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WoW 3.3 Cross server LFG Interface screens

coffeecoffee Member Posts: 2,007

source [ http://www.wow.com/2009/10/21/patch-3-3-ptr-new-lfg-interface/ ]

Looks like Cross Server LFG will make it for 3.3.

As mentioned at blizzcon there will be rewards of "completing" a PUG dungeon which is gold and emblems.. but for just the first dungeon.

Looks like you can make a part group and put your group in the system for a random PUG to join but you dont get to vet the players who join, with is both good and bad IMHO.

You can also select ANY dungeon to queue for unliek the current LFG system that only list dungeons in your level range.

 

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Comments

  • XasapisXasapis Member RarePosts: 6,337

    That's not bad at all.

    All they need now is a tutoring system (so you can play with your lower level friends) and it'll be perfect.

  • colinq1colinq1 Member Posts: 17

    Looks really cool although i don't really have time to play wow much atm its still intresting to see what they are going to do next lets see if they manage to do it!.

  • VultureSkullVultureSkull Member UncommonPosts: 1,774

    Where Blizzard leads other MMO producers follow!

    Knock WoW anywhich way you like but they are pushing the boundaries of MMOs what!

     

    This will help a lot for low level chars that are still running classic wow dungeons as getting groups for these dungeons are hard since so few people on one server are at that level.

  • MurdusMurdus Member UncommonPosts: 698
    Originally posted by VultureSkull


    Where Blizzard leads other MMO producers follow!
    Knock WoW anywhich way you like but they are pushing the boundaries of MMOs what!
     
    This will help a lot for low level chars that are still running classic wow dungeons as getting groups for these dungeons are hard since so few people on one server are at that level.

     

    DDO LFG system has been amazing since day one. Come out of your shell

  • XasapisXasapis Member RarePosts: 6,337
    Originally posted by Zorndorf

    ...
    Nice try X (you know what I mean).
     

    Actually I don't.

    I found the implementation of the system and the interface for it great. All is now missing to cover the competition completely is a way to adjust your level to that of your friends so you can play (and have a challenge) a lower level dungeon.

  • coffeecoffee Member Posts: 2,007
    Originally posted by Murdus

    Originally posted by VultureSkull


    Where Blizzard leads other MMO producers follow!
    Knock WoW anywhich way you like but they are pushing the boundaries of MMOs what!
     
    This will help a lot for low level chars that are still running classic wow dungeons as getting groups for these dungeons are hard since so few people on one server are at that level.

     

    DDO LFG system has been amazing since day one. Come out of your shell



     

    You dont understand what this new LFG system does.

    image

  • PratzStrikePratzStrike Member Posts: 8

    You're missing the point a little. It's not about 'I want to do X random dungeon!' it's about 'I've got a bunch of my friends, I'm level 70, they're all some level below me. Can't we all find something we can do together as a group and get some small reward for it?'

    I.E., the sidekicking/exemplaring system from City of Heroes.

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Zorndorf

    Originally posted by Xasapis


    That's not bad at all.
    All they need now is a tutoring system (so you can play with your lower level friends) and it'll be perfect.



     

    Not needed, because you'll search through 20 servers (number I read) while leveling.

    If you do the count you have a potential of around 1000-2000 players into the same 5 level bracket of say 30-35.

    The tric is to lure the players using the LFG tool by giving rewards (and the usual dungeon quests of course).

    Rewards always do the tric in WOW.

    Nice try X (you know what I mean).

     

    Oh thank God Zorn,

     

    For a second I thought I'd have to play with my friends - i'm so glad it's not needed.

     

  • ColdrenColdren Member UncommonPosts: 495
    Originally posted by Zorgo



    Oh thank God Zorn,

     

    For a second I thought I'd have to play with my friends - i'm so glad it's not needed.

     

    Never had friends move to a different server, or find out that friends already rolled somewhere else, and don't want to pay $35 a character for a transfer, or whatever Blizzard charges, or start over?



    This is better for those with "friends", not worse. Better way to make them, too, because with the Battle.net implementation, you'll soon be able to chat and likely purposely form groups from other servers.

  • ste2000ste2000 Member EpicPosts: 6,194

    I don't play WoW any longer but that's a very good idea.



    I hope now people understand why WoW has 10 million players, Blizzard is always one step ahead.



    And no, I am not going back to WoW, even if I like that idea.

