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100% first person view in an MMO just does not work...

And in my opinion, will be the downfall of this game, assuming that SV are able to sell enough new beta slots to fund the game development to the point of release.

Leaving aside the well-known bad/dodgy aspects of the game -- the fact most of the touted features of the game are still not even in the game after months of beta, the generally very slow pace of development in the beta, and the fact that SV is having to sell off another 10K beta slots to continue the game's development -- I just don't think that FP-only view works very well at all for a MMORPG.

The main reason why FP-only view doesn't work is that in real-life, we all have peripheral vision allowing us to perceive motion and limited detail out to almost 180 degree frontal arc. FP view necessarily retricts the viewing arc to closer to 90 degrees, or as in MO's case, extends a bit further, resulting in the (IMO, disturbing) "fish-eye" effect seen in MO videos.

IMO, archery works quite well as FP, magic doesn't feel quite right as FP, and FP melee is downright terrible. FP magic loses a lot of immersion and wow factor due to magic animations being restricted to a "glowy hands" effect. FP melee is (IMO) particularly bad - the restricted viewing angle doesn't work well with the wide swinging arcs of medium to large hand-held weapons, leaving the FP melee feeling restricted, closed in, and claustrophobic - the precise opposite of what the experience should be like. Darkfall's approach of keeping archery and magic as FP but melee in 3rdPV in my opinion was the best possible compromise, though I would have preferred to have been able to manually flip between 1stPV and 3rdPV at all times.

Feel free to share your thoughts.

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Comments

  • madeuxmadeux Member Posts: 1,786

    So don't play it?

    Not to be rude, but this view "just does not work... FOR YOU".  Lot's of people like it, they understand the immersion that comes with it.  And that's fine, let them like it.  There are plenty of other games out there for you to play.  Why spend your time worrying about this one?

  • KordeshKordesh Member Posts: 1,715

     Funny. Seems to have worked for a number of perfectly fine MMOs in the past...

    Bans a perma, but so are sigs in necro posts.

    EAT ME MMORPG.com!

  • demented669demented669 Member Posts: 402

    having the option to go from 1st to 3rd is always a good thing for any game, an i think a 1st person view is awesome, in EQ i had the best time in 1st person view seeing my kicks and swinging my blade in a fight that was just the best times, but you could go in 3rd if you wanted so having the options to play how you want is always a bonus

    giving your player base more options is never a bad thing

  • PolarisationPolarisation Member Posts: 108
    Originally posted by Kordesh


     Funny. Seems to have worked for a number of perfectly fine MMOs in the past...

     

    Name them please.

  • VulpeculaeVulpeculae Member Posts: 34
    Originally posted by demented669


    having the option to go from 1st to 3rd is always a good thing for any game, an i think a 1st person view is awesome, in EQ i had the best time in 1st person view seeing my kicks and swinging my blade in a fight that was just the best times, but you could go in 3rd if you wanted so having the options to play how you want is always a bonus
    giving your player base more options is never a bad thing

     

    Having a 3rd person view makes the 1st person view useless. Even though I love 1st person view, I am forced to play in 3rd person in other games because it give a huge advantage by letting you see behind you back. That is why there should (and will) be no 3rd person view. It' a matter of opinion of course.

  • Pale_RiderPale_Rider Member UncommonPosts: 62

    I played everquest for 7+years in first person view. 

  • LordShinobuLordShinobu Member Posts: 5

     Dark Messiah Of Might And Magic was pretty good In my opinion , because there was no 3rd person view.

     

    MO is a game where you can PickPocket , Backstab , Ambush. All of these become useless if your enemy has eyes behind.

    Being 1st person view , also adds a bit of "unsafe " factor , knowing that if someone gets behind you , unless you hear him You won't be able to see him , making the trip through "The Forest Of Absolute Death And Despair " more interesting.

    I think its a  great approach , and will attract  players ,rather than lose.

     

    It's just that some people like to look at their character Ass/Shiny Armor/Animation of tons of lights doing nothing.

  • Toquio3Toquio3 Member Posts: 1,074

    the stealth opportunities are a big plus when it comes to 1st person, and I always thought that 1st person is the only way for us to actually feel what is like to be in our characters shoes, so to speak. a true role playing game (dont confuse with virtual "acting"). 3rd person mmos are more like toys then rpgs. dont get me wrong, I like toys, I think we all do =), but 1st person just adds a little more to the immersion.

    I have been wanting to play a good sandbox, cause I never have, and this seems like it, but Im starting to think its going to fall before its released. I mean, selling beta spots because they cant afford the development costs seems pretty desperate to me, and it doesnt bode well. but I hope im wrong, that it comes out and its awesome.

    image
    If you stand VERY still, and close your eyes, after a minute you can actually FEEL the universe revolving around PvP.

  • MoretrinketsMoretrinkets Member Posts: 730

     I dont mind the first person, but cant do it all the time. For example when I was playing Morrowind and Oblivion I liked to switch views depending on the situation. If I was going to a cave/dungeon I would go first person, outdoors I liked to switch. I guess this game will cater the first person niche!

     

     

  • EneldinEneldin Member Posts: 27

    Dead horse is dead folks.

     

    I had a whole post written out, but firefox decided to die and delete it all...

     

    Long post short;  they aren't going to change it and getting all worked up won't do anything.

  • Lorenz0Lorenz0 Member Posts: 50

    Firefox = shit

  • gnomad1gnomad1 Member Posts: 151
    Originally posted by Eneldin


    Dead horse is dead folks.
     
    I had a whole post written out, but firefox decided to die and delete it all...
     
    Long post short;  they aren't going to change it and getting all worked up won't do anything.

    Lets remember this post within 6 months after the game launches and the subs level is around 5K. We will see if they listen then. My bet is you won't believe all the "carebear" changes that this game will go through just like Dorkfail.

