Yeah maybe more than half of the people that use Xfire and play Aion left what about the rest of the population that doesnt use it. Its funny how everyone uses xfire but it is so inaccurate its not even funny.
Even the people that use xfire and play WoW is like 2% of the total population so any xfire numbers really don't show what the whole community is doing. Im sure Aion is around the same percentage as well.
Indeed, Xfire is used by quite a small percentage of any MMO population, I don't understand why their figures carry so much weight.
The server I use is still extremely active. The only people who really know how Aion is doing is NCsoft, not players and not forum trolls, just NCsoft.
According to X-fire it looks like players are running from games in general from October to November. Just check out WoW and EvE as two good examples. I don't know the peak months for MMO gaming, but of course if Aion never start to increase its player base again at some point, it will be just another decent AAA MMO with a dedicated yet small player base.
If the X-fire players represent a near cross section of the MMO community, the numbers should be taken seriously. I think it is fair to say they give an indication of what is going out there. To state that it is the one true source or on the opposite that Xfire means nothing would both be to exaggerate.
I play Aion for the time being, and as far as I can see, there is no lack of population, and the servers are mostly full during peak hours. By the way, I have also returned to LotRo, because I remembered it as a sounder game than Aion, and I guess it is. But where are all the people in LotRo?
According to X-fire it looks like players are running from games in general from October to November. Just check out WoW and EvE as two good examples. I don't know the peak months for MMO gaming, but of course if Aion never start to increase its player base again at some point, it will be just another decent AAA MMO with a dedicated yet small player base. If the X-fire players represent a near cross section of the MMO community, the numbers should be taken seriously. I think it is fair to say they give an indication of what is going out there. To state that it is the one true source or on the opposite that Xfire means nothing would both be to exaggerate. I play Aion for the time being, and as far as I can see, there is no lack of population, and the servers are mostly full during peak hours. By the way, I have also returned to LotRo, because I remembered it as a sounder game than Aion, and I guess it is. But where are all the people in LotRo?
Most of the drop in numbers can be due to most people in school starting to get heavy workloads (college students and highschool students) as well as sports seasons for both those sets kicking into gear around this time. Also there are a few console games that have come out recently that may have also had an impact on those numbers.
But yeah, Xfire does represent a nice statistical average of player moods and trends and can be used to show a trend in certain games.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
According to X-fire it looks like players are running from games in general from October to November. Just check out WoW and EvE as two good examples. I don't know the peak months for MMO gaming, but of course if Aion never start to increase its player base again at some point, it will be just another decent AAA MMO with a dedicated yet small player base. If the X-fire players represent a near cross section of the MMO community, the numbers should be taken seriously. I think it is fair to say they give an indication of what is going out there. To state that it is the one true source or on the opposite that Xfire means nothing would both be to exaggerate. I play Aion for the time being, and as far as I can see, there is no lack of population, and the servers are mostly full during peak hours. By the way, I have also returned to LotRo, because I remembered it as a sounder game than Aion, and I guess it is. But where are all the people in LotRo?
Most of the drop in numbers can be due to most people in school starting to get heavy workloads (college students and highschool students) as well as sports seasons for both those sets kicking into gear around this time. Also there are a few console games that have come out recently that may have also had an impact on those numbers.
But yeah, Xfire does represent a nice statistical average of player moods and trends and can be used to show a trend in certain games.
Lets not forget Dragon Age was just released...personally I'm planning to take a break from Aion until at least December to play DAO. Hell of a good game! :-)
According to X-fire it looks like players are running from games in general from October to November. Just check out WoW and EvE as two good examples. I don't know the peak months for MMO gaming, but of course if Aion never start to increase its player base again at some point, it will be just another decent AAA MMO with a dedicated yet small player base. If the X-fire players represent a near cross section of the MMO community, the numbers should be taken seriously. I think it is fair to say they give an indication of what is going out there. To state that it is the one true source or on the opposite that Xfire means nothing would both be to exaggerate. I play Aion for the time being, and as far as I can see, there is no lack of population, and the servers are mostly full during peak hours. By the way, I have also returned to LotRo, because I remembered it as a sounder game than Aion, and I guess it is. But where are all the people in LotRo?
