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Remember, Remember...

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  • auntisocialauntisocial Member Posts: 120
    Originally posted by Ginaz


    Seriously, the only people that give a shit about swg these days are the "PRE-CU 4TW" types and the nge fanbois.  Both groups seem to be well represented here.  Theres a lot better things to think about than a horrible game run by a shady company that doesn't give a shit about its customers.

    And THANK YOU for spending your valuable time coming all the way over here to a forum designated as the "SWG Veteran Refuge" to remind us just how much you don't think about it anymore.

    Aunti

    image

  • SkeeSkeeSkeeSkee Member UncommonPosts: 129

    On xFire, about one year ago SWG was averaging around 3,000 hours a week from xfire players.  

    I checked today and the average is 1,000 hours...peaking at 1,500 and sinking to below 500 on certain days. 

    Given the new stats, it won't be long before the NGE fan boys will have to "move on" as well.....

     

     

    The devs might have drove the Vets away, but it was the new community that kept them away....

  • Trident9259Trident9259 Member UncommonPosts: 860
    Originally posted by SkeeSkee


    On xFire, about one year ago SWG was averaging around 3,000 hours a week from xfire players.  
    I checked today and the average is 1,000 hours...peaking at 1,500 and sinking to below 500 on certain days. 
    Given the new stats, it won't be long before the NGE fan boys will have to "move on" as well.....
     
     
    The devs might have drove the Vets away, but it was the new community that kept them away....



     

    the swg community is poisoned; and the nge isnt getting any better.

     

    this guy took his time to elaborate on a list of valid swg issues and as a result he got flamed and asked to "get over pre-cu". of course most of the replies came from noob nge target market posters. soon it will be locked because of the flaming and the thread will conviniently dissapear.

     

    http://forums.station.sony.com/swg/posts/list.m?topic_id=1023601

  • smugglaprosmugglapro Member UncommonPosts: 47

    *points down*  I always remember....

     

    Never again.

    image

    Yes, I have anger issues. They taste like chocolate bunnies.

  • ericlatrelleericlatrelle Member UncommonPosts: 176
    Originally posted by Troneas

    Originally posted by SkeeSkee


    On xFire, about one year ago SWG was averaging around 3,000 hours a week from xfire players.  
    I checked today and the average is 1,000 hours...peaking at 1,500 and sinking to below 500 on certain days. 
    Given the new stats, it won't be long before the NGE fan boys will have to "move on" as well.....
     
     
    The devs might have drove the Vets away, but it was the new community that kept them away....



     

    the swg community is poisoned; and the nge isnt getting any better.

     

    this guy took his time to elaborate on a list of valid swg issues and as a result he got flamed and asked to "get over pre-cu". of course most of the replies came from noob nge target market posters. soon it will be locked because of the flaming and the thread will conviniently dissapear.

     

    http://forums.station.sony.com/swg/posts/list.m?topic_id=1023601



     

    Of course. Those guys on the O-board can't stand when people tell the truth about their game. They would rather sit there and live in their fake reality of how great SWG is.

  • kobie173kobie173 Member UncommonPosts: 2,075

    And so it goes ... "it's the current players' fault." Puh-leeze.

    It just goes to show that, outside of SOE itself, there is very little that the so-called "vet" hates more than someone who still plays a game they don't. Pretty sad.

    So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.

  • kobie173kobie173 Member UncommonPosts: 2,075
    Originally posted by ericlatrelle

    Originally posted by Troneas

    Originally posted by SkeeSkee


    On xFire, about one year ago SWG was averaging around 3,000 hours a week from xfire players.  
    I checked today and the average is 1,000 hours...peaking at 1,500 and sinking to below 500 on certain days. 
    Given the new stats, it won't be long before the NGE fan boys will have to "move on" as well.....
     
     
    The devs might have drove the Vets away, but it was the new community that kept them away....



     

    the swg community is poisoned; and the nge isnt getting any better.

     

    this guy took his time to elaborate on a list of valid swg issues and as a result he got flamed and asked to "get over pre-cu". of course most of the replies came from noob nge target market posters. soon it will be locked because of the flaming and the thread will conviniently dissapear.

