Originally posted by Lienhart ie. Team Fortress 2 in third person without a sniper.
Actually, recon is a sniper.
Without headshots. Therefore, not a sniper.
EDIT: And it doesn't bother me. At least now I can walk around without worrying that some little pussy half way across the map is going to kill me in one hit.
Either way I have been in beta since the start of beta and the game is far from ready. I chose not to pre order even though I was in love with the game at the start. The devs Stated the game will be releases when its finished crock of crap.
Originally posted by Lienhart ie. Team Fortress 2 in third person without a sniper.
Actually, recon is a sniper.
Without headshots. Therefore, not a sniper.
EDIT: And it doesn't bother me. At least now I can walk around without worrying that some little pussy half way across the map is going to kill me in one hit.
------ Playing MMO's since my first which was Ultima online, then Anarchy online. and so on.. Now a days im very critical before i ewen bother downloading a Free to play mmo.
The game is pretty decent. Some of my complaints when I first got it are already being worked on such as diversity in the armor.
The only real problem I see with th game is the overall long term end game. Right now theres what they call a campaign where Agencys compete to conquer the virtual real estate. Conquering these gives you resources which you use to produce factories, mechs, tanks, missle silos and different things. Which all sounds cool but it resets every month and there is no real tangible reward for your Agency winning the campaign. Which for alot of people will be a problem because people like to feel 'rewarded' for their work. And in a game where gear means nothing what CAN you be rewarded with? I'm not really sure..
The game is pretty decent. Some of my complaints when I first got it are already being worked on such as diversity in the armor.
The only real problem I see with th game is the overall long term end game. Right now theres what they call a campaign where Agencys compete to conquer the virtual real estate. Conquering these gives you resources which you use to produce factories, mechs, tanks, missle silos and different things. Which all sounds cool but it resets every month and there is no real tangible reward for your Agency winning the campaign. Which for alot of people will be a problem because people like to feel 'rewarded' for their work. And in a game where gear means nothing what CAN you be rewarded with? I'm not really sure..
Not to sound snarky - but research a bit better.....
Hi-Rez has a poll on the beta forums ASKING the community what they want for winning AvA to make it worthwhile.... it's already up to 6+ pages of suggestions (also has a poll there with some suggestions)
Its still in BETA - give them a chance to work these issues out.... it's obvious it will have some perk to win - or whats even the point of playing?
Either way I have been in beta since the start of beta and the game is far from ready. I chose not to pre order even though I was in love with the game at the start. The devs Stated the game will be releases when its finished crock of crap.
I agree, been at start of beta as well. Game is not ready to be released. Just like Failcom-AOC/ and NC-Aion did wrong and release when not ready; when will they ever learn.
And to the Tabula Rasa part. Even though i never bought the game i do know, there was PVP; BUT, the pvp was between clans. Clan holding a certain spot could be rivaled by another.
People are going to be really dissapointed with this game. Not enough to do ...and just too repeatitive with what there is to do. also AvA sucks IMO. It is NOT massive...it is 10v10....nothing different than the pvp. also have fun joining a AvA without an agency and without a 10 man squad after that....thumbs down. Its good to play for a month...then i am done....i already preordered
pre-orders can cancel, unless u did steam. (NO U CANT REFUND, IMPOSIBLE. CUZ THATS MEANS WE LOOSE MONEY).
PS: game stop, pre-order is win. They don't rip you off, since a pre-order is simply just reserving a copy, you only have to put 5dollars down at GameStop (usually not mentioned, but thats the mim req to pre-order)
pre-orders can cancel, unless u did steam. (NO U CANT REFUND, IMPOSIBLE. CUZ THATS MEANS WE LOOSE MONEY).
PS: game stop, pre-order is win. They don't rip you off, since a pre-order is simply just reserving a copy, you only have to put 5dollars down at GameStop (usually not mentioned, but thats the mim req to pre-order)
You can get a refund on steam between now and Feb 1st.... Just put in a ticket
I don't see how people thought this was going to be any different then what it is. I was shot down in posts early on for saying there was no point because it had less going for it then most FPS and it had a monthly fee. What were people thinking this game could of possibly been after they released the initial details on it?
