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Level 50 possible in 2 weeks... so why the crying?

C0MAC0MA Member Posts: 522

2 People hit level 50 on October 7, Launch was on September 22nd. These 2 people played together and grouped the entire way through.

http://na.aiononline.com/board/notices/view?articleID=135&page=

24(Hours) x 15(Days) = 360 total hours.

So i'm assuming to all the... forum trolls these people absolutely never slept, left their house (Or mommy's basement as you would say) and simply played for 15 days straight, no  food, no break, they s*** themselves and drank their own urine to accomplish this feat?

I'm a little thrown off at these odd posts where people try to solo and it takes them this enourmous amount of time when I play middle-core and lately more casual and am 37. I would say in actuality I play a couple hours more a ay than your typical non hobbiest MMO gamer. Just a fun-fact one day around 15 hours any player can take most characters from 1-20, single day. I did it with a Gladiator and a Spirit Master. Healers take a bit longer to level (Solo) so go group!

Instances ( Fire Temple) 30-38

Abyss Fortress Instances (30-40?) lower level

Kaiden Mine (28-32?)

Kaiden HQ (35+) 

Eracus Temple (Garbage... don't bother)

Training Grounds (25-28)

Get a group! I'm 37(Chanter) I grab a Cleric, Guardian or Templar and a SM or Sorc and 4 Man Fire Temple in 15 minutes. 15 minutes = 1 bubble of xp. 1 Bubble = 1.25 million? So in about 5 hous of running FT I level.. I'm not going to run it that much as I like Kaiden HQ and my full quest journal too but all i'm pointing out is the same as many others have said.... SOLO = GRIND LONGER! Group = XP, Kinah, LOOT. I don't understand the issue. It's not about being "Hardcore" enough or "Adult means cant play video games" It's about shutting the hell up on the forums and learning how to play video games... You too anti social to find a group but friendly and out going enough to post troll threads about a game you don't know how to play. Try single player games? You level quicker as they are made to be played alone.

"Sometimes people say stuff they don''t mean, but more often then that they don''t say things they do mean"
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Comments

  • BigMangoBigMango Member UncommonPosts: 1,821

    +1

     

    People were max level 50 in Lotro after 1 week; in Aion it took 2 weeks so people call it grindy.

    There is no grind in Aion, unless you want to get the high end equipment - and thanks to those low rates (drops, crafting crits, abyss points,...) not everyone will run around with the exact same gear.

     

    I am always deleting quests in my quest log because I out level them too fast. Missed the Training Grounds instance (its lvl 25-28, so Icouldn't enter it at level 29 which I didn't know) and almost missed the Fire Temple (level 30-38 instance which I entered at level 35).

     

    But some people only like questing games (which are a social nightmare as everyone will always be on a different quest line and most players want to finish their quest lines instead of playing together with their friends - so when those players group, they will rather play with some total strangers rather than playing with their friends -> way to go to build a social network ), so why don't you just go play those games and leave the social games to us people who enjoy them?

     

    There are different games for different people. To each his own.

     

  • laokokolaokoko Member UncommonPosts: 2,004

    The most efficient way to level is do it in a group.

    But if your group isn't efficient, you might as well solo.  That's my biggest grip with the game.

  • madeuxmadeux Member Posts: 1,786

    Just makes no sense to me... If max level is 50, I think it should take months to get there.  Too many people have forgotten how to enjoy the journey.

  • jusomdudejusomdude Member RarePosts: 2,706

    Yeah, lvl 50 is possible in two weeks.... of probably 19-24 hours a day playing.

  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by madeux


    Just makes no sense to me... If max level is 50, I think it should take months to get there.  Too many people have forgotten how to enjoy the journey.

     

    I think the whole crying and whining stems from the fact that the journey is not as enjoyable as some make it out to be.

    It doesn't matter how long it takes to get to max level but if getting there is important to remain competitive, people will rush there and will complain if it's not enjoyable.

