Did anyone else notice that most of those are either free to play and asain or there browser based?
Well, it's not like there would be some unknown huge epic AAA MMORPG in the West to be added that hasn't been released :P
Just small titles, mostly pay-to-win, although there's not much "competition" to talk about in these games, they're free, for fun and that's it, can't really talk about that term when you can purchase your way to victory or rapid growth.
We're slowly rolling out list upgrades, which includes new fields.
One field we're considering is "category," which would be the only largely subjective one on the list. That would categorize each game into one of four fields:
-AAA: Produced by large studios, with large budgets.
-Indy: Produced by small, independent studios.
-Classic: Older than 8 years.
-Imported: Translated games originally aimed at other markets.
Thoughts?
Dana Massey Formerly of MMORPG.com Currently Lead Designer for Bit Trap Studios
I like where your going with that Dana, @Everyone Else, be fair F2P games vastly outnumber P2P, meaning the f2p list is going to be subsequently longer
The problem, and reason I waffle on it, is AAA vs. Indy.
Take EVE for example. Where do you put that? It's clearly AAA, but really it's an indy game, it just did so well that we think of it as AAA. At that point, we're essentially making an arbitrary quality judgment, and that doesn't seem fair.
We could always change AAA and Indy to Western, but I'd prefer not to break it down that way as that implies foreign games are somehow worse. And as we all know, it's all in how you do it. Lineage II and Aion for example, are they AAA or Imported?
Dana Massey Formerly of MMORPG.com Currently Lead Designer for Bit Trap Studios
I like where your going with that Dana, @Everyone Else, be fair F2P games vastly outnumber P2P, meaning the f2p list is going to be subsequently longer
The problem, and reason I waffle on it, is AAA vs. Indy.
Take EVE for example. Where do you put that? It's clearly AAA, but really it's an indy game, it just did so well that we think of it as AAA. At that point, we're essentially making an arbitrary quality judgment, and that doesn't seem fair.
We could always change AAA and Indy to Western, but I'd prefer not to break it down that way as that implies foreign games are somehow worse. And as we all know, it's all in how you do it. Lineage II and Aion for example, are they AAA or Imported?
Well it could be possible to classify it depending on the development studio size instead, then you could fit EVE without too much subjectivity - CCP has become a huge studio.
I instead suggest classifying the games according to the hardware required to run it:
- Games played through the browser
- Low-end, these are barely 3D, barely feature any kind of heavy computer usage even on extreme circunstances.
- Middle-end, these won't require a high end machine to be played at maximum settings.
- High-end, those that require quite a machine in order to run (and play well at most situations) smoothly at maximum settings.
The problem here would be that the system requirements on some games can't be trusted, it would take some extensive work testing to check them all.
I suggest that because I find nothing similar on the Game List, and it would be interesting to see sort games using that (or similar) criteria.
Comments
Did anyone else notice that most of those are either free to play and asain or there browser based?
Well, it's not like there would be some unknown huge epic AAA MMORPG in the West to be added that hasn't been released :P
Just small titles, mostly pay-to-win, although there's not much "competition" to talk about in these games, they're free, for fun and that's it, can't really talk about that term when you can purchase your way to victory or rapid growth.
Is it bad that the only one that even made my eyebrow quirk was Dance Groove Online?
Either heard of some, already, and avoided them or the names just don't evoke anything other than a grimace or a "meh?"
Yeah. I think "meh?" covers it.
Yea more f2p stuff, got to wonder about this.
How about using "Western name (original korean/chinese name)"
when adding these f2p+cashshop asian-to-west conversions to the list?
2Moons (Dekaron) etc.
We're slowly rolling out list upgrades, which includes new fields.
One field we're considering is "category," which would be the only largely subjective one on the list. That would categorize each game into one of four fields:
-AAA: Produced by large studios, with large budgets.
-Indy: Produced by small, independent studios.
-Classic: Older than 8 years.
-Imported: Translated games originally aimed at other markets.
Thoughts?
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
I like where your going with that Dana,
@Everyone Else, be fair F2P games vastly outnumber P2P, meaning the f2p list is going to be subsequently longer
The problem, and reason I waffle on it, is AAA vs. Indy.
Take EVE for example. Where do you put that? It's clearly AAA, but really it's an indy game, it just did so well that we think of it as AAA. At that point, we're essentially making an arbitrary quality judgment, and that doesn't seem fair.
We could always change AAA and Indy to Western, but I'd prefer not to break it down that way as that implies foreign games are somehow worse. And as we all know, it's all in how you do it. Lineage II and Aion for example, are they AAA or Imported?
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
The problem, and reason I waffle on it, is AAA vs. Indy.
Take EVE for example. Where do you put that? It's clearly AAA, but really it's an indy game, it just did so well that we think of it as AAA. At that point, we're essentially making an arbitrary quality judgment, and that doesn't seem fair.
We could always change AAA and Indy to Western, but I'd prefer not to break it down that way as that implies foreign games are somehow worse. And as we all know, it's all in how you do it. Lineage II and Aion for example, are they AAA or Imported?
Well it could be possible to classify it depending on the development studio size instead, then you could fit EVE without too much subjectivity - CCP has become a huge studio.
I instead suggest classifying the games according to the hardware required to run it:
- Games played through the browser
- Low-end, these are barely 3D, barely feature any kind of heavy computer usage even on extreme circunstances.
- Middle-end, these won't require a high end machine to be played at maximum settings.
- High-end, those that require quite a machine in order to run (and play well at most situations) smoothly at maximum settings.
The problem here would be that the system requirements on some games can't be trusted, it would take some extensive work testing to check them all.
I suggest that because I find nothing similar on the Game List, and it would be interesting to see sort games using that (or similar) criteria.