comes out and that number will drop down to 100k after the first month then bioware will start adding things no one wants into the game like more of the storyline bs rather then work on what we really want pvp content and more group content.
    tor will last longer then aoc mark my words i give it 2 years maybe
    /facepalm


     
    I wasn't sure if he was serious, but then I seen the name and was like "oh shit nvm".

    Stilltsky there does have a passion for the inane.

  • YauchyYauchy Member UncommonPosts: 298

     Too big to fail?  If another MMO comes to beat it, they can ask for a bailout *rimshot* ...okay stale joke.

    But really, the size of WoW will cause its own downfall long before other games will...other games will be woodpeckers at the base of a late game of jenga.  But then again, its what everyone wonders about Microsoft too...when will it fail?  So at the end of the day in "common sense", SWOR won't take over wow purely due to numbers...and at the rate of flames I see about SWOR, I'm just hoping it will be a good game in general (that is if any of the flames actually have merit...which I may beg to differ).

  • wolf11223wolf11223 Member CommonPosts: 54
    Originally posted by stillkillin


    it won't kill wow
    this is what will happen the game will get 300k after it comes out and that number will drop down to 100k after the first month then bioware will start adding things no one wants into the game like more of the storyline bs rather then work on what we really want pvp content and more group content.
    tor will last longer then aoc mark my words i give it 2 years maybe

     

    theres more than 300k members just on the forums. And this is Bioware were talkin about here... SO shove it where the sun dont shine wow fanboi. Wow sucks, I played it for 3 years. The community is made up of 9/10 people being retards and that 1 person being cool. Wow will be its own downfall. People are getting sick of it and all its BS

  • DarthMaulUKDarthMaulUK Member Posts: 296

    Its funny, before the arrival of WoW, MMO subs around 100k were seen as a huge success. Galaxies managed to notch up around 250k subs around launch, before the dark times.

    Having played WoW, its good at what it does. Its far from ground breaking but its the kind of game that requires zero brain power to play. You gain xp just for scratching your a**** and of course, one of the key factors - it plays on almost ANY PC and even a Mac.



    Then, throw in Blizzards track record, which speaks volumes.

    I really dont want SWTOR to be as simple as WoW, I just want it to deliver a superb playing experience. I want quests that ARE engaging rather than the 'go get me 10 bears paws' crap we see in many MMOs. Content is king and I think that will determine just how successful the game is in the long run

    get your 7 day FREE sub to SWTOR
    http://www.swtor.com/r/7DDKjQ

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Originally posted by wolf11223

    Originally posted by stillkillin


    it won't kill wow
    this is what will happen the game will get 300k after it comes out and that number will drop down to 100k after the first month then bioware will start adding things no one wants into the game like more of the storyline bs rather then work on what we really want pvp content and more group content.
    tor will last longer then aoc mark my words i give it 2 years maybe

     

    theres more than 300k members just on the forums. And this is Bioware were talkin about here... SO shove it where the sun dont shine wow fanboi. Wow sucks, I played it for 3 years. The community is made up of 9/10 people being retards and that 1 person being cool. Wow will be its own downfall. People are getting sick of it and all its BS

    Not that I'm defending stillkillin, but he is NOT a WOW fanoy. He is a PRE-CU SWG fanboy who deludes himself into thinking that the majority want this game to be SWG 2.

     

    Currently Playing: World of Warcraft

  • greed0104greed0104 Member Posts: 2,134
    Originally posted by Zorndorf



    But (of course as a WOW fan), I think both ST and SW should get out of the way in the launching period of Cata (Azeroth redone lvl 1 to end game - everyone and his dog will be in line at the midnight shops).

    I find this to be some what true as well. SW:TOR could be a great game. But currently WoW has its foundation set. Most MMO players are kinda new to it, their first experience was WoW, and people tend to stick to their first as long as it continues to maintain a enjoyable experience.

    I however think SW:TOR and WoW will coexist nicely. ToR already has a nice foundation, that come from BioWare fans, KOTOR fans, and IP fans. All that is left is how enjoyable ToR will be. So far seems to be quite promising. Both seem to offer different and similar experiences. And for you WoW haters, that's not a bad thing.

    But planning a release date with Cata on the rise is a huge part of the marketing strategy. Cataclysm will probably keep current WoW players happy, but there are just as many WoW players wanting something new, but may continue to play WoW and pick up another game to enjoy, such as this one. BioWare and Blizzard are both monster companies. This is going to be interesting to watch indeed.