     

    http://forums.station.sony.com/swg/posts/list.m?topic_id=1023601



     

    Of course. Those guys on the O-board can't stand when people tell the truth about their game. They would rather sit there and live in their fake reality of how great SWG is.

    Spoken like a true selective reader.

    Are there people who continue to preach that everything is ducky with SWG? Of course there are. One of them has a thread on the front page of this very forum. There are many, many, many more (even the so-called "noon nge target market posters" that Troneas cited who are at the very least mildly, and often quite harshly, critical of the game.

    However, when someone comes back after being gone for two-plus years, proves his ignorance on at least some of the game's issues by getting simple facts wrong, and then spins into a thinly-veiled "bring back pre-CU" rant when it's plainly obvious that at least a significant portion of the playerbase clearly doesn't WANT pre-CU back, then what, pray tell, did you think was going to happen?

    The mindset here still, after four years, appears to be that anyone who does not support a 100% rollback to patch 11 or whatever is a raving NGE fanboi who spanks it to a poster of John Smedley. The more things change, the more they stay the same.

    So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by kobie173 
    However, when someone comes back after being gone for two-plus years, proves his ignorance on at least some of the game's issues by getting simple facts wrong, and then spins into a thinly-veiled "bring back pre-CU" rant when it's plainly obvious that at least a significant portion of the playerbase clearly doesn't WANT pre-CU back, then what, pray tell, did you think was going to happen?
    The mindset here still, after four years, appears to be that anyone who does not support a 100% rollback to patch 11 or whatever is a raving NGE fanboi who spanks it to a poster of John Smedley. The more things change, the more they stay the same.

     

    You know, if the "significant portion" of the players didn't want the pre-cu back then it would not be such a constant topic of discussion on the forums.  Perhaps people have accepted it will not happen, but don't confuse that for not wanting it to happen.

    Also, if the majority did not want the pre-cu game, then the majority of the players would not have left. 

     

     

  • kobie173kobie173 Member UncommonPosts: 2,075
    Originally posted by Daffid011

    Originally posted by kobie173 
    However, when someone comes back after being gone for two-plus years, proves his ignorance on at least some of the game's issues by getting simple facts wrong, and then spins into a thinly-veiled "bring back pre-CU" rant when it's plainly obvious that at least a significant portion of the playerbase clearly doesn't WANT pre-CU back, then what, pray tell, did you think was going to happen?
    The mindset here still, after four years, appears to be that anyone who does not support a 100% rollback to patch 11 or whatever is a raving NGE fanboi who spanks it to a poster of John Smedley. The more things change, the more they stay the same.

     

    1. You know, if the "significant portion" of the players didn't want the pre-cu back then it would not be such a constant topic of discussion on the forums.  Perhaps people have accepted it will not happen, but don't confuse that for not wanting it to happen.

    2. Also, if the majority did not want the pre-cu game, then the majority of the players would not have left. 

    1. I said "significant portion," not "majority." I agree that many people DO want it to happen. However, many (a statistically significant portion, from my observations") do not. And I firmly believe that anyone who has not accepted that it won't happen from SOE is delusional.

    2. I never said "majority." 

    So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    1) I said majority, just to emphasize how small your sample size of "significant portion" is in perspective.   My choice of word, not yours.  No matter how you slice it you are still talking about what the vast minority wants. 

     

    2) I agree with you that it is near impossible for it to happen, but you never know.  However I don't think you need to call people delusional, because they do not agree with you, which strangely enough is something you were just complaining about people who post here.  Odd huh?

    The always exists the possibility that soe could open a classic server without altering the current game one bit.  Well except I think we all know there is a good possibility that classic servers would prove to be more popular than the current game that is dying now, but I digress.

  • kobie173kobie173 Member UncommonPosts: 2,075
    Originally posted by Daffid011


    1) I said majority, just to emphasize how small your sample size of "significant portion" is in perspective.   My choice of word, not yours.  No matter how you slice it you are still talking about what the vast minority wants. 
     
