It looks like you're new here. If you want to get involved, click one of these buttons!
Ive jsu started playing war a couple days ago and Ive gotten a couple characters at various lvls between 1-10. I like the game a lot so far. Unfortunatly I log on to the forums and I always see things saying thegame sucks on one way or anouther. I just dont see it. I have noticed some graphical bugs but really its nothing game breaking.Other then that thre seems to be a tun of content, atleast in the beginer zones. So basicly what exactly is wrong with the game?
Comments
I loved the game too until I hit level 40. There was no end game content. The two sides stayed in different zones taking keeps to keep from real RvR.
Pretty much to me it was hit 40(which was way to easy), then do a nascar type circuit around and around taking keeps to get Renown points.
This game to me had great potential but failed to deliver end game content.
T1 has always been the best part of WAR according to many, your sentiment is exactly what the trial is meant for. Now be a good boy, buy, subscribe, have some fun for a while and cancel like most other people did ^^
If you've played other MMOs, you'd know that the trial is usually very polished and fun *cough* Conan *cough*. Then you get to endgame. Wait, endgame. There is none!
I guess you played WAR and AoC then.
I still prefer WAR and AoC to WoW endgame as theirs is mostly PVP focused instead of boring raiding.
Few points in my 8 months of playing:
* The nerf bat fucking my 1st 3 main characters.
*The obsessive crowd control and aoe. I rolled a sorc on my 4th give around and laughed how easy and stupid it was. Nothing more fun trying to PVP. You run in, "rooted, stunned, disarmed, rooted again, dead in 5 seconds lol." Fabulous fight wasn't it?
*The absurdity of banging on a wooden door
*The lack of confrontation in RVR(a pvp game).
*The lack of creativity in keep designs and objectives
*The utter pointlessness and lack of anything interesting PVE
*No endgame
*City siege all about PVE
*Expansion added that adds more PVE(which note taking away from little PVP they have
I think I could go on, but that should give you an idea why Warhammer has one giant nerf and retarded bat that they swing at themselves
Sad thing is what Chach said is still mostly true and they have admitted that they put too much PvE in the endgame king encounted, they have been saying now for a while that they will make it RvR encounter instead, but until that happens there is some PvE encounters in the end of the endgame.
8 months you say? Well disable(s) are mostly gone now and there is immunity timers and such - quite the different game now at patch 1.3.3, while LOTD is mostly about pve you can still invade enemy instances and force them to fight; best part being that you get same rewards for killing them as the pvers do for killing the bosses.
Game is what you make it to be for you and at the moment there is no other pvp game around, yeah Aion failed with big F.
If you play on the US servers, suggest you give the game a fair chance. www.warhammeronline.com/call_to_arms/re-enlist.php
No endgame content, pve is horrible,scenarios become repetitive too fast and it runs on a craptastic rendered game engine they had since Moses parted the Red Sea. Thats only a few things I mentioned.
Engine is great now, your info is quite outdated. Pve is okay now, not at WoW level but this is not point of the game.
Endgame is pvp and at least there is a large scale PVP endgame which almost none of the mmos don't have, Darkfall excluded naturally..
There is also a tendency to be unbalanced between the factions.
But yes, the endgame got killed when they downsized the cities from 6 to 2, and scenarios are kinda pointless when you are as good as you can get.
This is sadly what happens when you cut out to much of the content you planned, the stuff that is left just isn't enough for people to play for years. Also they should have gone for 3 factions instead of 2, that would both fit the lore better and balance the game.
Another problem is that the game doesn't really feel warhammer to us fans, it is hard to explain to a non player of the RPG and tabletops.
But nothing changes that the first days are really fun.
I played WAR from beta till right after LoTD was released. My main was a Black Guard, but i also had a 40 DoK, Magus, and a Zealot. Whats wrong with the game is simple its unbalanced.
The gamebreaker for me was being in a warband and all 22 of us being killed by one BW and 3 healers that 7 second stun was a killer ontop of all the AE, we was bottle necked on the bridge and he just ran in ae stun killed the majority us on the bridge then with 5 tanks on him killed the two healers that was alive then us tanks next. I was on a healer and so was another caster but everyone was dead in less than 10 seconds.
After that i lost all willpower to play.