  • SwteaSwtea Member Posts: 12
    Originally posted by ConverseSC

    Originally posted by Carl132p

    Originally posted by ConverseSC

    Originally posted by skeaser


    Most importantly.
    One is Sci-Fi one is High Fantasy.

     

    Star Wars isn't Sci-Fi.  You DO know that something isn't science fiction simply because it has spaceships and technology in it?  

    Science has never been important to the story of Star Wars.  It is a "Space Fantasy", based on the only "space opera" serials that kids grew up on in the good ol' days.  Even Lucas says that his films are simply a Fantasy set in space.  

     

    You need to adopt in your definition of what star wars is, a part of science fiction because the only thing fantasy about starwars is the force, just sayin be open minded as you are not entirely correct reguardless of what Lucas said.

     

    No, it's not science fiction.  Period.  It has no scientific themes.  Science takes a back seat in star wars. Much more prominent is the force, which is a mystical energy, hence fantasy.

    Star Wars takes absolutely no time to explain how anything works. There is no techno-bable about lightspeed or laser guns, they are just there. The only thing it dwells on is this strange magical energy field that the characters can use to become powerful beyond belief.

    It is a classic fantasy story, the setting is simply in space.  

    Star Wars is a space opera; essentially a fantasy set in space.

    People who think something is science fiction just because there are flying ships and laser guns make me headpalm.

    Science fiction is a genre of fiction. It differs from fantasy in that, within the context of the story, its imaginary elements are largely possible within scientifically-established or scientifically-postulated laws of nature (though some elements in a story might still be pure imaginative speculation).

    I would actually argue that the primary difference between Science Fiction and Space Fantasy is that true Science Fiction is completely lacking in any supernatural phenomenon.  But let's ignore that, and focus on this: Even George Lucas has said that he considered Star Wars to be "Space Fantasy" not Science Fiction. You people are disagreeing with the creator.

    Here it is from the man himself:

    "“What finally emerged through the many drafts of the script has obviously been influenced by science fiction and action adventure I’ve read and seen. And I’ve seen a lot of it. I’m trying to make a classic sort of genre picture, a classic space fantasy in which all the influences are working together. There are certain traditional aspects of the genre I wanted to keep and help perpetuate in Star Wars. I hope it is a big success and a lot of people do space fantasy adventure movies because I want to go and see them.”

    THX 1138 differs as much from Star Wars as it does from American Graffiti. THX 1138 is a science fiction film, as opposed to the space fantasy film that Star Wars is."

     

     

     

     

     

    But,but starwars uses big words light "Travel" and "Hut" so it has to be an undeniable Sci-Fi game, because sci-fi mean Science Fiction and the lightsabers, space travel and laser guns make it sci-fi. And besides, this is an inimportant topic. and The force may actually be there just we don't have the means to tap it, thus for is imaginative speculation.

    http://swtea.webs.com/ The Exiles Alliance SWTOR guild

  • I could honestly care less if SW:TOR draws people from WoW or not as long as it is an enjoyable experience for myself. I would personally start hating the game if it drew in the immature childish behavior of WoWs community. 

  • severity3severity3 Member Posts: 264
    Originally posted by wolf11223

    Originally posted by stillkillin


    it won't kill wow
    this is what will happen the game will get 300k after it comes out and that number will drop down to 100k after the first month then bioware will start adding things no one wants into the game like more of the storyline bs rather then work on what we really want pvp content and more group content.
    tor will last longer then aoc mark my words i give it 2 years maybe

     

    theres more than 300k members just on the forums. And this is Bioware were talkin about here... SO shove it where the sun dont shine wow fanboi. Wow sucks, I played it for 3 years. The community is made up of 9/10 people being retards and that 1 person being cool. Wow will be its own downfall. People are getting sick of it and all its BS

    lmao.That is all.

     

     

    I take it back...that is not all. Just had to add that moronic posts such as this remind me of the simpsons episode when homer is grabbing the donut rigged with electricity....  Bzz, ouch..raches for donut...bzz , ouch, reaches for donut, Bzz, ouch, reaches for donut.....

     

      You mean to tell me WoW was horrible, yet you played it for 3 frikkin years? I mean c'mon...I banged my kneee on a coffee table once, realised it sucked to do that right away, and tried to not do it anymore..didn't take me 3 years. Takes a special kind of special person to do something that sucks for that long.

