Say what you want, the OP has a point. The game didn't really age well. It aged much better than most MMOs out there, no doubt, but still it lost a lot of appeal, at least it did for me. This is basically due to two kinds of development, and he hit the nail dead on: People and difficulty.
I, too, cannot see how it is sensible to expect people to have gear that drops in the instance you're about to enter. Care to explain why I would go in there if I already had everything that drops there? Yet you find people who have that gear and play like they just got their toon on eBay. How did they get that stuff? How did they get to 80 in the first place? Oh, don't bother answering, we all know that leveling in WoW is basically a time sink. Insert time, get level. It's fail proof. You cannot fail. Eventually, no matter if you can play or think aggro management is a something your boss at work should consider, you will get to levelcap. And since you can barely fuck up badly enough to ensure a permawipe, you will also eventually succeed if you find a group that takes you along, no matter what you do, or whether you do anything at all.
This is also why gear is so important: Gear > playerskill. Have gear X, succed in dungeon Y. Have not, fail it. The difficultry bar has been lowered to the ground, so unless you shuffle your feet when you move you cannot fail. I'm not even talking anymore about WoW being easy compared to other games. WoW was already easier than most other contemporary MMOs at release. But even compared to the WoW of release times it's a game that a braindead zombie could play. Now, to some point, people actually like that. Instant gratification with little chance of failure is something most people do enjoy. But I think WoW took it too far, to the point where overcoming an obstacle is no longer something that gives you a sense of accomplishment. What accomplishment do you feel when you overcome a problem that was none in the first place? Slaughtering a boss that can't really hurt you is nothing that gives you a feeling of success. It's like being a major league team playing against a hodgepodge office team. It's a given that you win. Actually, NOT winning would be a real setback.
So, essentially, the only feeling that could set in is feeling like a loser when you cannot accomplish what is supposedly expected: A successful raid.
And I think here WoW starts to fall apart. It's become too easy. Even the casual players notice that now and thus are looking around for alternatives that let them be casual yet still feel some sort of accomplishment when they master something. I doubt the current influx in EvE is due to this, EvE is the diametrally opposite game, with a steep learning curve and very unforgiving gameplay, I doubt the casuals go there for their gratification fix. They won't find it there. But I doubt that it's only the top-ultra-hardcore players that are leaving. The casuals start leaving. And that's a development that could eventually break the game's neck.
I don't particularly agree that's a problem. I actually think Blizzard is handling the casuals quite well right now.
I think you're looking at it from the wrong angle. From an angle of someone who plays more than casually. If you look at it. Most of the really casual players, are behind the curve. Sure lately they may be doing the same things as a lot of the veterans are doing, since they made it a lot more accessible. But casuals go at it at a rate much slower than most. They won't have the time to be jousting every day so to say.
So those things are still there, and are still unattained. And they keep those casuals coming back, even if they moan and groan it's boring and repetitive. Because they still haven't done it all. And when they start getting close, Blizzard releases something else to get their attention.
In that sense I think they're handling the casuals a lot better now than say back in TBC when as a casual, there was a real wall between you and some of the higher end content, so you were either getting in, or not and had to contend with the rest of the content.
And this whole thing is still basically ignoring that we are now basically in a time, when most people start feeling any *real* efforts made, are wasted. Because the expansion is drawing closer. And that means whatever you get, is pointless in the long run.
*But*, the things to obtain, are so casual these days, that a lot of people are still doing them, despite the expansion coming. Where before you saw guilds moaning and groaning, and slowly seeing attendance fall or fall apart, even though that may be happening now as well, i don't get the impression it's happening nearly as strongly.
Now sure, this is probably due to experience in the past, but I also believe it's because the structure of endgame has been changed in such a way that guilds are now structured in such a way for the current content that it's not so harsh anymore to have an expansion upcoming. You don't have different steady 10-25 man teams entirely picked out, fitted to eachother who fall apart when the expansion comes out. Now it's much more variable... fluid... curses what's the word lol. Adaptable, because there's more room for variation.
Gah, I'm losing my train of thought here so this'll have to do for now
People should start playing Vanguard: Saga of heroes..and stop playing WoW. If Vanguard get more players im sure SoE will care about Vanguard and update it.
How many could be playing vG right now? Maybe like 5-10 000..if they notice a raise from 10 000 to 200 000 what will they do?
I think the problem is you still believe soe would do something that players want.
If vanguard got more players, soe would just take that money and invest it into one of their unreleased games that might have a future.
Soe was not willing to invest in the game when it still had a chance to turn around. What would make anyone think they would do that now?
i like the cartoony look of wow,but fully instanced game with chat room around them(city)is my kind of fun.
WOW , first you go on complaining about WoW not having the hability to let 5000+ concurrent players and then you say that a fully instanced game its your kind of fun?! You are seriously retarded!
sorry for typo,didnt notice it .ty for pointing it out.
