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You should be playing FFXI.

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  • raystantzraystantz Final Fantasy XI CorrespondentMember UncommonPosts: 1,237
    Originally posted by Sortis


     I went back awhile ago and I just couldn't do it. Being a huge Final Fantasy fan is what got me into the game but to be honest its nothing like final fantasy. The player base and dev team is nothing but a joke. Instead of me feeling stronger as i leveled i actually felt weaker and weaker. One day i'm fighting the "Shadow Lord" said to be this amazingly powerful foe. Then the next day i'm fighting "Imps" which are a much much harder fight than the Shadow Lord and yet i'm pretty sure story line wise they were just supposed to be his scouts.
    Not only that but there arent a great deal of things as a melee to do in the game already but when you fight Imps they can silence you and/or take away all of your abilities which is all there is to do in the game for a whole minute. So all i'm doing is auto attacking for a solid minute...what kinda dev makes an enemy in the game that takes all of the joy out of it?! As soon as he debuffs me I just go take a dump and make myself a sandwich and come back and my character hasnt missed a beat. Even before that you fight birds that you cant use offensive spells on for like 8 levels. I mean what a joke! So no black mages in those parties...and in a game where soloing is either not possible or just takes godly amounts of patience and time why would the dev team even see this as a good idea?! 
    As someone who likes to RP and respect lore i just couldnt lie to myself any longer. I had to cancel my sub. I understand making the game challenging but no other MMO just puts enemies in a game that completely 100% shut down another job leveling at the same pace others do. Not only that but the player base only cares about leveling and getting to end game, they dont give a crap about the journey. As a THF I get skills like Mug, Steal, and Gil Finder. Which are totally useless unless you fight humanoid mobs but guess what...nobody that plays that game wants to group up to fight humanoids because they are tougher...ok thats fine but why hasnt this been addressed by the dev team? Why not let humanoid mobs give a larger bonus than killing bats in Garlaige Citadel at level 35...really? Bats no bigger than my hand are giving my entire group of 6 people a fight at level 35. That just makes me feel like a peon. If you enjoy the game thats fine...but thats my 2 cents on why i'm not playing anymore lol.

    I think the reason why i enjoy the game, is because I don't sweat the small stuff. The size of the bat is really a tiny detail that doesn't really change anything. It could be a huge werebeast or dragon and it wouldn't change anything. I've just always seen it as the difficulty increasing with level. Its not for everyone thats for sure. I'm just sick of all the race to level cap games out there.

    www.facebook.com/themarksmovierules

    Currently playing:

    FFXIV on Behemoth, FFXI on Eden, and Gloria Victis on NA. 

  • spunkymonspunkymon Member Posts: 9

    man i dont get it most of the ppl who hating on ffxi either never made it to 75 or have never even played the game who can u really rate something if u never seen what it has to offer yea its harder than other mmos but i feel thats a gud thing i dont feel everything is handed to me makes me feel like i worked for something other games u play u could be fully lvled with gud gear in months ffxi it takes years,time and a lil luck bk to what i said b4 makes me feel like i worked for it i can see most of these ppl on here hating are either young or want hand outs oh yea i was reading were someone said they spoke to a customer service rep in japan which makes no since cuz there based in CA for NA players and u cant even get thru until they open on the west coast all im saying to everyone dont knock it til u try it i mean really try it dont do one job get to 40 and quit cuz the game doesnt get gud until u have a fully merited 75 but man some of the comments on here make no sense at all lol but im out u guys have a gud one

    spunkymon

  • rashherorashhero Member UncommonPosts: 510

     Any server suggestions?

  • raystantzraystantz Final Fantasy XI CorrespondentMember UncommonPosts: 1,237
    Originally posted by rashhero


     Any server suggestions?

    Asura is the most populated server thats allowing players to join. Odin is the most populated but is currently locked. I'm on Asura if anyone wants to join me. Character's name is Zaryth.

    www.facebook.com/themarksmovierules

    Currently playing:

    FFXIV on Behemoth, FFXI on Eden, and Gloria Victis on NA. 

  • AlysenMinaseAlysenMinase Member Posts: 361
    Originally posted by Sortis


     I went back awhile ago and I just couldn't do it. Being a huge Final Fantasy fan is what got me into the game but to be honest its nothing like final fantasy. The player base and dev team is nothing but a joke. Instead of me feeling stronger as i leveled i actually felt weaker and weaker. One day i'm fighting the "Shadow Lord" said to be this amazingly powerful foe. Then the next day i'm fighting "Imps" which are a much much harder fight than the Shadow Lord and yet i'm pretty sure story line wise they were just supposed to be his scouts.
    Not only that but there arent a great deal of things as a melee to do in the game already but when you fight Imps they can silence you and/or take away all of your abilities which is all there is to do in the game for a whole minute. So all i'm doing is auto attacking for a solid minute...what kinda dev makes an enemy in the game that takes all of the joy out of it?! As soon as he debuffs me I just go take a dump and make myself a sandwich and come back and my character hasnt missed a beat. Even before that you fight birds that you cant use offensive spells on for like 8 levels. I mean what a joke! So no black mages in those parties...and in a game where soloing is either not possible or just takes godly amounts of patience and time why would the dev team even see this as a good idea?! 
    As someone who likes to RP and respect lore i just couldnt lie to myself any longer. I had to cancel my sub. I understand making the game challenging but no other MMO just puts enemies in a game that completely 100% shut down another job leveling at the same pace others do. Not only that but the player base only cares about leveling and getting to end game, they dont give a crap about the journey. As a THF I get skills like Mug, Steal, and Gil Finder. Which are totally useless unless you fight humanoid mobs but guess what...nobody that plays that game wants to group up to fight humanoids because they are tougher...ok thats fine but why hasnt this been addressed by the dev team? Why not let humanoid mobs give a larger bonus than killing bats in Garlaige Citadel at level 35...really? Bats no bigger than my hand are giving my entire group of 6 people a fight at level 35. That just makes me feel like a peon. If you enjoy the game thats fine...but thats my 2 cents on why i'm not playing anymore lol.

    The Imp is one mob out of hundreds. Those moves you named were TP moves as well, so they could only do one (two at most) each fight. Maybe SE wanted people to fear Imps? And the Dark Lord was one of the first main bosses for  storyline, he was added years ago, sure he's going to be weak to todays standards. The only thing you can steal from humanoid mobs (beastmen) are coins. Non humanoid mobs, especially saplings, can make you way more money when you steal from them.

