Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

HL2 - best game of the decade.

«13

Comments

  • ange10ange10 Member Posts: 307

    Ok, best game out of that list.

     

    but its no where near the best game of the decade.

    some games that smash that game to the floor.

    elder scrolls

    call of duty series

    fallout 3

    command and conquer red alert 1

    company of heroes

    metal gear soild series

    dragon age orgins

    baldurs gate

    ultima online

    final fanstasy series (personally i hate the games lol but even i have to knowledge it as a good game lol)

    Total war

     

    i believe the best game is the one that can capture the persons heart the most.

     

  • gerhard45gerhard45 Member Posts: 44

    best game ever for me System Shock and System Shock2

  • ixthilesixthiles Member Posts: 7

    I don't agree that HL2 is the best game of the decade. In fact I disagree with all the praise about the game. It's not a bad FPS, and it has some pretty neat physics, but that's about it. Ignoring games in general, even in the FPS scene IMO there were far better ones. The Chronicles of Riddick was the best FPS I played in 2004. And where's the mention of Deus Ex? Thief 2 was released this decade too IIRC. And let's not forget the WWII goodies like Call of Duty, Return to Castle Wolfenstein (which is the grandfather of Objective-based multiplayer) and Battlefield 1942.

     

    I fear it's all being washed away by the acclaim.

  • SarbocabrasSarbocabras Member Posts: 257
    Originally posted by ange10


    Ok, best game out of that list.
     
    but its no where near the best game of the decade.
    some games that smash that game to the floor.
    elder scrolls
    call of duty series
    fallout 3
    command and conquer red alert 1
    company of heroes
    metal gear soild series
    dragon age orgins
    baldurs gate
    ultima online
    final fanstasy series (personally i hate the games lol but even i have to knowledge it as a good game lol)
    Total war
     
    i believe the best game is the one that can capture the persons heart the most.
     

    You can't even label a "Game of he Decade" because there are so many genres and so many are have there own original perks.  Just like you can't compare Age of Empires to a game like Counter Strike , two different genres = uncomparable 

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by ixthiles


    I don't agree that HL2 is the best game of the decade. In fact I disagree with all the praise about the game. It's not a bad FPS, and it has some pretty neat physics, but that's about it. Ignoring games in general, even in the FPS scene IMO there were far better ones. The Chronicles of Riddick was the best FPS I played in 2004. And where's the mention of Deus Ex? Thief 2 was released this decade too IIRC. And let's not forget the WWII goodies like Call of Duty, Return to Castle Wolfenstein (which is the grandfather of Objective-based multiplayer) and Battlefield 1942.
     
    I fear it's all being washed away by the acclaim.

    good point.. Deus Ex was an awesome game, iconic in its way too (shame about Deus Ex2 though)  then there is Oblivion..  actually when you look back over the last 10 years. there have been a lot of really good games.. picking out just one and calling it the best.. is.. .. really really difficult.. im tempted to say impossible really. 

     

  • PapadamPapadam Member Posts: 2,102

    I have been playing HL2 again during the holidays and its just an amazing game and I really believe its the game of the decade. Its almost a flawless experience from start to finish. I cant think of a game that even come close to the overall quality of HL2.

    I wish Valve would stop wasting their time with stupid zombie shooters and finish Episode 3 instead...

    If WoW = The Beatles
    and WAR = Led Zeppelin
    Then LotrO = Pink Floyd

  • greed0104greed0104 Member Posts: 2,134

    I hated HL2. Felt to drawn out and unnecessary at times. Guess it wasn't my cup of tea.

    Best game of the decade in my opinion is a horrible award that can only award one game from one genre when every single one is completely different from others. If any decade awards were to go out it should be by genre, I also feel the same about "game of the year".

     

  • ixthilesixthiles Member Posts: 7

    Phry: Aye, indeed :)

  • GameloadingGameloading Member UncommonPosts: 14,182

    Half Life 2 is one of the overrated games of all time.

    It did nothing new and didn't improve the genre in any way or form. In fact, it actually refused to keep up with the times.

  • Xondar123Xondar123 Member CommonPosts: 2,543
    Originally posted by inBOIL


    http://www.crispygamer.com/features/2009-12-11/game-of-the-decade-championship-round.aspx
    gz HL2 ,you deserve it :>
     
     
     

     

    I think this honour should be withheld until Episode 3 comes out. :P

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by Gameloading


    Half Life 2 is one of the overrated games of all time.
    It did nothing new and didn't improve the genre in any way or form. In fact, it actually refused to keep up with the times.

