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Seriously, people: Why doesn't anyone want to tank?

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Comments

  • ThenariusThenarius Member Posts: 1,106

    I think OP's talking about pre-80 tanking tho.

    At 80, with the current item level, most heroics have been soloed by proper geared tanks...go figure.

  • Carl132pCarl132p Member UncommonPosts: 538

    I die a little inside when dps runs in and blows up a mob just as i get to them.

    I die a little inside when im grabbing a melee mob and transporting it to a ranged mob and the dps goes all out on the mob trailling behind me.

    I die a little inside when dps die to mechanics that are specifically meant to be avoided and not healed through.

    Every time I get one of you dumbass pvpers in my group wearing only pvp gear and doing 1500 dps in Halls of Reflection on lich king run i die a little inside and i also die in the game. Thats one fight where YOU get ME killed instead of the other way around. Wanna pay my 80g repair bill? didn't think so.

    I hate when i cant figure out if im doing something wrong or not because i do the same rotation yet sometimes the mobs stay glued to me and sometimes each dps is bblowing up a different target and 1 or 2 turn away from me.

    When healers complain about healing the dps and think its MY fault... Its always the dps fault if they take damage no matter what. If you dont have your threat value posted above the mobs head or somewhere visible and you are PUGGING you suck. You can't count on a tank matching your gearscore every time. If you get high threat switch targets or watch from the floor.

    No one is happy with a fast smooth run anymore. That is whats expected. They get mad when people pull agro but no one gets too upset when suckass dps making the run molasses slow because they say oh hes just trying to gear up... You hit 80 capable of 2k dps. If you can't do that you are terrible and have no right to criticize me.

  • ChlodwigChlodwig Member Posts: 150
    Originally posted by drbaltazar



    true damage dealer are 100 for a dime
    1 tank for 100 gold and they will get even more rare because lot of player act so rudly to tank the tank just get out of tanking and leave
    oten the tank will be speced for dmg but group will say you got to be this way and that and that
    tank say ok go spec a tank the you want and you tank the run but said group dont want that
    lol me i ll take any tank be it specced fury  or prot because i know that whaever the choice he made he will still be better then a rogue for the job of tanking
     



    Well, I don't mind if someone tells me how to play my class. Hey, maybe he has a level 80 tank with best gear and all, I'm willing to improve my tanking. I'm not 80 yet with the tank, so I'm sure I can learn a thing or two.

    It stops being funny when he complains about me being "underequipped" when I go into the same dungeon for the n-th time and succeeded n-1 times, often with my hands tied to the back, and now suddenly and miraculously it just doesn't work out.

    COULD it be that it's not the tank's fault?

    Maybe?

    Group, him or me? Ok. Let's try finding a new DD. (*click*) Great, we have one.

  • majimaji Member UncommonPosts: 2,091

    People don't tank because whenever anything goes wrong it's the tanks fault. If some DD pulls aggro then it was the tanks fault for not tanking well enough. If a healer watches tv nearby and the tank dies, it's the tanks fault for not using his skills well enough. That causes people who are not 100% sure of doing things right to quickly stop tanking, because they don't want constantly to be the scapegoat for everything.

    Also, tanking requires more skill than DDing. So if people without some skill try to tank and fail, they get shouted at. If people without some skill try to DD, then... well... nothing happens. Noone cares.

    When I was still playing WoW I was sometimes dealing twice as much damage with my tank than some so-called DDs in my group.

    Also, another reason is: if you're a DD you can make a break whenever you want to. Just shout "afk" and when you come back you follow the trail of mob corpses your group left behind. When you're the tank and you go afk everyone has to wait and complains.

    Let's play Fallen Earth (blind, 300 episodes)

    Let's play Guild Wars 2 (blind, 45 episodes)

  • WizardryWizardry Member LegendaryPosts: 19,332
    Originally posted by FreddyNoNose


    Well, did it ever cross your {mod edit} brain that someone might not like tanking?

    The OP was asking WHY! you gave him what he already stated,lol so now help there.More so he was asking why roll a warrior if you don't want to tank,since you can obviously roll something better for DPS.I think this is a legitimate question,since i have seen the same things many times,and USUALLY weather they admit it or not,they are basically afraid they might not do well or let the party down.

    I have no real problem with that,i usually would not care and just offer my own knowledge or help to make your life as a tank as smooth as possible.If you are still not comfortable with tanking so be it,but it takes a man to admit it.

