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Wardrop recommends this title! So buy it.

WardropWardrop Member Posts: 462

I loaded up a buddy key for FE. i haven't played since beta.

SO far the only issue that's bugging me about the game since beta is the 10 meter melee attacks from a rat. or any melee based nps or human.

i haven't seen that type of crap in an mmog in like 3 or so years. i mean i could see 4m swing range but 10+ meters is a long ass way.

Thats like standing at the free throw line on a basketball court and a guy under the rim and hes beating your ass with a butter knife. Dont make no sense and for me its ugly and breaks the immersion aspect of the game.

That and no real physics to speak of for anything. Dont care at all for the way factions are implimented, nor city taking mechanics. Im a huge nut when it comes to this type of game mechanic.

 

That aside. i can set my own pace to play, the quests rock, the storyline pulls you in ( and i hardly ever worry about storyline in games), people are really enjoyable to play the game with. Excellent designed graphics for what the game is about. Always something to do and look forward to do. I have two kids and i can relax and play the game and tend to them when the need arises without worrying much about missing something.

The games devs have alot of wiggle room for the future if they can afford to keep the game running with only 100 players playing at once.

AT least 100 when i did the " /who " ingame.

Im really thinking about buying the game from the FE website. Its a great game that could only get better. And is great for gamer parents if you can overlook some of the mentioned flaws.

 

The game could use a respec system, not limited but all the time functional... why not. it doesnt hurt anything.

Or a redesign to the ap system. to a if you do it you gain in it system. This will help to stop the feel like you have to grind the ap missions, For the stats and the skills.

 

Yea ill throw my support behind these devs, as long as they keep fighting the good fight and push the bar forward.

 

 

 

***Quite hatter****

I did a 360 on the game sure but i thought id give it a fair go this time around. (grins).

«1

Comments

  • Cyborg99Cyborg99 Member Posts: 576

    Whos wardrop?

    Trolls = Hardcore
    Fanbois = Carebears


    The only posts I read in threads are my own.

  • EricDanieEricDanie Member UncommonPosts: 2,238

    As far I know /who functions usually have search limits, at least in WoW and Aion. They are not meant for you to know how many concurrent users are online, but meant for you to find some people in your area/level range/whatever, and if you found something like 5000 results, it wouldn't be very practical to find people in there.

    I haven't played FE so I really have no idea if it is like that in the game, it's just that all subscription games except for EVE are scared of showing how much users there are online.

    (and who's Wardrop?)

  • DarbiiRueDarbiiRue Member UncommonPosts: 832

    Athough I don't share your views on everything you posted, Wardrop, I'd like to add that "Splinki recommends this title! So try it."

    I still have no opinion on a respec system. I'm not sure whether I'm for it or against it. Sometimes I guess I would like to have a chance to redo my points so I don't screw my whole character up permanently, so I guess I'm more for the respec system then against it.

    I don't really do melee at this point as I've gone Vista + Rifle, however if it is as annoying as you're saying, post something in their suggestion forum. They do read it, why else have one?

    The good thing so far is that any bugs that are found are addressed pretty quickly and their patch notes, while forever long, at least prove that they're working to fix the things that are wrong. The game has a forseeable future. They have already completed sectors 4 & 5 which will also raise the level cap, they're just holding off on implementing it so that people get a feel for the content already in the game. I'm one of the people hoping they'll add some player housing to the game, but aside from that, any content in which they add will please a lot of people.

    So far I'm impressed with the overall game (and company) & hope that they keep working on things speedily. It will keep people interested the more things they work on, improve & add. Plus the fact that there are Icarus & Globaltech events being held on a decent basis will also keep people hanging out and doing stuff.

    Like I said, "Splinki recommends this title! So try it."

    --------------------------------------

    On a side note, when you do /who, it is limited to like 100 people nearest you I believe. It isn't even reporting back to you half the zone or anyone in sectors 2 & 3. :)

  • KatillaKatilla Member UncommonPosts: 829
    Originally posted by Cyborg99


    Whos wardrop?

     

    wardrop who?

    how much did the devs pay you to type this about this fail game anyways?

  • Originally posted by Cyborg99


    Whos wardrop?

     

    You beat me to it! lol

  • WardropWardrop Member Posts: 462

    Been in the scene for about 14 years.

    Got into exclusive testing of AAA titles for about ten years

    Microsoft Game Studios Beta Tester

    Tested for SOE titles

    Atari beta testing program

    and Activisions Visioneer program

    after Activision shut down the team we formed betafreaks.