     

    Playing - EVE, Wurm

    Retired - Final Fantasy XI, Anarchy Online, Mabinogi

    Waiting - ArcheAge, Salem

  • LansidLansid Member UncommonPosts: 1,097
    Originally posted by raystantz

    Originally posted by Gabby-air


    If the controls weren't that awkward i personally would've stayed plus the game's pretty dated by now, no offense.

    Its aged fairly well in my opinion. The graphics still look better than WoW's personally. The key to playing the game is getting yourself a controller. It was never designed to be played strictly with a keyboard and mouse. Actually I never touch my mouse while I play, and I only touch the keyboard to chat. Feels nice to be able to sit back in my chair, instead of hunched over the keyboard.

    That's not the point. Keyboard/mouse customization should be allowable. Not allowing keyboard customization is just a "Pro-Controller gimick". I mean seriously, name me five MMO-PC games that do not allow keyboard customization. 

     If keyboard was not meant to be used, then voice chat would have been added since day 1. If you love playing with a controller, then kudos to you.

    Most of us who have played and quit can vouch that the learning curve of playing the game with keyboard/mouse/controller was the hardest most annoying challenge of the game, followed in a photo finish by the asinine installation process of the game. I know, I was there, bitching along with everyone else in these very forums while installing the game on 1st day release. The very thought of having to do anything remotely similar again completely negates any glimmer of hope that the fun I would have could justify the butt-thrusting stupidity I would have to endure in just setting the game up. Even if I could make it past the installation process again, there would be the looming annoyance of the feeling that some kid rebound all my keys to the game by smashing their head on the keyboard. I assume that these ideas were constructed in the same ether-binged conference day they decided to make Crabs the dominant species in the world by just changing their skins and renaming them so if a person has a vendetta against crabs, they could solely kill and level completely off of crabs alone.

    I apologize to all the 7 fanbois left in FFXI, but I just can't play a game that can't evolve in simple ways.

    "There is only one thing of which I am certain, and that's nothing is certain."

  • LansidLansid Member UncommonPosts: 1,097
    Originally posted by spunkymon


    man i dont get it most of the ppl who hating on ffxi either never made it to 75 or have never even played the game who can u really rate something if u never seen what it has to offer yea its harder than other mmos but i feel thats a gud thing i dont feel everything is handed to me makes me feel like i worked for something other games u play u could be fully lvled with gud gear in months ffxi it takes years,time and a lil luck bk to what i said b4 makes me feel like i worked for it i can see most of these ppl on here hating are either young or want hand outs oh yea i was reading were someone said they spoke to a customer service rep in japan which makes no since cuz there based in CA for NA players and u cant even get thru until they open on the west coast all im saying to everyone dont knock it til u try it i mean really try it dont do one job get to 40 and quit cuz the game doesnt get gud until u have a fully merited 75 but man some of the comments on here make no sense at all lol but im out u guys have a gud one

    I want to play a little game...

    There IS punctuation in this sentence, can you find it?

    Time yourself and post your score! GO!!!

    -----

    If this is representative of what is on FFXI then no... I would rather go back to playing EQ, where every character I made was bound under the left ass cheek of Cazic Thule, and was physically forced to dry hump a cheese grater every time my toon died, instead of playing a game that kind of effect on it's players.

    "There is only one thing of which I am certain, and that's nothing is certain."

  • battleaxe22battleaxe22 Member UncommonPosts: 303

    Tried it ...control killed it for me though. 

  • uohaloranuohaloran Member Posts: 811

    Get rid of that PlayOnline trash and then we may talk.

    Single worst piece of software I have ever had installed on any PC.

  • AlysenMinaseAlysenMinase Member Posts: 361
    Originally posted by Lansid

    Originally posted by spunkymon


    man i dont get it most of the ppl who hating on ffxi either never made it to 75 or have never even played the game who can u really rate something if u never seen what it has to offer yea its harder than other mmos but i feel thats a gud thing i dont feel everything is handed to me makes me feel like i worked for something other games u play u could be fully lvled with gud gear in months ffxi it takes years,time and a lil luck bk to what i said b4 makes me feel like i worked for it i can see most of these ppl on here hating are either young or want hand outs oh yea i was reading were someone said they spoke to a customer service rep in japan which makes no since cuz there based in CA for NA players and u cant even get thru until they open on the west coast all im saying to everyone dont knock it til u try it i mean really try it dont do one job get to 40 and quit cuz the game doesnt get gud until u have a fully merited 75 but man some of the comments on here make no sense at all lol but im out u guys have a gud one

    I want to play a little game...

    There IS punctuation in this sentence, can you find it?

    Time yourself and post your score! GO!!!

    -----

    If this is representative of what is on FFXI then no... I would rather go back to playing EQ, where every character I made was bound under the left ass cheek of Cazic Thule, and was physically forced to dry hump a cheese grater every time my toon died, instead of playing a game that kind of effect on it's players.

    Honestly, I've never seen anyone talk like that on FFXI, and it definitely has the best community of any MMO I've played so far. 

     

    If you avoid a game because one player who may play it has bad grammar on a forum, then this as a representation of you, I don't want to run into you playing FFXI since it seems you quit or won't try anything new :P

    Playing - EVE, Wurm

    Retired - Final Fantasy XI, Anarchy Online, Mabinogi

    Waiting - ArcheAge, Salem

  • miked9022miked9022 Member UncommonPosts: 91

     graphics are dated and to me the combat system is awkward.

     

    also, OP, dont tell me what to do =P

  • spunkymonspunkymon Member Posts: 9

    lan i dontthink u understand ffxi is a mmo that can be played on pc but its also on ps2 and 360 systems that use controllers so of  course they going to make it controler friendly i dont understand ur hang up sound like u just want a arguement cuz a controller is much easier to use

    spunkymon

  • AlysenMinaseAlysenMinase Member Posts: 361
    Originally posted by spunkymon


    lan i dontthink u understand ffxi is a mmo that can be played on pc but its also on ps2 and 360 systems that use controllers so of  course they going to make it controler friendly i dont understand ur hang up sound like u just want a arguement cuz a controller is much easier to use

    Yeah, FFXI was made for PS2 before PC, so it's made with a controller in mind. On PC, you can switch it to WASD movement, though, so it's almost the same as a standard MMO except you move the camera with the arrow keys.

     

    Playing - EVE, Wurm

    Retired - Final Fantasy XI, Anarchy Online, Mabinogi

    Waiting - ArcheAge, Salem

  • summitussummitus Member UncommonPosts: 1,414
    Originally posted by Gabby-air


    If the controls weren't that awkward i personally would've stayed plus the game's pretty dated by now, no offense.