     

    Mind supporting that? When HL2 was released it did a lot to push the genre forward. The Halflife series has been one of the few FPS to really push a decent / coherent story into the genre and make it work. Not to mention all the physics they improved upon, or one of the best (if not the best) Mod communities around.

    While I would agree that there are other games that should also deserve such an award (ie Deus Ex), I don't think that makes HL2 unworthy of such praise. It's a solid FPS, with a good storyline, and has supported so many other games through it's engine and steam, that for that alone means it has done more for FPS games than any other. I know it's not everyone's cup of tea, but I honestly can't think of another game that has pushed the genre forward as much (except perhaps HL1?).

    While there are some FPS that definitely provide their own flavor / are better than HL2 in certain aspects, they haven't done as much to push the genre forward as the HL series or Valve has. And I don't see where you get the idea that they refuse to keep up with the times from.

  • GameloadingGameloading Member UncommonPosts: 14,182

    Because it used gameplay mechanics that were already outdated when the game was released.



    Yes it had a good story and its visuals were amazing for its time. No complaints there, but from a gameplay perspective, Half Life 2 did nothing that pushed the genre forward.

    It had no aiming down the sight for precision targeting, it still required you to manually select a melee weapon which made it useless and it also required you to manually select grenades, it didn't have dual wielding either. in a post halo realm, this was just outdated.

    The vehicle sections were also mediocre at best and the weapon selection was varied but lacked originality with exception of the gravity gun.

    I didn't really like the puzzles in Half Life 2. They are physics based but that never really did anything for me. It was usually put this in in that which raises the platform, allowing you to carry on. You could use the physics as a weapon, but I found it to be pointless.  It's much faster to just shoot enemies with normal weapons without the risk of blowing yourself up with an explosive because the enemy got near you.



    And also, will somebody please inform Valve that platforming in first person does not work? The only company who ever got first person platforming right was DICE, and they had to design their entire game around it with Mirrors Edge

    I'm being harsh on Half Life 2 but I don't think its by any means a bad game. I think it wasn't as innovative as some people say it is and didn't do much for the genre.

  • rectocrectoc Member Posts: 5

    I agree that HL2 is a great game. But for me it's classic. They should improve more and put new features in the game.

  • coffeecoffee Member Posts: 2,007

    Its impossible to lable any game "Game of the Decade" there are just too many games in too many genres on too many platforms.

    "Game of the Year" is even pushing it.

    For me I would say "Zelda - Spirit tracks" for "Game of the Decade", but thats only cus I am playing it now and love the unique stylus controls and the 3D visuals are great for the hardware its running on, 3 hours flew by last night, before I knew it it was 1am!

    image

  • riccristriccrist Member Posts: 6

    Half Life needs to evolve IMO.

  • ThenariusThenarius Member Posts: 1,106

    I think it's an enjoyable game, it was far past its time at the time it was relesed but the Source engine is showing his age at the moment, although it's still a great game engine.

    As for the actual GOTD, even if there will be a commonly accepted one, it's a matter of opinion.

    Some people will say HL2 or Deus Ex, but other people will just say the game they enjoyed the most like TF2, WoW, Oblivion, Fallout 3, etc.

     

  • VarnyVarny Member Posts: 765

    I loved HL2 and it had buzz around it like no other game and it blew everyone away graphically and gameplay wise, just did things other games were not doing. It always made physics important in games and changed the genre forever.

     

  • ZzuluZzulu Member Posts: 452

    Yup, I agree with the sentiment.

     

    Half-life 2 had too many amazing features not to call it the game of the decade. The characters in HL2 still feel more alive than in many many other modern releases. The people who say that HL2 didn't do anything for the genre are ignorant at best. Go play the most anticipated FPS of the time (Doom3) and compare it with HL2 and you'll see just how much further ahead HL2 was in every single area as a virtual experience.

     

    It came in 2004 and still feels like a fresh experience.

     

     

  • VarnyVarny Member Posts: 765

     gameloading is a known pc hater on the gametrailer forums

  • VexeVexe Member Posts: 549
    Originally posted by Gameloading




    Yes it had a good story and its visuals were amazing for its time. No complaints there, but from a gameplay perspective, Half Life 2 did nothing that pushed the genre forward.
    It had no aiming down the sight for precision targeting, it still required you to manually select a melee weapon which made it useless and it also required you to manually select grenades, it didn't have dual wielding either. in a post halo realm, this was just outdated.
    The vehicle sections were also mediocre at best and the weapon selection was varied but lacked originality with exception of the gravity gun.
    I didn't really like the puzzles in Half Life 2. They are physics based but that never really did anything for me. It was usually put this in in that which raises the platform, allowing you to carry on. You could use the physics as a weapon, but I found it to be pointless.  It's much faster to just shoot enemies with normal weapons without the risk of blowing yourself up with an explosive because the enemy got near you.