    Located here www.betafreaks.com

    Ive been doing game reviews here since 2004. Not for mmorpg.com but through the review panel. I don't have the patience to apply as a writer, though ive seriously thought about it. But since ive had children ive all but stopped testing and writing.. its been over a year since ive done much of any writing.

     

    So whom to whom i am, im just another gamer that gave a bad review another shot and enjoyed myself.

     

    So in short, to you im nobody, to others who knows. It depends on if you've traveled the scene as much as i have. The internet is a big big place.

  • DeViLmAn0DeViLmAn0 Member UncommonPosts: 201
    Originally posted by Katilla

    Originally posted by Cyborg99


    Whos wardrop?

     

    wardrop who?

    how much did the devs pay you to type this about this fail game anyways?

     

    Fail game? hmm

    clearly it is, outside of it hovering in the top set of MMORPG"s list of released games and despite the bad reviews and posts its gotten(just like ne mmo really its going to have some) i hardly find FE a fail game by any means. Care to mention your obviously clearly present arguments as to why this game fails despite the steady rating it seems to have maintained as well as a very steady and solid playerbase(with a very great community )?

    Ive played it, plan on bringing my sub back up in a week or so, ive read the good and bad about it. Ive fully seen and understood where all those with bad reviews have had to say or why some just dont like it. Considering it seems to be doing well currently i dont quite see "fail" as accurate though *shrug*

    All and all its a game worth trying out for at least 30 days or a short trial , in my opinion.

    Waiting For: FF14,Guild Wars2
    RIP: Tabula Rasa&Hellgate:London(online)
    Playing:Fallen Earth&Guild Wars& Dragon Age

    image

  • trewintrewin Member Posts: 28

    I am enjoying the game and having actual GM's on 24/7 to help you if needed is something I havn't seen since SOE decided to do away with dedicated server GM's to save a few bucks.

     

     

  • crunchyblackcrunchyblack Member Posts: 1,362

    For all of FE's faults...this game feels more like a mmorpg than the current breed of endgame pvp mmos...considering you expect it to be more like a FPS.

    Im not tab+f1 fighting

    Im worried more about wasteing AP and character stats, than i am about getting that epic weapon drop i need for levels 15-25

    So its not as perfect as some big budget games that have been out for 5-10 years, but man its a great change of pace from whats been going on the last couple years.

  • BahbusBahbus Member Posts: 42

    I will not buy this title. I don't enjoy any of the mechanics of the game. It was a great concept that turned into crap.

  • trewintrewin Member Posts: 28
    Originally posted by Bahbus


    I will not buy this title. I don't enjoy any of the mechanics of the game. It was a great concept that turned into crap.

    Not enjoying any of the mechanics I get as that is personal preference,  but the concept is still pretty much dead on what they had  planned from the start

    What level where you when you stopped playing just hitting 9 myself so wandering if it was something in S-2 or S-3 that turned you off from it..

  • rodingorodingo Member RarePosts: 2,870
    Originally posted by zymurgeist

    Originally posted by Katilla

    Originally posted by Cyborg99


    Whos wardrop?

     

    wardrop who?

    how much did the devs pay you to type this about this fail game anyways?



     

    How much did the devs from that other fail game pay you to type this?

     

    Your tinfoil hat has fallen off. Better scurry inside before the interdweebs get you.

    Hah, nice

    "If I offended you, you needed it" -Corey Taylor

  • Label_ThisLabel_This Member Posts: 171

    I dont know who this Wardrop is but i agree with him about the mobs having a HUGE advantage in this game. They can ass-rape you 50yds down the road (just lag or what?) and you can't use the scenery/terrain/objects for cover so the enemy can shoot you even when they have no line of sight.

    And there is this 1 town that i can't go anywhere near because my frame rate drops to 2fps even though my computer is well above the recommended requirements.

    If this game had a subscription fee to match the budget nature of the game, i'd probably buy it but nah, i think i'll give it a few years to mature first.

    Why are there so many cutesie, fantasy, childish MMO's. Give me blood, gore and a long lasting challenge. I don't need my hand being held along the way. Thanks.

  • BahbusBahbus Member Posts: 42
    Originally posted by trewin

    Originally posted by Bahbus


    I will not buy this title. I don't enjoy any of the mechanics of the game. It was a great concept that turned into crap.