     

    Yeah I agree,the controls are appalling , I also would have stayed if they fixed em .

  • HyanmenHyanmen Member UncommonPosts: 5,357
    Originally posted by raystantz


    Why?
    Do you really want to play more race to level cap, solo questing games?
    Do you really want that easy of a game?
    Do you want adventure?
    Do you want the feeling of actually accomplishing something?
    Do you want social interaction?
    Do you want crafting that is a challenge not just a means to and end?
    FFXI isn't going anywhere. FFXIV is going to be a different game, more than likely alot like the current flavor of MMOs. FFXI needs people like you. The MMO player who is lost without a game, or just can't bear to kill 10 more kobolds should be playing FFXI. Forget about what will happen when FFXIV comes out and worry about what your doing now. There's a long gap until it comes out, and even if it does.. How many of you already play more than one mmo.. especially when they are vastly different games.
    If you've never played FFXI and you enjoy rich storylines with a deep "rpg" feel.. FFXI has been there all along waiting for you.
    Participate in..
    Epic quests
    Nation rank missions that progress the story. These are very long and involved sometimes.
    Armor set quests
    Garrison
    Ballista
    Brenner
    The ability to play all jobs with ONE character.
    The ability to be in more than one guild at a time.
    Mog Housing/Gardening
    Chocobo breeding/Racing
    Chocobo mounts
    Burning Circle Notorious Monsters
    Kindred Seal Notorious Monsters
    Besieged
    Campaign
    Fields of  Valor
    Moblin Maze Mongers
    Pankration
    Mercenary missions
    Salvage
    Dynamis/Sea/Sky/Limbus etc.
    Zilart Missions
    Chains of Promathia Missions
    Treasures of Aht Urgan Missions
    Wings of the Goddess Missions
    3 Mini expansions
    I could keep going.......
    Instead of a game where everyone is at level cap, and everything below the level cap is OBSOLETE. Play a game where most everything is still viable today. Great group fun! I'm on Asura, and I urge you to join me. We can create a static group/linkshell and complete all the content from level 1 on!
    I know this is a FFXI related post, but this goes out to anyone who has no idea what to play, but knows they do not want to play another "wowclone" this is for you!
     

    Even though I think FFXI is one of the best MMO's ever created, I wouldn't suggest it to anyone. It's way too old and outdated to offer a good experience for a newcomer. More than anything it will just ruin the hype for FFXIV which would be a shame, because the two can't really be compared to each other in terms of new player friendliness.

    Even though the game was pretty good back then, the age has taken the best of it (although not graphically, I still think its pretty damn beautiful) and I'd just suggest to wait for XIV if you want to experience an SE MMO. 

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • SortisSortis Member UncommonPosts: 195
    Originally posted by raystantz

    Originally posted by Sortis


     I went back awhile ago and I just couldn't do it. Being a huge Final Fantasy fan is what got me into the game but to be honest its nothing like final fantasy. The player base and dev team is nothing but a joke. Instead of me feeling stronger as i leveled i actually felt weaker and weaker. One day i'm fighting the "Shadow Lord" said to be this amazingly powerful foe. Then the next day i'm fighting "Imps" which are a much much harder fight than the Shadow Lord and yet i'm pretty sure story line wise they were just supposed to be his scouts.
    Not only that but there arent a great deal of things as a melee to do in the game already but when you fight Imps they can silence you and/or take away all of your abilities which is all there is to do in the game for a whole minute. So all i'm doing is auto attacking for a solid minute...what kinda dev makes an enemy in the game that takes all of the joy out of it?! As soon as he debuffs me I just go take a dump and make myself a sandwich and come back and my character hasnt missed a beat. Even before that you fight birds that you cant use offensive spells on for like 8 levels. I mean what a joke! So no black mages in those parties...and in a game where soloing is either not possible or just takes godly amounts of patience and time why would the dev team even see this as a good idea?! 
    As someone who likes to RP and respect lore i just couldnt lie to myself any longer. I had to cancel my sub. I understand making the game challenging but no other MMO just puts enemies in a game that completely 100% shut down another job leveling at the same pace others do. Not only that but the player base only cares about leveling and getting to end game, they dont give a crap about the journey. As a THF I get skills like Mug, Steal, and Gil Finder. Which are totally useless unless you fight humanoid mobs but guess what...nobody that plays that game wants to group up to fight humanoids because they are tougher...ok thats fine but why hasnt this been addressed by the dev team? Why not let humanoid mobs give a larger bonus than killing bats in Garlaige Citadel at level 35...really? Bats no bigger than my hand are giving my entire group of 6 people a fight at level 35. That just makes me feel like a peon. If you enjoy the game thats fine...but thats my 2 cents on why i'm not playing anymore lol.

    I think the reason why i enjoy the game, is because I don't sweat the small stuff. The size of the bat is really a tiny detail that doesn't really change anything. It could be a huge werebeast or dragon and it wouldn't change anything. I've just always seen it as the difficulty increasing with level. Its not for everyone thats for sure. I'm just sick of all the race to level cap games out there.

    I agree with you I am tired of the race to level cap games. Although I think you missed my point on the bat thing. My point is that i'm level 35 fighting a bat, its nothing that i feel should threaten my characters life at 35...i mean its a bat for god sakes, most MMOs if not all others atleast have the decency to let my entire group move past the fear of bats at level 5. I want my character to feel like he is growing and feel like i'm becoming more powerful and more skilled. Now they do that with weapon skills but then they beat me back down by making me fight a bat at level 35. Truth of the matter is I never fight anything threatening in that game. Bats, giant fish, mandragora, flamingo looking birds. I want to fight orcs, quadav, and other beastmen. Atleast then I would feel like my character is skilled as he is fighting a humanoid enemy with swords and spears. Instead i'm almost max leveling fighting a flamingo....*sigh*

  • WainWain Member Posts: 35
    Originally posted by Lansid



     If keyboard was not meant to be used, then voice chat would have been added since day 1. If you love playing with a controller, then kudos to you.


    Voice chat...on a game designed for the PS2...when most people were connecting to the internet via a 56k modem...which still had to handle the information for playing a live MMORPG.

    yeah.

    okay.

