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It won't make any true substantial difference if you change the design of these games to some new school fresh innovative gameplay or old school community design.
It's simple, you've out grown the physical reality of the external world, shallow addictions and flashy visuals with ''playing'' no longer make joy for you.
Real life is a game, a MMORPG, the machine is your five external senses, the physical body. It's the biggest immersion console out there, and the truth is, some of us have outgrown that console system and it's games too.
Maybe some of us are better of trying to look into the depths of what is beyond death, and the open multi dual faced answers in regards to other worlds and universes.
Comments
I am sorry you are having difficulties in your life. But this is not the place to discuss phylosophy and the mystifies of the universe. I play games for fun. That is it.
How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?
R.A.Salvatore
The other worlds and universes don't want us, except for a few who only want to eat us.
Once upon a time....
Suicide is not the answer!
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"Chemistry: 'We do stuff in lab that would be a felony in your garage.'"
The most awesomest after school special T-shirt:
Front: UNO Chemistry Club
Back: /\OH --> Bad Decisions
Suicide is not the answer!
I'm not quite sure where you got that idea. I was merely proposing that we use our intellects to do some introspection, not harm ourselves.
MMORPG games are about the most boring thing in earth. Is easy to get bored with then, there are lots of other things, and games. Gamming don't end on MORGS.
So, we should ascend to the next plane of reality because we're bored?
I disagree that it's not the game. The games have gotten worse in recent years. Yes the graphics are all nice and flashy, but the gameplay is usually a load. A lot of the old games that I found fun 5-10+ years ago, I still find quite enjoyable today, despite having extremely outdated graphics.
The problem is what the games today are focusing on. The developers have lost focus, or more accurately, have lost the freedom in creative development.
Take the game spore for example. Extremely innovative and ambitious idea that had the gaming community abuzz. Yet when the game released, most people who were excited about it were let down by what actually came. It wasn't the idea of the game, it was how it was executed. It felt rushed, in that a great deal of the features of the game were cut down to be extremely short and/or oversimplified, that is if they weren't outright dropped from the game. It was also marketed towards a very young audience, even though many teens and even adults were interested in the game, and as such that probably contributed to the dumbing down of the game. So what was an extremely innovative idea that countless people were excited about, was ruined by poor execution, likely due to the corporate decision makers constraining it within their ill-informed vision of what the game should be.
Let this be a lesson to all the kids out there. Stop smoking so much damn reefer.
MMOs played: Horizons, Auto Assault, Ryzom, EVE, WAR, WoW, EQ2, LotRO, GW, DAoC, Aion, Requiem, Atlantica, DDO, Allods, Earth Eternal, Fallen Earth, Rift
Willing to try anything new
Such is life on this realm. Nothing last forever, sooner or later people will stop playing these repetitive nonsense games lol
Neat post, but I don't think many people in this forum are going to get what you're talking about.
The fact is, gamers are those of us who have become pathologically bored with the physically perceivable reality. We already seek to escape to alternate realities within our imaginations using an audio-visual aid called a video game. The game generates combinations of images and sounds that allow us to imagine we are other people in another place doing other things. The gameworld doesn't exist inside the screen of our monitors, it exists in our minds.
There is merit in having experiences beyond perception, but they are experiences that cannot be shared. It is our five senses that bind us all into a realm of mutual experiences. To forego the five senses is to go into a place where only you exist.
I believe the answer is not to withdraw into the mystery of our individual minds, but rather to play games that step further from the physical reality we are bored with. Games like Portal and Prey warp fundamental physical boundaries in a perceivable way, allowing us to experience a reality that is comparably more divergent, less like what we are bored with, and thereby more entertaining.
id have to agree with both sides since when i started playing UO it was a hobby after work ,,,,,, as time passed it ended up being a " everyday/weekend hobby" truthfully i got into "Ultima Online" and "Dark Ages of Camelot" the most of all mmorpg's that i tried and belive me i tried all the big ones and soem of the smaller ones ,,, which alot them were fun, but really i was escaping life. to take my mind off work and my chick<which i have 3 daughter with>. now i got myself away from HER but i still play and have friends i meet in game and RL friends that play games........ i still hate realitity since it is such a rat race i feel that when i play game i get freedom ,, to just play , have fun , do what i want , and not have to worry about whats really going on ,, either way in the end its still just fun, keeps me focused and enjoy myself
Excellent post. I by all means agree. Some very wise words there. I personally like my game worlds to be mystical, but if you make the gameplay next level, like counter-strike back in the day, there's a good time to be had for all.