Most of the drop in numbers can be due to most people in school starting to get heavy workloads (college students and highschool students) as well as sports seasons for both those sets kicking into gear around this time. Also there are a few console games that have come out recently that may have also had an impact on those numbers.
But yeah, Xfire does represent a nice statistical average of player moods and trends and can be used to show a trend in certain games.
Lets not forget Dragon Age was just released...personally I'm planning to take a break from Aion until at least December to play DAO. Hell of a good game! :-)
Aye, that too :P
But yeah, when it comes to using Xfire as a trend calculator in gaming, you also have to factor in things such as outside influences that may have caused the flux in numbers.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
Yeah maybe more than half of the people that use Xfire and play Aion left what about the rest of the population that doesnt use it. Its funny how everyone uses xfire but it is so inaccurate its not even funny. Even the people that use xfire and play WoW is like 2% of the total population so any xfire numbers really don't show what the whole community is doing. Im sure Aion is around the same percentage as well.
You realize that every survey ever taken in the history of man has been a percentage of the actual number? When people take a taste test for lets say, Coke vs. Pepsi, they don't survey the entire population of the world. They survey a small percentage of random people. So with that in mind, the people who use XFire are a percentage of gamers which allows us to see the overall migration of players as a whole. It's not 100% accurate, but it still follows the same concept of surveys since mankind started utilizing them for info.
Yeah I know they only survey a percentage but what % do they use? 1 or 2? If so then I discredit every single survey ever created. Now maybe if 50% of something then Id be more likely to believe that those are the true statistics.
Just like in a pepsi coke survey, if they only asked 2% of the worlds population what they like and most of them said pepsi. What about the other 98% of people maybe more of those 98% like coke thus the original survey is actually wrong and the world actually likes Coke better than Pepsi. Statistics are all a bunch of BS anyways you can tweak anything to make it look good or bad. Thus why I really don't consider statistics a reliable information source.
Indeed, Xfire is used by quite a small percentage of any MMO population, I don't understand why their figures carry so much weight. The server I use is still extremely active. The only people who really know how Aion is doing is NCsoft, not players and not forum trolls, just NCsoft.
Yup, xfire is horrible. It even ranks WOW at a high level of use.
Yeah maybe more than half of the people that use Xfire and play Aion left what about the rest of the population that doesnt use it. Its funny how everyone uses xfire but it is so inaccurate its not even funny. Even the people that use xfire and play WoW is like 2% of the total population so any xfire numbers really don't show what the whole community is doing. Im sure Aion is around the same percentage as well.
You realize that every survey ever taken in the history of man has been a percentage of the actual number? When people take a taste test for lets say, Coke vs. Pepsi, they don't survey the entire population of the world. They survey a small percentage of random people. So with that in mind, the people who use XFire are a percentage of gamers which allows us to see the overall migration of players as a whole. It's not 100% accurate, but it still follows the same concept of surveys since mankind started utilizing them for info.
Yeah I know they only survey a percentage but what % do they use? 1 or 2? If so then I discredit every single survey ever created. Now maybe if 50% of something then Id be more likely to believe that those are the true statistics.
Just like in a pepsi coke survey, if they only asked 2% of the worlds population what they like and most of them said pepsi. What about the other 98% of people maybe more of those 98% like coke thus the original survey is actually wrong and the world actually likes Coke better than Pepsi. Statistics are all a bunch of BS anyways you can tweak anything to make it look good or bad. Thus why I really don't consider statistics a reliable information source.
Lets pretend Xfire is all wrong. How do you explain the amazing ability of xfire users to play games when they are popular and their trend to know when a game is dying? What is it about xfire users that makes them so intuitive?
Xfire may be the most unscientific resource in the world, but it is hard to ignore the fact that it so accurately detailed the trends in Age of Conan and Warhammer. Really, I am not a big believer in xifre, but it is hard to explain away what has already happened.
I have no idea how accurate xfire is at trending mmos over their entire life, but looking at how it trends the release period of mmos I would be concerned if I was a fan of Aion.
I'm not saying this to be harsh, but all the excuses given here as to why xifre isn't credible were also said when AOC and Warhammer released.
XFire numbers reflect the trends of a sample of gamers.
