It looks like you're new here. If you want to get involved, click one of these buttons!
As I look over this game, there is only one possible problem that i see in the future. And this problem is open PvP mixed in with permanent death. Now I LOVE PvP, but I am not a fan of permanent death. What if your one week is over, and u decide to walk out in the open. Then there is a much highe rleveled person there, and he decides to attack. Just like that your dead, unable to play this character again.
That is my one fear of having a game which mixes these two ingredients together.
__________________________________________________
In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten
Comments
If they do add open pvp+perma death they should at least add a bounty system for pkers to discourage that type of behavior.
The PKer still risks a lot when he attacks another palyer, I would think.
From what I hear its not level based so I'd be more worried about gangs of players, that being said that would be rarer. Also this game seems to be more of a simulation type thing like EVE with a active economy
perma death >< ...and I thought darkfall was bad.
In a sense though, this would kind of be like how it was in .hack, where if you died, you had to start over =/