Also to the guy who hates snipers in FPS, welcome to realistic. I'd also much prefer a game with snipers that can one shot then an FPS that has the you can run super fast in melee mode and kill in 1 melee hit from a decent distance to the player (not saying GA has this but most FPS seem to be that way now a days and it's ridiculous and so unrealistic).
Sounds awfully similar to Tabula Rasa. What's the similarities and differences?
This game is nothing like Tabula Rasa. GA is much better than TR. Similar in some respects to Planetside.
This is nothing like Planetside !!! Planetside is Large Scale battle that player can decide where to drop in and join battle. However GA is only 10v10 like short standard matches and try to claim territory.
I personally prefer Planetside, and I hope Planetside 2 will come soon. I am thinking to refund, the pre-order, but I am going to wait few more days to try out the AvA beta so do make the final decision.
in response to the recon = sniper... the sniper rifle is absolute crap in its current state. it takes 3-5 shots to kill someone. the bullets move so slow you can actually see them coming and dodge them and the speed in which most players in game move its extremely difficult to hit a moving target unless you give an inch or two lead and hope he keeps running straight...
The game is fun. the only problem in the game right now are some balancing issues (major issues if you want to play a sniper type character). I will give a run down of the classes.
Assault: fun class to play. they need a buff which could be done in many ways. give them higher damage with certain weapons. give them a little more accuracy with certain weapons. give them a father range before dmg drop off occurs. all in all they just need a few tweaks here and there to get them to perfet.
Engineer: extremely fun class to play. build robots to defend points, some you can control. Being able to single handedly hold down a capture point is pretty neat. but hey do need to tune down the dmg/rate of fire on the turrets or at least make them miss. ATM a recon will be killed in 3 seconds or less if you have the misfortune of running into a machine gun turret. The health they can recover on turrets/hp docks may also need to be tuned down as they can outheal 2-3 people with direct dps on the turret.
Medics: I never played one but they seem pretty formitable. The only problem I see with them is the dmg output they have. When i played a recon i was getting hit for 350+ dmg a shot from their gun (I had around 2200 hp) and the range on them was pretty nuts. Other than that they seemed pretty good. Extremely hard/impossible to kill a person being healed by one.
Recons: They seem to have the most problems in my mind. The sniper rifle as mentioned before is a laughable joke. As a full spec marksman the sniper rifle does (at optimal range) 8-900dmg a shot. That means to kill the weakest class hp/armor wise it would take 3 shots. The bullets move extremely slow and the range on the sniper rilfe is only a little better thant he assault rifle. couple that with the speed that most characters can travel on foot (mutliply that x2-3 when using jetpack) makes them all but worthless except on non-moving targets.
The assault rifle could use a tune down. Scoped in it has an extremely long range and does upwards of 140dmg a shot. It is fully auto and there is hardly any accuracy drop off at max range or when mashing the firebutton. The stealth portion is pretty fun as well as the mines and bombs they get.
Matches can last anywhere for 10-30 minutes in the maps so far which is alright with me. They do need to do something with team makeups but it isnt horrible unless you run up against a team of all engineers/medics.
The graphics are pretty good especially for an indy company. I run on max settings with a 42" 1080p lcd tv as a monitor and its beautiful. There have really been no problems with the game running either. pretty smooth
all in all a fun game. especially since you can do a free to play method or go pay to play monthly to unlock a few things. there do need to be a few tweaks here and there with balancing and more open maps for pvp (a halo type blood gulch would be fun) but i those will probably come in time. I am happy with my purchase and even more so that it doesnt require a monthly fee to pay especially seeing as i get bored with games quick. Will be nice to be able to pop in when I want and play a few rounds.
sniping in this game feels more like sniping than, say, in tf2 or CS. headshots make fps games easymode and stupid because anyone can learn to aim a little higher and proceed to destroy everyone. in GA, you have to track your target while taking into consideration bullet flight time, and you have to do this 2-3 times. this is "skill-based" sniping, as opposed to bunny-hopping-1-shot-kill-awp-tard sniping.
