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This is an MMO

Most of the player-vs-player combat inside Global Agenda will occur inside instanced battlegrounds with strike teams of around 10 vs 10 players. That said, the results of those battles have longer-term persistence in the world of Global Agenda, affecting your Agency's ability to control territory that helps produce output toward our Campaign end game. Players will be able to socialize and conduct economic activity in our city spaces.



 

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Comments

  • tank017tank017 Member Posts: 2,192
    Originally posted by LordHysteria


    Most of the player-vs-player combat inside Global Agenda will occur inside instanced battlegrounds with strike teams of around 10 vs 10 players. That said, the results of those battles have longer-term persistence in the world of Global Agenda, affecting your Agency's ability to control territory that helps produce output toward our Campaign end game. Players will be able to socialize and conduct economic activity in our city spaces.




     

    I'm sorry,but I cant see how obtaining results within instanced battles to sway your power in an intangible world (character wise) can be labeled an MMO.You're confined into a limited space with only 20 or so players,its like any other FPS/TPS out there with multiplayer capability.

    The only time you see a mass of people is when you're in the confines of your city.

  • jpo183jpo183 Member Posts: 18

    Trolls........stop spaming the board with the THIRD is this an MMO thread....................

  • DjfusionDjfusion Member Posts: 186
    Originally posted by tank017

    Originally posted by LordHysteria


    Most of the player-vs-player combat inside Global Agenda will occur inside instanced battlegrounds with strike teams of around 10 vs 10 players. That said, the results of those battles have longer-term persistence in the world of Global Agenda, affecting your Agency's ability to control territory that helps produce output toward our Campaign end game. Players will be able to socialize and conduct economic activity in our city spaces.




     

    I'm sorry,but I cant see how obtaining results within instanced battles to sway your power in an intangible world (character wise) can be labeled an MMO.You're confined into a limited space with only 20 or so players,its like any other FPS/TPS out there with multiplayer capability.

    The only time you see a mass of people is when you're in the confines of your city.



     

    Just because your view of what a "MMO" is, is not the same as what Global Agenda's is, does not mean it is not a MMO.

    You even state that the only time you see a mass of people is when your in a city....Well guess what, that makes it a MMO Period.

    Hell, Farmville on Facebook is considered a MMO because many people play online together and can meet up in some stupid town.

    Sorry bro, its a MMO, even if it isnt a type of MMO you wish it was.

  • fadasmafadasma Member UncommonPosts: 26

    Its true that GA will not have outwold to explore or generaly pve areas??

     

    It has pve at all???

  • DjfusionDjfusion Member Posts: 186

    Yes there are PvE areas.

  • MechanismMechanism Member UncommonPosts: 143

    Ok seriously I want someone to just come out and say at least one of these:

    "This game will suck because it's not an mmo"

    "Persistence doesn't count if it happens in an instance"

    or

    "GA is awful because 10v10 is to small"

    If you can't say any and back it up then why do you even care? You're just arguing over semantics. Same goes for people defending GA it wouldn't be any better if is an mmo.

    Besides being associated to an mmo these days is almost always an insult anyway.

  • gorticgortic Member UncommonPosts: 115
    Originally posted by Mechanism


    Ok seriously I want someone to just come out and say at least one of these:
    "This game will suck because it's not an mmo"
    "Persistence doesn't count if it happens in an instance"
    or
    "GA is awful because 10v10 is to small"
    If you can't say any and back it up then why do you even care? You're just arguing over semantics. Same goes for people defending GA it wouldn't be any better if is an mmo.
    Besides being associated to an mmo these days is almost always an insult anyway.
     
     
     



     

    They are having 60vs60 battles for the subscription part of the game, guild vs guild over territories, also you don't have to pay monthly and just do the 10vs10 or 12v12

    _________________________________________________

  • MechanismMechanism Member UncommonPosts: 143

    Ugh I'm not trying to put down GA I want to prove a point. I don't think anyone can prove that being an mmo makes a game magically better I'm saying being an mmo doesn't matter.

    I tried to be fair and say that defending GA for being an mmo is just as pointless as attacking it for not being an mmo but I was to vague or stupid or whatever.

    My personal opinion is that GA is an mmo and even if the mmo licensing board repeals their right to use the mmo acronym I'd probably still play it.