    Nonononono.

    1. You obviously don't understand how First Person Shooters work in the least. First of all, duel-wielding in real life is retarded, so why should it be encouraged in a game? People use two hands to shoot, because it's hard enough aiming like that. Unless your arm is made of steel and can lock in place then duel wielding is pointless. Also, what do you mean "Manually"? Halo (the game you apparently think is more revolutionary) had you "manually" pick weapons too. You pressed a button to cycle through weapons. All Halo did was limit how many you can have. Also, the grenade thing. Choosing grenades as a weapon all it's own is not only realistic, but just made more sense. Because of the physics in the game, Grenades were not only incredibly powerful but could also make the environment do things to kill everyone on certain occasions.  It was more of a gameplay choice than a traditional one. Also, aiming down the sights of your gun is kind of over-rated. It It really doesn't make that much of a difference. If you think that the ability to hold two weapons and spam grenades with no consequence is the pinnacle of our advancements in the FPS genre, then I would have to disagree vastly.

    2. Also, platforming in half life was fun because unlike most shooters at the time, you were given a very large area and could go wherever you wanted and do anything you wanted inside that space given the limits of the tools available. I've climbed on top of every building and even gotten onto a mountain once. That's why it's fun. Because you actually feel like you're exploring and having a challenge. Fun =/= fast gameplay jumping from thing to thing. You think. That's not bad. Same with the puzzles. It was the first game that I know of to have all this and gravity-based puzzles thrown in.

    3. Vehicles weren't the focus of the game in the least, which is a good thing for many reasons. Weapons selection was better than most games. Especially at that time period. And the gravity gun was great, and even better when you ran out of ammo. I like chucking barrels like donkey kong.

  • metalhead980metalhead980 Member Posts: 2,658

     

    HL2 is sitll awesome even in 2010.

    Its like giving shit to starcraft, we all know there are more advanced games but sometimes having more advanced features or options dont make a game better.

    SC was the game of the 90s for me just like HL2 was the game in the 2000s.

    Sometimes polished gameplay, perfect balance mean more than robust features and innovation.

    PLaying: EvE, Ryzom

    Waiting For: Earthrise, Perpetuum

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by Vexe

    Originally posted by Gameloading




    Yes it had a good story and its visuals were amazing for its time. No complaints there, but from a gameplay perspective, Half Life 2 did nothing that pushed the genre forward.
    It had no aiming down the sight for precision targeting, it still required you to manually select a melee weapon which made it useless and it also required you to manually select grenades, it didn't have dual wielding either. in a post halo realm, this was just outdated.
    The vehicle sections were also mediocre at best and the weapon selection was varied but lacked originality with exception of the gravity gun.
    I didn't really like the puzzles in Half Life 2. They are physics based but that never really did anything for me. It was usually put this in in that which raises the platform, allowing you to carry on. You could use the physics as a weapon, but I found it to be pointless.  It's much faster to just shoot enemies with normal weapons without the risk of blowing yourself up with an explosive because the enemy got near you.

    Nonononono.

    1. You obviously don't understand how First Person Shooters work in the least. First of all, duel-wielding in real life is retarded, so why should it be encouraged in a game? People use two hands to shoot, because it's hard enough aiming like that. Unless your arm is made of steel and can lock in place then duel wielding is pointless. Also, what do you mean "Manually"? Halo (the game you apparently think is more revolutionary) had you "manually" pick weapons too. You pressed a button to cycle through weapons. All Halo did was limit how many you can have. Also, the grenade thing. Choosing grenades as a weapon all it's own is not only realistic, but just made more sense. Because of the physics in the game, Grenades were not only incredibly powerful but could also make the environment do things to kill everyone on certain occasions.  It was more of a gameplay choice than a traditional one. Also, aiming down the sights of your gun is kind of over-rated. It It really doesn't make that much of a difference. If you think that the ability to hold two weapons and spam grenades with no consequence is the pinnacle of our advancements in the FPS genre, then I would have to disagree vastly.

    2. Also, platforming in half life was fun because unlike most shooters at the time, you were given a very large area and could go wherever you wanted and do anything you wanted inside that space given the limits of the tools available. I've climbed on top of every building and even gotten onto a mountain once. That's why it's fun. Because you actually feel like you're exploring and having a challenge. Fun =/= fast gameplay jumping from thing to thing. You think. That's not bad. Same with the puzzles. It was the first game that I know of to have all this and gravity-based puzzles thrown in.