look at it this way. sniping in tf2 and CS bores me to tears. in GA, ive been sniping for over 20 levels now. i use the same spec and loadout every time i play and im still completely hooked. this is mostly because you can always get better with this mechanic. it's skill-based and your skill can always go up.
the poster above me is quite misinformed. i dont think hes played long enough to understand the classes. assault is a very formidable class that DOESNT require any buffs. good assaults are often topping the charts in kills and damage. more often than not im top damage and kill as a sniper in GA. in fact, in my hands the sniper is a little OP to be honest. and there are better snipers out there.
assaults and snipecons have a steep learning curve, which can deter impatient people seeking instant gratification. GA is a skill-based game. unless you invest effort in your class/spec, you'll find imbalances. ive played MMO' pvp as well as most FPS games, and GA has the best pvp balance YET.
Sounds awfully similar to Tabula Rasa. What's the similarities and differences?
This game is nothing like Tabula Rasa. GA is much better than TR. Similar in some respects to Planetside.
This is nothing like Planetside !!! Planetside is Large Scale battle that player can decide where to drop in and join battle. However GA is only 10v10 like short standard matches and try to claim territory.
I personally prefer Planetside, and I hope Planetside 2 will come soon. I am thinking to refund, the pre-order, but I am going to wait few more days to try out the AvA beta so do make the final decision.
it is always entertaining watching dumb people shooting themselves in their feet in life. reason i say this is that you've got to be masochistic (or really stupid) to do business with SOE. how many failures have they had so far? and people STILL wanna do business with them.
further, open world pvp without any regulations will never be as tactical and as balanced as focused 10v10 instanced pvp. so if you like zerging in the "open world", GA is not for you. if you prefer tactics, skill-based combat and fair matches GA IS for you.
sniping in this game feels more like sniping than, say, in tf2 or CS. headshots make fps games easymode and stupid because anyone can learn to aim a little higher and proceed to destroy everyone. in GA, you have to track your target while taking into consideration bullet flight time, and you have to do this 2-3 times. this is "skill-based" sniping, as opposed to bunny-hopping-1-shot-kill-awp-tard sniping. look at it this way. sniping in tf2 and CS bores me to tears. in GA, ive been sniping for over 20 levels now. i use the same spec and loadout every time i play and im still completely hooked. this is mostly because you can always get better with this mechanic. it's skill-based and your skill can always go up. the poster above me is quite misinformed. i dont think hes played long enough to understand the classes. assault is a very formidable class that DOESNT require any buffs. good assaults are often topping the charts in kills and damage. more often than not im top damage and kill as a sniper in GA. in fact, in my hands the sniper is a little OP to be honest. and there are better snipers out there. assaults and snipecons have a steep learning curve, which can deter impatient people seeking instant gratification. GA is a skill-based game. unless you invest effort in your class/spec, you'll find imbalances. ive played MMO' pvp as well as most FPS games, and GA has the best pvp balance YET.
Comments
It's not an FPS. It's a third person shooter with ONE HIT BOX and emphasis on team strategy.
ie. Team Fortress 2 in third person without a sniper.
Actually, recon is a sniper.
Actually, recon is a sniper.
Without headshots. Therefore, not a sniper.
EDIT: And it doesn't bother me. At least now I can walk around without worrying that some little pussy half way across the map is going to kill me in one hit.
Either way I have been in beta since the start of beta and the game is far from ready. I chose not to pre order even though I was in love with the game at the start. The devs Stated the game will be releases when its finished crock of crap.
I wouldn't say it's not finished...just not enough to do.
It's just a simplified FPS into a TPS to cater to casuals. Don't get me wrong though, there will be the clan that dominates every match in this game.
Actually, recon is a sniper.
Without headshots. Therefore, not a sniper.
EDIT: And it doesn't bother me. At least now I can walk around without worrying that some little pussy half way across the map is going to kill me in one hit.