     

  • SortisSortis Member UncommonPosts: 195
    Originally posted by AlysenMinase

    Originally posted by Sortis


     I went back awhile ago and I just couldn't do it. Being a huge Final Fantasy fan is what got me into the game but to be honest its nothing like final fantasy. The player base and dev team is nothing but a joke. Instead of me feeling stronger as i leveled i actually felt weaker and weaker. One day i'm fighting the "Shadow Lord" said to be this amazingly powerful foe. Then the next day i'm fighting "Imps" which are a much much harder fight than the Shadow Lord and yet i'm pretty sure story line wise they were just supposed to be his scouts.
    Not only that but there arent a great deal of things as a melee to do in the game already but when you fight Imps they can silence you and/or take away all of your abilities which is all there is to do in the game for a whole minute. So all i'm doing is auto attacking for a solid minute...what kinda dev makes an enemy in the game that takes all of the joy out of it?! As soon as he debuffs me I just go take a dump and make myself a sandwich and come back and my character hasnt missed a beat. Even before that you fight birds that you cant use offensive spells on for like 8 levels. I mean what a joke! So no black mages in those parties...and in a game where soloing is either not possible or just takes godly amounts of patience and time why would the dev team even see this as a good idea?! 
    As someone who likes to RP and respect lore i just couldnt lie to myself any longer. I had to cancel my sub. I understand making the game challenging but no other MMO just puts enemies in a game that completely 100% shut down another job leveling at the same pace others do. Not only that but the player base only cares about leveling and getting to end game, they dont give a crap about the journey. As a THF I get skills like Mug, Steal, and Gil Finder. Which are totally useless unless you fight humanoid mobs but guess what...nobody that plays that game wants to group up to fight humanoids because they are tougher...ok thats fine but why hasnt this been addressed by the dev team? Why not let humanoid mobs give a larger bonus than killing bats in Garlaige Citadel at level 35...really? Bats no bigger than my hand are giving my entire group of 6 people a fight at level 35. That just makes me feel like a peon. If you enjoy the game thats fine...but thats my 2 cents on why i'm not playing anymore lol.

    The Imp is one mob out of hundreds. Those moves you named were TP moves as well, so they could only do one (two at most) each fight. Maybe SE wanted people to fear Imps? And the Dark Lord was one of the first main bosses for  storyline, he was added years ago, sure he's going to be weak to todays standards. The only thing you can steal from humanoid mobs (beastmen) are coins. Non humanoid mobs, especially saplings, can make you way more money when you steal from them.

     

    Well I was using an Imp as an example but if you play the game you know as well as I do that i could list off more if I really wanted to, so lets not get into that. The dark lord was one of the first bosses but even when released there were still higher level mobs within that level cap that could own an entire group yet i fought the dark lord with like 3-4 people and aced him. Beastcoins rake in a ton of money actually, and I cant really re-call my group ever fighting saplings anyway...nope cant recall it but that doesnt mean some groups dont but even then you obviously dont fight them a lot or i would recall it, and you still havent touched base on Mug and gil finder being worthless.

    Even so thats neither here nor there the information is still factual. My problem being that i'm fighting a flamingo at max level doesnt make me feel like a high level, atleast most MMOs have the decency to let me leave mobs like that behind by level 5-10. Hell in some mobs the things i fight in FFXI are critters that i can one shot. Now I loved how the AF quests made me feel like i was really important but then the AF armor is near worthless for 85% of jobs out there. The only time i ever wore my AF was as a PLD. Lets face it AF is supposed to be like Epic Armor from EQ or Tier Armor from WoW and its pathetic and the dev team knows its pathetic so why not re-itemize them and give them awesome stats? The sad truth is that there are no official forums for the game so the devs dont want to A) hear you complain B) dont care about it C) dont want to give the player base a voice so they can hear each others concerns and demand some changes or D0 all of the above. I'm not saying FFXI isnt a great game it is but it definitely needs some HUGE changes in a big way. If you enjoy it dont stop playing it and love it. Everyone has different tastes i'm just voicing my opinion as the OP invited me to by posting his. =) *crosses fingers for FFXIV to have these changes*

  • HyanmenHyanmen Member UncommonPosts: 5,357
    Originally posted by Sortis


    Even so thats neither here nor there the information is still factual. My problem being that i'm fighting a flamingo at max level doesnt make me feel like a high level, atleast most MMOs have the decency to let me leave mobs like that behind by level 5-10. Hell in some mobs the things i fight in FFXI are critters that i can one shot. Now I loved how the AF quests made me feel like i was really important but then the AF armor is near worthless for 85% of jobs out there. The only time i ever wore my AF was as a PLD. Lets face it AF is supposed to be like Epic Armor from EQ or Tier Armor from WoW and its pathetic and the dev team knows its pathetic so why not re-itemize them and give them awesome stats? The sad truth is that there are no official forums for the game so the devs dont want to A) hear you complain B) dont care about it C) dont want to give the player base a voice so they can hear each others concerns and demand some changes or D0 all of the above. I'm not saying FFXI isnt a great game it is but it definitely needs some HUGE changes in a big way. If you enjoy it dont stop playing it and love it. Everyone has different tastes i'm just voicing my opinion as the OP invited me to by posting his. =) *crosses fingers for FFXIV to have these changes*

    So you'd prefer there to be 1-2 mob types at the max level, instead of the bajillion right now? Flamingos and bats are there, along with huge Rams, Cockatrices, Manticores, Anticas, Marlboros and similar "high level" mobs.

    AF quests are easy. The armor you get from easy quests shouldn't be superior in quality to armor you can buy for lot of gil. The AF armor for new jobs are pretty well balanced as well, and AF+1 armor you get later on has more than decent stats all around, so it's not a waste to do the quests even if you can't use the armor right away.