    That or they can join Deceit-n-Lie, Tabula Rasa, etc...  on the steaming pile of POS titles where the "devs" and fawnbois knew best.

    "If you were as smart as you think you are, you would realize that you are an idiot"

  • BloodDualityBloodDuality Member UncommonPosts: 404

    Vulpeculae, I agree with you on the advantages that 3rd person gives but 1st person still does have its advantages as well. Mostly with things like aiming, and I mostly thinking of Oblivion when I say this. In Oblivion 3rd person was not very good for those trying to use a bow or cast spells, but would be better for malee. I would agree 100% though if the aiming was better and worked more like a gears of war style 3rd person controls. Then I would probably never use 1st person, and I love first person shooters.

     

    The biggest thing about 1st person though if everyone is using it, it does create huge blind spots and allows for people to sneak up on others. Also creates a greater sense of being there and being alone.

  • dstar.dstar. Member Posts: 474

    I've been looking for a UO type of game forever.  I thought Darkfall was it until I saw first person view.  I thought Mortal Online would be it until I saw first person view.   I guess for me the only time I'll ever get a new UO is if they just re-make the OG UO (top down view) with better graphics.

  • SgtFrogSgtFrog Member Posts: 5,001

    Some people like it some people dont....it is not for everyone



    people need to stop thinking mmorpg must appeal to them

    image
    March on! - Lets Invade Pekopon

  • MithiosMithios Member Posts: 271
    Originally posted by SgtFrog


    Some people like it some people dont....it is not for everyone





    people need to stop thinking mmorpg must appeal to them



     

    Precisely. Even moreso, people need to stop posting as if is a matter of fact, that every game is going to fail because they find something "they" don't like.

    A tiny mind is a tidy mind...

  • SensaiSensai Member UncommonPosts: 222
    Originally posted by LordShinobu


     Dark Messiah Of Might And Magic was pretty good In my opinion , because there was no 3rd person view.
     
    MO is a game where you can PickPocket , Backstab , Ambush. All of these become useless if your enemy has eyes behind.
    Being 1st person view , also adds a bit of "unsafe " factor , knowing that if someone gets behind you , unless you hear him You won't be able to see him , making the trip through "The Forest Of Absolute Death And Despair " more interesting.
    I think its a  great approach , and will attract  players ,rather than lose.
     
    It's just that some people like to look at their character Ass/Shiny Armor/Animation of tons of lights doing nothing.

    So not only does it force you to use only one perspective but also creates a ganktastic environment?  I can hear the moans and whines already.  Why play anything other than a rogue then?  That is a huge advantage for rogue classes and if you look at the majority of pvp games in the past, one of the biggest complaints and largest causes of imbalances were rogue classes with too much of advantage.  Alot of other mmorpgs have set themselves up to fail from the getgo, at least MO could be original.

     

    image

  • YamotaYamota Member UncommonPosts: 6,593

     I agree with you OP. Forced first person view wont work and I dont buy this immersion crap. If it was for immersion they wouldnt forced it to first person. Probably there are other reasons, like easier to code a locked 1st person view rather than allow 3rd person view spanned camera.

    Regardless of the reason, melee combat simply does not work in 1st person view. And also, it takes away alot not being able to see your own character, the equipment, spells etc.

    Its just a poor design decision, one that will cost this game alot of subscribers.

  • Cyborg99Cyborg99 Member Posts: 576

    I played Oblivion in 100% first person. Also theirs a theory that different people like different play styles, but it's just a theory.

    Trolls = Hardcore
    Fanbois = Carebears


    The only posts I read in threads are my own.

  • YamotaYamota Member UncommonPosts: 6,593
    Originally posted by Moretrinkets


     I dont mind the first person, but cant do it all the time. For example when I was playing Morrowind and Oblivion I liked to switch views depending on the situation. If I was going to a cave/dungeon I would go first person, outdoors I liked to switch. I guess this game will cater the first person niche!
     
     

    First person niche and full loot FFA Pvp niche and sandbox niche. Probably it will cater a very small slice of the MMORPG players, kinda like DF and they have what, 2 servers?

    Niche games are all good but few subscribers means less money coming in which means less dev resources working on balancing and adding new features to the game.

  • Cyborg99Cyborg99 Member Posts: 576



     

    I guess some ppl can't handle ffa loot system so they have to bash the game to make themselves feel better.

    Trolls = Hardcore
    Fanbois = Carebears


    The only posts I read in threads are my own.

  • YamotaYamota Member UncommonPosts: 6,593
    Originally posted by Cyborg99




     
    I guess some ppl can't handle ffa loot system so they have to bash the game to make themselves feel better.

    Oh yes, I have such an issue about not being able to handle a computer game. That is such an important achievement in life... 

  • thinktank001thinktank001 Member UncommonPosts: 2,144
    Originally posted by Polarisation


    And in my opinion, will be the downfall of this game, assuming that SV are able to sell enough new beta slots to fund the game development to the point of release.
    Appended cuz I hate doing full quotes
    Feel free to share your thoughts.



     

     

    I agree that MO's FPV is not going to work well, but that is more do to the way they approached the implementation.   FPV could work but would require more development on their part.

  • marcustmarcust Member UncommonPosts: 495

    I'm a fan of the MO team but unfortunately I have to agree with the OP.

     

    Playing: Darkfall New Dawn (and planning to play Fallout 76)
    Favourite games have included: UO, Lineage2, Darkfall, Lotro, Baldur's Gate, SSX, FF7 and yes the original Wizardry on an Apple IIe

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by marcust


    I'm a fan of the MO team but unfortunately I have to agree with the OP.
     



     

    FPv works just fine cause of foot steps sounds even tho it hink it needs lil wider view in front

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