One thing I will say...why do people keep bitching about the starting DK at 58 and how over powered they were....THEY WERE IN ARMOR EQUAL TO THE BEST LVL 60 STUFF. ofcourse you can kill powerful stuff in it. It was powerful armor. Lay off it and get real...if you wanted to play DK "hard" then get rid of all the armor you got and use only stuff you can grind out yourself. Some people that say they know the game are pathetic.
The game is most likely going to die before it hits the 6th year mark.
Yeah, and pigs will most likely learn to fly.
TL;DR version of the OP's wall of text:
I suck at WoW. I'm a n00b but I love to lie how I have 6x LVL80 characters. No-one wanted me to join their guild because I whine too much. I tried to play solo but failed to pass simple gear checks for simple 5-man heroics.
WoWFan1996, I take it you were born in 1996? Now your post makes more sense.
People should start playing Vanguard: Saga of heroes..and stop playing WoW. If Vanguard get more players im sure SoE will care about Vanguard and update it.
How many could be playing vG right now? Maybe like 5-10 000..if they notice a raise from 10 000 to 200 000 what will they do?
I would have if they only fixed bugs and left the original game's design in tact. Unfortunately they ripped that game's original design apart to try to copy EQ2. If I wanted to play EQ2, I would play EQ2. No thanks, I hope it dies to show SOE they ruined it with all the changes they made to the game to make it more casual friendly.
The game is most likely going to die before it hits the 6th year mark.
Yeah, and pigs will most likely learn to fly.
TL;DR version of the OP's wall of text:
I suck at WoW. I'm a n00b but I love to lie how I have 6x LVL80 characters. No-one wanted me to join their guild because I whine too much. I tried to play solo but failed to pass simple gear checks for simple 5-man heroics.
Well, I knew that anybody can register to these forums but this far I haven't seen very much immaturity. And yes, VG had failed, but imo it's awesome game. If I had 2chances, to play VG for 30€/Month with all the bugs or to play WoW for free, I'd still take VG.. WoW haven't been worth 15dollars after TBC. But sure it's great MMO for 10-14years old beginners that wants to play MMO and probably doesn't even know what is MMO.
But too bad, WoW will not die. WoW players will not move to game that has even little bugs.. the bad thing about WoW is that it's smooth, (almost)bugless etc.. so it's hard to move on after it. But the good thing is most of the immature players stay in WoW and doesn't come to ruin our MMOs *ehm* Wowfan1996*ehm*
- I don't think the game is going to die soon. economy has always been different on different realms
- people who are max level and don't know how to play the class? who cares? as long as they have fun. people always bought and sold accounts or had some service level them up or something. some people play well and some don't
- you can play the classes the way you want to. and if you are mature and good in what you do you will also most likely find a guild with whom you can raid or whatever, even as dps paladin or whatnot. if you let others decide which spec you should play it is your personal problem and not that of the game
- death knights overpowered? of course they must be strong. but overpowered? all classes are sometimes stronger and sometimes weaker. And if you play PvE it's completly irrelevant which one is strong and which one is weak right now, as long as the raid can achieve it's goal and is in the average staying around it's power level. And PvP? It's an MMORPG. No MMORPG is ever 100% completly balanced in PvP. Play FPS or other games that focus on this to get a completly balanced PvP experience, but MMORPGs are not the right place for that
- RP servers were never exclusively used by roleplayers
- gear check? It's a weird thing that players came up there. It has it's ups and downs. Some people have great gear and suck anyway, and some people have crappy gear and are great. But in the average people with crappy gear do a worse job than those with better gear, because else there'd be no reason to aquire better gear in the first place, and it's normal that people prefer to have stronger guys in their group than weaker ones. Not to mention: join a guild. If you are doing stuff guild-intern there is no need for gear checks
- that most guilds don't let you raid with them unless you are a member makes sense too. Playing with people you know and you can rely on is more fun than playing with people you never saw before. And when the guild is a great mature people, and you are a great mature person, then they'll have you join and help you to aquire the needed gear instead of sending you away
- that the game is easy is normal too. nearly all MMORPGs are piss-easy. they're about the time you invest and not about how well you can handle your char. That's not because people complained or something, but simply because it makes most sense for the business model. if you like it difficult, get all raid achievements
- never having used addons doesn't make much sense either. most are useless junk, but a lot do really increase the experience, help you play better and make the game more fun. not using any addons is like watching tv in black and white and without sound
- time is "wasted" in a game if you don't have fun which is when you shouldn't play the game. if you wasted tons of hours during the last few years, then you had no fun? then why didn't you stop? and if you had fun, why do you say you wasted the time?
I stopped playing WoW too about a year ago simply because I played it for too long and longed for something different. Still, many things you complain about are superficial and make no sense. Even then... just play something you have more fun with. It's not like anyone is forcing you to play WoW or something.