    2) I agree with you that it is near impossible for it to happen, but you never know.  However I don't think you need to call people delusional, because they do not agree with you, which strangely enough is something you were just complaining about people who post here.  Odd huh?
    The always exists the possibility that soe could open a classic server without altering the current game one bit.  Well except I think we all know there is a good possibility that classic servers would prove to be more popular than the current game that is dying now, but I digress.

     

    1. Actually, at this point, I don't think you can pigeonhole any minority that doesn't want pre-CU back as "vast" if you limit your sample size to current subscribers (i.e. those that could post on the thread in question). Even if it's a quarter or a third, that certainly isn't a vast minority.

    2. It's been talked about so much that yes, I think "delusional" is the best way to describe it. Of course SOE could open a classic server. They have made it abundantly clear for four-plus years that, for whatever reason, they won't.

    And no, it's not "odd" because it's not what I said. What I said (or rather, to elaborate on what I said), no matter how much one has criticized SOE's decisions, if they take umbrage with anything said on the "vet refuge," or even if they just currently play, they are immediately painted as Smedley-fellating fanbois. Not the same thing.

    So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Just like soe would never introduce RMT into everquest in any way shape or form.   Just like soe promised to do so many things in swg, like profession updates, galactic civil war updates, blah blah.  You are playing with a two edged sword here my friend.  For everything you think is delusional easily applies to many of soes business aspects.

    This isn't to say I think such a change will ever occur, because I just don't think soe has the ability to make smart business decisions and even if they did make the mistake of chosing to do something many players would enjoy, they lack the ability to execute such a plan.  

     

     

    I still find it funny that we both agree how much this topic appears on the forums, but you don't seem to the correlation between it being such a frequent topic and what many players do indeed want, even the current players.  Saying that a significant portion of players are opposed to it does not really have much weight considering how few are left.   So a portion of the small minority of players who did not flee the game might oppose or not partake in an additional rule set server.  Hardly the cornerstone of a solid argument.

     

     

     

  • kobie173kobie173 Member UncommonPosts: 2,075
    Originally posted by Daffid011


    1. Just like soe would never introduce RMT into everquest in any way shape or form.   Just like soe promised to do so many things in swg, like profession updates, galactic civil war updates, blah blah.  You are playing with a two edged sword here my friend.  For everything you think is delusional easily applies to many of soes business aspects.
    2. This isn't to say I think such a change will ever occur, because I just don't think soe has the ability to make smart business decisions and even if they did make the mistake of chosing to do something many players would enjoy, they lack the ability to execute such a plan.  
    3. I still find it funny that we both agree how much this topic appears on the forums, but you don't seem to the correlation between it being such a frequent topic and what many players do indeed want, even the current players.  Saying that a significant portion of players are opposed to it does not really have much weight considering how few are left.   So a portion of the small minority of players who did not flee the game might oppose or not partake in an additional rule set server.  Hardly the cornerstone of a solid argument.

    1. Fair enough. I'm sure if SOE had the ability to do the classic server, they likely would. I think there are at least three roadblocks preventing them from doing this (and again, this is simply from my observations and the last is pure conjecture) -- a. zero willingness to divert development resources from their upcoming games and the ones that are financially healthy, b. a lack of technical expertise among the remaining developers to make sense of the convoluted pre-CU and CU code, and c. contractual language from LucasArts preventing them from doing so.

    2. I would not say that SOE does not have the ability to make smart business decisions, if by "smart" you mean "profitable." Corporations are certainly not in the business of losing money, and if Smedley's organization was flushing money down the john, he'd be replaced.

    3. The topic does appear on the forums quite a bit. Sometimes it's from current players, and many more times it's from people who either can post on the free vet trials, or people who have just returned to the game. I don't think either is indicative of the general feelings of the playerbase as a whole. If there were, somehow, classic servers implemented, I would definitely play on one, as I'm sure many others would. That doesn't change the fact that a significant portion of the current players wouldn't. Now, I'm not addressing those that would be lured back by a classic server, because when we're talking about the topic's appearance (and reaction to it) on the O-boards, those players don't factor into the equation.