Thats not to mention the gap between my classes and the order classes that was supposed to mirror my class. For instance Engineer and Magus, really no comparison, i have a 35 engineer and a 40 magus. Engineers auto attack on top of thier racials just beat my magus on a regular basis. Regardless of that i continued to play cause magus can hold thier own without having all the tricks engi's have.
My poor Black Guard , advertised as dmg dealing tank..... he was great until T4 and seeing a Ironbreaker on the battlefield meant i should make sure i have assistance. Black Guards need something similar to Oathfriend its just unfair that BG mirror class can buff, take dmg, and deal dmg, better than all other tanks in the game. So what happened to the BG.
When these things are brought to the devs attention they just disregard it. Fix the class before you release it or shortly after, i thought 6 months would be more than enough, instead they start fixing order classes. Did Ironguards really need to be able to debuff healing output, the ony thing exclusive to BG other than Glaive. Next thing you know IB will have spears.
All the attention is going to order classes, so i take my lil money and go somewhere else. I dont know what else has happened with this game in the last 2 months, if they fix BG i may come back the game was fun until T4.
1. The BW stun morale is gone.
2. BG have "Oathfriend" now.
They are constantly fixing and in a good direction and drive now.
Most that hit T4 think they can be competitive right away at level 31, sorry but you have to get to RR45 and have some proper gear on you, if you can't beat someone going straight at their face - boohoo, change tactics and spec might just be the thing you need - learn your class.
They have balanced a lot of classes and abilities after you quit, including the CC abilities. DOK is the most powerful melee healer in the game, played right and with skill but for cookie cutters: group up with sorc and choppa and another DoK.
Based on what I am reading here, you all are talking about problems of the past, been playing for a month now have a level 40 WP on Gorfang and I see none of the problems most of you mention here I would supposedly run into at Endgame(T4) aside from the main problem I run into and that's the Destro HUGE zerg which sometimes makes you feel frustrated as you feel there's just too many of them but if you look at the videos and lore that's how it is supposed to feel as Order is supposed to be figthing desperatly for survival, so I think you all need to try the game again before trowing these supposed "problems" around because there's been a lot of fixes and changes to the game.
Oh and let me tell you most games feel as if they have limited "End Game" once you reach that magical goal, I have played many MMO's AoC, WoW,Eve. Everquest etc.. etc... and once you simply get tired of the game you blame it on the game having "no endgame" when in fact it is just a mental problem with you wanting to see and experience new things NOW so you simply switch to a new game without waiting for new content, as the saying goes "Nothing Lasts Forever, Not Even Love." it is the way of life.
I think what people consider recent problems have more to do with faction imbalance (population wise), that very few people enjoy the city sieges yet they happen frequently now and worse that when that happens they lock out scenario's.
Very nicely put! Let's sticky this one
They were talking about opening the Factory and Twisting Tower scenarios when a city is under seige. I don't know if it has been implemented.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
People wanted daoc 2 instead they got some tripe EA forced to launch early.
Unless they removed the insane amounts of CC in the game and the lack of total class balance, 1-10 will be the only good part of the game. And god, it is THE BEST 1-10 game out there. I mean it's free, and you get to pvp from level 1. It's too bad the rest of the game can't feel like that.
I remember watching a Dwarf tanky class literally run over people with one healer with the amount of damage/slows/KBs/etc they could do.
I will be honest with you ,i deleted the game first day,but it's not that bad that it deserved it,i am just tired of playing the same old ideas over and over,i have played hundreds of these games.
I felt the combat was too easy,literally no thinking at all.I might add that i am a PVE only player ,so i am talking pve combat.I am 100% positive the game would not meet my PVP standards anyhow,even if i wanted to PVP.The game had some nice sound effects that was something that caught me right away,but other than that,same old visit said npc easy boring quests,no challenge,so i delete.
The graphics were sort of a turn off for me,because all the players and npc's, mobs have a sort of hue /aura around them,it really makes them look like pasted in 2D cutouts ,rather than actually being a part of the world.The graphics are average on par with about everything else i have seen,but it was that way they looked that bothered me.I can use a perfect example,if you watched that GW2 video,you will see a part about midway to near the end where they add in these goofy looking paper cutout models,that is what this game looks like to me the same sort of look.