     

    you guys may have your thread back now :)

    image

  • DarksecDarksec Member Posts: 13
    Originally posted by Zorndorf

    Originally posted by ktanner3

    Originally posted by wolf11223

    Originally posted by stillkillin


    it won't kill wow
    this is what will happen the game will get 300k after it comes out and that number will drop down to 100k after the first month then bioware will start adding things no one wants into the game like more of the storyline bs rather then work on what we really want pvp content and more group content.
    tor will last longer then aoc mark my words i give it 2 years maybe

     

    theres more than 300k members just on the forums. And this is Bioware were talkin about here... SO shove it where the sun dont shine wow fanboi. Wow sucks, I played it for 3 years. The community is made up of 9/10 people being retards and that 1 person being cool. Wow will be its own downfall. People are getting sick of it and all its BS

    Not that I'm defending stillkillin, but he is NOT a WOW fanoy. He is a PRE-CU SWG fanboy who deludes himself into thinking that the majority want this game to be SWG 2.

     

    Well I am the number one WOW fan over here and I certainly want to play another good game in a complete other setting.

     

    As long as Bioware stays out of the (Xn... Sn)= WOW bracket I am very interested. But first the gameplay then the lore and the hype (Warhammer remember).....

    I skip ALL new MMO's after AoC and War. Nothing new until 2010.

    2010 will see me in Cata, Star Trek and SW. And I often like predictions: 5M, 300k , 1M respectively on launch and then we'll see the retention rate after 3 months.

    I do tend to prefer pure SF elements of ST though, but the "adventure experience" in SW could be very good as an alternative playing style.

    But (of course as a WOW fan), I think both ST and SW should get out of the way in the launching period of Cata (Azeroth redone lvl 1 to end game - everyone and his dog will be in line at the midnight shops).

     



     

    Ive never heard of CATA wtf, if its anything like that boring orcs and mages cack WoW zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz then no epic fail everyone but the die hard fanboys will be tired of that type of thing by then you mark MY words

  • greed0104greed0104 Member Posts: 2,134
    Originally posted by severity3

    Originally posted by wolf11223

    Originally posted by stillkillin


    it won't kill wow
    this is what will happen the game will get 300k after it comes out and that number will drop down to 100k after the first month then bioware will start adding things no one wants into the game like more of the storyline bs rather then work on what we really want pvp content and more group content.
    tor will last longer then aoc mark my words i give it 2 years maybe

     

    theres more than 300k members just on the forums. And this is Bioware were talkin about here... SO shove it where the sun dont shine wow fanboi. Wow sucks, I played it for 3 years. The community is made up of 9/10 people being retards and that 1 person being cool. Wow will be its own downfall. People are getting sick of it and all its BS

    lmao.That is all.

     

     

    I take it back...that is not all. Just had to add that moronic posts such as this remind me of the simpsons episode when homer is grabbing the donut rigged with electricity....  Bzz, ouch..raches for donut...bzz , ouch, reaches for donut, Bzz, ouch, reaches for donut.....

     

      You mean to tell me WoW was horrible, yet you played it for 3 frikkin years? I mean c'mon...I banged my kneee on a coffee table once, realised it sucked to do that right away, and tried to not do it anymore..didn't take me 3 years. Takes a special kind of special person to do something that sucks for that long.

     

    you guys may have your thread back now :)

    WoW has a way to pull you back, every other MMO out sucking worse has something to do with it.

  • Jackio81Jackio81 Member, Newbie CommonPosts: 418

    You know I think common sense should be retitled "rare sense," since well.......0o

  • franksalbefranksalbe Member Posts: 228

    HYPE,

     

    Of the course the numbers are not really. I am just using an example of  known marketing techniques which dictates that any type of market for a product can expect on average a 1- 10 % return based on the population being targeted. I said one to 1 -5% for online MMO's because online marketing is a bit more complicated with variables such as spam and stuff

    When I was running promotional events for Clubs in NYC. The average return on any marketed event was 1-10% meaning for every lets 1000 flyers I would have promoters hand out  you could expect anything from 10 to 100 folks showing. This might sound small to you in numbers, but at any given event promoted it had at least 10,000 flyers printed and distributed. Remember this is distributed in NYC which on avr has at least 3-5 million people in it at any given time. I am only aiming for 10,000 people and out of that at best 10% will show which is 1000 people. These were some of the most successful events as the venues were packed.  Most of my events averaged about 400-500 people for spaces which could only hold 700  people at most. I tended to promote lounges more then Big Clubs. Lounges are easier to work with but i digress.