Whether or not that sample is representative of the entire gaming population is very debatable - but based on past observation it surely captures trends of a sizeable population of the gaming community.
There were a number of highly sought after releases coming out; Dragon Age, Modern Warfare 2 that seem to have affected all games, At the same I time I do think that Aion will have larger decreases in population than WoW for that matter, it is a game that appeals to a smaller population. Nothing wrong with that.
I am hoping to have a less popular Aion - that way hopefully the goldfarmers will be less motivated to participate...
Problem is Aion had lost over half its playtime long before DA and MW2 came out. These games are just briefly accelerating the tendency. The reason WoW (and all the xfire games in general) had a drop recently was due to the xfire server being down for maintenance/patching.
That and Modern Warfare 2. That took a bite out of all games. Give it a month and you'll see people start to trickle back to their MMORPG of choice, though I suspect games like Aion will continue to loose customers until it stabilizes around 35k to 50k here in the US and EU.
I suspect DA will drop before too long as it's a single player game. MW has more longevity as it's multiplayer. If it's truly good it might even stay up high.
Yeah I know they only survey a percentage but what % do they use? 1 or 2? If so then I discredit every single survey ever created. Now maybe if 50% of something then Id be more likely to believe that those are the true statistics. Just like in a pepsi coke survey, if they only asked 2% of the worlds population what they like and most of them said pepsi. What about the other 98% of people maybe more of those 98% like coke thus the original survey is actually wrong and the world actually likes Coke better than Pepsi. Statistics are all a bunch of BS anyways you can tweak anything to make it look good or bad. Thus why I really don't consider statistics a reliable information source.
Wow.
They, uh, they let you have access to computers, huh? That's, uh, real nice of them. Real nice.
You, uh, you take care now, y'hear? Be... uh.... just take care. Yeah.
(Tiptoes very slowly away...)
(I mean, there's "uninformed". And then there's "ignorant". And then there's "Just plain stupid." And then there's, "By all the gods which may or may not exist, please tell me this person is in some sort of facility where he can't harm himself or anyone else.")
I can't believe I'm going to even waste time trying to explain this, but it's either that or get back to writing code. If you dismiss statistics, you do not just dismiss Coke vs. Pepsi or Obama vs. McCain or whatever. You dismiss, pretty much, the basis of science for the last 150-odd years. Everything from the discovery of the tuberculosis vaccine to highway planning relies on statistical analysis of one sort of another. Every drug you take, every medical treatment you've been given? Based on statistics. Every vote? A form of statistics. (Consider: On average, <50% of people vote. For many small or local elections, this is <25%. By your... uhm.... I don't even have a word for it, "logic", "thought", or "theory" don't come close to applying), you can't make any kind of judgment about how the non-voters would have voted by looking at the way the voters voted.)
Basically, if you dismiss statistics as valid, you dismiss just about any way of making judgments about the world other than direct experience.
"Everyone who jumps off the roof of a 20 story building onto a concrete sidewalk dies."
"So?" says you. "That doesn't prove *I'll* die."
And, you're right, it doesn't. But it sure makes it *likely*. And we live, day to day, in a world of probabilities, not certainties. Very little is ever truly certain, fixed, or absolute. It is *possible* that the atoms in your computer will spontaneously rearrange themselves to form a supermodel. *Possible* -- just very, very, unlikely.
There's pretty much only one way to dismiss XFire numbers as valid models for gamer behavior as a whole, and that is to show that most XFire users possess traits which distinguish them from the body of gamers. For example, if the average gamer is a male aged 18-25 (I am making that up, I don't know the average ages), and you could show XFire gamers are, on average, 30-35, you could say, "XFire doesn't represent typical gamers, here's why." Likewise, if users in one nation or region are over-represented on XFire relative to their representation among all gamers, and so on, you'd have a case. But I haven't seen anyone make such a case, or point to a documented, strong, deviation between "the average XFire user" and "the average gamer". (Oh wait -- you don't believe in such a concept. If I asked, say, 1,000 games their age, gender, and playstyle, and tried to draw information from that, you'd say, "Ha ha! There's millions of gamers! You can't learn ANYTHING from asking 1,000 of them!" And then I'd waste time trying to explain to you how astoundingly stupid that statement was, and then we'd be...uh... right back here.)