  • tank017tank017 Member Posts: 2,192
    Originally posted by Djfusion

    Originally posted by tank017

    Originally posted by LordHysteria


    Most of the player-vs-player combat inside Global Agenda will occur inside instanced battlegrounds with strike teams of around 10 vs 10 players. That said, the results of those battles have longer-term persistence in the world of Global Agenda, affecting your Agency's ability to control territory that helps produce output toward our Campaign end game. Players will be able to socialize and conduct economic activity in our city spaces.




     

    I'm sorry,but I cant see how obtaining results within instanced battles to sway your power in an intangible world (character wise) can be labeled an MMO.You're confined into a limited space with only 20 or so players,its like any other FPS/TPS out there with multiplayer capability.

    The only time you see a mass of people is when you're in the confines of your city.

    Just because your view of what a "MMO" is, is not the same as what Global Agenda's is, does not mean it is not a MMO.

    You even state that the only time you see a mass of people is when your in a city....Well guess what, that makes it a MMO Period.

    Hell, Farmville on Facebook is considered a MMO because many people play online together and can meet up in some stupid town.

    Sorry bro, its a MMO, even if it isnt a type of MMO you wish it was.

    So now,all of a sudden, running around in a virtual lobby waiting with a bunch of other people to be summoned to instanced 10vs10 battles can be labeled as an MMO? I dont think so..

    The meat of the game is the battles which is 10vs10, that does not amount into an MMO.

     

    "Just because your view of what a "MMO" is, is not the same as what Global Agenda's is, does not mean it is not a MMO."

     

    And just becuase they make a mutiplayer TPS,with a big virtual lobby and RPG style features does not mean IT IS an MMO either.

     

    "Hell, Farmville on Facebook is considered a MMO because many people play online together and can meet up in some stupid town."

     

    "MANY PEOPLE play online TOGETHER" ...sounds more like an MMO to me..

     

    How about we call GA a Mimic MMO?,it tries to be like one,but really isnt.

     

  • JacobinJacobin Member RarePosts: 1,009

    Mechanism makes a good point that sadly many people here are totally missing. The real point here is whether or not the game is good, not if it is an mmo or not.

     

    The lobby zones support many players, the combat portions are instanced. Hi-Rez has explained why they decided to go this route over a mass battle system - They believe that team work and player skill is more fun and competitive than zerg battles. I and other GA followers agree with this and are looking forward to the launch.

     

    Players with this pvp perspective look at traditional 'mmorpgs' like Aion which are based on level intensive zerg based pvp and groan 'oh great another mmo'. Who cares if a game follows the traditional formula or not. The point is that the game formula allows you to have fun with tons of players regardless of how instancing is used.

  • Lord_IxiganLord_Ixigan Member Posts: 548

    GA in a nutshell

    MMO + FPS = MMOFPS

    It has elements from both genres and is to date the first combination that is actually doing things right. I actually like that there is no zerg warfare. Mostly because zerg warfare has become very tiresome since that's what everybody does, not to mention most of the mmo's out there with zerg warfare are pretty much laden with lag when you actually do get the epic battles that people complain about not having.

    Plus there is a little bit of base building and you actually control what your territory does (well, your guild leader does...maybe other officers too).

    It's an MMO, but it's just not everyone's cup of tea. No big deal imo.

  • KordeshKordesh Member Posts: 1,715

     



    Originally posted by danaj525


    Originally posted by Mechanism

     

    Ok seriously I want someone to just come out and say at least one of these:

    "This game will suck because it's not an mmo"

    "Persistence doesn't count if it happens in an instance"

    or

    "GA is awful because 10v10 is to small"

    If you can't say any and back it up then why do you even care? You're just arguing over semantics. Same goes for people defending GA it wouldn't be any better if is an mmo.

    Besides being associated to an mmo these days is almost always an insult anyway.

     

     

     



     

    you tell me why its not a mmo. Oh because of instances. Well i guess i was right Guild wars is not a mmo. You probably suck at tps and thats why your putting it down. I defend GA because its something diff and it will be a good game. They put a lot of work in this game and you can tell.