    All my argument is is that there is a statistically significant portion of current players who have little to no interest of playing on a classic server. This is not done via polling, this is simply my observations.  So the red isn't the cornerstone of my argument, it IS my argument. It's why so many posters push back when thinly-veiled "Bring back Pre-CU" threads crop up from people who admittedly have been resubbed for a matter of days. It's why a decent chunk of the playerbase simply doesn't kowtow to being lectured to on a regular basis from people who are getting free months to come back and post while they admit on other sites that they are simply trolling for bans.  What, pray tell, did you think my argument was?

    So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by kobie173 
    1. Fair enough. I'm sure if SOE had the ability to do the classic server, they likely would. I think there are at least three roadblocks preventing them from doing this (and again, this is simply from my observations and the last is pure conjecture) -- a. zero willingness to divert development resources from their upcoming games and the ones that are financially healthy, b. a lack of technical expertise among the remaining developers to make sense of the convoluted pre-CU and CU code, and c. contractual language from LucasArts preventing them from doing so.
    2. I would not say that SOE does not have the ability to make smart business decisions, if by "smart" you mean "profitable." Corporations are certainly not in the business of losing money, and if Smedley's organization was flushing money down the john, he'd be replaced.
    3. The topic does appear on the forums quite a bit. Sometimes it's from current players, and many more times it's from people who either can post on the free vet trials, or people who have just returned to the game. I don't think either is indicative of the general feelings of the playerbase as a whole. If there were, somehow, classic servers implemented, I would definitely play on one, as I'm sure many others would. That doesn't change the fact that a significant portion of the current players wouldn't. Now, I'm not addressing those that would be lured back by a classic server, because when we're talking about the topic's appearance (and reaction to it) on the O-boards, those players don't factor into the equation.
    All my argument is is that there is a statistically significant portion of current players who have little to no interest of playing on a classic server. This is not done via polling, this is simply my observations.  So the red isn't the cornerstone of my argument, it IS my argument. It's why so many posters push back when thinly-veiled "Bring back Pre-CU" threads crop up from people who admittedly have been resubbed for a matter of days. It's why a decent chunk of the playerbase simply doesn't kowtow to being lectured to on a regular basis from people who are getting free months to come back and post while they admit on other sites that they are simply trolling for bans.  What, pray tell, did you think my argument was?

    1) well said and I agree.  On top of that I would think the number 1 reason is that lucas arts has simply put their foot down to any further major changes to the game.  Soe has simply shown that they cannot manage this title and caused little more than loss of profits and negative press with each of their major initiatives.  

    2) Soe is more than just mmos and I suspect mmos are the smaller portion of their actual business.  I think the sum of their business decisions can be summed up with soe going from over 1 million total subscribers a few years ago to maybe a few hundred thousand today.  If soe were a major division of sony it would get real attention, but honestly who would replace smedly if he was fired?  It isn't like soe is filled with promising young stars or has the ability to hire major talent.  They have been hemmoraging talent for years now.

    3) I agree that the topic gets old, but I don't think it is limited to just a few returning players or vet trials.  I think most of the current players would enjoy the change, but no longer discuss it out of apathy or have given up on it ever happening (something I agree with).  However I think it represents what the overwhelming majority would like would like to see happen so it makes for valid disucssion as odd as that sounds.

    I do understand your argument and didnt question what it was, I was simply saying it isn't a very strong arguement.  Aside from the trolling which I don't think is the majority of what goes on.  Perhaps a case of thin skin or something along those lines.

     

     

  • SuvrocSuvroc Member Posts: 2,383
    Originally posted by Daffid011


    Just like soe would never introduce RMT into everquest in any way shape or form.   Just like soe promised to do so many things in swg, like profession updates, galactic civil war updates, blah blah.  You are playing with a two edged sword here my friend.  For everything you think is delusional easily applies to many of soes business aspects.



     

    Not to mention the only quote I've seen Smed make in regards to classic servers was there were "no plans" to do so. That leaves very open the option to do so at their convenience.

  • RaeturusRaeturus Member Posts: 16

    *smiles*

    When I read your post I sighed.  The many arguements, the pleading, and the rude comments made to all the vets for hoping for such a thing.

    then I saw flashes of old days gone by.. the bleeder bantons that gave many a run for their money... the awesome armor that made any master doc/tkm as near an iron wall as possible... the hrs, days, weeks, months spent grinding the never ending grind of 2 and half master profs making the player feel accomplished.. and so much more...