  • shayneforushayneforu Member UncommonPosts: 69

    its going to be heaven for all the ninjas out there! You will have an unlimited amount of targets for it : )

  • akritasakritas Member Posts: 76
    Originally posted by Zorgo

    Originally posted by Zorndorf

    Originally posted by Xasapis


    That's not bad at all.
    All they need now is a tutoring system (so you can play with your lower level friends) and it'll be perfect.



     

    Not needed, because you'll search through 20 servers (number I read) while leveling.

    If you do the count you have a potential of around 1000-2000 players into the same 5 level bracket of say 30-35.

    The tric is to lure the players using the LFG tool by giving rewards (and the usual dungeon quests of course).

    Rewards always do the tric in WOW.

    Nice try X (you know what I mean).

     

    Oh thank God Zorn,

     

    For a second I thought I'd have to play with my friends - i'm so glad it's not needed.

     

    ROFL !!!

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Zorndorf

    Originally posted by akritas

    Originally posted by Zorgo

    Originally posted by Zorndorf

    Originally posted by Xasapis


    That's not bad at all.
    All they need now is a tutoring system (so you can play with your lower level friends) and it'll be perfect.



     

    Not needed, because you'll search through 20 servers (number I read) while leveling.

    If you do the count you have a potential of around 1000-2000 players into the same 5 level bracket of say 30-35.

    The tric is to lure the players using the LFG tool by giving rewards (and the usual dungeon quests of course).

    Rewards always do the tric in WOW.

    Nice try X (you know what I mean).

     

    Oh thank God Zorn,

     

    For a second I thought I'd have to play with my friends - i'm so glad it's not needed.

     

    ROFL !!!



     

    ROFL at you indeed...

    In fact it shows you don't understand anything about videogaming.

    You see that's the problem with grouping. Because even your BEST friend and very best girlfriend doesn't ALWAYS have the time to group with you.

    People don't play the NPC act for YOUR pleasure, not even the best friends.

    Oh you can STILL play with them in your NEW guild leveling system in CATA and your guild advances.

    But GROUP play for YOU as a player needs to be ...  24/7. No attachements needed for playing 24/7.

    See, that's not too difficult to grasp. :)))

    You soooooo missed the point.

     

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Coldren

    Originally posted by Zorgo



    Oh thank God Zorn,

     

    For a second I thought I'd have to play with my friends - i'm so glad it's not needed.

     

    Never had friends move to a different server, or find out that friends already rolled somewhere else, and don't want to pay $35 a character for a transfer, or whatever Blizzard charges, or start over?



    This is better for those with "friends", not worse. Better way to make them, too, because with the Battle.net implementation, you'll soon be able to chat and likely purposely form groups from other servers.

     

    You sooooo missed the point.

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by akritas

    Originally posted by Zorgo

    Originally posted by Zorndorf

    Originally posted by Xasapis


    That's not bad at all.
    All they need now is a tutoring system (so you can play with your lower level friends) and it'll be perfect.



     

    Not needed, because you'll search through 20 servers (number I read) while leveling.

    If you do the count you have a potential of around 1000-2000 players into the same 5 level bracket of say 30-35.

    The tric is to lure the players using the LFG tool by giving rewards (and the usual dungeon quests of course).

    Rewards always do the tric in WOW.

    Nice try X (you know what I mean).

     

    Oh thank God Zorn,

     

    For a second I thought I'd have to play with my friends - i'm so glad it's not needed.

     

    ROFL !!!

     

    Thanks for seeing the point.

  • ThradarThradar Member Posts: 949

    Good god.  Another way to get players to mindlessly grind?  It's unbelievable to me how many WOW players don't know how badly their being manipulated out of their subscription $$ every month.  LOL!

  • tro44_1tro44_1 Member Posts: 1,819

     Whats Amblums? WHat they do my friend?

  • Plasuma!!!Plasuma!!! Member Posts: 1,872

    They can't help that their game is flawed at the core, but at least they're trying to make what sucks a little more bearable.



    I'm glad they're doing this, really. It's a simple, obvious approach to a problem that's existed as a tradition in MMORPGs for a very long time.

  • just1opinionjust1opinion Member UncommonPosts: 4,641
    Originally posted by Thradar


    Good god.  Another way to get players to mindlessly grind?  It's unbelievable to me how many WOW players don't know how badly their being manipulated out of their subscription $$ every month.  LOL!