    Actually, no, guild wars isn't an MMO and I've never considered it such. There is nothing persistent about guild wars besides your character, which does not an MMO make. So yeah, I'll say it, unless they suddenly bust out with "hey check out this cohesive persistent world we've been hiding behind this curtain!" I'll be the one to say it. Global Agenda isn't an MMO, its a FPS with some virtual chatroom areas and co-op side missions. 

     

    Bans a perma, but so are sigs in necro posts.

    EAT ME MMORPG.com!

  • tank017tank017 Member Posts: 2,192
    Originally posted by danaj525

    Originally posted by Kordesh


     

    Originally posted by danaj525


    Originally posted by Mechanism
     
    Ok seriously I want someone to just come out and say at least one of these:

    "This game will suck because it's not an mmo"

    "Persistence doesn't count if it happens in an instance"

    or

    "GA is awful because 10v10 is to small"

    If you can't say any and back it up then why do you even care? You're just arguing over semantics. Same goes for people defending GA it wouldn't be any better if is an mmo.

    Besides being associated to an mmo these days is almost always an insult anyway.

     

     

     

     

    you tell me why its not a mmo. Oh because of instances. Well i guess i was right Guild wars is not a mmo. You probably suck at tps and thats why your putting it down. I defend GA because its something diff and it will be a good game. They put a lot of work in this game and you can tell.




    Actually, no, guild wars isn't an MMO and I've never considered it such. There is nothing persistent about guild wars besides your character, which does not an MMO make. So yeah, I'll say it, unless they suddenly bust out with "hey check out this cohesive persistent world we've been hiding behind this curtain!" I'll be the one to say it. Global Agenda isn't an MMO, its a FPS with some virtual chatroom areas and co-op side missions. 

     

    sorry guild wars is a mmo and so is GA because it has massive amounts of people playing it on a sever. What makes WOW a MMO that its open world? When someone can prove what a game needs to be a mmo besides massive amounts of people let me know.

    When a mass of people can actually play together ala battle,pve, at ONE TIME.You cant just make an open lobby and throw everyone in it and call it an MMO...

    And just because everyone is housed on one server doesnt mean much.When you hardly see half the people u play with on that server due to instancing is hardly an MMO

     

    Everquest,Daoc, Asherons Call,Warhammer....these are MMO's

     

    its really not that hard to understand.

  • tank017tank017 Member Posts: 2,192
    Originally posted by Lord_Ixigan


    GA in a nutshell
    MMO + FPS = MMOFPS
    It has elements from both genres and is to date the first combination that is actually doing things right. I actually like that there is no zerg warfare. Mostly because zerg warfare has become very tiresome since that's what everybody does, not to mention most of the mmo's out there with zerg warfare are pretty much laden with lag when you actually do get the epic battles that people complain about not having.
    Plus there is a little bit of base building and you actually control what your territory does (well, your guild leader does...maybe other officers too).
    It's an MMO, but it's just not everyone's cup of tea. No big deal imo.

     

    its a TPS,third person shooter.

     

    and who is everyone when it comes to zerg warfare? warhammer,daoc....planetside?  more MMO's use instanced pvp.

  • MadirMadir Member UncommonPosts: 8


    Originally posted
    When a mass of people can actually play together ala battle,pve, at ONE TIME.You cant just make an open lobby and throw everyone in it and call it an MMO...
    And just because everyone is housed on one server doesnt mean much.When you hardly see half the people u play with on that server due to instancing is hardly an MMO
     
    Everquest,Daoc, Asherons Call,Warhammer....these are MMO's
     
    its really not that hard to understand.

     
    And what is GA then? A new genre?
    It is much more then 10vs10 instanced TPS PvP. It has a "persistent world" AvA strategic part with elements that remind more on a RTS, like base building, resource gathering, Production and so on. Also there are "connected" Battles in 6 10vs10 instances that need coordinated play. Alliances are needed to get the amount of people to conquer a zone and so on.

    I agree that it is not a "traditional" MMO but due the lag of a better term i am fine when it is used.

  • JathJath Member Posts: 45

    In by no means will I fight with anyone or get into a debate with anyone, but I do have a question to those that say it's not an MMO because of it being instanced..

    Again, I don't want to get into a huge debate with it - it's just a question - nor am I applying that you play, or care about this game...