    It would be nice if they did create a few classic servers, but when I think about how many of the players were done... I dont see it happeneing... no mercy to those who spent hrs upon hrs building their characters, skills and professions.  I still can hear the echoing cries of those who lost it all in a heart beat because the big boys decided to change and mix the program.

    All I can do is sigh.. and shake my head..

    but your thought is a good one, like many who have thought as you do.

  • SkeeSkeeSkeeSkee Member UncommonPosts: 129


    Originally posted by kobie173

    And so it goes ... "it's the current players' fault." Puh-leeze.
    It just goes to show that, outside of SOE itself, there is very little that the so-called "vet" hates more than someone who still plays a game they don't. Pretty sad.


     
     
    Bahharharram I'm sorry but for years I couldn't stay away from SWG...even after the NGE. You know what really killed it for me? The ever growing immaturity of the community. I can't even bare to read the Ahazi forums anymore...it's just sad and filled with the most imbecile, immature, bickering and just all out ignorant posts.
     
    And yeah, people sit there an say "oh vets cry about this and vets cry about that" but yet if you check the GPD section right now, you will find posts of the non vets crying about how they want vet rewards, titles, and everything else.

    People can like the NGE. I really don't care if they do or don't. But I'm sure if SOE were to change the game completely again, and took away the NGE and replaced it with a complete different combat/level/skill system while taking away all GCW rewards, ranks, privileges and a couple of professions....I'm sure the new community would find themselves constantly "crying" over it.

    Hell, nearly all the friends I played with on Ahazi freakin transferred off the server for the sole reason of the horrible community it has now. Those who missed the free transfer actually shelled out money to get off it.

    So while I can't speak for everyone, I can sure say that for me...the current community certainly killed this game for me.

  • RaeturusRaeturus Member Posts: 16
    Originally posted by SkeeSkee


     

    Originally posted by kobie173
     
    And so it goes ... "it's the current players' fault." Puh-leeze.

    It just goes to show that, outside of SOE itself, there is very little that the so-called "vet" hates more than someone who still plays a game they don't. Pretty sad.



     

     

    Bahharharram I'm sorry but for years I couldn't stay away from SWG...even after the NGE. You know what really killed it for me? The ever growing immaturity of the community. I can't even bare to read the Ahazi forums anymore...it's just sad and filled with the most imbecile, immature, bickering and just all out ignorant posts.

     

    And yeah, people sit there an say "oh vets cry about this and vets cry about that" but yet if you check the GPD section right now, you will find posts of the non vets crying about how they want vet rewards, titles, and everything else.

     

    People can like the NGE. I really don't care if they do or don't. But I'm sure if SOE were to change the game completely again, and took away the NGE and replaced it with a complete different combat/level/skill system while taking away all GCW rewards, ranks, privileges and a couple of professions....I'm sure the new community would find themselves constantly "crying" over it.

    Hell, nearly all the friends I played with on Ahazi freakin transferred off the server for the sole reason of the horrible community it has now. Those who missed the free transfer actually shelled out money to get off it.

    So while I can't speak for everyone, I can sure say that for me...the current community certainly killed this game for me.



     

    Skee yes I agree. After one read over the forums, I avoided them from then on.

    I have been back since Pre-CU and NGE, with the attitude of adapt, but the general atmosphere of many players (not all) is somewhat lacking in spirit and people skills.  I have since walked away from SWG again.  

    I loved the game just for the mere idea of exploration.. the many planets one could roam freely on.  But it's odd how players can feel the life in a game vs illness and near death.

    Hopefully it will change.

  • lisubablisubab Member Posts: 670
    Originally posted by Fishermage

    Originally posted by hipiap


    Speaking as a 2004 vet with an active SW:G account...
     
    Move on.

     

    Moving on does not require forgetting. I think you are the one who needs to move on -- otherwise, why the need to post here telling people to move on? Your post strikes me as being EXTREMELY defensive.

     

    There is a reason to move on, as there is no way we can get back the SWG.