    Not enjoying any of the mechanics I get as that is personal preference,  but the concept is still pretty much dead on what they had  planned from the start

    What level where you when you stopped playing just hitting 9 myself so wandering if it was something in S-2 or S-3 that turned you off from it..



     

    8 was as high as I could take using that infernal combat system. The whole game is just...I don't know...lacking something. A little extra polish? I don't know. Can't stand it. No wonder it is slowly dropping in ratings. And go figure LotRO king of the list again.

  • CerionCerion Member Posts: 1,005
    Originally posted by Bahbus

    Originally posted by trewin

    Originally posted by Bahbus


    I will not buy this title. I don't enjoy any of the mechanics of the game. It was a great concept that turned into crap.

    Not enjoying any of the mechanics I get as that is personal preference,  but the concept is still pretty much dead on what they had  planned from the start

    What level where you when you stopped playing just hitting 9 myself so wandering if it was something in S-2 or S-3 that turned you off from it..



     

    8 was as high as I could take using that infernal combat system. The whole game is just...I don't know...lacking something. A little extra polish? I don't know. Can't stand it. No wonder it is slowly dropping in ratings. And go figure LotRO king of the list again.

     

    The rating system is always a bit bonkers.  When ever a new game launches, it sits at the top rank for a few days.  Things will settle down, and we'll see.  EVE has been all over the ratings, and had to grow from relative obscurity.

    _____________________________
    Currently Playing: LOTRO; DDO
    Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.

    Games I'm watching: Infinity: The Quest for Earth, Force of Arms.

    Find the Truth: http://www.factcheck.org/

  • DonnieBrascoDonnieBrasco Member Posts: 1,757
    Originally posted by Katilla

    Originally posted by Cyborg99


    Whos wardrop?

     

    wardrop who?

    how much did the devs pay you to type this about this fail game anyways?



     

    He's just baiting trolls ya know. You're prey :D

    DB

    Denial makes one look a lot dumber than he/she actually is.

  • DonnieBrascoDonnieBrasco Member Posts: 1,757
    Originally posted by Bahbus

    Originally posted by trewin

    Originally posted by Bahbus


    I will not buy this title. I don't enjoy any of the mechanics of the game. It was a great concept that turned into crap.

    Not enjoying any of the mechanics I get as that is personal preference,  but the concept is still pretty much dead on what they had  planned from the start

    What level where you when you stopped playing just hitting 9 myself so wandering if it was something in S-2 or S-3 that turned you off from it..



     

    8 was as high as I could take using that infernal combat system. The whole game is just...I don't know...lacking something. A little extra polish? I don't know. Can't stand it. No wonder it is slowly dropping in ratings. And go figure LotRO king of the list again.

    After 2,5 years, I cancelled my LOTRO sub last week. Go figure?

     

    DB

    Denial makes one look a lot dumber than he/she actually is.

  • tman5tman5 Member Posts: 604
    Originally posted by Katilla


    wardrop who?
    how much did the devs pay you to type this about this fail game anyways?



     

    Anyone who calls FE "fail" is a moron.  I just thought I'd point that out.

    FE has it's issues and is far from perfect, but by no measure can one rightly call it "fail."  Unless they are a moron.  As noted in sentance #1.

    We now return you to your previously scheduled thread.

  • ariestearieste Member UncommonPosts: 3,309

     When I tried FE a couple of weeks ago, I was playing two so-called triple-A titles - AION and EQ2.   It's not nearly as polished as either of them.  The graphics are not as high-tech as either of them.  The controls are clunkier than either of them.

    Yet, I've now dumped AION completely (overdumb grindfest that didn't even TRY to make sense from a world perspective) andI only play EQ2 on weekends for the raids (which are awesome and still very much enjoy) - but the rest of my time is spent in FE.

    FE is something that none of the recent "AAA" titles even tried to be and that is immersive.  You feel like you're in that world. Things actually make sense.  Someone actually thought about how things work and how you interact with the world.  The story also is awesome.  

