It looks like you're new here. If you want to get involved, click one of these buttons!
like many, I have been seaching for a new MMO to play. The only ones I have yet to try are WoW and LoTRO. Is it worth it for a new player to start in WoW? or has the golden age of the game long passed and not worth it anymore?
Comments
It will be better if you can give us an idea of what kind of gameplay you enjoy and what you hate...
RIP Orc Choppa
ahh my bad. The MMO's I have played the most of are FFXI back in the day and EVE. In fantasy MMO's I almst exclusivly PvE with little interest in PvP. What im mostly asking is, is the game still accessible to new players or will no one talk to you unless you have full sets of raid gear?
While normal modes are extremely easy, you'll be amazed how elitist this community is on most servers.
My advice is to end up having blues when you get 80 and grind some epic gear ASAP by doing heroics. Then, try to apply on your server's guild websites. Having FFXI as background is a good thing, since it shows you're a group player.
You'll probably not end up doing hardmodes once you join them, but in a few weeks, after you've learnt a thing or too, you can start doing the harder stuff.
Leveling in WoW is mostly a solo affair. Except some quest or instances run. Either than that you are pretty much on your own all the way till level 80. Quite different from FF.
But there's always other players leveling, and if you could find a good guild than you have no problem doing end-game contents. If not there's the new Dungeon finder which you can do the appropriate instances and gear yourself up.
But be warn that you may find much more "kiddies" in WoW compare to other games. Some players will look at your achievements, your gear before they're willing to group with you.
Ive not much experience with LOTR, only level till 14, but according to the forums it have 1 of the strongest pve element. But the animation of the race, imvpo, sux...
RIP Orc Choppa
thanks for the replys one more quick question. In FFXI people were extremely picky in what sort of classes they allowed into their dynamis/other raid groups...pretty much if you were a DD you were SOL. Is wow the same? are there certain classes that are "liked" more then others?
Basically tank and healer is always in demand. I think the least "like" will be rogue, paladin and deathknight. Just too many of them.
But you cant roll a DK until you have another character at level 55...
RIP Orc Choppa
People are sometimes picky between melee and caster DPS at low and medium PvE play.
Of course, these are minor things and most of the time you won't exactly experience them.
However, be warned that when people are trying to progress on hardmode bosses, the class differences start to show up.
You might be left "home" because the X class/spec has slighty better abilities to perform in that encounter compared to you(Like Yogg Saron 0K 25man, probably the hardest boss in WoW pre-nerfs,they took a huge amount of warlocks because they had very good abilities in that encounter's situation).
If you get at that level, then expect this to happen sometimes.
But else, nah, it's not as tight as it was in BC and Vanilla(when each spec had its very own role).
Wow is a five year old game and all such games are top heavy with max level players. While you are leveling up, you are mostly going to encounter max level players working on their alts and mainly interested in leveling fast and not exploring the content. That exploration is what you may enjoy since it will be new to you, so you may not always find groups to explore with. The solo content is pretty good though so you might enjoy it and you can go through it pretty fast if you choose.
As others have said, you can and most likely will level through the game solo. However there is a new tool so that you can form dungeon groups anywhere in the world with people from a combination of servers. Long story short is you can get pickup dungeon groups and experience some of the group game. Keep in mind it is a pick up group, so success may vary.
My advice to you is to just tell people you are new to the game and they will understand. You won't find people checking gear or achievements as most are people are understand outside of max level raid guilds. Even then most of the people who complain about it are typically under geared for the content they want some big guild to drag them through anyhow, so appropriate I guess.
As for end game or guilds, you can and will find a guild that fits your playstyle and gaming values. Wow has an incredibly diverse playerbase and you can find a guild that is hardcore or a guild that is casual. Take your time and meet people before you join a guild. You will eventually find a group of likeminded players to socialize with.
While I completely agree with pretty much everything Daffid01 said above, the answer to your question as to should you give it a try is unequivicably yes, you should give it a try. The reasons are obvious.
1) It's free to try for 10 days.
2) It takes very little time to install (provided you have a fast internet connection and can play the content on demand version). Therefore it's very easy to remove as well.
3) It's loved by millions.
4) There are still millions playing it.
May I ask you 1 question? What has stopped you up till now? If it's because of all the negatives you have heard about the game, ask yourself a question. Would you rather try a game for a few days and find out that you indeed don't like it or possibly miss having played one of the truely great games because you were afraid to try it? I think the answer is obvious.
And yes 10 days is enough time to get your answer. If you don't like it after 10 days, I doubt you ever will. If you do like it after 10 days, you have barely scratched the surface of all the content that is out there just waiting for you to soak up, it's certainly worth paying the $19 or so at that point to play for another month. Then just follow your conscience whether to renew or not.
If you're into PvE and not too much PvP, WoW is a suitable game for you. Currently, with the new LFG-tool, it's also a good moment to start. You won't be dependent on speed-leveling to stay within the group you finally, finally managed to gather around you (consisting of alts of people who just want to get to maxlevel fast), you can take your time, enjoy the quest lines and the story of the game and still, when it's time to hit a dungeon for the next step on your quest, you will be able to find groups.
I would recommend that you don't try to get to the top quickly for your first time in WoW. WoW, at least the "old" content, has a rich, interesting storyline that is worth playing through, reading and enjoying, on either side of the game (alliance or horde). Take your time to get to the top, there's simply no race. With every expansion, the gap between oldtimers and newcomers is leveled away anyway. What the old people grinded and raided for months is instantly nullified the moment the next expansion comes along. "Old" high level content gets revamped, streamlined and "fastpassed", what needed questlines and keys to get into that took weeks to accumulate and assemble is opened up and unlocked so you, as some "late comer" can quickly zip through to get to the "new" high level content.
I hope that makes sense...
The "endgame" crowd is fairly elitist though, and often you'll get "gearchecked" before they will take you along (and often enough sent packing because you just don't have the equip to raid with them). That takes on bizarre levels by now, where some people actually seem to require you to have items that you could only have gotten where they're heading into... but don't get discouraged by that. IMO it depends highly on where you play. The European community is fairly nice, actually (I played on English, German and French servers, can't talk about Russian), the US community a bit less so, IMO... In general, though, you'll be easily forgiven if you explain to them that you're actually new and just don't know the game yet. They might even start equipping you, at least in the lower levels.
That "gearchecking" is also due to WoW being a fairly simple game. If you expect a game that requires high player skill, the ability to "read" an enemy and react quicky, it is probably not the game for you. WoW is very item centric, have the necessary equipment and you will probably succeed, don't have the equipment and you'll most likely fail. How "well" you play only has a minor impact on your success. That doesn't mean it is no challenge to succeed (at least in the high level, endgame dungeons), it only means that you, as a player, can't compensate not having the relevant equipment due to the game mechanic. To give you an example, if you're a tank and are not "crit-immune", you will fail. No matter how well you play.
Talking about classes, if there's any chance that tanking is to your liking, you might want to consider rolling a tank. Tanks are very easy to level right now (defensive warriors can basically NOT die in single play, and they do decent damage too to make solo play as a deftank viable) and you are guaranteed to have a group when you want one.
Welcome to WoW.
Hmm, I just started not too terribly long ago and I think it's fun. I like it and I'm typically really excited to see what each class can do which is why I have one of almost everything. There is a lot of content and I love the holiday events. The biggest turn offs, for me, are the elitists of which there are many on my server. I think it's worth a shot, you get a free trial so you may as well see what you think. I couldn't recommend any other games over it although I can't say if that's because I lack experience or because it's my favorite.