    First legally you cannot have SWG.

    Second even if you go private servers you will never recapture the community.  Its the community that defines the game.

    Third, we all grow up.  Even if someone legally brings back the old original SWG the magic is not there.  I do not think we will all look forward to the huge grind to gain BH mastery.

    If someone redevelops a new SWG, we will all be at each other's throat arguing what is good to retain and what should be thrown out.

    The past has passed.  While I have fond memories of SWG days, I know it stays as a page in my book of gaming history.  It will never be the present tense any more.  Move on and look forward to new games, new forms of entertainment.

  • FishermageFishermage Member Posts: 7,562
    Originally posted by lisubab

    Originally posted by Fishermage

    Originally posted by hipiap


    Speaking as a 2004 vet with an active SW:G account...
     
    Move on.

     

    Moving on does not require forgetting. I think you are the one who needs to move on -- otherwise, why the need to post here telling people to move on? Your post strikes me as being EXTREMELY defensive.

     

    There is a reason to move on, as there is no way we can get back the SWG.

    First legally you cannot have SWG.

    Second even if you go private servers you will never recapture the community.  Its the community that defines the game.

    Third, we all grow up.  Even if someone legally brings back the old original SWG the magic is not there.  I do not think we will all look forward to the huge grind to gain BH mastery.

    If someone redevelops a new SWG, we will all be at each other's throat arguing what is good to retain and what should be thrown out.

    The past has passed.  While I have fond memories of SWG days, I know it stays as a page in my book of gaming history.  It will never be the present tense any more.  Move on and look forward to new games, new forms of entertainment.

     

    Nothing you have said has any real relevancy with regards to anything I said -- since I never said people shouldn't move on. I have moved on, and most if not everyone who posted in this thread has. Thanks for your input, anyway.

  • hipiaphipiap Member UncommonPosts: 396
    Originally posted by Fishermage

    Originally posted by lisubab

    Originally posted by Fishermage

    Originally posted by hipiap


    Speaking as a 2004 vet with an active SW:G account...
     
    Move on.

     

    Moving on does not require forgetting. I think you are the one who needs to move on -- otherwise, why the need to post here telling people to move on? Your post strikes me as being EXTREMELY defensive.

     

    There is a reason to move on, as there is no way we can get back the SWG.

    First legally you cannot have SWG.

    Second even if you go private servers you will never recapture the community.  Its the community that defines the game.

    Third, we all grow up.  Even if someone legally brings back the old original SWG the magic is not there.  I do not think we will all look forward to the huge grind to gain BH mastery.

    If someone redevelops a new SWG, we will all be at each other's throat arguing what is good to retain and what should be thrown out.

    The past has passed.  While I have fond memories of SWG days, I know it stays as a page in my book of gaming history.  It will never be the present tense any more.  Move on and look forward to new games, new forms of entertainment.

     

    Nothing you have said has any real relevancy with regards to anything I said -- since I never said people shouldn't move on. I have moved on, and most if not everyone who posted in this thread has. Thanks for your input, anyway.

     

    The title of this thread belies the underlined comment.

    Personally....I moved on after Patch 9....and kept playing due to having Fun.  I moved on after the CU....and kept playing because I still had fun.  I moved on after the NGE....and despite the loss of 29 professions; I am still having fun in game daily.

    I do not advocate people Forgiving and Forgetting what occurred to SW:G that caused them to quit and not go back.

     

    However...it has been 4 years since the last major overhaul to the game.

     

    Try it out...or don't.  It is not the mess it was in 2005......or 2004.......or 2003....or even 2006.

    Its The Only Star Wars MMO on the market....and All Star Wars Fans should try it out at least for the Trial.

    Some will enjoy it....and others won't...

    It is a truism of the MMO world that not everyone likes every game out there.

     

    I invite people to log in and visit Starsider. Imp or Rebel...you can look me up and I will be more than Happy to tell you all about the game that is SW:G.

     

    Regards,

     

    Hipiap' Flyingdust

    (formerly of Intrepid and the Last President of I.P.S.)

    MMO History: 2528 days in SW:G
    image

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by hipiap 
    1) However...it has been 4 years since the last major overhaul to the game.
     