    So yeah, it may be "Fail" at having the least number of bugs (though i'm yet to run into one) and it may be "Fail" in having a clunky UI and it may be "Fail" at having Glowing Swords of Bunny-Slaying that spill out a Rainbow made of the Sparkling Stars of Heaven as they're swung.  But heck, this is my kinda fail :)

     

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • crunchyblackcrunchyblack Member Posts: 1,362
    Originally posted by arieste


     When I tried FE a couple of weeks ago, I was playing two so-called triple-A titles - AION and EQ2.   It's not nearly as polished as either of them.  The graphics are not as high-tech as either of them.  The controls are clunkier than either of them.
    Yet, I've now dumped AION completely (overdumb grindfest that didn't even TRY to make sense from a world perspective) andI only play EQ2 on weekends for the raids (which are awesome and still very much enjoy) - but the rest of my time is spent in FE.
    FE is something that none of the recent "AAA" titles even tried to be and that is immersive.  You feel like you're in that world. Things actually make sense.  Someone actually thought about how things work and how you interact with the world.  The story also is awesome.  
    So yeah, it may be "Fail" at having the least number of bugs (though i'm yet to run into one) and it may be "Fail" in having a clunky UI and it may be "Fail" at having Glowing Swords of Bunny-Slaying that spill out a Rainbow made of the Sparkling Stars of Heaven as they're swung.  But heck, this is my kinda fail :)
     



     

    Well even aion and EQ2 had a lot of bugs when they first launched (aion was launced in asia a year before us).

    Not sure about your clunky ui assesment, you might confuse that with latency issues.  When the server isnt stressing during peak hours the controls work great, nothing clunky.  During peak hours in crowded areas i get a decent amount of latency issues, which can be fustrating when trying to headshot mobs.

    Who knows, i might have a genetic adaptation to clunkyer controls.

  • ariestearieste Member UncommonPosts: 3,309
    Originally posted by crunchyblack

    Originally posted by arieste


     When I tried FE a couple of weeks ago, I was playing two so-called triple-A titles - AION and EQ2.   It's not nearly as polished as either of them.  The graphics are not as high-tech as either of them.  The controls are clunkier than either of them.
    Yet, I've now dumped AION completely (overdumb grindfest that didn't even TRY to make sense from a world perspective) andI only play EQ2 on weekends for the raids (which are awesome and still very much enjoy) - but the rest of my time is spent in FE.
    FE is something that none of the recent "AAA" titles even tried to be and that is immersive.  You feel like you're in that world. Things actually make sense.  Someone actually thought about how things work and how you interact with the world.  The story also is awesome.  
    So yeah, it may be "Fail" at having the least number of bugs (though i'm yet to run into one) and it may be "Fail" in having a clunky UI and it may be "Fail" at having Glowing Swords of Bunny-Slaying that spill out a Rainbow made of the Sparkling Stars of Heaven as they're swung.  But heck, this is my kinda fail :)
     



     

    Well even aion and EQ2 had a lot of bugs when they first launched (aion was launced in asia a year before us).

    Not sure about your clunky ui assesment, you might confuse that with latency issues.  When the server isnt stressing during peak hours the controls work great, nothing clunky.  During peak hours in crowded areas i get a decent amount of latency issues, which can be fustrating when trying to headshot mobs.

    Who knows, i might have a genetic adaptation to clunkyer controls.

    Not referring to latency.  Referring to unintuitive setup of toolbars and keybinds (25% of hotbar slots can't even be keybound).   It's not a gamebreaker by any means, just something that went a different route from the common setup and is giving trouble to someone like me who used pretty much the same toolbar setup in the last 10 games :)

    Some of the other UI elements are wonky as well, but are not an issue.  Just pisses me off that i die while trying to figure out how the hell to access the 26th button on my hotbar from my keyboard in mid-combat.   I should die because I suck, not because I need an third hand on the keyboard.  

    Like I say, it's probably just me because i'm used to all MMOs using toolbars the same way (shift + # to switch toolbars, mouse usable to click icons on toolbar)

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • Einherjar_LCEinherjar_LC Member UncommonPosts: 1,055
    Originally posted by Wardrop


    I loaded up a buddy key for FE. i haven't played since beta.
    SO far the only issue that's bugging me about the game since beta is the 10 meter melee attacks from a rat. or any melee based nps or human.
    i haven't seen that type of crap in an mmog in like 3 or so years. i mean i could see 4m swing range but 10+ meters is a long ass way.
    Thats like standing at the free throw line on a basketball court and a guy under the rim and hes beating your ass with a butter knife. Dont make no sense and for me its ugly and breaks the immersion aspect of the game.
    That and no real physics to speak of for anything. Dont care at all for the way factions are implimented, nor city taking mechanics. Im a huge nut when it comes to this type of game mechanic.
     