    Apply that concept to StarWars in the same fashion. Let say you have X amount of fans for StarWars as a product in general. You need to first figure out an estimate of how many of those fans actually play PC Games. (You can promote to none PC gamers as well but trying to figure out your return on those types of variables is more complicated.) Then from there you deduce that if X amount play PC games and know that SWTOR is being created 1-5% percent might be interested which is very good  in marketing sense if you get 5% or higher. If you have a pool of 10,000,000 possible customers and you get 5% of them to buy the game we are talking about 500,000 gamers.

    if you haven't noticed in most successful games they only sell about a few million copies. That is great numbers when your looking at the total population of the gamers market.

    Please read the following  article which explains my point further:

    http://gigaom.com/2007/06/13/top-ten-most-popular-mmos/

    And mind you this was written in 2007 and they used an estimate "For all intents and purposes, the most popular MMOs represent an estimated 50-75% of the total MMO market (30-60 million active users.)"

    Wow is listed at 8.5 million that is almost 30% of the total market at the low end of the scale!! ( and about 15% at the higher end).

    That is a what we call a RUNAWAY Success my friend. Nobody expected that  or could have predicted it either.

    And runaway successes are not easily reproduced.

     

     

    Faranthil Tanathalos
    EverQuest 1 - Ranger
    Star Wars Galaxies - Master Ranger
    Everquest2 - Ranger WarhammerOnline - Shadow Warrior
    WOW - Hunter

    That's right I like bows and arrows.

  • franksalbefranksalbe Member Posts: 228

    Further information about the Selling of products -

    from : http://en.wikipedia.org/wiki/Warcraft_III

    July 3, 2002

    Warcraft III proved to be one of the most anticipated and popular computer game releases ever, with 4.5 million units shipped to retail stores and over one million units sold within a month.[3] Warcraft III won many awards including "Game of the Year" from more than six different publications.[4]

     

    from : http://en.wikipedia.org/wiki/Star_Wars:_Knights_of_the_Old_Republic

    The Xbox version of Knights of the Old Republic went gold on July 9, 2003 with a release date of July 16.[16] It sold 250,000 copies in the first four days of its release, making Knights of the Old Republic the fastest-selling Xbox title at the time of its release.[17] Following the game's release, it was announced that free downloadable content would be available through Xbox Live at the end of the year.[18] The PC version of the game went gold on November 11, 2003 and was released on November 18.[19] It was re-released as part of the Star Wars: The Best of PC collection in 2006.[20]

    from http://forum.pcvsconsole.com/viewthread.php?tid=16253

    8. Star Wars: Knights of the Old Republic - 1,130,000

    Xbox U.S. Sales (Through May 2005)

    1. Halo 2 - 4,660,000

    2. Halo - 4,055,000

    3. Tom Clancy's Splinter Cell - 1,515,000

    4. Grand Theft Auto Double Pack - 1,350,000

    5. Project Gotham Racing - 1,210,000

    6. Madden NFL 2005 - 1,200,000

    7. ESPN NFL 2K5 - 1,180,000

    8. Star Wars: Knights of the Old Republic - 1,130,000

    9. Fable - 1,005,000

    10. Tom Clancy's Ghost Recon - 990,000

    11. Elder Scrolls III: Morrowind - 955,000

    12. Need for Speed: Underground 2 - 950,000

    13. Dead or Alive 3 - 910,000

    14. Need for Speed: Underground - 805,000

    15. Madden NFL 2004 - 805,000

    16. Spider-Man: The Movie - 800,000

    17. Tom Clancy's Rainbow Six 3 - 770,000

    18. Max Payne - 755,000

    19. Medal of Honor: Frontline - 745,000

    20. MechAssault - 720,000

    21. True Crime: Streets of LA - 710,000

     

    Granted Wikipedia is NOT the best source it does give you a pretty good idea of the numbers i was talking about

    Faranthil Tanathalos
    EverQuest 1 - Ranger
    Star Wars Galaxies - Master Ranger
    Everquest2 - Ranger WarhammerOnline - Shadow Warrior
    WOW - Hunter

    That's right I like bows and arrows.

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