    I remember players literally refusing to use macros and players refusing to join in weapon skills,because they were afraid ,it took a ton of coaxing and after they finally tried it and failed several times,they actually enjoyed it immensely and had a lot more fun from their game than before.The same goes for tanking,it is funny the players that were reluctant, as soon as they feel comfortable ,it is like their new favorite class lol.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • quitmoaningquitmoaning Member Posts: 31
    Originally posted by jeffg316


    I'll be tankkng on my DK, I am just worried about the pissing and moaning if I mess up. I will be a noob tank.



     

    This is the truth of the problem for many that would otherwise stick thier hands up and say "Hey I'l tank for your grp, but I'm failry new at it, so go easy on me if I screw up" the answer invaribly is your not going to be taken into the grp for fear of wiping.

    Everyone wants to complete the instances without deaths, if your dying then your going to find your PUG grp suddenly hitting the 4 winds from whence they came and your name forever added to their ignore list as a retard.

    It's a sorry state of affairs when players are so unforgiving of those who are learning or who just aren't as pumped-up hardcore as their team mates who just roped you in becuase they where so desperate to complete their 100th heroic instance that day that they where forced to take you in.

    WoW rewards fair too easily and as such players expect, nay demand to succeed everytime they attempt something, if they don't then invaribly it's down to either the tank or the healer for screwing things up, never the fault of the dps!

    So why volunteer to tank when you know that your probably going to get a hard time if and when things go wrong, who wants that kind of hassle, I know I certainly don't play MMO's to hear others bemoan my performance without them first being crticial of their own.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    ya i started as a tank in blizzard didnt reach lvl 45 ,

    rules if you dps as a tank someone else dies in your group

    that simple statement say it all you always have to move to diff target

    if a target ignore you you got to force it etc etc now its not too bad since mage and rogue an d all other class dont need to cc all at the same time just to keep fight managable but before hell

    foe was coming out of cc and the cc was on cd or occupied with something else tamk had to go all the way to say the priest to grab agro to make sure nobody die

    now in most fight 1 tank is enough i laugh when some group say we need 2, 3 or 4 tank

    why you ll have 1 tank and 2 other fiddling with their wii.

    i have yet to see one spot you need more then 1 tank oh some tank would complain because they have to move too much<

    or grab agro to to many foe,what did you think tanking was ?PLAYING BASEBALL!

    its not like we have a choice often there is only one tank avail if there is i saw lot of run being tanked by various other class since tank wasnt avail

    from warlock to rogue .now it might become a bit easier to find tank for a time since now we got acces to the whole battlegroup instead of just server.but if player arent carefull the pool of tank will continue to shrink by a lot.

     

  • qombiqombi Member UncommonPosts: 1,170

    Tanking was fun in the original game, just right. In the blue dungeon set gear in the original game, two friends and I once completed LBRS. Now that was fun. Me the tank, hunter, and priest. The priest would MC one to death, I would tank then the appropiate two to three target while the hunter kept one froze. Then we would proceed to concentrate on the ones I had tanking one at a time until completed.

    The reason I don't tank now is the game is boring. AOE everything? How is a faceroll any fun unless you are a brainless retard? There is no more strategy. They have designed the game so that any retard can successfully plow his face on the keyboard and make it through. The current "Heroics" are not nearly even as heroic is LBRS. The current game makes me yawn and I feel no need to play any longer. Most players that are going through heroics in WoW now, would wipe constantly in LBRS and never make it through. There is no way the current crop of players could organize anything.

  • SweetZoidSweetZoid Member Posts: 437

    The tanking in Vanguard: Saga of heroes is the best! Love the teamplay and everything..its awesome. You should try it. Every class has a role

  • ThenariusThenarius Member Posts: 1,106
    Originally posted by qombi


    Tanking was fun in the original game, just right. In the blue dungeon set gear in the original game, two friends and I once completed LBRS. Now that was fun. Me the tank, hunter, and priest. The priest would MC one to death, I would tank then the appropiate two to three target while the hunter kept one froze. Then we would proceed to concentrate on the ones I had tanking one at a time until completed.
    The reason I don't tank now is the game is boring. AOE everything? How is a faceroll any fun unless you are a brainless retard? There is no more strategy. They have designed the game so that any retard can successfully plow his face on the keyboard and make it through. The current "Heroics" are not nearly even as heroic is LBRS. The current game makes me yawn and I feel no need to play any longer. Most players that are going through heroics in WoW now, would wipe constantly in LBRS and never make it through. There is no way the current crop of players could organize anything.

    Tanking was fun in BC heroics too.

    I'd dare to say that heroics like MGT or SH were harder than LBRS since there were so many random things that could get you owned.