    That aside. i can set my own pace to play, the quests rock, the storyline pulls you in ( and i hardly ever worry about storyline in games), people are really enjoyable to play the game with. Excellent designed graphics for what the game is about. Always something to do and look forward to do. I have two kids and i can relax and play the game and tend to them when the need arises without worrying much about missing something.
    The games devs have alot of wiggle room for the future if they can afford to keep the game running with only 100 players playing at once.
    AT least 100 when i did the " /who " ingame.
    Im really thinking about buying the game from the FE website. Its a great game that could only get better. And is great for gamer parents if you can overlook some of the mentioned flaws.
     
    The game could use a respec system, not limited but all the time functional... why not. it doesnt hurt anything.
    Or a redesign to the ap system. to a if you do it you gain in it system. This will help to stop the feel like you have to grind the ap missions, For the stats and the skills.
     
    Yea ill throw my support behind these devs, as long as they keep fighting the good fight and push the bar forward.
     
     
     
    ***Quite hatter****
    I did a 360 on the game sure but i thought id give it a fair go this time around. (grins).

     

    Couldn't agree more.

     

    I will support Icarus and this game.  I've recommended it to everyone I know.  The ones who tried it, loved it.

     

    This game, while not perfect, is one of the best worlds I've played in since AC1.  You actually have the feeling of making your way and growing within the world, not being led by the nose from quest giver to quest giver.  I think one of the biggest reasons many find this game so immersive is because a lot of the elements that so many leet power gamers decried as tedius, like making arrows/bullets, have returned.  Those type of things immerse people.

     

    As for the melee, I think it may be that way to keep things on a level playing field with the ranged people.  What I mean is, since combat is FPS combat and not the typical MMO combat, melee needs to have some enhancements to keep it fair.

     

    Factions, I haven't any real experience with yet, but from what I hear it needs refining.

     

    Respec'ing I'm lukewarm on.  I'm not really a fan of it, but if it's going to be instituted, I'd like to see something simialr to WoW where each successive respec costs more money(well chips) .  That keeps all the flavor of the month monkey's at bay a bit, but doesn't hinder some experimentation.  If it's open ended, people will constantly respec until they find the best min/max build.  Limiting it I feel, extends the game's life.

     

    I'd actually like to see a minor death penalty as well.  Something similar to AC1's vitae system, but without the item loss.  Call it cloning sickness or something similar.  Not necessary but something I think would bring even more immersion, without too severe a penalty.

    Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!

  • DarbiiRueDarbiiRue Member UncommonPosts: 832
    Originally posted by Einherjar_LC

    Originally posted by Wardrop


    I loaded up a buddy key for FE. i haven't played since beta.
    SO far the only issue that's bugging me about the game since beta is the 10 meter melee attacks from a rat. or any melee based nps or human.
    i haven't seen that type of crap in an mmog in like 3 or so years. i mean i could see 4m swing range but 10+ meters is a long ass way.
    Thats like standing at the free throw line on a basketball court and a guy under the rim and hes beating your ass with a butter knife. Dont make no sense and for me its ugly and breaks the immersion aspect of the game.
    That and no real physics to speak of for anything. Dont care at all for the way factions are implimented, nor city taking mechanics. Im a huge nut when it comes to this type of game mechanic.
     
    That aside. i can set my own pace to play, the quests rock, the storyline pulls you in ( and i hardly ever worry about storyline in games), people are really enjoyable to play the game with. Excellent designed graphics for what the game is about. Always something to do and look forward to do. I have two kids and i can relax and play the game and tend to them when the need arises without worrying much about missing something.
    The games devs have alot of wiggle room for the future if they can afford to keep the game running with only 100 players playing at once.
    AT least 100 when i did the " /who " ingame.
    Im really thinking about buying the game from the FE website. Its a great game that could only get better. And is great for gamer parents if you can overlook some of the mentioned flaws.
     
    The game could use a respec system, not limited but all the time functional... why not. it doesnt hurt anything.
    Or a redesign to the ap system. to a if you do it you gain in it system. This will help to stop the feel like you have to grind the ap missions, For the stats and the skills.
     
    Yea ill throw my support behind these devs, as long as they keep fighting the good fight and push the bar forward.
     
     
     
    ***Quite hatter****
    I did a 360 on the game sure but i thought id give it a fair go this time around. (grins).

     

    Couldn't agree more.

     

    I will support Icarus and this game.  I've recommended it to everyone I know.  The ones who tried it, loved it.

