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General: Report: Infinity Ward Staffing Up for Call of Duty MMOG

MikeBMikeB Community ManagerAdministrator RarePosts: 6,555

In November of last year we reported on a story suggesting that Activision was considering the Call of Duty franchise for an MMOG. This didn't come to the surprise of many, after all, what isn't being considered for the MMOG treatment these days?

However, a new report over at Destructoid is now suggesting that Infinity Ward is actively staffing up to get this project off the ground, and is tapping former SOE and Blizzard talent to do it.

Would you play a Call of Duty MMOG? Why? Why not? Let us know in the comments below!

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Comments

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    Id like to know how they plan on making this an MMO and not just make it seem like MW2 with more people. Do they plan on making larger maps? Persistant worlds with the ability to move at will to different regions of the country? will there be levels/ranks, what incentive is there to play this over a common fps?

     

    Im really interested in seeing how they pull this off.

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  • cosycosy Member UncommonPosts: 3,228

    if Call of Duty mmo will be based on resource war betwen organizations controled by players can be a good game i hope for loot pvp and drug dealing

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  • PersephassaPersephassa Member Posts: 223

    Call of Duty multiplayer is nothing more than a mindless fragfest. How could it be a good MMO?

  • BoreilBoreil Member UncommonPosts: 448

     

     

    I would play it if they made it an actual Mmo , full open persistant world  , character progression , territory ownership etc . Maybe like WW2 online but better .

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  • GTwanderGTwander Member UncommonPosts: 6,035

    @DesertFox

    It would probably be like WWIIOL, with ranks, huge map of some random 3rd world country, and resets for when terrorists eventually win.

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  • PersephassaPersephassa Member Posts: 223

     Modern Warfare also lacks any kind of decent vehicle gameplay (unless you count operating a helicopter/humvee's mini-gun in a scripted, linear event). 

  • BoreilBoreil Member UncommonPosts: 448
    Originally posted by Persephassa


     Modern Warfare also lacks any kind of decent vehicle gameplay (unless you count operating a helicopter/humvee's mini-gun in a scripted, linear event). 

     

     

    Good thing we are talking about a new/different game and not CoD  its self , just the IP.

    image

  • NizurNizur Member CommonPosts: 1,417

    It'll be interesting to see how they try to pull this off. I love MW2, but I just don't see how it can become an MMO.

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  • DerrialDerrial Member Posts: 250

    Well, they'd HAVE to use dedicated servers for an MMO, so that's a step in the right direction already. I'm interested...

  • MyskMysk Member Posts: 982

    Sure, sounds good.  I too am curious how they would make this feel like a MMO and not just the same'ol game with more players and larger instances, but whatever.  This is now, that is then; in other words we'll have to wait and see how that pans out.  I'm certainly open to the idea.

  • CecropiaCecropia Member RarePosts: 3,985

    I like the idea of a persistent world. Maybe they could still have "campaigns" but fragmented up as quests. With good character progression and ever changing territories, I could see myself subbing to a game like this for 3 months or so a year (when I need a break from my main games).

     

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  • PersephassaPersephassa Member Posts: 223
    Originally posted by Boreil

    Originally posted by Persephassa


     Modern Warfare also lacks any kind of decent vehicle gameplay (unless you count operating a helicopter/humvee's mini-gun in a scripted, linear event). 

     

     

    Good thing we are talking about a new/different game and not CoD  its self , just the IP.

     

    Which means they've never designed gameplay for vehicles or open/dynamic gameplay maps. Even the Battlefield franchise would have more potential as an MMO than Call of Duty would.

  • toddzetoddze Member UncommonPosts: 2,150

    This wont go well over on these forums.

    MMORPG players in general are not a FPS fan. I gurantee if you go to a FPS forum this is huge news. Me personally if they figure out how to make a MW MMO, I want seperate servers for PC and consoles. I hate playing FPS games on PC because of the rampant hacking, and hacking in an FPS is 100x more damaging than hacking in an mmorpg. On another note this would be a true "skill" mmo. I have and always will prefer my PvP in the form of FPS. I have loged more hours in cod mw2 than I have in an mmo in the past 2 years. 

    The trick to making this an MMO would be trying to tie it to a big open world, oh wait never mind we have games like SW:ToR and GW being considered an MMO. Just give cod:mw2: town hubs, a caracter creation system, a little back story, some sort of factions to give players something that they can keep track of what faction is winning., and wahlah we have an MMO by todays standards.

    Edit: I forgot to add clan support, CoD is not known for can support so we have to add an indepth clan support too.

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  • krowxxviikrowxxvii Member Posts: 177

    I think the name will be the largest selling point. Sooo many people play MW2 and all the other Call of Duty games. This will bring a whole slew of gamers to the MMO market.

     

    My favorite FPS similar to MW2 was Battlefield 2. I played that game like my life depended on it. The interesting aspect of MW2 and BF2 is the character progression. Earning ranks, unlocking new weapons, watching your kill to death ratio. I think this has a place in the MMO market.