    Aion presents an interesting situation where at level 25, you're able to venture forth into a PvP zone but since a lot of your enemies will be higher level than you, you pretty much stand no chance. The only way to level the playing field is to level up as fast as possible.

    image

  • devouxdevoux Member Posts: 86

    People are crying because its shit boring to get there... you say temple runs take you 15 mins and it gets you 1 bubble so you are going to do that run 100 times at a total of 25 hours game-play, for one level. If you want to call that "immersion" or "fun" then fine. Also most casuals play 2-3 hours a day max, so you have yourself 8 days game-play of the same stuff, then even more for the next level.

    This game is so linear and ridiculous it hurts, so I think all the "crybaby's" and "trolls" do have some credibility here. Or maybe im just a troll. Whatever.

    Peace

  • SonikFlashSonikFlash Member UncommonPosts: 561

    Ugh, its shit boring as the previous poster said to grind over and over on FT, for no motherfucking drops...


  • BigMangoBigMango Member UncommonPosts: 1,821
    Originally posted by heartless



    Aion presents an interesting situation where at level 25, you're able to venture forth into a PvP zone but since a lot of your enemies will be higher level than you, you pretty much stand no chance. The only way to level the playing field is to level up as fast as possible.

     

    You sound like a solo player    -> but Aion is an mmo -> a social game.

     

    Go there with your friends and suddenly the experience changes completely. And later on, when you reach some higher levels you will do fine solo.

     

    Think as you learn to play, adapt to the situations, get organised, and everything will be easier.

     

  • comerbcomerb Member UncommonPosts: 944

     I don't really get it either.  I used to play a MUD that required approx 500 in-game hours to hit level 20.  The game's level cap was 160.  I played that game for several years and never hit level cap, and it was great.

    ~350 hrs to hit cap is pretty cake.  15 days played time... how many WoW players have 10x that on their mains.

  • BigMangoBigMango Member UncommonPosts: 1,821
    Originally posted by devoux


    People are crying because its shit boring to get there... you say temple runs take you 15 mins and it gets you 1 bubble so you are going to do that run 100 times at a total of 25 hours game-play, for one level. If you want to call that "immersion" or "fun" then fine. Also most casuals play 2-3 hours a day max, so you have yourself 8 days game-play of the same stuff, then even more for the next level.
    This game is so linear and ridiculous it hurts, so I think all the "crybaby's" and "trolls" do have some credibility here. Or maybe im just a troll. Whatever.
    Peace

     

    No not at all. OP just gave you an example.

     

    From level 25 to 31 I was in the Abyss (almost exclusively, apart from 4 or 5 high XP/equipment quests). At level 31 I was rank 5 soldier with 32'000 Abyss points.

     

    Then I did a lot of questing (with some regular Abyss breaks of course) - each level  there are about 2 quests giving you 2 million XP around level 32-34 (and then some 1 million, 600k, etc...), and only at level 35 did I enter the Fire Temple (5 levels late).

     

    And then you start the fortress/artifact/fortress dungeon pvp; guards (very good xp and abyss points),bosses, elites.... all of this with many pvp breaks due to the constant abyss threat. And of course the good XP/equipment quests will still always be there.

     

  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by BigMango

    Originally posted by heartless



    Aion presents an interesting situation where at level 25, you're able to venture forth into a PvP zone but since a lot of your enemies will be higher level than you, you pretty much stand no chance. The only way to level the playing field is to level up as fast as possible.

     

    You sound like a solo player    -> but Aion is an mmo -> a social game.

     

    Go there with your friends and suddenly the experience changes completely. And later on, when you reach some higher levels you will do fine solo.

     

    Think as you learn to play, adapt to the situations, get organised, and everything will be easier.

     

    A social game doesn't mean that you have to always be in a group. An MMO is a game where thousands of people are playing on the same server, at the same time.

    Besides that, you completely missed the whole point of my post. The point is that people rush to the end game to be competitive and if the journey is boring, they will complain. It has nothing to do with my gaming preference.