I've been playing World of Warcraft since just after Beta now....I grinded my ass off with online friends to reach the level 60 mark in the original World of Warcraft, before The Burning Crusade...I've played since before they started to nerf it to the point that it is now. So how about this for a review? Don't play it.....And before any of you yell "Nerd Rage" or "Newb"....I've capped 6 classes. Paladin, Priest, Mage, Hunter, Death Knight, and Warlock. Reasons as to why you might want to play, if you chose to ignore this, are these.... The game does have decent graphics for a huge game...If you actually read what the quest givers say, there is a good story line. The depths that they give character's backgrounds are pretty good. They stuck with the Warcraft lore, except in The Burning Crusade (they kinda went AWOL with that one.), and brought into play different races for each side and unique characters. The game also has a good crafting system in which a play can have two main professions and all the secondary ones. Reasons as to why you don't want to spend $14.99 a month.... The game is most likely going to die before it hits the 6th year mark. The economy, even on the new servers, suck. Seriously, I've seen a stack of Gold Bars go for 30 Silver on one server, and 100 Gold on another....You have people who are level 80 and don't even know how to play their class right. Paladins are nothing more than Healadins now, Hunters are all classified as Huntards, and let's not forget Wrath of the Lich King's Death Knight class. The introduction of a Hero class was a good, but mainly a bad idea. The Death Knights are largely over powered and can kill anything. I found that out when I just left the beginning area at Level 58 and killed a Level 61 Elite and two Level 60s by myself, without potions. Anyways...The Servers are not what they say. RP (Role Play) Servers are no longer used for RP, you might find RP on them sometimes, but good luck with that. Most, if not all, servers have now become grind parties for people who don't understand the concept of being nice. Here is a couple examples: Gear Check - "LF2M to do Violet Hold Heroic, Gear Check." "Hey, can I join in? There are pieces of armor I really need in there." "Nope sorry, you can't. Your helm isn't good enough." "But this is the best helm I can get, the only one better is in there on Heroic." "Well you can't join unless you have that helm." ....Yea, retarded...Here's another one. A large number of guilds that do Instance/Dungeon Raids, will not let you in unless you are from that guild. Which sucks because you will most likely need the gear from that Raid (Tier Gear), but you have to leave your guild just to join their guild, go through an initiation that normally takes a few days to a week (Which normally the test is that you have to go through the Raids that you need and others and not be allowed to greed/need on anything.), only to find out that they aren't doing those Raids anymore. And you left the guild that you had been in and possible even started, just to hang out with people who think they are better than you. So your chances of finding a good server, slim. Blizzard didn't start making the game crappy, the people in it did. And because a handful of people piss and moan because the "Game is too hard." Blizzard is forced to make it easier, or they lose profits. And by making it easier, more Hardcore Gamers, leave. Addons were bad enough, I never used them and I still could tank circles around any Death Knight on my Paladin. Now, they've made their own "Quest Helper" and other addons into the game. All I have to say is this, if you can't find what you are supposed to do iPeople are already leaving the servers. But as for me, I'm going to do free games until the next best thing comes out. Goodbye World n a quest. When it says you have to kill someone, but you don't know where....Read the Quest Log. It is as easy as hitting the L key. In the beginning, if you were good, you'd die 4-6 times trying to get to Level 14. I recently tried making a new character, I got to Level 25 without dying once.....In short WoW will probably be still going for a few good years, but the actual game will be dead. World of Warcraft, I have plundered your Dungeons, slain your toughest Bosses, and done most of the achievements. And all I have to show for it is that....I've wasted 10-12 Hours a week playing you for the past few years. And the only time you were really challenging was back during the Original World of Warcraft....Back when I started out as a Paladin, and the dungeons weren't nerfed.
While they have made the game easyer it has always been easy, I was in beta and in 25 days only playing 3-4 hours 2-3 times a week I was 36. That is why I did not sub at release and went to EQ2 instead and after 6 months and 2 max level char's I went to try WoW and found it to be to easy and was rather boring for me.
Here's to looking for the next big thing. Which I don't see anything comeing out any time soon that make me think I am going to have any luck.
Assassin's like to do it in the dark and from behind.
Never did I say that my experiences with other players were the cold hard facts of all servers. I've only done 4 maybe 5 servers. And to the guy who said to take off all the gear that you get with the DKs, I did. I replaced it with green names that I bought off the AH.
I stopped playing WoW because it is now boring, repetative, no feeling of accomplishment when you finally reach the level cap, or kill that raid boss; but a long time ago and up until just after WoTLK, I did actually enjoy the game. I enjoyed playing with friends and people that I didn't know. I got back on WoW last night to say laters to all my buds and I saw the Dungeon Finder or Dungeon something....Anyways, I tried it. I noticed that I got paired up with people from different servers. I don't know about you guys, but, that makes parties feel really impersonal. I know I could still make parties the old fashion way, but that new feature is more of the "Party up, do what you are supposed to do, and gtfo."