    The devs read unofficial forums, but just because they don't reply to each "waah waah X sux" thread like in some other community doesn't mean that they don't listen. It's called "prioritizing", and it means that when resources are limited (especially in an old game ala FFXI) the devs have to fix things that are urgent before minor things such as few pieces of AF needing a slight alteration in stats for few jobs. Put things into perspective and you might realize some things.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • AlysenMinaseAlysenMinase Member Posts: 361
    Originally posted by Sortis

    Originally posted by AlysenMinase

    Originally posted by Sortis


     I went back awhile ago and I just couldn't do it. Being a huge Final Fantasy fan is what got me into the game but to be honest its nothing like final fantasy. The player base and dev team is nothing but a joke. Instead of me feeling stronger as i leveled i actually felt weaker and weaker. One day i'm fighting the "Shadow Lord" said to be this amazingly powerful foe. Then the next day i'm fighting "Imps" which are a much much harder fight than the Shadow Lord and yet i'm pretty sure story line wise they were just supposed to be his scouts.
    Not only that but there arent a great deal of things as a melee to do in the game already but when you fight Imps they can silence you and/or take away all of your abilities which is all there is to do in the game for a whole minute. So all i'm doing is auto attacking for a solid minute...what kinda dev makes an enemy in the game that takes all of the joy out of it?! As soon as he debuffs me I just go take a dump and make myself a sandwich and come back and my character hasnt missed a beat. Even before that you fight birds that you cant use offensive spells on for like 8 levels. I mean what a joke! So no black mages in those parties...and in a game where soloing is either not possible or just takes godly amounts of patience and time why would the dev team even see this as a good idea?! 
    As someone who likes to RP and respect lore i just couldnt lie to myself any longer. I had to cancel my sub. I understand making the game challenging but no other MMO just puts enemies in a game that completely 100% shut down another job leveling at the same pace others do. Not only that but the player base only cares about leveling and getting to end game, they dont give a crap about the journey. As a THF I get skills like Mug, Steal, and Gil Finder. Which are totally useless unless you fight humanoid mobs but guess what...nobody that plays that game wants to group up to fight humanoids because they are tougher...ok thats fine but why hasnt this been addressed by the dev team? Why not let humanoid mobs give a larger bonus than killing bats in Garlaige Citadel at level 35...really? Bats no bigger than my hand are giving my entire group of 6 people a fight at level 35. That just makes me feel like a peon. If you enjoy the game thats fine...but thats my 2 cents on why i'm not playing anymore lol.

    The Imp is one mob out of hundreds. Those moves you named were TP moves as well, so they could only do one (two at most) each fight. Maybe SE wanted people to fear Imps? And the Dark Lord was one of the first main bosses for  storyline, he was added years ago, sure he's going to be weak to todays standards. The only thing you can steal from humanoid mobs (beastmen) are coins. Non humanoid mobs, especially saplings, can make you way more money when you steal from them.

     

    Well I was using an Imp as an example but if you play the game you know as well as I do that i could list off more if I really wanted to, so lets not get into that. The dark lord was one of the first bosses but even when released there were still higher level mobs within that level cap that could own an entire group yet i fought the dark lord with like 3-4 people and aced him. Beastcoins rake in a ton of money actually, and I cant really re-call my group ever fighting saplings anyway...nope cant recall it but that doesnt mean some groups dont but even then you obviously dont fight them a lot or i would recall it, and you still havent touched base on Mug and gil finder being worthless.

    Even so thats neither here nor there the information is still factual. My problem being that i'm fighting a flamingo at max level doesnt make me feel like a high level, atleast most MMOs have the decency to let me leave mobs like that behind by level 5-10. Hell in some mobs the things i fight in FFXI are critters that i can one shot. Now I loved how the AF quests made me feel like i was really important but then the AF armor is near worthless for 85% of jobs out there. The only time i ever wore my AF was as a PLD. Lets face it AF is supposed to be like Epic Armor from EQ or Tier Armor from WoW and its pathetic and the dev team knows its pathetic so why not re-itemize them and give them awesome stats? The sad truth is that there are no official forums for the game so the devs dont want to A) hear you complain B) dont care about it C) dont want to give the player base a voice so they can hear each others concerns and demand some changes or D0 all of the above. I'm not saying FFXI isnt a great game it is but it definitely needs some HUGE changes in a big way. If you enjoy it dont stop playing it and love it. Everyone has different tastes i'm just voicing my opinion as the OP invited me to by posting his. =) *crosses fingers for FFXIV to have these changes*

    The only point I find decent is the mobs looking the same, but it was hard to implement a variety of mobs since it was on PS2 and it has limited space. When Dark Lord was released, he was one of the biggest mobs, there were very few mobs that were stronger, and they were almost all NM's. I didn't mean just steal from saplings, but they are more profitable mobs to steal from than beastmen. You don't fight saplings and beastmen in parties, only mobs that are easy to kill relative to there level, which is why you always fight mostly squishy looking mobs in parties. You must have never played after Aht Urghan and Wings, the newer high level mobs there don't look too cute :P And AF isn't supposed to be epic gear, that's relic armors role. The Imp is the only mob in the game that can stop spells and abilities, there is no other besides some bosses. They don't have official forums, but they have links to big forums on there site, and they listen to players. They even hold vana fest to get players together and listen to them.

     

    Playing - EVE, Wurm

    Retired - Final Fantasy XI, Anarchy Online, Mabinogi

    Waiting - ArcheAge, Salem

  • SortisSortis Member UncommonPosts: 195
    Originally posted by Hyanmen

    Originally posted by Sortis


    Even so thats neither here nor there the information is still factual. My problem being that i'm fighting a flamingo at max level doesnt make me feel like a high level, atleast most MMOs have the decency to let me leave mobs like that behind by level 5-10. Hell in some mobs the things i fight in FFXI are critters that i can one shot. Now I loved how the AF quests made me feel like i was really important but then the AF armor is near worthless for 85% of jobs out there. The only time i ever wore my AF was as a PLD. Lets face it AF is supposed to be like Epic Armor from EQ or Tier Armor from WoW and its pathetic and the dev team knows its pathetic so why not re-itemize them and give them awesome stats? The sad truth is that there are no official forums for the game so the devs dont want to A) hear you complain B) dont care about it C) dont want to give the player base a voice so they can hear each others concerns and demand some changes or D0 all of the above. I'm not saying FFXI isnt a great game it is but it definitely needs some HUGE changes in a big way. If you enjoy it dont stop playing it and love it. Everyone has different tastes i'm just voicing my opinion as the OP invited me to by posting his. =) *crosses fingers for FFXIV to have these changes*

    So you'd prefer there to be 1-2 mob types at the max level, instead of the bajillion right now? Flamingos and bats are there, along with huge Rams, Cockatrices, Manticores, Anticas, Marlboros and similar "high level" mobs.

    AF quests are easy. The armor you get from easy quests shouldn't be superior in quality to armor you can buy for lot of gil. The AF armor for new jobs are pretty well balanced as well, and AF+1 armor you get later on has more than decent stats all around, so it's not a waste to do the quests even if you can't use the armor right away.

    The devs read unofficial forums, but just because they don't reply to each "waah waah X sux" thread like in some other community doesn't mean that they don't listen. It's called "prioritizing", and it means that when resources are limited (especially in an old game ala FFXI) the devs have to fix things that are urgent before minor things such as few pieces of AF needing a slight alteration in stats for few jobs. Put things into perspective and you might realize some things.