Good luck with your life. Enjoy the jump. I'm sure it will end well for you.
(Sure, it's easy to distort statistics. This is why it's best to *understand* them, so you can extract valid data from them. The world is ruled by them, like it or not. Decisions affecting the lives of hundreds of millions, sometimes billions, are made by extrapolation from data on far, far, less than 1 or 2 percent -- and there is no other way it *can* be done.)
Well, there's 15 minutes of my life down the tubes. I think I'll spend the next 15 minutes lecturing my cat on the arguments for and against the development of true artificial intelligence. I suspect it will be just as useful to the cat as this little lesson has been for you, and probably a lot more enjoyable for me.
That link goes to a graph that shows hours played, not subscribers.
Not sure but I think you would expect people to start playing less after the initial rush? I know I am not playing the hours I was for the first several weeks.
I think there has been a decline in population since the free month ran out, also to be expected, but in terms of players on in prime time? I'm not really noticing much difference. Cities are still packed, LFG is still busy, and I see players everywhere I go.
And, as for xfire, I kind of doubt that it is a really accurate indicator across all players who play MMO's. It is much more popular among the epeen crowd that frequent FPS's than the typically older, and usually less competitive MMO players.
Comments
WoW -> Aion -> WoW
Yeah maybe more than half of the people that use Xfire and play Aion left what about the rest of the population that doesnt use it. Its funny how everyone uses xfire but it is so inaccurate its not even funny.
Even the people that use xfire and play WoW is like 2% of the total population so any xfire numbers really don't show what the whole community is doing. Im sure Aion is around the same percentage as well.
I believe the OP is Zorndorf's alt.
Indeed, Xfire is used by quite a small percentage of any MMO population, I don't understand why their figures carry so much weight.
The server I use is still extremely active. The only people who really know how Aion is doing is NCsoft, not players and not forum trolls, just NCsoft.
http://www.recycleyourgames.co.uk - Recycle Your Games and Consoles. Help the Environment and Charity!
At least im happy to say that WoW hit a new bottom yesterday, with only 51k ppl using xfire. I guess its safe to say WoW is going down =P
www.xfire.com/games/wow/World_of_Warcraft/
According to X-fire it looks like players are running from games in general from October to November. Just check out WoW and EvE as two good examples. I don't know the peak months for MMO gaming, but of course if Aion never start to increase its player base again at some point, it will be just another decent AAA MMO with a dedicated yet small player base.
If the X-fire players represent a near cross section of the MMO community, the numbers should be taken seriously. I think it is fair to say they give an indication of what is going out there. To state that it is the one true source or on the opposite that Xfire means nothing would both be to exaggerate.
I play Aion for the time being, and as far as I can see, there is no lack of population, and the servers are mostly full during peak hours. By the way, I have also returned to LotRo, because I remembered it as a sounder game than Aion, and I guess it is. But where are all the people in LotRo?
Is this where we start up the xfire debate haha, im still enjoying Aion all that matters
Ya....right. What do you care anyway? My guess is you didnt enjoy Aion so you feel need to spread the love? LOL....so lame
"I play Tera for the gameplay"
Most of the drop in numbers can be due to most people in school starting to get heavy workloads (college students and highschool students) as well as sports seasons for both those sets kicking into gear around this time. Also there are a few console games that have come out recently that may have also had an impact on those numbers.
But yeah, Xfire does represent a nice statistical average of player moods and trends and can be used to show a trend in certain games.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
Most of the drop in numbers can be due to most people in school starting to get heavy workloads (college students and highschool students) as well as sports seasons for both those sets kicking into gear around this time. Also there are a few console games that have come out recently that may have also had an impact on those numbers.
But yeah, Xfire does represent a nice statistical average of player moods and trends and can be used to show a trend in certain games.
Lets not forget Dragon Age was just released...personally I'm planning to take a break from Aion until at least December to play DAO. Hell of a good game! :-)
"I play Tera for the gameplay"
Most of the drop in numbers can be due to most people in school starting to get heavy workloads (college students and highschool students) as well as sports seasons for both those sets kicking into gear around this time. Also there are a few console games that have come out recently that may have also had an impact on those numbers.