I also saw no structure with the game combat,like is there any kind of team work?Do you combine weapon skills with another player or just basically go at it as if you were solo even though in a group?Is there any weapon skills period?I did not last long so i wouldn't know all i had was some basic boring icons on my hotbar and i could hit them blind folded and kill the mobs.
I guess basically the PVE is too vanilla for me ,i need some kind of advanced game here,something i have not already done a million times over and over,questing,forget that i am sick of questing.
Never forget 3 mile Island and never trust a government official or company spokesman.
Started Playing War a couple months after release for about 3 months and canceled sub. The main reason was the significant imbalance of classes, which of course lead to server imbalances, which lead to there being no order to fight. I played destro to start and found it boring as a group of 6 of us could wipe a group twice our size without even thinking. I rolled on order side and found out why. Rolled the mirror class of destro and they didn't even come close. I saw the writing on the wall and quit.
Started up again later after they "nerfed destro" and "buffed order" only to find the opposite was true now. Everyone was rolling order and destro was losing numbers quickly as it wasn't easy mode anymore. Got boring again quickly so I left again.
Recently came back, started new characters and deleted my others and have found the game fun again. Rolled characters on both destro and order. The nerf bat swung the other way again and now order is hurting compared to destro which is probably accounts for server imbalances that exist, but not near as bad as it was before. Taken 3 characters to T3 and have having a lot of fun.
I would give it a chance. It 's not the same game it was 6 months ago.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
I will be honest with you ,i deleted the game first day,but it's not that bad that it deserved it,i am just tired of playing the same old ideas over and over,i have played hundreds of these games.
I felt the combat was too easy,literally no thinking at all.I might add that i am a PVE only player ,so i am talking pve combat.I am 100% positive the game would not meet my PVP standards anyhow,even if i wanted to PVP.The game had some nice sound effects that was something that caught me right away,but other than that,same old visit said npc easy boring quests,no challenge,so i delete.
The graphics were sort of a turn off for me,because all the players and npc's, mobs have a sort of hue /aura around them,it really makes them look like pasted in 2D cutouts ,rather than actually being a part of the world.The graphics are average on par with about everything else i have seen,but it was that way they looked that bothered me.I can use a perfect example,if you watched that GW2 video,you will see a part about midway to near the end where they add in these goofy looking paper cutout models,that is what this game looks like to me the same sort of look.
I also saw no structure with the game combat,like is there any kind of team work?Do you combine weapon skills with another player or just basically go at it as if you were solo even though in a group?Is there any weapon skills period?I did not last long so i wouldn't know all i had was some basic boring icons on my hotbar and i could hit them blind folded and kill the mobs.
I guess basically the PVE is too vanilla for me ,i need some kind of advanced game here,something i have not already done a million times over and over,questing,forget that i am sick of questing.
I agree that the PvE in this game is far from stellar, I have found it no worse than any other PvE game. RvR is what the game is about so more focus is placed on that. I do some PvE, but only what I have to do. If I want to PvE there are hundreds of other games out that have PvE that is done better than Wars. When it comes down to it, In PvE it's all the same thing.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
I will be honest with you ,i deleted the game first day,but it's not that bad that it deserved it,i am just tired of playing the same old ideas over and over,i have played hundreds of these games.
I felt the combat was too easy,literally no thinking at all.I might add that i am a PVE only player ,so i am talking pve combat.I am 100% positive the game would not meet my PVP standards anyhow,even if i wanted to PVP.The game had some nice sound effects that was something that caught me right away,but other than that,same old visit said npc easy boring quests,no challenge,so i delete.
The graphics were sort of a turn off for me,because all the players and npc's, mobs have a sort of hue /aura around them,it really makes them look like pasted in 2D cutouts ,rather than actually being a part of the world.The graphics are average on par with about everything else i have seen,but it was that way they looked that bothered me.I can use a perfect example,if you watched that GW2 video,you will see a part about midway to near the end where they add in these goofy looking paper cutout models,that is what this game looks like to me the same sort of look.
I also saw no structure with the game combat,like is there any kind of team work?Do you combine weapon skills with another player or just basically go at it as if you were solo even though in a group?Is there any weapon skills period?I did not last long so i wouldn't know all i had was some basic boring icons on my hotbar and i could hit them blind folded and kill the mobs.
