yes, infact i agree with some poster here this game should be out after Cataclysm, the idea is that so the bored WoW or any other bored MMO players wont all jumped into the boat and left after the Cataclysm is released thus making an instant destabilize impact on the newly server you wouldn't want those ( sorry i mean no offense here at all ) WoW community to ruin the community FFXI players have created and the so called best community of any MMO up to this point ok not all are bad, many is matured, but you got to agree with me, most of the community at WoW is terribad in almost all servers i was once the victim of WoW's superiority, i played 2 months of FFXI and enjoyed it so much, but only to be flattered by the existence of WoW thus im pulled away into it and loved it at 1st, but i quit as soon as i heard there will be FFXIV with the growing list of immatures and the ever growing content that becomes easier by every expansion so my point is, SE should just stick with that they do best, and forget about any WoW expansion, because FFXIV itself is already a different game so far as we see it
There is absolutely nothing that should make us think that the FFXI community will magically transport to FXIV. This is what I was talking about in one of my earlier posts. FFXI has an existing community and with the release of FFXIV that community will still exist within the confines of XI. FFXIV will undoubtedly attract many folks from FFXI, but XIV is looking like it's going to be a different game in many ways. Being that it's a new Final Fantasy mmorpg this will also attract fans of FF who didn't like XI for whatever reason (I fall into that category).
EQ2 did not have the exact same community as EQ1, AC1's community pretty much flat-out refused AC2, and FFXIV will exist as a seperate entity than FFXI. The sooner people drop their preconceived notions, the better off they will be to accept the differences between FFXI and XIV.
Also, people need to really stop generalizing the WoW community as a whole. The very vocal minority of douchebags that plague that game will most likely stick to that game where they can have their superiority complex. However, those of us who are decent people and are simply looking for something different than WoW are being shunned by players from other communities based upon our gaming resume. To do that is to be no better than the idiots who give the WoW community a bad name.
Thats the thing though, most that I know are leaving FFXI for FFXIV when it launches. FFXI was fun but it ran it's course for me and many others after about 5 years. Some simply do not have an MMO to turn to so continue to stay, in the end though they are simply waiting on options. I know of at least 7 large LS's going to FFXIV once it launches and many small ones.
You are right though, FFXIV will not be FFXI. The community will not be the exact same community we have had in FFXI. This is many years after the fact so many new gamers will be on the scene. We will have new faces from older gamers that will just stop by to check it out. We will have players that avoided FFXI because of the grind checking things out to see if it's more casual friendly. There will be a ton of new faces, but do not mistake that for the lack of old and familiar faces. There will be a great number of old FFXI players comming to check out FFXIV as well.
Most of us know WOW is the big giant out there in the MMO world, and many of us feel WOW is a bit too slow on the expansions, forcing players to repeat old content again and again and again. But WOW is coming out with a new expansion, "Cataclysm", that I predict will rock the charts just like all of their expansions. So, between now and when Cataclysm releases, is a window of opportunity for a new first rate MMO to step in and scoop up some bored WOW players. Is this not so? Therefore, I think FF XIV would be wise to release before Cataclysm comes out. Just my opinion. Thoughts?
The accessibility of World of Warcraft, which is now loathingly refered to as it's penchant for pandering to whiners and becoming too "EZ mode" for many players in recent months is also part of the recipe for it's mass appeal and financial success, which in turn gave it the ability to keep moving forward, create new content, including it's "free" content funded by the sizable subscription base.
Square's limited appeal with FFXI was in it's adherence to stringent quality and content control by it's developers. It catered primarily to a die-hard FF fanbase, and still does to a great extent, unlike the string of piss-poor "sequels" and "remakes" in recent years that have let many fans down.
To be fair, I attended this year's BlizzCon, and from what I saw of Cataclysm, Square has nothing to worry about. Blizzard is taking something already horrifically watered down to cater to the masses, and diluting it down into oblivion. Many people I talked to that attended BlizzCon were greatly disappointed with the direction Blizzard's WoW dev team is taking this next expansion, simplifying it even more for an even "broader" audience. It's all about the bottom line nowdays at Blizzard HQ, boys and girls.
It's going to be about how much Square wants to increase its profits, really. If they want to really sell themselves cheap, they can cater to a broader audience and give FFXIV a less complicated, mass appeal much like Blizzard has done with World of Warcraft. You can look at it in one of two ways; a) they can also "sell out" in order to give their shareholders their much desired bottom line, or b) they can reach out to a broader audience to gain a higher subscription base in order to gain the financial success required to keep giving players the constant flow of fresh new content they crave, preferably in the form of "free content" much like WoW's major content "patches".