But yeah, Xfire does represent a nice statistical average of player moods and trends and can be used to show a trend in certain games.
Lets not forget Dragon Age was just released...personally I'm planning to take a break from Aion until at least December to play DAO. Hell of a good game! :-)
Aye, that too :P
But yeah, when it comes to using Xfire as a trend calculator in gaming, you also have to factor in things such as outside influences that may have caused the flux in numbers.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
Dragon Age. Nuff said.
You realize that every survey ever taken in the history of man has been a percentage of the actual number? When people take a taste test for lets say, Coke vs. Pepsi, they don't survey the entire population of the world. They survey a small percentage of random people. So with that in mind, the people who use XFire are a percentage of gamers which allows us to see the overall migration of players as a whole. It's not 100% accurate, but it still follows the same concept of surveys since mankind started utilizing them for info.
Yeah I know they only survey a percentage but what % do they use? 1 or 2? If so then I discredit every single survey ever created. Now maybe if 50% of something then Id be more likely to believe that those are the true statistics.
Just like in a pepsi coke survey, if they only asked 2% of the worlds population what they like and most of them said pepsi. What about the other 98% of people maybe more of those 98% like coke thus the original survey is actually wrong and the world actually likes Coke better than Pepsi. Statistics are all a bunch of BS anyways you can tweak anything to make it look good or bad. Thus why I really don't consider statistics a reliable information source.
Yup, xfire is horrible. It even ranks WOW at a high level of use.
You realize that every survey ever taken in the history of man has been a percentage of the actual number? When people take a taste test for lets say, Coke vs. Pepsi, they don't survey the entire population of the world. They survey a small percentage of random people. So with that in mind, the people who use XFire are a percentage of gamers which allows us to see the overall migration of players as a whole. It's not 100% accurate, but it still follows the same concept of surveys since mankind started utilizing them for info.
Yeah I know they only survey a percentage but what % do they use? 1 or 2? If so then I discredit every single survey ever created. Now maybe if 50% of something then Id be more likely to believe that those are the true statistics.
Just like in a pepsi coke survey, if they only asked 2% of the worlds population what they like and most of them said pepsi. What about the other 98% of people maybe more of those 98% like coke thus the original survey is actually wrong and the world actually likes Coke better than Pepsi. Statistics are all a bunch of BS anyways you can tweak anything to make it look good or bad. Thus why I really don't consider statistics a reliable information source.
Lets pretend Xfire is all wrong. How do you explain the amazing ability of xfire users to play games when they are popular and their trend to know when a game is dying? What is it about xfire users that makes them so intuitive?
LOL<<< (Going down) i like that topic considering this shitty game never got up to start with lol
Xfire may be the most unscientific resource in the world, but it is hard to ignore the fact that it so accurately detailed the trends in Age of Conan and Warhammer. Really, I am not a big believer in xifre, but it is hard to explain away what has already happened.
I have no idea how accurate xfire is at trending mmos over their entire life, but looking at how it trends the release period of mmos I would be concerned if I was a fan of Aion.
I'm not saying this to be harsh, but all the excuses given here as to why xifre isn't credible were also said when AOC and Warhammer released.
XFire numbers reflect the trends of a sample of gamers.
Whether or not that sample is representative of the entire gaming population is very debatable - but based on past observation it surely captures trends of a sizeable population of the gaming community.
There were a number of highly sought after releases coming out; Dragon Age, Modern Warfare 2 that seem to have affected all games, At the same I time I do think that Aion will have larger decreases in population than WoW for that matter, it is a game that appeals to a smaller population. Nothing wrong with that.
I am hoping to have a less popular Aion - that way hopefully the goldfarmers will be less motivated to participate...
Problem is Aion had lost over half its playtime long before DA and MW2 came out. These games are just briefly accelerating the tendency. The reason WoW (and all the xfire games in general) had a drop recently was due to the xfire server being down for maintenance/patching.
Dragon Age. Nuff said.
That and Modern Warfare 2. That took a bite out of all games. Give it a month and you'll see people start to trickle back to their MMORPG of choice, though I suspect games like Aion will continue to loose customers until it stabilizes around 35k to 50k here in the US and EU.