    Fanboy to the rescue! lol Dont get all butt hurt because i dont like what you like. Almost every mob you named off to fight at high levels is an animal. If thats what you enjoy...killing animals all day go for it, but dont blame me when PETA comes after your ass lmao! So let me get this straight...the dev team cares enough to get English to Japanese translators to translate what your posts say on un-official forums but they dont care enough to make official forums themselves that could be much easier to read and group like information together? lol sure and i'm Mickey Mouse.

    On a side note prioritizing would be fixing whats wrong with the game now instead of adding new content, which is what they shouldve done long ago. You probably call the AF qussts easy because you've had a high level buddy go ace everything for you. If you actually try to do AF quests with people that are the proper level for the fights and key farming it can be incredibly difficult. Especially the bomb fight in Garliage for THF AF. Also I think you're ignoring the fact that they are your class specific armor. Not some crafted armor that 7 different jobs can wear, its made just for that job. In every other game that has armors such as that they are the best armor you can wear, why the hell would you even put a complete set of job specific armor in the game and do these huge epic quest line stories that integrate you into the story and then make the armor garbage....cause that makes sense. That is so illogical on so many levels its nuts. To beat it all its some of the best looking armor in the game, and if you played the old FF games chances are you probably love it considering it makes you look like a character or job from old FF games. Then you look and all the mismatched crafted armor people are wearing and they look like they just got raped by a salvation army thrift store.

  • AlysenMinaseAlysenMinase Member Posts: 361
    Originally posted by Sortis

    Originally posted by Hyanmen

    Originally posted by Sortis


    Even so thats neither here nor there the information is still factual. My problem being that i'm fighting a flamingo at max level doesnt make me feel like a high level, atleast most MMOs have the decency to let me leave mobs like that behind by level 5-10. Hell in some mobs the things i fight in FFXI are critters that i can one shot. Now I loved how the AF quests made me feel like i was really important but then the AF armor is near worthless for 85% of jobs out there. The only time i ever wore my AF was as a PLD. Lets face it AF is supposed to be like Epic Armor from EQ or Tier Armor from WoW and its pathetic and the dev team knows its pathetic so why not re-itemize them and give them awesome stats? The sad truth is that there are no official forums for the game so the devs dont want to A) hear you complain B) dont care about it C) dont want to give the player base a voice so they can hear each others concerns and demand some changes or D0 all of the above. I'm not saying FFXI isnt a great game it is but it definitely needs some HUGE changes in a big way. If you enjoy it dont stop playing it and love it. Everyone has different tastes i'm just voicing my opinion as the OP invited me to by posting his. =) *crosses fingers for FFXIV to have these changes*

    So you'd prefer there to be 1-2 mob types at the max level, instead of the bajillion right now? Flamingos and bats are there, along with huge Rams, Cockatrices, Manticores, Anticas, Marlboros and similar "high level" mobs.

    AF quests are easy. The armor you get from easy quests shouldn't be superior in quality to armor you can buy for lot of gil. The AF armor for new jobs are pretty well balanced as well, and AF+1 armor you get later on has more than decent stats all around, so it's not a waste to do the quests even if you can't use the armor right away.

    The devs read unofficial forums, but just because they don't reply to each "waah waah X sux" thread like in some other community doesn't mean that they don't listen. It's called "prioritizing", and it means that when resources are limited (especially in an old game ala FFXI) the devs have to fix things that are urgent before minor things such as few pieces of AF needing a slight alteration in stats for few jobs. Put things into perspective and you might realize some things.

    Fanboy to the rescue! lol Dont get all butt hurt because i dont like what you like. Almost every mob you named off to fight at high levels is an animal. If thats what you enjoy...killing animals all day go for it, but dont blame me when PETA comes after your ass lmao! So let me get this straight...the dev team cares enough to get English to Japanese translators to translate what your posts say on un-official forums but they dont care enough to make official forums themselves that could be much easier to read and group like information together? lol sure and i'm Mickey Mouse.

    On a side note prioritizing would be fixing whats wrong with the game now instead of adding new content, which is what they shouldve done long ago. You probably call the AF qussts easy because you've had a high level buddy go ace everything for you. If you actually try to do AF quests with people that are the proper level for the fights and key farming it can be incredibly difficult. Especially the bomb fight in Garliage for THF AF. Also I think you're ignoring the fact that they are your class specific armor. Not some crafted armor that 7 different jobs can wear, its made just for that job. In every other game that has armors such as that they are the best armor you can wear, why the hell would you even put a complete set of job specific armor in the game and do these huge epic quest line stories that integrate you into the story and then make the armor garbage....cause that makes sense. That is so illogical on so many levels its nuts. To beat it all its some of the best looking armor in the game, and if you played the old FF games chances are you probably love it considering it makes you look like a character or job from old FF games. Then you look and all the mismatched crafted armor people are wearing and they look like they just got raped by a salvation army thrift store.

    Did you just skip over my post when I said AF isn't the best armor in the game? You get it way before max level, what makes you think once you get your AF your good for the next 20 or so levels >.>

     

    Playing - EVE, Wurm

    Retired - Final Fantasy XI, Anarchy Online, Mabinogi

    Waiting - ArcheAge, Salem

  • SortisSortis Member UncommonPosts: 195
    Originally posted by AlysenMinase

    Originally posted by Sortis

    Originally posted by AlysenMinase

    Originally posted by Sortis


     I went back awhile ago and I just couldn't do it. Being a huge Final Fantasy fan is what got me into the game but to be honest its nothing like final fantasy. The player base and dev team is nothing but a joke. Instead of me feeling stronger as i leveled i actually felt weaker and weaker. One day i'm fighting the "Shadow Lord" said to be this amazingly powerful foe. Then the next day i'm fighting "Imps" which are a much much harder fight than the Shadow Lord and yet i'm pretty sure story line wise they were just supposed to be his scouts.
    Not only that but there arent a great deal of things as a melee to do in the game already but when you fight Imps they can silence you and/or take away all of your abilities which is all there is to do in the game for a whole minute. So all i'm doing is auto attacking for a solid minute...what kinda dev makes an enemy in the game that takes all of the joy out of it?! As soon as he debuffs me I just go take a dump and make myself a sandwich and come back and my character hasnt missed a beat. Even before that you fight birds that you cant use offensive spells on for like 8 levels. I mean what a joke! So no black mages in those parties...and in a game where soloing is either not possible or just takes godly amounts of patience and time why would the dev team even see this as a good idea?! 
    As someone who likes to RP and respect lore i just couldnt lie to myself any longer. I had to cancel my sub. I understand making the game challenging but no other MMO just puts enemies in a game that completely 100% shut down another job leveling at the same pace others do. Not only that but the player base only cares about leveling and getting to end game, they dont give a crap about the journey. As a THF I get skills like Mug, Steal, and Gil Finder. Which are totally useless unless you fight humanoid mobs but guess what...nobody that plays that game wants to group up to fight humanoids because they are tougher...ok thats fine but why hasnt this been addressed by the dev team? Why not let humanoid mobs give a larger bonus than killing bats in Garlaige Citadel at level 35...really? Bats no bigger than my hand are giving my entire group of 6 people a fight at level 35. That just makes me feel like a peon. If you enjoy the game thats fine...but thats my 2 cents on why i'm not playing anymore lol.