     

    This game, while not perfect, is one of the best worlds I've played in since AC1.  You actually have the feeling of making your way and growing within the world, not being led by the nose from quest giver to quest giver.  I think one of the biggest reasons many find this game so immersive is because a lot of the elements that so many leet power gamers decried as tedius, like making arrows/bullets, have returned.  Those type of things immerse people.

     

    As for the melee, I think it may be that way to keep things on a level playing field with the ranged people.  What I mean is, since combat is FPS combat and not the typical MMO combat, melee needs to have some enhancements to keep it fair.

     

    Factions, I haven't any real experience with yet, but from what I hear it needs refining.

     

    Respec'ing I'm lukewarm on.  I'm not really a fan of it, but if it's going to be instituted, I'd like to see something simialr to WoW where each successive respec costs more money(well chips) .  That keeps all the flavor of the month monkey's at bay a bit, but doesn't hinder some experimentation.  If it's open ended, people will constantly respec until they find the best min/max build.  Limiting it I feel, extends the game's life.

     

    I'd actually like to see a minor death penalty as well.  Something similar to AC1's vitae system, but without the item loss.  Call it cloning sickness or something similar.  Not necessary but something I think would bring even more immersion, without too severe a penalty.

     

    Yeah I feel the same way as you do about the respeccing. I think I'd like to see it, mainly so that people have an opportunity to fix things that they may mess up. However, I think there should be a cost penalty which raises (eventually to a cap) whenever you decide to respec. I think that will keep people from doing it on a constant basis.

    There does need to be a steeper DP then what we have currently. Up until the other day I didn't even notice there was one. :P

    My main suggestions at this point are the following (excluding the above):

    Non-Faction Killing: There isn't really a use for factions if people of your faction are able to kill you in faction-towns. It would be better if factions were unable to kill their own so that they are able to help each other with defense.



    Skill Books: Add a line in red that states, "You already have this knowledge," so that when you get a new book, you don't have to worry about accidentally selling it in case you haven't already learned the knowledge. I understand that there is a knowledge page that tells you all of your knowledge's but it isn't organized well enough for use. It would be better if the knowledge page were separated by the different sub-types.



    Mouse Cursor: Believe it or not, this has been bothering me a lot with immersion. The mouse cursor is the default white windows mouse cursor. I believe the game could benefit from even as small a change as making the mouse cursor fit more with the theme of the game. Still an arrow of course, but maybe make it brown or something. Just something so the mouse cursor doesn't stand out like a sore thumb.

    Specialized Crafting: Unless we see specialized crafting, we'll see a crappy economy. If everyone can do everything, then there really isn't a reason to trade with anyone or have an auction house. They really need to make it so people can specialize in certain things so that it makes it more interesting, gives the game an actual economy and a trading-base.

     

    Other then that, everything they have planned appears to be great ideas. 

     

  • DiSpLiFFDiSpLiFF Member UncommonPosts: 602

     i bought the game because i wanted to try something new, it was ok i guess. I personally wouldn't spend 16 bucks a month for it, and i wish i bought dragon age origins or call of duty modern warfare 2 with the money i spent on this game. But to each their own. 

    I just didn't like the combat at all really, i mean if you put call of duty vs fallen earth theres no contest. Yeah sure its an mmo, but i never really felt like i needed to play with other people in this game at all. 

    ps i should add that i had a couple of friends over to show them the game, they pretty much made fun of me for 2 weeks straight. 

  • rodingorodingo Member RarePosts: 2,870
    Originally posted by DiSpLiFF


     i bought the game because i wanted to try something new, it was ok i guess. I personally wouldn't spend 16 bucks a month for it, and i wish i bought dragon age origins or call of duty modern warfare 2 with the money i spent on this game. But to each their own. 
    I just didn't like the combat at all really, i mean if you put call of duty vs fallen earth theres no contest. Yeah sure its an mmo, but i never really felt like i needed to play with other people in this game at all. 
    ps i should add that i had a couple of friends over to show them the game, they pretty much made fun of me for 2 weeks straight. 

    Your friends probably thought it was silly since there were no elves and orcs.

     

    BTW,..comparing a game designed for consoles and to never drop below 60 FPS against  ANY mmo is kinda moot. Specially if they only share one feature between them both, ..FPS. If you gunna compare the two titles, at least list the crafting features, exploration, different towns, factions, special abilities and vehicles that CoD has,...oh wait.

    "If I offended you, you needed it" -Corey Taylor

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