Personally, I'd like to see Square/ENIX take a cue from the big players in the MMO market, and lean more towards a development style that will cater to a broader market, and create something far more enjoyable than they did with FFXI. While FFXI had it's bright spots, it also had some glaring flaws that made it a major disappointment to many MMO players out there. For those with less time on their hands, FFXI was NOT a casual-gamer friendly game that you could easily log into in your spare time.
Most of us know WOW is the big giant out there in the MMO world, and many of us feel WOW is a bit too slow on the expansions, forcing players to repeat old content again and again and again. But WOW is coming out with a new expansion, "Cataclysm", that I predict will rock the charts just like all of their expansions. So, between now and when Cataclysm releases, is a window of opportunity for a new first rate MMO to step in and scoop up some bored WOW players. Is this not so? Therefore, I think FF XIV would be wise to release before Cataclysm comes out. Just my opinion. Thoughts?
The accessibility of World of Warcraft, which is now loathingly refered to as it's penchant for pandering to whiners and becoming too "EZ mode" for many players in recent months is also part of the recipe for it's mass appeal and financial success, which in turn gave it the ability to keep moving forward, create new content, including it's "free" content funded by the sizable subscription base.
Square's limited appeal with FFXI was in it's adherence to stringent quality and content control by it's developers. It catered primarily to a die-hard FF fanbase, and still does to a great extent, unlike the string of piss-poor "sequels" and "remakes" in recent years that have let many fans down.
To be fair, I attended this year's BlizzCon, and from what I saw of Cataclysm, Square has nothing to worry about. Blizzard is taking something already horrifically watered down to cater to the masses, and diluting it down into oblivion. Many people I talked to that attended BlizzCon were greatly disappointed with the direction Blizzard's WoW dev team is taking this next expansion, simplifying it even more for an even "broader" audience. It's all about the bottom line nowdays at Blizzard HQ, boys and girls.
It's going to be about how much Square wants to increase its profits, really. If they want to really sell themselves cheap, they can cater to a broader audience and give FFXIV a less complicated, mass appeal much like Blizzard has done with World of Warcraft. You can look at it in one of two ways; a) they can also "sell out" in order to give their shareholders their much desired bottom line, or b) they can reach out to a broader audience to gain a higher subscription base in order to gain the financial success required to keep giving players the constant flow of fresh new content they crave, preferably in the form of "free content" much like WoW's major content "patches".
Personally, I'd like to see Square/ENIX take a cue from the big players in the MMO market, and lean more towards a development style that will cater to a broader market, and create something far more enjoyable than they did with FFXI. While FFXI had it's bright spots, it also had some glaring flaws that made it a major disappointment to many MMO players out there. For those with less time on their hands, FFXI was NOT a casual-gamer friendly game that you could easily log into in your spare time.
A) Penchant ... good fucking lord people use a freaking thesaurus once in a while. One person drudges this word up in a blog and everyone and their freaking uncle has made this the word de jour for the past 2-3 years. Affection, affinity, attachment, bias, disposition, druthers, inclining, itch, leaning, liking, partiality, predilection, predisposition, proclivity, proneness, propensity, taste, tendency, tilt, turn, weakness, yen ... all from Thesaurus.com ... let me add my person favorite: hard-on. Seriously ... I blame you blogosphere.
FFXI was NOT a casual-gamer friendly game that you could easily log into in your spare time. ... I am still going to throw out there that I have never had a problem with playing FFXI in my spare time. The game came second to real life and I never had a problem with that, occasionally others did, but that didn't effect the way I played. Ironically it was in playing WoW that I found the first group of people who expected me to bend my time around what they wanted to do. Four guilds in about 5 months of WoW ... 2 linkshells in 6 years on FFXI ... ... just saying ....
yes, infact i agree with some poster here this game should be out after Cataclysm, the idea is that so the bored WoW or any other bored MMO players wont all jumped into the boat and left after the Cataclysm is released thus making an instant destabilize impact on the newly server you wouldn't want those ( sorry i mean no offense here at all ) WoW community to ruin the community FFXI players have created and the so called best community of any MMO up to this point ok not all are bad, many is matured, but you got to agree with me, most of the community at WoW is terribad in almost all servers i was once the victim of WoW's superiority, i played 2 months of FFXI and enjoyed it so much, but only to be flattered by the existence of WoW thus im pulled away into it and loved it at 1st, but i quit as soon as i heard there will be FFXIV with the growing list of immatures and the ever growing content that becomes easier by every expansion so my point is, SE should just stick with that they do best, and forget about any WoW expansion, because FFXIV itself is already a different game so far as we see it
There is absolutely nothing that should make us think that the FFXI community will magically transport to FXIV. This is what I was talking about in one of my earlier posts. FFXI has an existing community and with the release of FFXIV that community will still exist within the confines of XI. FFXIV will undoubtedly attract many folks from FFXI, but XIV is looking like it's going to be a different game in many ways. Being that it's a new Final Fantasy mmorpg this will also attract fans of FF who didn't like XI for whatever reason (I fall into that category).