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  • AngorimAngorim Member Posts: 466
    Originally posted by comerb


     I don't really get it either.  I used to play a MUD that required approx 500 in-game hours to hit level 20.  The game's level cap was 160.  I played that game for several years and never hit level cap, and it was great.
    ~350 hrs to hit cap is pretty cake.  15 days played time... how many WoW players have 10x that on their mains.



     

    Those 350 hours wouldn't mean as much if it were actually a fun process.  I personally have no problem with grind or time-sinks if it's, and get ready for this, fun to do.  The combat in Aion bored me to tears.

  • BigMangoBigMango Member UncommonPosts: 1,821

     



    Originally posted by heartless


    Originally posted by BigMango


    Originally posted by heartless

     

    Aion presents an interesting situation where at level 25, you're able to venture forth into a PvP zone but since a lot of your enemies will be higher level than you, you pretty much stand no chance. The only way to level the playing field is to level up as fast as possible.



     

    You sound like a solo player    -> but Aion is an mmo -> a social game.

     

    Go there with your friends and suddenly the experience changes completely. And later on, when you reach some higher levels you will do fine solo.

     

    Think as you learn to play, adapt to the situations, get organised, and everything will be easier.

     



     

    A social game doesn't mean that you have to always be in a group. An MMO is a game where thousands of people are playing on the same server, at the same time.



     

     

    Ehh... what game have you been playing? In Aion I have a lot of solo content.

    As for the PVP, I don't see much point in non-competitive PVP. That's how it is. If you don't like it then Aion is not the game for you, that's all, no big deal.

     

     



    Originally posted by heartless

    Besides that, you completely missed the whole point of my post. The point is that people rush to the end game to be competitive and if the journey is boring, they will complain. It has nothing to do with my gaming preference.



     

    I agree with this, some people will rush due to the competition. But this doesn't mean that you have to. The only difference is that if you play less/slower you will play more with your legion/friends when you pvp in your early levels.



    And while some people may find the journey boring, many others do enjoy it. Just as some people don't like chocolate but prefer ice cream; this doesn't make the ice cream any better than the chocolate.

     

  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by BigMango


     

    Originally posted by heartless


    Originally posted by BigMango


    Originally posted by heartless
     
    Aion presents an interesting situation where at level 25, you're able to venture forth into a PvP zone but since a lot of your enemies will be higher level than you, you pretty much stand no chance. The only way to level the playing field is to level up as fast as possible.

     

    You sound like a solo player    -> but Aion is an mmo -> a social game.

     

    Go there with your friends and suddenly the experience changes completely. And later on, when you reach some higher levels you will do fine solo.

     

    Think as you learn to play, adapt to the situations, get organised, and everything will be easier.

     


     

    A social game doesn't mean that you have to always be in a group. An MMO is a game where thousands of people are playing on the same server, at the same time.


     

     

    Ehh... what game have you been playing? In Aion I have a lot of solo content.

    As for the PVP, I don't see much point in non-competitive PVP. That's how it is. If you don't like it then Aion is not the game for you, that's all, no big deal.

     

     



    Originally posted by heartless

    Besides that, you completely missed the whole point of my post. The point is that people rush to the end game to be competitive and if the journey is boring, they will complain. It has nothing to do with my gaming preference.



     

    I agree with this, some people will rush due to the competition. But this doesn't mean that you have to. The only difference is that if you play less/slower you will play more with your legion/friends when you pvp in your early levels.



    And while some people may find the jouney boring, many others do enjoy it. Just as some people don't like chocolate but prefer ice cream; this doesn't make the ice cream any better than the chocolate.

     

     

    The OP's question was "why the crying?" I gave him an answer.

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  • BigMangoBigMango Member UncommonPosts: 1,821
    Originally posted by heartless




    The OP's question was "why the crying?" I gave him an answer.