    It's WOTLK which made everything facerollable(to a point where you can solo them easily) but most BC heroics were...heroics.

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Because DPS is the way to go for all classes to get to level 80. You can't kill anything if you are specced to be a defensive tank.

    30
  • ThenariusThenarius Member Posts: 1,106
    Originally posted by SaintViktor


    Because DPS is the way to go for all classes to get to level 80. You can't kill anything if you are specced to be a defensive tank.

    Yes you can, the burst put by tanks is actually higher than most DPS classes if you have good PvE tanking gear(See 12k Shield Bashes, etc).

  • UniveUnive Member Posts: 133
    Originally posted by Chlodwig


    Again I'm sitting here writing the post because my DDs can't find a group and I'm in the queue. 30 minutes so far and counting. According to the group finder, I'll have another 20 or so minutes to spare. Plenty of time to go on your nerves.
    Since I have a tank (before anyone says "why don't you...?"), but even I want to level something else for a change, I wonder why? What is it that makes people roll a warrior but insist in playing the DD in a group? In all seriousness, I've seen more bear druids and pallies tanking than warriors. Even when counting myself, pretty much the only def warrior below level 60 that I know.
    So it's not that people don't want to play warriors (who, unlike paladins and druids, cannot be anything but tanks or DDs in the end). And Paladins, Druids and DKs are popular anyway for their soloability. So it's not a lack of people who could.
    It's also not a lack of solo survivability if you put your talents into the def tree. I level as a def warrior. Granted, it's now easier than ever with the LFG tool practically ensuring you have a group when you want it (in all seriousness, the only reason I had to wait 1 minute once before entering a dungeon was that someone refusing the invitation happened twice in a row), but even before groups became the norm for me, leveling was anything but hard. I could easily tank and down 4-6 equal level mobs without losing more than 1/2 my HP.
    Is it rep cost? I can't vouch for level 80, but so far it's anything but crippling. Even if I happen to die a few times, it's usually pocket change compared to what we drag out of the dungeon.
    Is it "hard"? Be reasonable. Tanking is spamming AOE taunts and rending armor. If that's hard for you, pray that WoW never ceases to exist and you'd be facing a really challenging game.
    What is the reason? Why is nobody willing to tank?

     

    Its simple, Paly and Druid tanks are more entertaining to play.

  • arctarusarctarus Member UncommonPosts: 2,581
    Originally posted by SaintViktor


    Because DPS is the way to go for all classes to get to level 80. You can't kill anything if you are specced to be a defensive tank.

     

    I level from 70 to 80 in proct spec as a war. Imo its much better than fury or arms...

     

     

    RIP Orc Choppa

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690
    Originally posted by arctarus

    Originally posted by SaintViktor


    Because DPS is the way to go for all classes to get to level 80. You can't kill anything if you are specced to be a defensive tank.

     

    I level from 70 to 80 in proct spec as a war. Imo its much better than fury or arms...

     

     



     

    Solo or group play and how long did it take you ?

    30
  • arctarusarctarus Member UncommonPosts: 2,581
    Originally posted by SaintViktor

    Originally posted by arctarus

    Originally posted by SaintViktor


    Because DPS is the way to go for all classes to get to level 80. You can't kill anything if you are specced to be a defensive tank.

     

    I level from 70 to 80 in proct spec as a war. Imo its much better than fury or arms...

     

     



     

    Solo or group play and how long did it take you ?

     

    Solo, i didnt count how long, but before i hit 71 i'm using fury, kinda fast on my health and difficult to go from mob to mob especially against 2 or 3 mobs at once.

    1 of my fren advise me to change to proct and i never look back. Till 80 that is, and switch back to fury to dps...

     

     

    RIP Orc Choppa

  • ThenariusThenarius Member Posts: 1,106

    Tanking specs changed a lot...they are no longer the traditional tanks like in Vanilla and BC.

    These days, tanks got a very good damage buff from Blizzard. In a raid setup, they'll still fall behind DPS by a large margin. However, they can put out burst that will oneshot your typical 80 mob most of the time(provided you have decent tanking gear) while still having a lot of surviability.

    That's why these days you can see Protection Paladins and DKs soloing heroic instances(with very good PvE tanking gear) and a lot more powerful in PvP.

  • ChlodwigChlodwig Member Posts: 150
    Originally posted by SaintViktor


    Because DPS is the way to go for all classes to get to level 80. You can't kill anything if you are specced to be a defensive tank.

     

    Are you kidding me? Have you played a def warrior lately?