As far as the person who said something about being guildless. I did have guilds. I would normally make a guild or join a buddies. Fund them by going around and mining, selling the Ores/Bars for gold. I was only guildless a few times. I'm not going to say the guilds' names for one reason. No, it is not "because I don't have one." I don't feel like someone being an immature ass *cough*wowfan1996*cough* and harrassing them for something I do.
As far as the one comment on Addons. I didn't play with Addons because they are pointless and useless. The only one out of all of the ones that I could find, that would be remotely useful, would have been the Atkins Recipe List. Did I download and use it? No.
To the comment of Player's Skill vs. Gear. Gear is important, and it does help alot. Does it make up for Player's Skill? Not by a long shot. You could have the best gear in all the game, and still suck. But a person who can play their class with skill, will most likely have the best gear they can get.
It is not only the constant runs into the usual arse-face on WoW, I could deal with that. Because most of the time it is in Trade chat and I'll just type /leave trade. But that combined with a game that used to be challenging, that is now (Like another poster said) "You'd have to shuffle your feet, to fail" easy. When I try to think as to when WoW, to me, was on the slope down to being so easy a retarded monkey could play, would be around that TBC came out. If you want to play the game, play the game. If you don't, then don't. I have to admit, I probably am just burnt out on it. I'll probably get a trail account in a couple years to try WoW again, be disappointed, then go back to just playing a free game. Until then, I'm just going to sell everything on my current characters, hand out a few thousand gold to a random newbie, give the rest to my guild's bank, and them delete my characters.....But never will I got to EQ or EQ2, they are poison to my eyes and ears (IMO, so if you don't like it, be a fanboy and cry.)
Rofl who said Allods Online...another grindfest lets make you spend all your money in the cash shop just to stand a chance in our so called "free" mmo...
------------------------------ World of Warcraft-Retired (Blair 60 Warlock-Daggerspine) RF Online-Downloading Guild Wars-Retired (Amazonsfinest 20 Warrior/Monk)
Originally posted by coolcloud368 Rofl who said Allods Online...another grindfest lets make you spend all your money in the cash shop
Indeed. Allods Online is inferior to WoW in every respect: class balance, combat fluidity, content quantity/diversity and quality, PvP diversity, graphics/animation, lore, the area of the game world and even basic chat functionality.
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
I have rarely seen gear check for 5 man but I have been turned down for 10 mans due to gear and then the next time I see them the same people ask me to go to 10 man nax when there is nothing in there i could possibly want. It seems the gear checkers don't want you until you are already overgeared. Seen some gear check for heroic halls of reflection but some is absurd for instance one group I was in wanted to boot a rogue for being under 4kdps for heroic halls of reflection. If you need all of your dps to be over 4kps you really have a bad healer or tank.
WoWs on its decline. Its been out for 5 years and is just starting to go down. Thats still better than any mmo out there. Still the next expansion will show us how long its life span will be. If it does what it promises then we are gonna see one last surge into the game before the real decline sets it. Or the game is just gonna slowly dwindle like all other games do. Either way as long as you enjoy the game thats all that really matters.
Well I left WoW for the 2nd time back in september, so I guess the number of subscribers would now be 11,599,999. So you could say it declined... by at least one.
That concludes me being a smartass for the night, and seriously people need to stop looking at population numbers, and just find a game they enjoy. The constant attacks and hate on every game are really killing the mmo genra in my opinion.
I've been playing World of Warcraft since just after Beta now....I grinded my ass off with online friends to reach the level 60 mark in the original World of Warcraft, before The Burning Crusade...I've played since before they started to nerf it to the point that it is now. So how about this for a review? Don't play it.....And before any of you yell "Nerd Rage" or "Newb"....I've capped 6 classes. Paladin, Priest, Mage, Hunter, Death Knight, and Warlock. Reasons as to why you might want to play, if you chose to ignore this, are these.... The game does have decent graphics for a huge game...If you actually read what the quest givers say, there is a good story line. The depths that they give character's backgrounds are pretty good. They stuck with the Warcraft lore, except in The Burning Crusade (they kinda went AWOL with that one.), and brought into play different races for each side and unique characters. The game also has a good crafting system in which a play can have two main professions and all the secondary ones. Reasons as to why you don't want to spend $14.99 a month.... The game is most likely going to die before it hits the 6th year mark. The economy, even on the new servers, suck. Seriously, I've seen a stack of Gold Bars go for 30 Silver on one server, and 100 Gold on another....You have people who are level 80 and don't even know how to play their class right. Paladins are nothing more than Healadins now, Hunters are all classified as Huntards, and let's not forget Wrath of the Lich King's Death Knight class. The introduction of a Hero class was a good, but mainly a bad idea. The Death Knights are largely over powered and can kill anything. I found that out when I just left the beginning area at Level 58 and killed a Level 61 Elite and two Level 60s by myself, without potions. Anyways...The Servers are not what they say. RP (Role Play) Servers are no longer used for RP, you might find RP on them sometimes, but good luck with that. Most, if