    But, what about World of Warcraft? That is considered an MMO, and if you look at it, PvE is instanced, PvP is instanced (BGs, arena, etc). It may not be on a massive scale, but you can kind of look at that as a instanced game itself with a "virtual chatroom" being the main cities and regular PvE areas. Some other "MMOs" (Emphasis on that) also have instances, etc.

    And once again, it's just a question for criticism. Don't get pissy.

  • sn0wblind00sn0wblind00 Member UncommonPosts: 388

    I was going to buy this game today, as I've been itching for some fps with mmo-like features.  Before I did I checked some youtube vids; 3rd person view when shooting with darkfall-like melee combat....ugh

    no thanks.

  • Cik_AsalinCik_Asalin Member Posts: 3,033
    Originally posted by danaj525


    yes it has pve 4 player co-op . Its simple guys a MMO is what it is a massively multiplayer online game and GA is. It dose not state to be a mmo that it needs to be open world or a rpg or anything else you can come up with. Its a mmo because its  massively multiplayer. Just because its instanced its not a mmo then guild wars is not a mmo. Its just set up diff thats all, just like huxley. My thing is why do they call it a FPS its a TPS is it not.

     

    And other FPS style mmo's are Call of Duty, Ghost Recon, Half-Life, GunZ the Duel, Quake, War Rock, etc., since we're coming to terms with the definition.  Right?  I can play cooperatively and competitively in an instanced environment with a team of other players or against a team of other players.  Nothing wrong with that, and falling into the category of heavily instanced, lobby-design, mmofps.

     

  • RuynRuyn Member Posts: 1,052

    Anything with instancing is an MO, not an MMO.

  • Cik_AsalinCik_Asalin Member Posts: 3,033
    Originally posted by Ruyn


    Anything with instancing is an MO, not an MMO.

     

    Then Darkfall is an MO too, since it has instanced dungeons.

  • oakthornnoakthornn Member UncommonPosts: 863
    Originally posted by tank017

    Originally posted by Djfusion

    Originally posted by tank017

    Originally posted by LordHysteria


    Most of the player-vs-player combat inside Global Agenda will occur inside instanced battlegrounds with strike teams of around 10 vs 10 players. That said, the results of those battles have longer-term persistence in the world of Global Agenda, affecting your Agency's ability to control territory that helps produce output toward our Campaign end game. Players will be able to socialize and conduct economic activity in our city spaces.




     

    I'm sorry,but I cant see how obtaining results within instanced battles to sway your power in an intangible world (character wise) can be labeled an MMO.You're confined into a limited space with only 20 or so players,its like any other FPS/TPS out there with multiplayer capability.

    The only time you see a mass of people is when you're in the confines of your city.

    Just because your view of what a "MMO" is, is not the same as what Global Agenda's is, does not mean it is not a MMO.

    You even state that the only time you see a mass of people is when your in a city....Well guess what, that makes it a MMO Period.

    Hell, Farmville on Facebook is considered a MMO because many people play online together and can meet up in some stupid town.

    Sorry bro, its a MMO, even if it isnt a type of MMO you wish it was.

    So now,all of a sudden, running around in a virtual lobby waiting with a bunch of other people to be summoned to instanced 10vs10 battles can be labeled as an MMO? I dont think so..

    The meat of the game is the battles which is 10vs10, that does not amount into an MMO.

     

    "Just because your view of what a "MMO" is, is not the same as what Global Agenda's is, does not mean it is not a MMO."

     

    And just becuase they make a mutiplayer TPS,with a big virtual lobby and RPG style features does not mean IT IS an MMO either.

     

    "Hell, Farmville on Facebook is considered a MMO because many people play online together and can meet up in some stupid town."

     

    "MANY PEOPLE play online TOGETHER" ...sounds more like an MMO to me..

     

    How about we call GA a Mimic MMO?,it tries to be like one,but really isnt.

     

     

    Global Agenda is technically a MMO simply because thousands of people can play together in one world.. But, it's not a traditional MMORPG like Everquest, WoW, and DAOC where you interact and "explore" the seamless world with thousands of people.. Most people would consider this a MMOG and not a mmorpg.. It's a game that has mmo features but is really a single player game with multiplayer elements.. 