EQ2 did not have the exact same community as EQ1, AC1's community pretty much flat-out refused AC2, and FFXIV will exist as a seperate entity than FFXI. The sooner people drop their preconceived notions, the better off they will be to accept the differences between FFXI and XIV.
Also, people need to really stop generalizing the WoW community as a whole. The very vocal minority of douchebags that plague that game will most likely stick to that game where they can have their superiority complex. However, those of us who are decent people and are simply looking for something different than WoW are being shunned by players from other communities based upon our gaming resume. To do that is to be no better than the idiots who give the WoW community a bad name.
Thats the thing though, most that I know are leaving FFXI for FFXIV when it launches. FFXI was fun but it ran it's course for me and many others after about 5 years. Some simply do not have an MMO to turn to so continue to stay, in the end though they are simply waiting on options. I know of at least 7 large LS's going to FFXIV once it launches and many small ones.
You are right though, FFXIV will not be FFXI. The community will not be the exact same community we have had in FFXI. This is many years after the fact so many new gamers will be on the scene. We will have new faces from older gamers that will just stop by to check it out. We will have players that avoided FFXI because of the grind checking things out to see if it's more casual friendly. There will be a ton of new faces, but do not mistake that for the lack of old and familiar faces. There will be a great number of old FFXI players comming to check out FFXIV as well.
Oh, I fully understand that there will most likely a sizable number of FFXI players coming to XIV, and that's what scares me a bit. The history of mmorpg sequels is not particularly bright. Many gamers who transport to the newer game tend to think that the new mmorpg is going to be more of a reskin of the older mmorpg, and that just isn't the case.
FFXIV might be different though. Fans of the Final Fantasy series as a whole are used to each title being significantly different than its predecessors, and that history might be the saving grace that could prevent dischord among the veteran members of the FFXI community that will move to FFXIV.
Of all of the big titles that are on the horizon, Star Trek, SWTOR and FFXIV. The new FF game is the one I am most excited about, and I believe that if done properly, FFXIV could provide to be a thorn in the side of WoW (not a killer, but a fierce competitor).
There is no reason to rush this game. Rushed games are failed games. The reprocussions from rushing out a buggy before its ready are far worse then what **MIGHT**( I say might b/c who knows if Cataclysm will even affect FFXIV) happen if it comes out after Cataclysm. This game has some good potential. Lets not make Square Enix mess it up because of fabricated ideas.
It won't really matter if they're released before or after Cataclysm imo. Sure releasing before Cataclysm well help a bit, but so long as Square Enix does a superb job with FFXIV people will get pulled from WoW regardless. I rather that they take their time and release a good game.
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed: And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!" ~Lord George Gordon Byron
I'm hoping they bring it out after, to be honest. I'm sure the WoW expantion will do well, but its a lot of changes to the game mechanics, involving a lot of dumbing down. It could be the NGE hits WoW, so I can also see a lot of unhappy people who will start looking for something else. Releasing FF XIV before would just result in a drop in subscibers, while people check out Blizzard's release.
Comments
There is absolutely nothing that should make us think that the FFXI community will magically transport to FXIV. This is what I was talking about in one of my earlier posts. FFXI has an existing community and with the release of FFXIV that community will still exist within the confines of XI. FFXIV will undoubtedly attract many folks from FFXI, but XIV is looking like it's going to be a different game in many ways. Being that it's a new Final Fantasy mmorpg this will also attract fans of FF who didn't like XI for whatever reason (I fall into that category).
EQ2 did not have the exact same community as EQ1, AC1's community pretty much flat-out refused AC2, and FFXIV will exist as a seperate entity than FFXI. The sooner people drop their preconceived notions, the better off they will be to accept the differences between FFXI and XIV.
Also, people need to really stop generalizing the WoW community as a whole. The very vocal minority of douchebags that plague that game will most likely stick to that game where they can have their superiority complex. However, those of us who are decent people and are simply looking for something different than WoW are being shunned by players from other communities based upon our gaming resume. To do that is to be no better than the idiots who give the WoW community a bad name.