not all, servers have now become grind parties for people who don't understand the concept of being nice. Here is a couple examples: Gear Check - "LF2M to do Violet Hold Heroic, Gear Check." "Hey, can I join in? There are pieces of armor I really need in there." "Nope sorry, you can't. Your helm isn't good enough." "But this is the best helm I can get, the only one better is in there on Heroic." "Well you can't join unless you have that helm." ....Yea, retarded...Here's another one. A large number of guilds that do Instance/Dungeon Raids, will not let you in unless you are from that guild. Which sucks because you will most likely need the gear from that Raid (Tier Gear), but you have to leave your guild just to join their guild, go through an initiation that normally takes a few days to a week (Which normally the test is that you have to go through the Raids that you need and others and not be allowed to greed/need on anything.), only to find out that they aren't doing those Raids anymore. And you left the guild that you had been in and possible even started, just to hang out with people who think they are better than you. So your chances of finding a good server, slim. Blizzard didn't start making the game crappy, the people in it did. And because a handful of people piss and moan because the "Game is too hard." Blizzard is forced to make it easier, or they lose profits. And by making it easier, more Hardcore Gamers, leave. Addons were bad enough, I never used them and I still could tank circles around any Death Knight on my Paladin. Now, they've made their own "Quest Helper" and other addons into the game. All I have to say is this, if you can't find what you are supposed to do iPeople are already leaving the servers. But as for me, I'm going to do free games until the next best thing comes out. Goodbye World n a quest. When it says you have to kill someone, but you don't know where....Read the Quest Log. It is as easy as hitting the L key. In the beginning, if you were good, you'd die 4-6 times trying to get to Level 14. I recently tried making a new character, I got to Level 25 without dying once.....In short WoW will probably be still going for a few good years, but the actual game will be dead. World of Warcraft, I have plundered your Dungeons, slain your toughest Bosses, and done most of the achievements. And all I have to show for it is that....I've wasted 10-12 Hours a week playing you for the past few years. And the only time you were really challenging was back during the Original World of Warcraft....Back when I started out as a Paladin, and the dungeons weren't nerfed.
Here's me contradicting your post:
If you have been playing for that long, surely it can't be that bad.
Very nice review it stopped me buying the game again.
Sucks to hear that it have changed so much since I played..I spent all of my time pvping in hillsbrad foothills world pvp was the best! and some whiping in MC/BWL. Had a funny time in wow when I look back on it, hard to believe I was in a top 10 guild in the world (the dark embrace) would be cool if they still existed :P
So, I read that whole long post, and found a lot of things inacuate in it that I won't comment on, but I feel like I have to comment on the UI mod hate. I've come across such idiocy before and I just don't get it...
UI mods/add-ons are the shit and there is absolutely nothing wrong with using them. Blizzard designed their UI from the ground up to be totally, and completely modifiable and it is easily, hands-down one of the BEST UI's in ANY game b/c it is so modifiable. You not using, and talking about UI mods like they are something bad or that people shouldn't be using them just shows your ignorance.
A modifiable UI like the one in WoW is like a god-send, it does nothing but enhance the game experience and I have never understood morons like you talking shit about them. Blizzard designed the API, they know what it can, and can't do. Whatever mods/add-ons people design are absolutely legal and can only enhance the game experience. Not using them b/c you think they are somehow "wrong" is just ignorance and a misguided attempt at trying to make yourself feel better then other people.
Originally posted by warcraftrealms.com It only shows the averages from entries from within 'prime time' which is considered here between the hours of 6PM and 11PM GAME TIME
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
Wow hasn't been worth 15 dollars a month for a long ass time
It's the same content that its always had, and doesn't get good till you max level.
Anyone starting today looking for people in other zones is out of luck while they level
its boring ass shit on an outdated engine and a really horrible community
PVP would mean something if battlegrounds and arena didn't exist, but they do, so it doesn't.
couple that with the fact that blizzard keeps moving the carrot so there's no point in grinding for gear your just gonna disenchant after spending months attaining it.
Comments
Say what you want, the OP has a point. The game didn't really age well. It aged much better than most MMOs out there, no doubt, but still it lost a lot of appeal, at least it did for me. This is basically due to two kinds of development, and he hit the nail dead on: People and difficulty.
I, too, cannot see how it is sensible to expect people to have gear that drops in the instance you're about to enter. Care to explain why I would go in there if I already had everything that drops there? Yet you find people who have that gear and play like they just got their toon on eBay. How did they get that stuff? How did they get to 80 in the first place? Oh, don't bother answering, we all know that leveling in WoW is basically a time sink. Insert time, get level. It's fail proof. You cannot fail. Eventually, no matter if you can play or think aggro management is a something your boss at work should consider, you will get to levelcap. And since you can barely fuck up badly enough to ensure a permawipe, you will also eventually succeed if you find a group that takes you along, no matter what you do, or whether you do anything at all.