    I would have agreed an expansion and a few patches ago, but I honestly don't see why I should level a warrior as ANYTHING but def. Show me one single other class that can tank 5 mobs on equal level (I don't mean CC or kite, I mean tank) mow them down in 15-20 seconds and come out of the battle instantly ready to take on the next group of 5 mobs, which is actually EASIER than the first group because now you also have a full rage bar to complement that (almost) full HP bar.

    Due to rage generation with shield block and revenge being spammable as long as at least ONE enemy gets parried/evaded/blocked, the fun part is the MORE enemies you have at once, the EASIER it gets.

    I leveled my warrior since level 20 in def spec. It's easy mode. There is no elite you could not tank, there is no group of 5-6 mobs you could not tank, there is simply no obstacle you cannot master.

  • TardcoreTardcore Member Posts: 2,325
    Originally posted by Sovrath

    Originally posted by Chlodwig


    What is the reason? Why is nobody willing to tank?



     

    Well, I can't speak for wow as I don't know specifically what a tank does in wow but my guess is that it's a huge responsibility to take and keep aggro, no one wants to hear the complaints if they accidentally lose aggro and it's probably not fun.

     

    I think Sovrath just nailed it. Tanking just like healing is a very thankless job. And when things go wrong, usually due to some button mashing DPS glory boy drawing aggro off the tank, the tank still gets yelled at. So people just give up tanking due to lack of fun and disgust over undeserved abuse. I dealt with craploads of that behavior back when I played a healer in DAOC. I finally decided "beep it" and rolled a zerker.

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  • pojungpojung Member Posts: 810

    Let's expand before we isolate.

    - Why doesn't anyone want to tank?

    - Why doesn't anyone want to heal?

    - Why doesn't anyone want to damage?

     

    What is it about a role that appeal to some, and not to others? I think there are 2 answers:

    Technical superiority, and playstyle dynamics. Lastly, one could argue role osmosis, where when you have a prevelent role that is present, people gravitate to that role because the other options are severely under-represented (I wanted to be a healer, but I can't ever find a tank, and vice versa).

    Devs need to make the playstyles interesting. This is done 2 ways: the tanks themselves need niches. What's the difference between a pally tank and a dk tank in today's current WoW product? Not much, not much at all. The internalized play of a tank becomes boring when you lose the feeling of uniqueness. This applies to the second niche and that is one of external playstyle. My being a tank needs to be viable in all forms of gameplay (PvP, PvE, crafting, questing w/e) and have a feel that is unique to that specific role. When you homogenize roles and game mechanics, you absolutely increase the chance of role osmosis.

    The second thing that plagues much of the HT system in today's WoW is technical viability. Gameplay needs to be balanced in a way that the 'area under the curve' for all classes, specs, and roles is identical. This is to say that a damage dealer can down a target in 10sec, but requires 10sec of regen time to be reset at the exact same state they were prior to engaging a target. This is where you promote tanks (or healers, or whatever role you have isolated in your role-based system) having a damage component equal to downing targets in 13sec, with only 5sec of regen time needed, as they should rightfully recieve a 'boost' from being 'less decisive' with their output.

    This then needs to be done with 'how much incoming damage can be sustained' across all roles so as to not make tanks OP (or any other role OP).

     

    So, why doesn't anyone want to tank? Because the gameplay is mundane both internally and externally, and the technical viability still favors BY A LANDSLIDE damage-dealers, not to mention it is a role that isn't as viable for cross-playstyles.

    That is exactly right, and we're not saying NO to save WoW, because it is already a lost cause. We are saying NO to dissuade the next group of greedy suits who decide to emulate Blizzard and Cryptic, etc.
    We can prevent some of the future games from spewing this crap, but the sooner we start saying no, the better the results will be.
    So - Stand up, pull up your pants, and walk away.
    - MMO_Doubter

  • cirdanxcirdanx Member Posts: 27
    Originally posted by Thenarius


    Tanking was fun in BC heroics too.

    I'd dare to say that heroics like MGT or SH were harder than LBRS since there were so many random things that could get you owned.

    It's WOTLK which made everything facerollable(to a point where you can solo them easily) but most BC heroics were...heroics.

     

    True that. I have some good memories from tanking SH hero (they still nerfed it afterwards) with my warrior with no good aoe aggro talent. It was stressfull sometimes but very satisfying making a perfect run and getting a "you have done great" from a friend.

    I stopped tanking in Wotlk because of the reason you mentioned. It has become boring and dull, threw away/sold my tanking gear and will never tank again. (if i every find a reason to play the game on a regular base again.)

     

     

    "i'm a leaf on the wind watch how i soar"

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