    Honestly though, I'd just call it a non traditional MMOG, *shrug*.....When I first heard about GA, I thought this would be the ultimate SCI FI MMORPG... But, after delving more into what the game would feature compared to what won't be featured, I quickly frowned and sighed with disappointment. I lke everything that's in GA, but I wished it had more of the traditional mmo exploring elements in the game where you could actually explore the world and decide to build your own agency anywhere you wished.. PvP would be eccentric but PvE wouldn't be ignored such as low to mid level lair's boss fights, and end game pve content..

    If all this was included as well as whats in the game now, I could see this being a truly epic and revolutionary MMORPG.. But, it only has half of what I like and I'm sure it will appeal to a lot of people early on, but I can pretty much guarantee after the first month excitement is gone, the game will only keep the few diehard fans interested,, the same with a similar type of game but different genre,,, d&d online... It will be very similar to d&d online where you can't explore anywhere, your constantly waiting to be invited to group, and everything around you feels so small and lifeless.. The only difference is, GA will have player made agencies and guild vs guild battles added for those who actually pay to play..

    It's a shame because I actually liked the general idea and concept of GA.. Although, i know the game will get boring within 30 days since it isn't a true traditional MMORPG that will keep you interested and hooked for months and perhaps years...

     

    Rallithon Oakthornn
    (Retired Heirophant of the 60th season)

  • kakarotragekakarotrage Member Posts: 280

    I played the beta and rather enjoyed it but sorry THIS IS NOT AN MMO.

    This is a lobby/battleground game AKA an online game.

    World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

  • Atlan99Atlan99 Member UncommonPosts: 1,332
    Originally posted by Vinterkrig

    Originally posted by oakthornn



     

    Global Agenda is technically a MMO simply because thousands of people can play together in one world..

     

     

    play together and play at the same time, is VERY different

    but there are also 18,000 people playing lfd2 sometimes at the same time, difference between this game and lfd2 is there aren't any virtual world lobbys to que up for games

    the "dome"is a virtual lobby, where you can upgrade stuff, dye stuff, auction house, craft...etc   and where people stand around, and thats where it ends, the upgrades/dye/setting up your characters skills is really the same as setting up your weapon kits in COD , they made a virtual world out of it, crafting and auction house to add some fluff

    i don't get why you all don't understand this, guild wars isn't an mmo either, but its a lot closer, and has a lot more depth to it.

     

    In your opinion it doesn't qualify as an mmo. However he is right. Technically it is and so is Guild Wars for that matter.

    http://en.wikipedia.org/wiki/Massively_multiplayer_online_game

     

  • Atlan99Atlan99 Member UncommonPosts: 1,332
    Originally posted by Vinterkrig

    Originally posted by Atlan99

    Originally posted by Vinterkrig

    Originally posted by oakthornn



     

    Global Agenda is technically a MMO simply because thousands of people can play together in one world..

     

     

    play together and play at the same time, is VERY different

    but there are also 18,000 people playing lfd2 sometimes at the same time, difference between this game and lfd2 is there aren't any virtual world lobbys to que up for games

    the "dome"is a virtual lobby, where you can upgrade stuff, dye stuff, auction house, craft...etc   and where people stand around, and thats where it ends, the upgrades/dye/setting up your characters skills is really the same as setting up your weapon kits in COD , they made a virtual world out of it, crafting and auction house to add some fluff

    i don't get why you all don't understand this, guild wars isn't an mmo either, but its a lot closer, and has a lot more depth to it.

     

    In your opinion it doesn't qualify as an mmo. However he is right. Technically it is and so is Guild Wars for that matter.

    http://en.wikipedia.org/wiki/Massively_multiplayer_online_game

     

     

    not sure if you know this, but anyone can edit wikipedia, or write up a page, it is one of the most unreliable resources of information on the internet

    http://dictionary.reference.com/browse/massively

    http://dictionary.reference.com/browse/multi

    http://dictionary.reference.com/browse/player?o=100074

    http://dictionary.reference.com/browse/online?o=100074

     

  • JathJath Member Posts: 45

    Blah. Read the very last post on this thread. I Just responded and don't feel like copying and pasting. Lol.

    http://www.mmorpg.com/gamelist.cfm/game/339/view/forums/post/3318081/thread/259539#3318081

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