This is also why gear is so important: Gear > playerskill. Have gear X, succed in dungeon Y. Have not, fail it. The difficultry bar has been lowered to the ground, so unless you shuffle your feet when you move you cannot fail. I'm not even talking anymore about WoW being easy compared to other games. WoW was already easier than most other contemporary MMOs at release. But even compared to the WoW of release times it's a game that a braindead zombie could play. Now, to some point, people actually like that. Instant gratification with little chance of failure is something most people do enjoy. But I think WoW took it too far, to the point where overcoming an obstacle is no longer something that gives you a sense of accomplishment. What accomplishment do you feel when you overcome a problem that was none in the first place? Slaughtering a boss that can't really hurt you is nothing that gives you a feeling of success. It's like being a major league team playing against a hodgepodge office team. It's a given that you win. Actually, NOT winning would be a real setback.
So, essentially, the only feeling that could set in is feeling like a loser when you cannot accomplish what is supposedly expected: A successful raid.
And I think here WoW starts to fall apart. It's become too easy. Even the casual players notice that now and thus are looking around for alternatives that let them be casual yet still feel some sort of accomplishment when they master something. I doubt the current influx in EvE is due to this, EvE is the diametrally opposite game, with a steep learning curve and very unforgiving gameplay, I doubt the casuals go there for their gratification fix. They won't find it there. But I doubt that it's only the top-ultra-hardcore players that are leaving. The casuals start leaving. And that's a development that could eventually break the game's neck.
I don't particularly agree that's a problem. I actually think Blizzard is handling the casuals quite well right now.
I think you're looking at it from the wrong angle. From an angle of someone who plays more than casually. If you look at it. Most of the really casual players, are behind the curve. Sure lately they may be doing the same things as a lot of the veterans are doing, since they made it a lot more accessible. But casuals go at it at a rate much slower than most. They won't have the time to be jousting every day so to say.
So those things are still there, and are still unattained. And they keep those casuals coming back, even if they moan and groan it's boring and repetitive. Because they still haven't done it all. And when they start getting close, Blizzard releases something else to get their attention.
In that sense I think they're handling the casuals a lot better now than say back in TBC when as a casual, there was a real wall between you and some of the higher end content, so you were either getting in, or not and had to contend with the rest of the content.
And this whole thing is still basically ignoring that we are now basically in a time, when most people start feeling any *real* efforts made, are wasted. Because the expansion is drawing closer. And that means whatever you get, is pointless in the long run.
*But*, the things to obtain, are so casual these days, that a lot of people are still doing them, despite the expansion coming. Where before you saw guilds moaning and groaning, and slowly seeing attendance fall or fall apart, even though that may be happening now as well, i don't get the impression it's happening nearly as strongly.
Now sure, this is probably due to experience in the past, but I also believe it's because the structure of endgame has been changed in such a way that guilds are now structured in such a way for the current content that it's not so harsh anymore to have an expansion upcoming. You don't have different steady 10-25 man teams entirely picked out, fitted to eachother who fall apart when the expansion comes out. Now it's much more variable... fluid... curses what's the word lol. Adaptable, because there's more room for variation.
Gah, I'm losing my train of thought here so this'll have to do for now
I think the problem is you still believe soe would do something that players want.
If vanguard got more players, soe would just take that money and invest it into one of their unreleased games that might have a future.
Soe was not willing to invest in the game when it still had a chance to turn around. What would make anyone think they would do that now?
WOW , first you go on complaining about WoW not having the hability to let 5000+ concurrent players and then you say that a fully instanced game its your kind of fun?! You are seriously retarded!
sorry for typo,didnt notice it .ty for pointing it out.
One thing I will say...why do people keep bitching about the starting DK at 58 and how over powered they were....THEY WERE IN ARMOR EQUAL TO THE BEST LVL 60 STUFF. ofcourse you can kill powerful stuff in it. It was powerful armor. Lay off it and get real...if you wanted to play DK "hard" then get rid of all the armor you got and use only stuff you can grind out yourself. Some people that say they know the game are pathetic.
TL;DR version of the OP's wall of text:
WoWFan1996, I take it you were born in 1996? Now your post makes more sense.
I would have if they only fixed bugs and left the original game's design in tact. Unfortunately they ripped that game's original design apart to try to copy EQ2. If I wanted to play EQ2, I would play EQ2. No thanks, I hope it dies to show SOE they ruined it with all the changes they made to the game to make it more casual friendly.
TL;DR version of the OP's wall of text:
Well, I knew that anybody can register to these forums but this far I haven't seen very much immaturity. And yes, VG had failed, but imo it's awesome game. If I had 2chances, to play VG for 30€/Month with all the bugs or to play WoW for free, I'd still take VG.. WoW haven't been worth 15dollars after TBC. But sure it's great MMO for 10-14years old beginners that wants to play MMO and probably doesn't even know what is MMO.