    3. Vehicles weren't the focus of the game in the least, which is a good thing for many reasons. Weapons selection was better than most games. Especially at that time period. And the gravity gun was great, and even better when you ran out of ammo. I like chucking barrels like donkey kong.

    I don't understand? Thats pretty funny because from what you posted you clearly show you don't know how fps work.



    Dual wielding in real life is retarded? Newsflash: Half Life 2 is a video game, and a very unrealistic one at that. If we go over all the things where Half Life 2 is not realistic, we have a whole laundry list to go over through. Having dual wielding can add a lot to a game if its done right like it is in Halo. You can have two very different weapons which compliment each other and offer new strategies.

    What I was refering to manually having to pick a melee weapon is that you can melee at any time with any weapon in Halo. In Half Life 2, you have to select the crowbar first and it does almost no damage. Halo's combat is much better designed in my opinion. You always have to make quick strategic decisions. Do i just shoot, or perhaps throw a grenade whiles shooting? Or should I run in guns blazing and melee whenever i get near? In Half Life 2, this just isn't the case. It's run and gun and little else.

    Platforming in Half Life 2 was awful. It's just too frustrating to having to coordinate each jump. It was nothing more than time filler to lengthen the experience.

    Vehicles may not have been the focus, but they weren't the focus in Halo either, yet Halo did them much better than Half Life 2 did, despite the fact it came out 3 years before Half Life 2 did.

  • ixthilesixthiles Member Posts: 7
    Originally posted by Zzulu


    Yup, I agree with the sentiment.
     
    Half-life 2 had too many amazing features not to call it the game of the decade. The characters in HL2 still feel more alive than in many many other modern releases. The people who say that HL2 didn't do anything for the genre are ignorant at best. Go play the most anticipated FPS of the time (Doom3) and compare it with HL2 and you'll see just how much further ahead HL2 was in every single area as a virtual experience.
     
    It came in 2004 and still feels like a fresh experience.
     
     

     

    Yeah these people are ignorant because they have differing opinions on the subject matter. Great logic!

  • ZzuluZzulu Member Posts: 452
    Originally posted by ixthiles

    Originally posted by Zzulu


    Yup, I agree with the sentiment.
     
    Half-life 2 had too many amazing features not to call it the game of the decade. The characters in HL2 still feel more alive than in many many other modern releases. The people who say that HL2 didn't do anything for the genre are ignorant at best. Go play the most anticipated FPS of the time (Doom3) and compare it with HL2 and you'll see just how much further ahead HL2 was in every single area as a virtual experience.
     
    It came in 2004 and still feels like a fresh experience.
     
     

     

    Yeah these people are ignorant because they have differing opinions on the subject matter. Great logic!

     

    You need to learn to read more carefully. People said that HL2 didn't contribute anything and offered nothing new in any area of gaming. This is not just an 'opinion' ,  it was stated as a fact. And it is an ignorant statement as such.

     

     The following statement:

     

    "It did nothing new and didn't improve the genre in any way or form. In fact, it actually refused to keep up with the times."

     

    Is an ignorant one, no matter how you twist it. 

     

     

  • ixthilesixthiles Member Posts: 7

    And you need to pick up that dictionary again and check the definitions of "opinion" and "fact". Here I'll help you.

     

    opinion

    –noun

    a belief or judgment that rests on grounds insufficient to produce complete certainty.

    fact

    -noun

    something that actually exists; reality; truth: Your fears have no basis in fact.

     

    "This is not just an 'opinion' , it was stated as a fact. And it is an ignorant statement as such." The irony is that this applies to your sentiments towards your "game of the decade" too.

     

    "It did nothing new and didn't improve the genre in any way or form. In fact, it actually refused to keep up with the times." - Maybe because they felt that way, the same way you thought that HL2 "had too many amazing features"? Maybe to them, these amazing features weren't that amazing after all? Don't get me wrong, I don't deny that some of these comments sound like self-actualizing statements, but it just comes across as a case of pots and kettles when you call others ignorant.

     

    I fear your idea that HL2 "had too many amazing features not to call it the game of the decade" has been masquerading as an "opinion" all this while too. Unless, of course, you beg to differ and will provide some concrete examples of how the genre has changed because of it, thereby actualizing your sentiments. For instance, Battlezone invented the first person genre; Ultima Underworld encouraged first person cRPGs for half a decade.

     

    Otherwise, the only ignorance I see here is from one who, rooted in his own beliefs and overwhelmed by excitement towards the game, refuses to see out of the well and accept the fact that his agreements are just as subjected to tastes as well as those on the disagreeing side.

Sign In or Register to comment.