     

    Ok, I'm fine with this

     

  • devouxdevoux Member Posts: 86

    Sorry but you make it sound a lot "easier" than it is to the casual gamer, which is why there has been a lot of "crying" about aion and leading to a lot of people getting sick of it. I dont know what your req xp is to next level but a 2 mill quest that takes 15-30 mins (for arguments sake) is pretty small when your xp to next level is around 10-15Mill.

    I also realise people love playing the content which is fine, but making a thread basically saying to all the people who dont like some aspects of the game are "crying" and then backing that up with a LONG grind example.. Is just plain silly. The people maxing out are people with 12+ hours a day to play (Oh My God) or bots. Casuals are leaving for a reason; Its a grind and for me, not a fun one at all.

    cheers

  • VhalnVhaln Member Posts: 3,159
    Originally posted by Tailz2k7




    24(Hours) x 15(Days) = 360 total hours.

     

    First, lets assume that the fastest players to get there are twice as efficient focused levellers, compared to most players.  They were the first to get there, afterall.  So, for most, it'd be what, maybe 700 hours?  

    Then consider, 360 hours is not two weeks, unless you're playing 24/7 - figure the fastest levellers not only have the advantages of efficiency, but of playing 15 or so hours a day.  Which is still, a lot of hours per day, bringing me to my second point - that there's a huge gap in overall time it takes to get to X level, when you compare people who play 15 hardcore efficient hours a day, to those that play an inefficient 2-3 hours a day.

    So, if you do the math (700 hours / 2.5 hours a day) what takes one player 3 weeks to accomplish, can take another over 9 months to do - and at 2-3 hours a day, every day, for nine months, I don't even think I'd call them casual.  Mainstream society certainly wouldn't.

    I'm just saying, though, it's all relative, and a tricky situation for the devs, considering the different sides.  IMHO, Aion may be a bit "grindy" but WoW's skewed things the wrong way.  I remember a time when DAOC took my first character 20 days /played to get to 50 with, and that was when the game was at its best.  Last I checked, it takes maybe 3 days /played, and it sucks.

     

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • EricDanieEricDanie Member UncommonPosts: 2,238

    Because of the mentality that you can only enjoy the game at the level cap, a fundamental flaw you get with level-based games, either you set it too low and people complain it is too easy to reach this maximum or you set it too high and people complain it takes too long to reach it.

    If you find the mindless solo grinding to achieve the highest XP/hour too boring, why not forget all this race to the level cap and try smelling the flowers? There's group content to be explored, rare spawns to be found and killed, a whole market of kinah-making opportunities coupled with what the different crafting professions and adventurers need and offer.

    While Aion can't be called a sandbox for obvious reasons, the places for hunting monsters do branch out at later levels, pretty different from the linear beginning, and not finding these places can make the experience pretty boring, if your leveling is being directed exclusively by quests, do try to stray away from these a bit as focusing simply and efficiently on quest objectives is currently nowhere near enough for reaching the cap. That is their current design for the game at this patch, if they will increase it later I have no idea, if this game will be turned into a "100 hours questing = level cap" experience later on, I have no idea, but this is the current Aion - reaching the level cap asap may not be a good idea.

  • Lord_IxiganLord_Ixigan Member Posts: 548

    There are fundamental problems with mmo's today that are largely due to WoW.

    Before WoW leveling wasn't about just getting to your destination it was a journey. The destination (max level) was important, but not the only thing to do.

    Of course I'm getting a bit ahead of myself. This was before  WoW as it is -now-. WoW has a MASSIVE grind to it the only difference is it's all been shoved to max level. It didn't used to be that way. Leveling was a journey and there was a enough to do while leveling to keep you busy just exploring and while doing that you leveled along the way.

    Combat plays a major role in this which is something that devs apparantly still haven't figured out. MMO combat basically hasn't changed at all since 1997. That is helping to kill the industry as a whole. It's not necessarily that it -can't- be done. It's that the people with the money to research it just aren't. So we're left with indi's who have far less resources than say, Blizzard, trying to innovate something that is an endless pit of investment and usually end up failing.