But too bad, WoW will not die. WoW players will not move to game that has even little bugs.. the bad thing about WoW is that it's smooth, (almost)bugless etc.. so it's hard to move on after it. But the good thing is most of the immature players stay in WoW and doesn't come to ruin our MMOs *ehm* Wowfan1996*ehm*
- I don't think the game is going to die soon. economy has always been different on different realms
- people who are max level and don't know how to play the class? who cares? as long as they have fun. people always bought and sold accounts or had some service level them up or something. some people play well and some don't
- you can play the classes the way you want to. and if you are mature and good in what you do you will also most likely find a guild with whom you can raid or whatever, even as dps paladin or whatnot. if you let others decide which spec you should play it is your personal problem and not that of the game
- death knights overpowered? of course they must be strong. but overpowered? all classes are sometimes stronger and sometimes weaker. And if you play PvE it's completly irrelevant which one is strong and which one is weak right now, as long as the raid can achieve it's goal and is in the average staying around it's power level. And PvP? It's an MMORPG. No MMORPG is ever 100% completly balanced in PvP. Play FPS or other games that focus on this to get a completly balanced PvP experience, but MMORPGs are not the right place for that
- RP servers were never exclusively used by roleplayers
- gear check? It's a weird thing that players came up there. It has it's ups and downs. Some people have great gear and suck anyway, and some people have crappy gear and are great. But in the average people with crappy gear do a worse job than those with better gear, because else there'd be no reason to aquire better gear in the first place, and it's normal that people prefer to have stronger guys in their group than weaker ones. Not to mention: join a guild. If you are doing stuff guild-intern there is no need for gear checks
- that most guilds don't let you raid with them unless you are a member makes sense too. Playing with people you know and you can rely on is more fun than playing with people you never saw before. And when the guild is a great mature people, and you are a great mature person, then they'll have you join and help you to aquire the needed gear instead of sending you away
- that the game is easy is normal too. nearly all MMORPGs are piss-easy. they're about the time you invest and not about how well you can handle your char. That's not because people complained or something, but simply because it makes most sense for the business model. if you like it difficult, get all raid achievements
- never having used addons doesn't make much sense either. most are useless junk, but a lot do really increase the experience, help you play better and make the game more fun. not using any addons is like watching tv in black and white and without sound
- time is "wasted" in a game if you don't have fun which is when you shouldn't play the game. if you wasted tons of hours during the last few years, then you had no fun? then why didn't you stop? and if you had fun, why do you say you wasted the time?
I stopped playing WoW too about a year ago simply because I played it for too long and longed for something different. Still, many things you complain about are superficial and make no sense. Even then... just play something you have more fun with. It's not like anyone is forcing you to play WoW or something.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
While they have made the game easyer it has always been easy, I was in beta and in 25 days only playing 3-4 hours 2-3 times a week I was 36. That is why I did not sub at release and went to EQ2 instead and after 6 months and 2 max level char's I went to try WoW and found it to be to easy and was rather boring for me.
Here's to looking for the next big thing. Which I don't see anything comeing out any time soon that make me think I am going to have any luck.
Assassin's like to do it in the dark and from behind.
Never did I say that my experiences with other players were the cold hard facts of all servers. I've only done 4 maybe 5 servers. And to the guy who said to take off all the gear that you get with the DKs, I did. I replaced it with green names that I bought off the AH.
I stopped playing WoW because it is now boring, repetative, no feeling of accomplishment when you finally reach the level cap, or kill that raid boss; but a long time ago and up until just after WoTLK, I did actually enjoy the game. I enjoyed playing with friends and people that I didn't know. I got back on WoW last night to say laters to all my buds and I saw the Dungeon Finder or Dungeon something....Anyways, I tried it. I noticed that I got paired up with people from different servers. I don't know about you guys, but, that makes parties feel really impersonal. I know I could still make parties the old fashion way, but that new feature is more of the "Party up, do what you are supposed to do, and gtfo."
As far as the person who said something about being guildless. I did have guilds. I would normally make a guild or join a buddies. Fund them by going around and mining, selling the Ores/Bars for gold. I was only guildless a few times. I'm not going to say the guilds' names for one reason. No, it is not "because I don't have one." I don't feel like someone being an immature ass *cough*wowfan1996*cough* and harrassing them for something I do.
As far as the one comment on Addons. I didn't play with Addons because they are pointless and useless. The only one out of all of the ones that I could find, that would be remotely useful, would have been the Atkins Recipe List. Did I download and use it? No.
To the comment of Player's Skill vs. Gear. Gear is important, and it does help alot. Does it make up for Player's Skill? Not by a long shot. You could have the best gear in all the game, and still suck. But a person who can play their class with skill, will most likely have the best gear they can get.