    The Imp is one mob out of hundreds. Those moves you named were TP moves as well, so they could only do one (two at most) each fight. Maybe SE wanted people to fear Imps? And the Dark Lord was one of the first main bosses for  storyline, he was added years ago, sure he's going to be weak to todays standards. The only thing you can steal from humanoid mobs (beastmen) are coins. Non humanoid mobs, especially saplings, can make you way more money when you steal from them.

     

    Well I was using an Imp as an example but if you play the game you know as well as I do that i could list off more if I really wanted to, so lets not get into that. The dark lord was one of the first bosses but even when released there were still higher level mobs within that level cap that could own an entire group yet i fought the dark lord with like 3-4 people and aced him. Beastcoins rake in a ton of money actually, and I cant really re-call my group ever fighting saplings anyway...nope cant recall it but that doesnt mean some groups dont but even then you obviously dont fight them a lot or i would recall it, and you still havent touched base on Mug and gil finder being worthless.

    Even so thats neither here nor there the information is still factual. My problem being that i'm fighting a flamingo at max level doesnt make me feel like a high level, atleast most MMOs have the decency to let me leave mobs like that behind by level 5-10. Hell in some mobs the things i fight in FFXI are critters that i can one shot. Now I loved how the AF quests made me feel like i was really important but then the AF armor is near worthless for 85% of jobs out there. The only time i ever wore my AF was as a PLD. Lets face it AF is supposed to be like Epic Armor from EQ or Tier Armor from WoW and its pathetic and the dev team knows its pathetic so why not re-itemize them and give them awesome stats? The sad truth is that there are no official forums for the game so the devs dont want to A) hear you complain B) dont care about it C) dont want to give the player base a voice so they can hear each others concerns and demand some changes or D0 all of the above. I'm not saying FFXI isnt a great game it is but it definitely needs some HUGE changes in a big way. If you enjoy it dont stop playing it and love it. Everyone has different tastes i'm just voicing my opinion as the OP invited me to by posting his. =) *crosses fingers for FFXIV to have these changes*

    The only point I find decent is the mobs looking the same, but it was hard to implement a variety of mobs since it was on PS2 and it has limited space. When Dark Lord was released, he was one of the biggest mobs, there were very few mobs that were stronger, and they were almost all NM's. I didn't mean just steal from saplings, but they are more profitable mobs to steal from than beastmen. You don't fight saplings and beastmen in parties, only mobs that are easy to kill relative to there level, which is why you always fight mostly squishy looking mobs in parties. You must have never played after Aht Urghan and Wings, the newer high level mobs there don't look too cute :P And AF isn't supposed to be epic gear, that's relic armors role. The Imp is the only mob in the game that can stop spells and abilities, there is no other besides some bosses. They don't have official forums, but they have links to big forums on there site, and they listen to players. They even hold vana fest to get players together and listen to them.

     

    The Pink birds outside of Aht Urghan...there name escapes me right now but as someone who plays right now you might remember the name, anyway you cant cast any kind of offensive spells on them or they shoot them back at party members, so no blm or smn DD in those groups. In a game where soloing is difficult, tedious, and time consuming not to mention you need the patience of Ghandi thats pretty awful.

    Also the levels in which you fight imps and these birds combined its like 20 levels or somethin crazy like that. I dont mind at all that mobs are recycled to be honest i can think of every MMO ive played that does that. Problem I have is the playerbase doesnt want to and has no incentive to go fight mobs that dont make me feel like i'm going to be arrested for animal cruelty and as ive stated before most mobs that i fight in FFXI are critters that can be one shot or 2 shot in other games. Like LOTRO for instance yes there are small birds and bats that you can fight for EXP but they have a green circle around them signifying less exp and less of a challenge which means you can probably kill them in like 2-3 hits.

    As far as soloing in order to grind money as a THF and all that jazz, who wants to solo as a THF in order to do what I could do in a party if the game rewarded its playerbase by actually fighting non-animal enemies. Not to mention the game revolves around group content, which i'm fine with but dont make me go solo in order to feel like and be a thief. Reward me for fighting that orc because lets be honest...why am i getting my nations signet for fighting a crab? How does that help my nations campaign in a war? It doesnt make sense, are the crabs forming a coup with the orcs? No they are just crabs. You should only get signet points from fighting things that actually matter in the grand scheme of the war. I mean what nation gives its soldiers a medal for killing crabs and fish? 

    FFXI does a lot right though, I personally feel like they have the best classes out of any game. Considering they break away from the mold of having clerics and wizards and kinda add in there own variation that is far enough removed from the old to be original yet enough of the old to still please those who liked the original. By the way, just wanted to say i appreciate you being civil and having a conversation with me. Thats really all I get on these forums for, just to talk about like gamers like yourself about this genre of game. =)

  • SortisSortis Member UncommonPosts: 195
    Originally posted by AlysenMinase

    Originally posted by Sortis

    Originally posted by Hyanmen

    Originally posted by Sortis


    Even so thats neither here nor there the information is still factual. My problem being that i'm fighting a flamingo at max level doesnt make me feel like a high level, atleast most MMOs have the decency to let me leave mobs like that behind by level 5-10. Hell in some mobs the things i fight in FFXI are critters that i can one shot. Now I loved how the AF quests made me feel like i was really important but then the AF armor is near worthless for 85% of jobs out there. The only time i ever wore my AF was as a PLD. Lets face it AF is supposed to be like Epic Armor from EQ or Tier Armor from WoW and its pathetic and the dev team knows its pathetic so why not re-itemize them and give them awesome stats? The sad truth is that there are no official forums for the game so the devs dont want to A) hear you complain B) dont care about it C) dont want to give the player base a voice so they can hear each others concerns and demand some changes or D0 all of the above. I'm not saying FFXI isnt a great game it is but it definitely needs some HUGE changes in a big way. If you enjoy it dont stop playing it and love it. Everyone has different tastes i'm just voicing my opinion as the OP invited me to by posting his. =) *crosses fingers for FFXIV to have these changes*

    So you'd prefer there to be 1-2 mob types at the max level, instead of the bajillion right now? Flamingos and bats are there, along with huge Rams, Cockatrices, Manticores, Anticas, Marlboros and similar "high level" mobs.