I guess basically the PVE is too vanilla for me ,i need some kind of advanced game here,something i have not already done a million times over and over,questing,forget that i am sick of questing.
I agree that the PvE in this game is far from stellar, I have found it no worse than any other PvE game. RvR is what the game is about so more focus is placed on that. I do some PvE, but only what I have to do. If I want to PvE there are hundreds of other games out that have PvE that is done better than Wars. When it comes down to it, In PvE it's all the same thing.
Problem I had was, that for a PvP game, the PvP didnt feel as equal as PvE is to WoW.
And PvE in War didnt seem to equal out to the PvP in WoW.
kind of hard to understand, but I tried
Problem I had was, that for a PvP game, the PvP didnt feel as equal as PvE is to WoW.
And PvE in War didnt seem to equal out to the PvP in WoW.
kind of hard to understand, but I tried
IE the supposedly strong part of WAR didn't feel as strong as the strong part in WoW and the weaker part in WAR didn't even feel stronger than the weaker part in WoW.
Still, they're different focuses so you could still argue WAR holds something over WoW for people who prefer that, but yeah, it's hard for people to 'settle' for less even when they felt better in another game, even though the implementation of that game isn't to their liking at all.
Example: I already had a strong feeling before the game got released, from reading Beta that WAR wasn't going to come close to the feeling of character control that you feel in WoW, and even though WoW's PvP may suck in the mind's of many, I was pretty sure that better PvP, but *lesser* character control, might not be enough for those people to actually make the switch(permanently), even though they might clearly prefer WAR's implementation of PvP over WoW's.
You may think the whole looks better on one end, but a lot of the things that make a game good are the little things that you don't really pay attention to till you are forced to.
Edit: Undoubtedly required disclaimer: Nowhere here did I say WoW was a better game than WAR, I just said one of it's parts (character control) was better than in WAR, which i'm pretty sure most people can agree on.
WAR is the best MMO out right now in my honest opinion. The reason they lost players is because of the endgame content. It was broken out of the box. So i canceled my sub and went back to WoW.
ALTHOUGH NOW I decided to renew my sub in WAR and cancel my WoW sub for good. I want my PVP and i want it done right and i want it to be epic and WAR really does it right, and they have been working so hard to get things straightened out lately and some new people are in charge and WAR is looking to have a bright future. NO its not going to topple WoW, but i believe the only reason WoW is so high on the totem now is because when it came out it didn't have a whole lot of competition and they had about the same amount of subs as WAR does in their early running.
WAR isn't going to shut down anytime soon that's for sure, it's coming back, slowly but surely. Just look at today's most popular games on the homepage, WAR is always one of them, and today it's #2! and subscriber count is growing ever since the new trial. So i think now is a great time to check out WAR or return to WAR.
It DID lack in the beginning but WAR is better than ever now and it's growing.
EDIT: In reply to some of the other members, the combat somewhat broke the game in the beginning, yes. But anyone whos played the game now can tell you that it's better, faster, and not SO hard to kill someone (i hated that in the beginning) and i feel the classes are REALLY getting balanced, like this is the best balance i have ever seen in an MMO PERIOD. Of course people say chosen are OP because they NEVER die almost, but the true is chosen may not die quick but they hit like flies almost unless your DPS specced and Bright Wizards may do A LOT of dmg but they die as quick as a sorc and do the same dmg now a days.
Monster Hunter since '04!
Currently playing: MHW & MHGU
Mythic said themselves that the game was gaining subs, and i talked to some of the mods in the default noob guilds upon creating a new class character and they said the same. I'm sure you have your reasons for disliking the game. Fine, I'm not going to try to *convert* you back or anything, I'm just saying the game WAS broken upon release but Mythic really seems to be working on the game to make it more and more enjoyable.
Even though SO many servers were shut down their not shutting the game down, Mythic stated "We wouldn't have shut down and merged so many servers if the game wasn't RvR based." and that's completely understandable, and no the servers are not full all the time, but get online in war and tell me you can't find a group for anything. There's obviously more subbers now, and the game is growing because in WARs darkest days when it was failing I couldn't find a group for anything in the higher tiers but now I can all of the time. Do you think these people just pop out of nowhere? obviously not....they HAVE to sub to get there in the first place.
Monster Hunter since '04!
Currently playing: MHW & MHGU