Thats the thing though, most that I know are leaving FFXI for FFXIV when it launches. FFXI was fun but it ran it's course for me and many others after about 5 years. Some simply do not have an MMO to turn to so continue to stay, in the end though they are simply waiting on options. I know of at least 7 large LS's going to FFXIV once it launches and many small ones.
You are right though, FFXIV will not be FFXI. The community will not be the exact same community we have had in FFXI. This is many years after the fact so many new gamers will be on the scene. We will have new faces from older gamers that will just stop by to check it out. We will have players that avoided FFXI because of the grind checking things out to see if it's more casual friendly. There will be a ton of new faces, but do not mistake that for the lack of old and familiar faces. There will be a great number of old FFXI players comming to check out FFXIV as well.
The accessibility of World of Warcraft, which is now loathingly refered to as it's penchant for pandering to whiners and becoming too "EZ mode" for many players in recent months is also part of the recipe for it's mass appeal and financial success, which in turn gave it the ability to keep moving forward, create new content, including it's "free" content funded by the sizable subscription base.
Square's limited appeal with FFXI was in it's adherence to stringent quality and content control by it's developers. It catered primarily to a die-hard FF fanbase, and still does to a great extent, unlike the string of piss-poor "sequels" and "remakes" in recent years that have let many fans down.
To be fair, I attended this year's BlizzCon, and from what I saw of Cataclysm, Square has nothing to worry about. Blizzard is taking something already horrifically watered down to cater to the masses, and diluting it down into oblivion. Many people I talked to that attended BlizzCon were greatly disappointed with the direction Blizzard's WoW dev team is taking this next expansion, simplifying it even more for an even "broader" audience. It's all about the bottom line nowdays at Blizzard HQ, boys and girls.
It's going to be about how much Square wants to increase its profits, really. If they want to really sell themselves cheap, they can cater to a broader audience and give FFXIV a less complicated, mass appeal much like Blizzard has done with World of Warcraft. You can look at it in one of two ways; a) they can also "sell out" in order to give their shareholders their much desired bottom line, or b) they can reach out to a broader audience to gain a higher subscription base in order to gain the financial success required to keep giving players the constant flow of fresh new content they crave, preferably in the form of "free content" much like WoW's major content "patches".
Personally, I'd like to see Square/ENIX take a cue from the big players in the MMO market, and lean more towards a development style that will cater to a broader market, and create something far more enjoyable than they did with FFXI. While FFXI had it's bright spots, it also had some glaring flaws that made it a major disappointment to many MMO players out there. For those with less time on their hands, FFXI was NOT a casual-gamer friendly game that you could easily log into in your spare time.
The accessibility of World of Warcraft, which is now loathingly refered to as it's penchant for pandering to whiners and becoming too "EZ mode" for many players in recent months is also part of the recipe for it's mass appeal and financial success, which in turn gave it the ability to keep moving forward, create new content, including it's "free" content funded by the sizable subscription base.
Square's limited appeal with FFXI was in it's adherence to stringent quality and content control by it's developers. It catered primarily to a die-hard FF fanbase, and still does to a great extent, unlike the string of piss-poor "sequels" and "remakes" in recent years that have let many fans down.
To be fair, I attended this year's BlizzCon, and from what I saw of Cataclysm, Square has nothing to worry about. Blizzard is taking something already horrifically watered down to cater to the masses, and diluting it down into oblivion. Many people I talked to that attended BlizzCon were greatly disappointed with the direction Blizzard's WoW dev team is taking this next expansion, simplifying it even more for an even "broader" audience. It's all about the bottom line nowdays at Blizzard HQ, boys and girls.
It's going to be about how much Square wants to increase its profits, really. If they want to really sell themselves cheap, they can cater to a broader audience and give FFXIV a less complicated, mass appeal much like Blizzard has done with World of Warcraft. You can look at it in one of two ways; a) they can also "sell out" in order to give their shareholders their much desired bottom line, or b) they can reach out to a broader audience to gain a higher subscription base in order to gain the financial success required to keep giving players the constant flow of fresh new content they crave, preferably in the form of "free content" much like WoW's major content "patches".
Personally, I'd like to see Square/ENIX take a cue from the big players in the MMO market, and lean more towards a development style that will cater to a broader market, and create something far more enjoyable than they did with FFXI. While FFXI had it's bright spots, it also had some glaring flaws that made it a major disappointment to many MMO players out there. For those with less time on their hands, FFXI was NOT a casual-gamer friendly game that you could easily log into in your spare time.