     

    Also, BF2 and MW2 really encourage team-work, which I think is a grand thing to bring to the MMO market. I applaud the idea. Looking forward to more info :)

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  • thormachthormach Member Posts: 14

    I just hope they get new writers for the MMO. The story writers for MW2 sucked it up HUGE.

  • LumsterLumster Member Posts: 230
    Originally posted by toddze


    This wont go well over on these forums.
    MMORPG players in general are not a FPS fan. I gurantee if you go to a FPS forum this is huge news. Me personally if they figure out how to make a MW MMO, I want seperate servers for PC and consoles. I hate playing FPS games on PC because of the rampant hacking, and hacking in an FPS is 100x more damaging than hacking in an mmorpg. On another note this would be a true "skill" mmo. I have and always will prefer my PvP in the form of FPS. I have loged more hours in cod mw2 than I have in an mmo in the past 2 years. 
    The trick to making this an MMO would be trying to tie it to a big open world, oh wait never mind we have games like SW:ToR and GW being considered an MMO. Just give cod:mw2: town hubs, a caracter creation system, a little back story, some sort of factions to give players something that they can keep track of what faction is winning., and wahlah we have an MMO by todays standards.
    Edit: I forgot to add clan support, CoD is not known for can support so we have to add an indepth clan support too.

     

    Oh look another console noob.

     

    In 10 years of online play I have encountered like 10 hackers. in MW I have never seen one.

  • Banhammer16Banhammer16 Member Posts: 75
    Originally posted by Lumster

    Originally posted by toddze


    This wont go well over on these forums.
    MMORPG players in general are not a FPS fan. I gurantee if you go to a FPS forum this is huge news. Me personally if they figure out how to make a MW MMO, I want seperate servers for PC and consoles. I hate playing FPS games on PC because of the rampant hacking, and hacking in an FPS is 100x more damaging than hacking in an mmorpg. On another note this would be a true "skill" mmo. I have and always will prefer my PvP in the form of FPS. I have loged more hours in cod mw2 than I have in an mmo in the past 2 years. 
    The trick to making this an MMO would be trying to tie it to a big open world, oh wait never mind we have games like SW:ToR and GW being considered an MMO. Just give cod:mw2: town hubs, a caracter creation system, a little back story, some sort of factions to give players something that they can keep track of what faction is winning., and wahlah we have an MMO by todays standards.
    Edit: I forgot to add clan support, CoD is not known for can support so we have to add an indepth clan support too.

     

    Oh look another console noob.

     

    In 10 years of online play I have encountered like 10 hackers. in MW I have never seen one.

    Your kidding right? Ive played many FPS on PC and consoles and on the PC i cant go a week without seeing a hacker. From Crysis, to Battlefield, to Call of Duty. They are rampant with hackers.

    image

  • LumsterLumster Member Posts: 230
    Originally posted by Banhammer16

    Originally posted by Lumster

    Originally posted by toddze


    This wont go well over on these forums.
    MMORPG players in general are not a FPS fan. I gurantee if you go to a FPS forum this is huge news. Me personally if they figure out how to make a MW MMO, I want seperate servers for PC and consoles. I hate playing FPS games on PC because of the rampant hacking, and hacking in an FPS is 100x more damaging than hacking in an mmorpg. On another note this would be a true "skill" mmo. I have and always will prefer my PvP in the form of FPS. I have loged more hours in cod mw2 than I have in an mmo in the past 2 years. 
    The trick to making this an MMO would be trying to tie it to a big open world, oh wait never mind we have games like SW:ToR and GW being considered an MMO. Just give cod:mw2: town hubs, a caracter creation system, a little back story, some sort of factions to give players something that they can keep track of what faction is winning., and wahlah we have an MMO by todays standards.
    Edit: I forgot to add clan support, CoD is not known for can support so we have to add an indepth clan support too.

     

    Oh look another console noob.

     

    In 10 years of online play I have encountered like 10 hackers. in MW I have never seen one.

    Your kidding right? Ive played many FPS on PC and consoles and on the PC i cant go a week without seeing a hacker. From Crysis, to Battlefield, to Call of Duty. They are rampant with hackers.

     

    Nope they are not, in CoDMW I didn't see anyone hacking. You are just one of those noobs who accuse good players of hacking.

    I have been accused of hacking a few times, and did I hack? There are hackers, but there not as much as people think.

    My last "hacker" was actually in Teamspeak, talking across the entire public server while being in one channel.

     

    And to be honest I hate the word "hacker" or "hack", because all most of them do is run a little script or program that they got off some site.

  • krowxxviikrowxxvii Member Posts: 177
    Originally posted by Lumster



     
    And to be honest I hate the word "hacker" or "hack", because all most of them do is run a little script or program that they got off some site.

     

    "Cracker" is actually the correct professional term I learned in a college networking course. Like "crack" a vault to steal money. "Hacker" is the term used for persons who are knowledgeable in computers and use that knowledge to obtain more knowledge. "Crackers" are those who use their computer knowledge to cause damage or commit crimes.

    Often referred to as "script kiddies" because they are generally adolescents who seek ways to make themselves feel better by causing damage to other people's lives and property from the safety of their keyboards.