    I like Aion myself, to an extent. However, this entire industry is going to just fade away back into obscurity until someone starts putting proper money into developing new ways of doing combat. We're coming up on 13 years of having the SAME EXACT WAY of handling combat. Over a decade with ZERO innovation in how combat is done. So people are getting sick of it and whenever something new comes out they don't feel like bothering with it and I really don't blame them.

     

  • NikopolNikopol Member UncommonPosts: 626

    Thing is... All those old school straight out grinders (the MUDs, for example), had exciting loot tables that made you look forward to getting your next kill. It may just be my bad luck, but from what I've seen, Aion doesn't. So as long as you don't run dungeons, you only have that tiny bit of progress in the XP bar that keeps you going.

    So I imagine people mean plain "boring" when they use the term grind about this game, instead of "takes Lineage II long".

     

  • colddogcolddog Member Posts: 173

    "Level 50 possible in 2 weeks... so why the crying?"

     

    I think that instead of crying, people are leaving.

     

    There may be some people crying over wasted time and money I suppose.

  • Soki123Soki123 Member RarePosts: 2,558
    Originally posted by colddog


    "Level 50 possible in 2 weeks... so why the crying?"
     
    I think that instead of crying, people are leaving.
     
    There may be some people crying over wasted time and money I suppose.



     

    Bingo. I know many people who quit and upset they wasted the time and money. Luckily I saw it s downfalls in the million betas they had.

  • SaorlanSaorlan Member Posts: 289

    People are leaving this WOW clone with wings already? LOL. Sorry no sympathy for anyone who bought this.

    Buying these WOW clones is ruining the MMO industry. The developers think that this type of themepark shite is what we are looking for.

    Shitty clicky combat? Yep this game has it.

    kill x of this quest? Yes this game has tons of em.

    OMG WHY DO PEOPLE BUY THIS SHITE????

    image

  • Robert_S4Robert_S4 Member Posts: 142

    ATTENTION!

     

    Once the people that praise this game understands that for a game to be acceptable, that it levels slowly, there has to be some proper gameplay to sink your teeth into for the grind not to become apparent.

    Also... The gameplay has to be fun and immersive, Aion doesn't offer much of this.

     

    I have been waiting for Aion for a long time, I was a premature fan of this game, I wanted to like it really really bad, I really did.

    But it's frankly almost no better then most free to play asian MMOG's out there. But oh, what about the graphics in difference to all those other games, you might say. Well, graphics doesn't mean crapdoodle if the gameplay and immersive factor is low, or no good.

     

    I'm not trying to hang out anyone here but... madeux said:

    "Just makes no sense to me... If max level is 50, I think it should take months to get there. Too many people have forgotten how to enjoy the journey."

     

    Aion just doesn't have a journey to enjoy, it's way too shallow. Opinions, opinions, I know I know...

    It just annoys me when people says things like this, simple as...

     

    I know if I was to go through Aion's gameplay for several months without reaching end level the way it is now, my eyes would be bleeding, less then halfway there. Oh and, I'd probably get suicidal too! =o

    You know, just to really get out this grand image of myself out there, since I've lost all credibility already =)

    Those that agree with me, ya, I'll give you a little pat on the back. Those that don't... You know, I've got this long finger on both my hands that I enjoy showing people that gives me the evil eye =)

     

    The people and the friends that we have lost, and the dreams that have faded, never forget them~

  • TimzillaTimzilla Member UncommonPosts: 437
    Originally posted by Saorlan


    People are leaving this WOW clone with wings already? LOL. Sorry no sympathy for anyone who bought this.
    Buying these WOW clones is ruining the MMO industry. The developers think that this type of themepark shite is what we are looking for.
    Shitty clicky combat? Yep this game has it.
    kill x of this quest? Yes this game has tons of em.
    OMG WHY DO PEOPLE BUY THIS SHITE????

    I'd buy a straight up WoW clone any day. The poor performers are the games that try to add in their own thing, rather than sticking with what works.

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