     

    So you're saying that no one but little ol' wonderful YOU has a mind of their own and possibly plays a game because they simply  ENJOY it?

     

    Arrogant much?  lol

     

    The number of anti-WoW arrogant elitists on these forums is pathetic.  Why ANY of you think you have a right to choose what game someone ELSE likes, pays for, and plays....is beyond me.  Why don't you just go play your CS Source (or w/e it is that shows off your massive epeen) and let everyone ELSE....play whatever THEY  choose to spend THEIR OWN MONEY on to play?

    Until you     <insert random name of game YOU don't play here>     HATERS....start paying everyone else's subscription fees.....you really have no right to say jack squat about anyone else's personal choice.

    President of The Marvelously Meowhead Fan Club

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

     it would be nice if blizzard pug system pugged a group to put the player with the least group experience .

    why?then a lot of fair dungeon become inswanelly hard ,dont forget lot of pug player actually have rarelly grouped 

    so if blizzard was to add a way for them to match pro with noob ,it would be very fun 

    and on top of that there should be a penalty for those that go on a pug and leave once they find out they dont like something.why?

    everybody know why !lot of player just cant group up because they either dont take the game as seriously as lot of pro or they cant be on a schedule 

    so please blizzard if you read this or if any can link it to them

    1 pug noob with pro 

    2 penalty for early quitter of group.

  • zethcarnzethcarn Member UncommonPosts: 1,558

    OMG this idea was mentioned like 2 years ago (at least).  I'm glad they are finally doing it.  I love running dungeons more then soloing.

  • zethcarnzethcarn Member UncommonPosts: 1,558
    Originally posted by Xasapis


    That's not bad at all.
    All they need now is a tutoring system (so you can play with your lower level friends) and it'll be perfect.

     

    The tutoring system is not a bad idea in theory.  I think the problem is how do you scale a players gear and still keep the appropiate challenge of the dungeon?

    On a unrelated note,  I hope they also add public quests (ala Warhammer) as another means of grouping in open world zones.  I'm probably dreaming here.

  • x_rast_xx_rast_x Member Posts: 745

    The Emblem of Frost reward is only for doing a random dungeon, you can use a non-random group for it.  (source)

    Q: May I create a group with 4 friends and then use the LFG interface to gain the random dungeon reward?

    A: Yes. In fact, you can join it with a full group of 5 and still get the random dungeon reward. The reward is for doing a random dungeon, not necessarily for having random members.

    I hate to be a downer but the more I learn about this system the more my inner 12-year-old that keeps me playing MMOs screams "IT'S MEETING STONES ALL OVER AGAIN!  OMG HOW CAN THEY DO THIS AGAIN?!"

    For those of you who weren't around then, let me elaborate

    Back in 2005 or so, eons ago in Internet Time, Blizzard first introduced meeting stones into WoW.  They were supposed to solve all the woes associated with getting groups, which back in those days was mostly standing around in Org / IF spamming "LFG!" for whatever you were looking for.

    You used the stones to queue up for the dungeon you wanted, and it would automatically match you with other people and drop you into a group.

    It was a total flop; nobody used it.  It had some issues but the main thing that killed it is because healers and tanks refused to use a system that did not allow them any control over the groups they ended up in.  Since tanks and healers refused to queue, nobody else could ever get a full group, and everyone went back to the old way of doing things.

    A lot has changed in WoW over the years, but one thing that hasn't changed is everyone is still LFG for a tank and/or a healer, and those people are not going to accept a system that does not allow them to control who they group with.  I think it *may* work with leveling dungeons, but for level 80 stuff, there's no way, as I understand the system right now.

    Now the random dungeon thing, I think that's a great idea, personally.

  • ConavarConavar Member Posts: 27

    lol Rast, I cant help but agree with you. Dont get me wrong, i think its a great idea, but as you say, people will still be the mercy of the lack of tanks and healers pugging. This is cross realm though, so It will still improve the situation.

    Id rather have Guild Wars style npcs to group with tbh..its the "community"  I dislike most about wow nowadays...the game itself is great

    Common sense is not a Sixth sense

  • LordDmasterLordDmaster Member UncommonPosts: 130

    great soon I can farm on one server and sell to another.

     

    like a korean server maybe

    LOL

    JK

    …..it’s a guideline, not a rule, as players we must remember: “It’s a Game”.

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