    Whatever you call them, they are cyber-criminals and need to be stopped.

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  • WizardryWizardry Member LegendaryPosts: 19,332

    I could never support them ever again.Ever play their games?cheating is as rampant as in Counterstrike and there is no in game reporting,heck there is no way to report cheating period.They really do not care about anything,because they are selling millions,the same sort of attitude as Blizzard.

    I really enjoyed COD1 but since then the game has gotten worse every time.MW2 is a total time=reward joke,and Infinity Ward has ZERO clue how to make combat realistic.Geesh i had problems trying to use key mapping,a real messed up system for a developer making millions.

    They also have no clue how to make maps,i guess they needed to keep the polys down so the loading times weren't off the charts.You have MW2 as it is now nothing more than players exploiting a horrible RUN/Speed melee system,the weapons are secondary to game play.It is totally unrealistic  to any kind of warfare,they really have no clue.Grenades have very small splash areas and the maps have little to no sniping,because players just run up and instantly melee kill you,lmao melee has instant death but bullets take several shots.

    Infinity Ward should stick to single player games,they are horrible at Multiplayer.They even managed to ruin single player with unrealistic aiming.Juggernauts could run from a very long distance with their heavy machine gun at their hip and pull off non stop hits on you .I would kill long range foes and afterwards go up and notice they had a crappy machine gun yet were sniping me at a long distance like they had a super scope sniper rifle lol.Also when you pull up your scope the foe automatically stay hidden,put your scope down they auto peg you off with shots,just totally unrealistic,poor job on AI and design.

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  • toddzetoddze Member UncommonPosts: 2,150
    Originally posted by Lumster

    Originally posted by Banhammer16

    Originally posted by Lumster

    Originally posted by toddze


    This wont go well over on these forums.
    MMORPG players in general are not a FPS fan. I gurantee if you go to a FPS forum this is huge news. Me personally if they figure out how to make a MW MMO, I want seperate servers for PC and consoles. I hate playing FPS games on PC because of the rampant hacking, and hacking in an FPS is 100x more damaging than hacking in an mmorpg. On another note this would be a true "skill" mmo. I have and always will prefer my PvP in the form of FPS. I have loged more hours in cod mw2 than I have in an mmo in the past 2 years. 
    The trick to making this an MMO would be trying to tie it to a big open world, oh wait never mind we have games like SW:ToR and GW being considered an MMO. Just give cod:mw2: town hubs, a caracter creation system, a little back story, some sort of factions to give players something that they can keep track of what faction is winning., and wahlah we have an MMO by todays standards.
    Edit: I forgot to add clan support, CoD is not known for can support so we have to add an indepth clan support too.

     

    Oh look another console noob.

     

    In 10 years of online play I have encountered like 10 hackers. in MW I have never seen one.

    Your kidding right? Ive played many FPS on PC and consoles and on the PC i cant go a week without seeing a hacker. From Crysis, to Battlefield, to Call of Duty. They are rampant with hackers.

     

    Nope they are not, in CoDMW I didn't see anyone hacking. You are just one of those noobs who accuse good players of hacking.

    I have been accused of hacking a few times, and did I hack? There are hackers, but there not as much as people think.

    My last "hacker" was actually in Teamspeak, talking across the entire public server while being in one channel.

     

    And to be honest I hate the word "hacker" or "hack", because all most of them do is run a little script or program that they got off some site.

     

    what a joke, PC FPS games are full of cheeters. I have no idea who your trying to fool, the PC COD MW2 board was FULL of complaints over this. Dont get mad because the console versions provide  fair matches.

    Edit btw good post wizardry, i agree with you, you left out the akimbo shotgun issue as-well. That stuff only goes over in movies no soldier would ever try to akimbo shotguns  on the battlefeild. If you ever shot a shotgun you know what I mean.

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  • yusaku5yusaku5 Member Posts: 9

     First IW gets rid of dedicated servers and customization from MW2 so they can peddle their own DLC without any competition from those pesky amateur mapmakers, and now they basically want to charge you a monthly fee to play COD.  That's all this is.  Yet another blatant money-grab by Activision.  I'm not exaggerating when i say that they make EA look good.  Heck, they make Microsoft look good.

  • SnootleSnootle Member Posts: 10

    So, will this be like the classic MMO, and we'll have to go and "collect 10 terrorist scalps"?

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188
    Originally posted by Persephassa

    Originally posted by Boreil

    Originally posted by Persephassa


     Modern Warfare also lacks any kind of decent vehicle gameplay (unless you count operating a helicopter/humvee's mini-gun in a scripted, linear event). 

     

     

    Good thing we are talking about a new/different game and not CoD  its self , just the IP.

     

    Which means they've never designed gameplay for vehicles or open/dynamic gameplay maps. Even the Battlefield franchise would have more potential as an MMO than Call of Duty would.



     

    I wouldn't say never, Crysis War's have some massive maps with great land, sea and Air vechicles.

    I bet anything if COD MMO comes will be zoned and not open.



  • SnootleSnootle Member Posts: 10

    Crysis has nothing to do with Call of Duty.

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