    AF quests are easy. The armor you get from easy quests shouldn't be superior in quality to armor you can buy for lot of gil. The AF armor for new jobs are pretty well balanced as well, and AF+1 armor you get later on has more than decent stats all around, so it's not a waste to do the quests even if you can't use the armor right away.

    The devs read unofficial forums, but just because they don't reply to each "waah waah X sux" thread like in some other community doesn't mean that they don't listen. It's called "prioritizing", and it means that when resources are limited (especially in an old game ala FFXI) the devs have to fix things that are urgent before minor things such as few pieces of AF needing a slight alteration in stats for few jobs. Put things into perspective and you might realize some things.

    Fanboy to the rescue! lol Dont get all butt hurt because i dont like what you like. Almost every mob you named off to fight at high levels is an animal. If thats what you enjoy...killing animals all day go for it, but dont blame me when PETA comes after your ass lmao! So let me get this straight...the dev team cares enough to get English to Japanese translators to translate what your posts say on un-official forums but they dont care enough to make official forums themselves that could be much easier to read and group like information together? lol sure and i'm Mickey Mouse.

    On a side note prioritizing would be fixing whats wrong with the game now instead of adding new content, which is what they shouldve done long ago. You probably call the AF qussts easy because you've had a high level buddy go ace everything for you. If you actually try to do AF quests with people that are the proper level for the fights and key farming it can be incredibly difficult. Especially the bomb fight in Garliage for THF AF. Also I think you're ignoring the fact that they are your class specific armor. Not some crafted armor that 7 different jobs can wear, its made just for that job. In every other game that has armors such as that they are the best armor you can wear, why the hell would you even put a complete set of job specific armor in the game and do these huge epic quest line stories that integrate you into the story and then make the armor garbage....cause that makes sense. That is so illogical on so many levels its nuts. To beat it all its some of the best looking armor in the game, and if you played the old FF games chances are you probably love it considering it makes you look like a character or job from old FF games. Then you look and all the mismatched crafted armor people are wearing and they look like they just got raped by a salvation army thrift store.

    Did you just skip over my post when I said AF isn't the best armor in the game? You get it way before max level, what makes you think once you get your AF your good for the next 20 or so levels >.>

     

    No no i got it...wasnt aimed towards you...as far as that goes AF for most jobs though isnt even the best armor at that level...it wouldnt even be the best armor 10 levels before you get it, unless you're a tank. Not all jobs but most...

  • LansidLansid Member UncommonPosts: 1,097

     AlysenMinase:

    "Honestly, I've never seen anyone talk like that on FFXI (sadly I have, you must not have been there on launch day +6 months) and it definitely has the best community of any MMO I've played so far. (It could very well be now, but when I played, the playerbase that did not consist of mostly asshats, were Japanese. Many Japanese players would not group with US because of the level of asshattery they brought with them. You had US players up in their 40's + who STILL had no clue what a skillchain was, how to even make it work, OR they were too lazy to figure out what chains their group was capable of, and didn't give a damn about learning how to do them.)



    If you avoid a game because one player who may play it has bad grammar on a forum, then this as a representation of you, I don't want to run into you playing FFXI since it seems you quit or won't try anything new :P (No, my choice is based on past/present comparison. I was trying to have fun playing a game that was very dependent on grouping and combining talents and skills to be efficient. The people who typed like half of their keyboard didn't work were also the ones who were too lazy to care about skillchains, waiting for mana regen, getting their groups killed, ect.)"

    ------

    spunkymon:

    original: "lan i dontthink u understand ffxi is a mmo that can be played on pc but its also on ps2 and 360 systems that use controllers so of course they going to make it controler friendly i dont understand ur hang up sound like u just want a arguement cuz a controller is much easier to use"

    edited: "Lansid, I don't think you understand. FFXI is a mmo that can be played on pc, but it's also on the ps2 and 360 systems that use controllers. So of course they're going to make it controller-friendly! I don't understand your hang up. Sounds like you just want an arguement, because a controller is much easier to use."

    I'm sorry, but the same people who were too lazy to look up what skillchains to use in each different group they got in, got their party killed because they weren't paying attention to casters mana macros and pulled a failtrain into the group at 15% were also the same people "whotipedliekthisndidntcareifuculdreaditkkthxlolbibi."  In my book, the only person in this world who seethes awesomeness to the point they are exempt from the common courtesy of using a period or comma is Ben "Yahtzee" Croshaw, but I digress.

    I understand that the game was created for PS2 first. The only reason a controller is easier to use is because the keyboard setup is not configurable. Read everyone else's posts. 

    -----

    Wain:

    "Voice chat (with a microphone)...on a game designed for the PS2 (like SOCOM)...when most people were connecting to the internet via a 56k modem (in 1999 perhaps, no so much 2002/03/04)...which still had to handle the information for playing a live MMORPG

    yeah.

    okay."

    You're right. Out of everything I stated, voice chat for a MMO in 2003 for a PC game  that was basically just a port from PS2 was pretty silly. But I am still stumped on the difficulty of adding the feature to configure a keyboard at the time of the port over to PC, or even some minor form of voice chat now... since it is... you know... almost 2010. Hindsight being 20/20 it would have made a world of difference in preparing/executing skillchains rather than everyone spamming macros. I dunno, maybe it's different now.

    -------

    Don't get me wrong. I played the game for around 6 months. I "did" have fun. One absolute remarkable aspect of the game were the cinematics added to your basic quests. IMHO it helped a ton with immersion into the game and story. But I can't say that I really want to deal with the installation process ever again, or the controls. Because as you guys said, "it was based around PS2". That "feeling" bled over to the PC port. Like I said, it's almost 2010 and sorry I have higher expectations of games now. The game had a damned translator, but no keyboard customization? Ok, whatever... good luck on the blood drive, enjoy your game.

     

    "There is only one thing of which I am certain, and that's nothing is certain."

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