A) Penchant ... good fucking lord people use a freaking thesaurus once in a while. One person drudges this word up in a blog and everyone and their freaking uncle has made this the word de jour for the past 2-3 years. Affection, affinity, attachment, bias, disposition, druthers, inclining, itch, leaning, liking, partiality, predilection, predisposition, proclivity, proneness, propensity, taste, tendency, tilt, turn, weakness, yen ... all from Thesaurus.com ... let me add my person favorite: hard-on. Seriously ... I blame you blogosphere.
FFXI was NOT a casual-gamer friendly game that you could easily log into in your spare time. ... I am still going to throw out there that I have never had a problem with playing FFXI in my spare time. The game came second to real life and I never had a problem with that, occasionally others did, but that didn't effect the way I played. Ironically it was in playing WoW that I found the first group of people who expected me to bend my time around what they wanted to do. Four guilds in about 5 months of WoW ... 2 linkshells in 6 years on FFXI ... ... just saying ....
There is absolutely nothing that should make us think that the FFXI community will magically transport to FXIV. This is what I was talking about in one of my earlier posts. FFXI has an existing community and with the release of FFXIV that community will still exist within the confines of XI. FFXIV will undoubtedly attract many folks from FFXI, but XIV is looking like it's going to be a different game in many ways. Being that it's a new Final Fantasy mmorpg this will also attract fans of FF who didn't like XI for whatever reason (I fall into that category).
EQ2 did not have the exact same community as EQ1, AC1's community pretty much flat-out refused AC2, and FFXIV will exist as a seperate entity than FFXI. The sooner people drop their preconceived notions, the better off they will be to accept the differences between FFXI and XIV.
Also, people need to really stop generalizing the WoW community as a whole. The very vocal minority of douchebags that plague that game will most likely stick to that game where they can have their superiority complex. However, those of us who are decent people and are simply looking for something different than WoW are being shunned by players from other communities based upon our gaming resume. To do that is to be no better than the idiots who give the WoW community a bad name.
Thats the thing though, most that I know are leaving FFXI for FFXIV when it launches. FFXI was fun but it ran it's course for me and many others after about 5 years. Some simply do not have an MMO to turn to so continue to stay, in the end though they are simply waiting on options. I know of at least 7 large LS's going to FFXIV once it launches and many small ones.
You are right though, FFXIV will not be FFXI. The community will not be the exact same community we have had in FFXI. This is many years after the fact so many new gamers will be on the scene. We will have new faces from older gamers that will just stop by to check it out. We will have players that avoided FFXI because of the grind checking things out to see if it's more casual friendly. There will be a ton of new faces, but do not mistake that for the lack of old and familiar faces. There will be a great number of old FFXI players comming to check out FFXIV as well.
Oh, I fully understand that there will most likely a sizable number of FFXI players coming to XIV, and that's what scares me a bit. The history of mmorpg sequels is not particularly bright. Many gamers who transport to the newer game tend to think that the new mmorpg is going to be more of a reskin of the older mmorpg, and that just isn't the case.
FFXIV might be different though. Fans of the Final Fantasy series as a whole are used to each title being significantly different than its predecessors, and that history might be the saving grace that could prevent dischord among the veteran members of the FFXI community that will move to FFXIV.
Of all of the big titles that are on the horizon, Star Trek, SWTOR and FFXIV. The new FF game is the one I am most excited about, and I believe that if done properly, FFXIV could provide to be a thorn in the side of WoW (not a killer, but a fierce competitor).
There is no reason to rush this game. Rushed games are failed games. The reprocussions from rushing out a buggy before its ready are far worse then what **MIGHT**( I say might b/c who knows if Cataclysm will even affect FFXIV) happen if it comes out after Cataclysm. This game has some good potential. Lets not make Square Enix mess it up because of fabricated ideas.
It won't really matter if they're released before or after Cataclysm imo. Sure releasing before Cataclysm well help a bit, but so long as Square Enix does a superb job with FFXIV people will get pulled from WoW regardless. I rather that they take their time and release a good game.
"For the Angel of Death spread his wings on the blast,
And breathed in the face of the foe as he passed:
And the eyes of the sleepers waxed deadly and chill,
And their hearts but once heaved, and for ever grew still!"
~Lord George Gordon Byron
I'm hoping they bring it out after, to be honest. I'm sure the WoW expantion will do well, but its a lot of changes to the game mechanics, involving a lot of dumbing down. It could be the NGE hits WoW, so I can also see a lot of unhappy people who will start looking for something else. Releasing FF XIV before would just result in a drop in subscibers, while people check out Blizzard's release.
I dare say its a gamble either way.