It is not only the constant runs into the usual arse-face on WoW, I could deal with that. Because most of the time it is in Trade chat and I'll just type /leave trade. But that combined with a game that used to be challenging, that is now (Like another poster said) "You'd have to shuffle your feet, to fail" easy. When I try to think as to when WoW, to me, was on the slope down to being so easy a retarded monkey could play, would be around that TBC came out. If you want to play the game, play the game. If you don't, then don't. I have to admit, I probably am just burnt out on it. I'll probably get a trail account in a couple years to try WoW again, be disappointed, then go back to just playing a free game. Until then, I'm just going to sell everything on my current characters, hand out a few thousand gold to a random newbie, give the rest to my guild's bank, and them delete my characters.....But never will I got to EQ or EQ2, they are poison to my eyes and ears (IMO, so if you don't like it, be a fanboy and cry.)
So its not worth the $15 a month to a person who has played 5+ years and has maxed out 6 characters?
Wierd...
Oh, and my post does make perfect sense. The OP is a liar and a troll. An unimaginative liar and an obvious troll.
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
Rofl who said Allods Online...another grindfest lets make you spend all your money in the cash shop just to stand a chance in our so called "free" mmo...
------------------------------
World of Warcraft-Retired
(Blair 60 Warlock-Daggerspine)
RF Online-Downloading
Guild Wars-Retired
(Amazonsfinest 20 Warrior/Monk)
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
I have rarely seen gear check for 5 man but I have been turned down for 10 mans due to gear and then the next time I see them the same people ask me to go to 10 man nax when there is nothing in there i could possibly want. It seems the gear checkers don't want you until you are already overgeared. Seen some gear check for heroic halls of reflection but some is absurd for instance one group I was in wanted to boot a rogue for being under 4kdps for heroic halls of reflection. If you need all of your dps to be over 4kps you really have a bad healer or tank.
WoWs on its decline. Its been out for 5 years and is just starting to go down. Thats still better than any mmo out there. Still the next expansion will show us how long its life span will be. If it does what it promises then we are gonna see one last surge into the game before the real decline sets it. Or the game is just gonna slowly dwindle like all other games do. Either way as long as you enjoy the game thats all that really matters.
11.6m subscribers in June:
http://news.mmosite.com/content/2009-06-08/20090608030537350.shtml
And another jump in popularity after patch 3.3:
http://www.xfire.com/games/wow/World_of_Warcraft/
Where are your numbers? ;-)
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
If you have been playing 10-12 hours a week since beta, then you did not waste your time with WoW. You simply got your money's worth and are now done.
I hope aren't looking for anything more...
11.6m subscribers in June:
http://news.mmosite.com/content/2009-06-08/20090608030537350.shtml
And another jump in popularity after patch 3.3:
http://www.xfire.com/games/wow/World_of_Warcraft/
Where are your numbers? ;-)
Well I left WoW for the 2nd time back in september, so I guess the number of subscribers would now be 11,599,999. So you could say it declined... by at least one.
That concludes me being a smartass for the night, and seriously people need to stop looking at population numbers, and just find a game they enjoy. The constant attacks and hate on every game are really killing the mmo genra in my opinion.
Here's me contradicting your post:
If you have been playing for that long, surely it can't be that bad.
zzzzzzzzing!
Very nice review it stopped me buying the game again.
Sucks to hear that it have changed so much since I played..I spent all of my time pvping in hillsbrad foothills world pvp was the best! and some whiping in MC/BWL. Had a funny time in wow when I look back on it, hard to believe I was in a top 10 guild in the world (the dark embrace) would be cool if they still existed :P
So, I read that whole long post, and found a lot of things inacuate in it that I won't comment on, but I feel like I have to comment on the UI mod hate. I've come across such idiocy before and I just don't get it...
UI mods/add-ons are the shit and there is absolutely nothing wrong with using them. Blizzard designed their UI from the ground up to be totally, and completely modifiable and it is easily, hands-down one of the BEST UI's in ANY game b/c it is so modifiable. You not using, and talking about UI mods like they are something bad or that people shouldn't be using them just shows your ignorance.
A modifiable UI like the one in WoW is like a god-send, it does nothing but enhance the game experience and I have never understood morons like you talking shit about them. Blizzard designed the API, they know what it can, and can't do. Whatever mods/add-ons people design are absolutely legal and can only enhance the game experience. Not using them b/c you think they are somehow "wrong" is just ignorance and a misguided attempt at trying to make yourself feel better then other people.
ROFL. Did you even read the description? :-)
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
Wow hasn't been worth 15 dollars a month for a long ass time
It's the same content that its always had, and doesn't get good till you max level.
Anyone starting today looking for people in other zones is out of luck while they level
its boring ass shit on an outdated engine and a really horrible community
PVP would mean something if battlegrounds and arena didn't exist, but they do, so it doesn't.
couple that with the fact that blizzard keeps moving the carrot so there's no point in grinding for gear your just gonna disenchant after spending months attaining it.