    2) Try it out...or don't.  It is not the mess it was in 2005......or 2004.......or 2003....or even 2006.
    3) Its The Only Star Wars MMO on the market....and All Star Wars Fans should try it out at least for the Trial.
    Some will enjoy it....and others won't...
    It is a truism of the MMO world that not everyone likes every game out there.
     
    I invite people to log in and visit Starsider. Imp or Rebel...you can look me up and I will be more than Happy to tell you all about the game that is SW:G.
     
    Regards,
     
    Hipiap' Flyingdust
    (formerly of Intrepid and the Last President of I.P.S.)

    1) SWG is the only game on the market where you can make statements like this.   On top of that, your statement is highly debatable as people STILL refer to this game by the major updates that have altered gameplay.  Many of which happened post NGE.  They are not referring to gameplay changes that made the game more enjoyable, but rather changed it in a manner that drove them from the game or made it less fun.   Sure, none were as major as the nge, but that doesn't mean you can hide away the other changes in the shadows of that monster.  

    2) The game is still a mess.  There are a few common practices the current players seem to repeat, like endorsing the game as "not that bad".  It seems that the current game is only ever looked at in an improved state when compared to itself several years ago.  Anything will look better than the train wreck of nov 2005 and that goes without saying. 

    This is just an internet form of not being able to look someone squarely in the eye and recommending the game with an honest opinion.  Perhaps the game isn't the mess it was some years ago, but that doesn't really say much does it?   

    3) The lack of people playing the game doesn't mean that players have not tried the game.  As you have said, it is the only star wars game on the market.  It doesn't have many players, because people have voted with their wallets.  

    Even the current players have lost faith in the game.  Just go read the forums and swim through its apathy to see what I mean. 

     

  • FishermageFishermage Member Posts: 7,562
    Originally posted by hipiap

    Originally posted by Fishermage

    Originally posted by lisubab

    Originally posted by Fishermage

    Originally posted by hipiap


    Speaking as a 2004 vet with an active SW:G account...
     
    Move on.

     

    Moving on does not require forgetting. I think you are the one who needs to move on -- otherwise, why the need to post here telling people to move on? Your post strikes me as being EXTREMELY defensive.

     

    There is a reason to move on, as there is no way we can get back the SWG.

    First legally you cannot have SWG.

    Second even if you go private servers you will never recapture the community.  Its the community that defines the game.

    Third, we all grow up.  Even if someone legally brings back the old original SWG the magic is not there.  I do not think we will all look forward to the huge grind to gain BH mastery.

    If someone redevelops a new SWG, we will all be at each other's throat arguing what is good to retain and what should be thrown out.

    The past has passed.  While I have fond memories of SWG days, I know it stays as a page in my book of gaming history.  It will never be the present tense any more.  Move on and look forward to new games, new forms of entertainment.

     

    Nothing you have said has any real relevancy with regards to anything I said -- since I never said people shouldn't move on. I have moved on, and most if not everyone who posted in this thread has. Thanks for your input, anyway.

     

    The title of this thread belies the underlined comment.

    Personally....I moved on after Patch 9....and kept playing due to having Fun.  I moved on after the CU....and kept playing because I still had fun.  I moved on after the NGE....and despite the loss of 29 professions; I am still having fun in game daily.

    I do not advocate people Forgiving and Forgetting what occurred to SW:G that caused them to quit and not go back.

     

    However...it has been 4 years since the last major overhaul to the game.

     

    Try it out...or don't.  It is not the mess it was in 2005......or 2004.......or 2003....or even 2006.

    Its The Only Star Wars MMO on the market....and All Star Wars Fans should try it out at least for the Trial.

    Some will enjoy it....and others won't...

    It is a truism of the MMO world that not everyone likes every game out there.

     

    I invite people to log in and visit Starsider. Imp or Rebel...you can look me up and I will be more than Happy to tell you all about the game that is SW:G.

     

    Regards,

     

    Hipiap' Flyingdust

    (formerly of Intrepid and the Last President of I.P.S.)

