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Blizzard:

VorkVork Member Posts: 35

The KING of stealth-nerfs!

Comments

  • sygmassygmas Member Posts: 949

    Explain?

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  • CIM_LWCIM_LW Member Posts: 282
    Haha, yeah, they nerf things all the time and not say a thing about it. Example: warlocks were enslaving elite demons to fight for them, but Blizzard nerfed it just a few hours later.

  • lobeslobes Member UncommonPosts: 127
    I can't wait until next week when the staff here implement new forum changes that can allow users to NOT view other people's signatures (sorry sygmas, but your sig is beyond annoying).
  • previnprevin Member UncommonPosts: 47

    On the servers that had the extended downtimes Blizzard introduced a patch without informing the player base of said patch.

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    As some players have noted, the following changes were made to realms that were down for extended maintenance. Please note that it was determined in-process that these fixes should be made tonight so that we would not need to bring the realms down again tomorrow. The changes will be implemented on the remaining realms tomorrow morning beginning at 5:00 AM PST. These realms will be brought down in groups of 4, and each group will be down for approximately 10 minutes.

    Soothe Animal
    - Casting time was increased to 1.5 seconds.
    - Monsters would not agro players when they resisted the spell. This has been fixed.

    Mind Soothe
    - Casting time was increased to 1.5 seconds.
    - Monsters would not agro players when they resisted the spell. This has been fixed.
    - Can only be cast on Humanoids

    In addition, the following monsters are no longer susceptible to charm: Hederine Initiate, Hederine Manastalker, and Hederine Slayers.

    We apologize for the lack of forewarning with these changes. This was in no way deliberate, and we will work hard to make sure you have this type of information ahead of time in the future.

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    This is the referred to stealth nerf - or Priest, Druid and Warlock Nerfball competition.

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