I suspect DA will drop before too long as it's a single player game. MW has more longevity as it's multiplayer. If it's truly good it might even stay up high.
Wow.
They, uh, they let you have access to computers, huh? That's, uh, real nice of them. Real nice.
You, uh, you take care now, y'hear? Be... uh.... just take care. Yeah.
(Tiptoes very slowly away...)
(I mean, there's "uninformed". And then there's "ignorant". And then there's "Just plain stupid." And then there's, "By all the gods which may or may not exist, please tell me this person is in some sort of facility where he can't harm himself or anyone else.")
I can't believe I'm going to even waste time trying to explain this, but it's either that or get back to writing code. If you dismiss statistics, you do not just dismiss Coke vs. Pepsi or Obama vs. McCain or whatever. You dismiss, pretty much, the basis of science for the last 150-odd years. Everything from the discovery of the tuberculosis vaccine to highway planning relies on statistical analysis of one sort of another. Every drug you take, every medical treatment you've been given? Based on statistics. Every vote? A form of statistics. (Consider: On average, <50% of people vote. For many small or local elections, this is <25%. By your... uhm.... I don't even have a word for it, "logic", "thought", or "theory" don't come close to applying), you can't make any kind of judgment about how the non-voters would have voted by looking at the way the voters voted.)
Basically, if you dismiss statistics as valid, you dismiss just about any way of making judgments about the world other than direct experience.
"Everyone who jumps off the roof of a 20 story building onto a concrete sidewalk dies."
"So?" says you. "That doesn't prove *I'll* die."
And, you're right, it doesn't. But it sure makes it *likely*. And we live, day to day, in a world of probabilities, not certainties. Very little is ever truly certain, fixed, or absolute. It is *possible* that the atoms in your computer will spontaneously rearrange themselves to form a supermodel. *Possible* -- just very, very, unlikely.
There's pretty much only one way to dismiss XFire numbers as valid models for gamer behavior as a whole, and that is to show that most XFire users possess traits which distinguish them from the body of gamers. For example, if the average gamer is a male aged 18-25 (I am making that up, I don't know the average ages), and you could show XFire gamers are, on average, 30-35, you could say, "XFire doesn't represent typical gamers, here's why." Likewise, if users in one nation or region are over-represented on XFire relative to their representation among all gamers, and so on, you'd have a case. But I haven't seen anyone make such a case, or point to a documented, strong, deviation between "the average XFire user" and "the average gamer". (Oh wait -- you don't believe in such a concept. If I asked, say, 1,000 games their age, gender, and playstyle, and tried to draw information from that, you'd say, "Ha ha! There's millions of gamers! You can't learn ANYTHING from asking 1,000 of them!" And then I'd waste time trying to explain to you how astoundingly stupid that statement was, and then we'd be...uh... right back here.)
Good luck with your life. Enjoy the jump. I'm sure it will end well for you.
(Sure, it's easy to distort statistics. This is why it's best to *understand* them, so you can extract valid data from them. The world is ruled by them, like it or not. Decisions affecting the lives of hundreds of millions, sometimes billions, are made by extrapolation from data on far, far, less than 1 or 2 percent -- and there is no other way it *can* be done.)
Well, there's 15 minutes of my life down the tubes. I think I'll spend the next 15 minutes lecturing my cat on the arguments for and against the development of true artificial intelligence. I suspect it will be just as useful to the cat as this little lesson has been for you, and probably a lot more enjoyable for me.
That link goes to a graph that shows hours played, not subscribers.
Not sure but I think you would expect people to start playing less after the initial rush? I know I am not playing the hours I was for the first several weeks.
I think there has been a decline in population since the free month ran out, also to be expected, but in terms of players on in prime time? I'm not really noticing much difference. Cities are still packed, LFG is still busy, and I see players everywhere I go.
And, as for xfire, I kind of doubt that it is a really accurate indicator across all players who play MMO's. It is much more popular among the epeen crowd that frequent FPS's than the typically older, and usually less competitive MMO players.
Another interesting view, where you can se the market shares of MMOs:
http://www.xfire.com/genre/mmo/massively_multiplayer_online/
At its peak Aion had a market share of over 13%...