     

    You honestly don't know the difference between remembering and not moving on? Is your mind so limited that you can't see in humanity an ability to learn from mistakes and move on? Hmmm. Thankfully I contain more in me than that. So do the other posters here.

    In site of everything that happened, I am having fun all the time everywhere I go -- fun isn't the right word, however -- my life has been bliss for some twenty years or more now -- however I have forgotten nothing that has happened to me. That's just how I roll, and it serves me very well. I certainly don't need to troll the internet and attack or misrepresent  people, that's for sure :)

    I would much rather chat about games and ideas, and learn and grow. I find those things much more challenging.

  • GinazGinaz Member RarePosts: 2,572
    Originally posted by hipiap  

     

    Try it out...or don't.  It is not the mess it was in 2005......or 2004.......or 2003....or even 2006.

    Its The Only Star Wars MMO on the market....and All Star Wars Fans should try it out at least for the Trial.

    Some will enjoy it....and others won't...

    It is a truism of the MMO world that not everyone likes every game out there.

     

    Hipiap' Flyingdust

    (formerly of Intrepid and the Last President of I.P.S.)

    1.  Saying the game is better than it when the nge first hit isn't saying a lot.  Pre-cu was fun and I also enjoyed the CU quite a bit.  The nge was and remains a huge pile of fail.  And yes, I have played it several times since the end of 2005.  Theres more content and some things have been fixed, but the core gameplay remains almost exactly the same today as it was on 15 Nov. 2005.

    2.  It won't be the only Star Wars mmo for much longer.  Once SWTOR comes out, swg's days are numbered.  Anyone that thinks otherwise is fooling themselves.  Why do you think Lucas Arts gave soe the rights to make their browser based, Free Realms like Clone Wars mmo?  Do you really think soe will want to have 2 SW mmo's, esp. since swg has been like an albatross around their necks for years?

    3.  Most everyone in the mmo world seem to not like swg as it is.  If they did, the bulk of the players (100-200k) wouldn't have left and servers that were once populated and vibrant, like Intrepid, wouldn't have been closed.

    4.  IPS were annoying forum spammers, nothing more.  Not sure I'd be willing to state I was associated with them, let alone say I was the "Last President".

     

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • JestorRodoJestorRodo Member UncommonPosts: 2,642


    Originally posted by Ginaz
    Originally posted by hipiap  
     
    Try it out...or don't.  It is not the mess it was in 2005......or 2004.......or 2003....or even 2006.
    Its The Only Star Wars MMO on the market....and All Star Wars Fans should try it out at least for the Trial.
    Some will enjoy it....and others won't...
    It is a truism of the MMO world that not everyone likes every game out there.
     
    Hipiap' Flyingdust
    (formerly of Intrepid and the Last President of I.P.S.)


    1.  Saying the game is better than it when the nge first hit isn't saying a lot.  Pre-cu was fun and I also enjoyed the CU quite a bit.  The nge was and remains a huge pile of fail.  And yes, I have played it several times since the end of 2005.  Theres more content and some things have been fixed, but the core gameplay remains almost exactly the same today as it was on 15 Nov. 2005.
    2.  It won't be the only Star Wars mmo for much longer.  Once SWTOR comes out, swg's days are numbered.  Anyone that thinks otherwise is fooling themselves.  Why do you think Lucas Arts gave soe the rights to make their browser based, Free Realms like Clone Wars mmo?  Do you really think soe will want to have 2 SW mmo's, esp. since swg has been like an albatross around their necks for years?
    3.  Most everyone in the mmo world seem to not like swg as it is.  If they did, the bulk of the players (100-200k) wouldn't have left and servers that were once populated and vibrant, like Intrepid, wouldn't have been closed.
    4.  IPS were annoying forum spammers, nothing more.  Not sure I'd be willing to state I was associated with them, let alone say I was the "Last President".
     

    I can only agree. The Clone Wars MMO is only in rumor mode but I am working on finding out by the first quarter of the New Year. But its going to be Free Realms in Space anyway so I for one am not interested.

    Unaware of the Jestor?
    http://about.me/JestorRodo/

    Friends enjoy his classic Vblog - https://www.facebook.com/GoodOldReliableNathan

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