Real men only use shotguns, right?
/facepalm
thought real men, only used knifes or C4,
nice and close.
------
Playing MMO's since my first which was Ultima online, then Anarchy online. and so on..
Now a days im very critical before i ewen bother downloading a Free to play mmo.
The game is pretty decent. Some of my complaints when I first got it are already being worked on such as diversity in the armor.
The only real problem I see with th game is the overall long term end game. Right now theres what they call a campaign where Agencys compete to conquer the virtual real estate. Conquering these gives you resources which you use to produce factories, mechs, tanks, missle silos and different things. Which all sounds cool but it resets every month and there is no real tangible reward for your Agency winning the campaign. Which for alot of people will be a problem because people like to feel 'rewarded' for their work. And in a game where gear means nothing what CAN you be rewarded with? I'm not really sure..
I think AvA lets you make crafting stuff so you can make weapons.. and produces money or something.
Theres a reward, but its nothing too special.. Apparently even non-subs can get the same gear and skills as subs...
Not to sound snarky - but research a bit better.....
Hi-Rez has a poll on the beta forums ASKING the community what they want for winning AvA to make it worthwhile.... it's already up to 6+ pages of suggestions (also has a poll there with some suggestions)
Its still in BETA - give them a chance to work these issues out.... it's obvious it will have some perk to win - or whats even the point of playing?
New info from the beta boards
All level requirements and prices are getting cut in half to make them much easier to get.
In addition, crafting uncommon upgrades will be easier to craft.
Total levels will also be maxed at 50. In the future we will expend the levels and give additional rewards.
Sounds awfully similar to Tabula Rasa. What's the similarities and differences?
Correct me if i am wrong but i thought Tabula Rasa was no PVP game at all. That`s what kept me away from it.
This game is supposed to be all about Conflict between players while the PvE aspect is not very important.
I agree, been at start of beta as well. Game is not ready to be released. Just like Failcom-AOC/ and NC-Aion did wrong and release when not ready; when will they ever learn.
And to the Tabula Rasa part. Even though i never bought the game i do know, there was PVP; BUT, the pvp was between clans. Clan holding a certain spot could be rivaled by another.
People are going to be really dissapointed with this game. Not enough to do ...and just too repeatitive with what there is to do. also AvA sucks IMO. It is NOT massive...it is 10v10....nothing different than the pvp. also have fun joining a AvA without an agency and without a 10 man squad after that....thumbs down. Its good to play for a month...then i am done....i already preordered
pre-orders can cancel, unless u did steam. (NO U CANT REFUND, IMPOSIBLE. CUZ THATS MEANS WE LOOSE MONEY).
PS: game stop, pre-order is win. They don't rip you off, since a pre-order is simply just reserving a copy, you only have to put 5dollars down at GameStop (usually not mentioned, but thats the mim req to pre-order)
You can get a refund on steam between now and Feb 1st.... Just put in a ticket
100%
do not waste time with this turd, TF2 is better and free after purchase
I don't see how people thought this was going to be any different then what it is. I was shot down in posts early on for saying there was no point because it had less going for it then most FPS and it had a monthly fee. What were people thinking this game could of possibly been after they released the initial details on it?
Also to the guy who hates snipers in FPS, welcome to realistic. I'd also much prefer a game with snipers that can one shot then an FPS that has the you can run super fast in melee mode and kill in 1 melee hit from a decent distance to the player (not saying GA has this but most FPS seem to be that way now a days and it's ridiculous and so unrealistic).
This game is nothing like Tabula Rasa. GA is much better than TR. Similar in some respects to Planetside.
This game is nothing like Tabula Rasa. GA is much better than TR. Similar in some respects to Planetside.
This is nothing like Planetside !!! Planetside is Large Scale battle that player can decide where to drop in and join battle. However GA is only 10v10 like short standard matches and try to claim territory.
I personally prefer Planetside, and I hope Planetside 2 will come soon. I am thinking to refund, the pre-order, but I am going to wait few more days to try out the AvA beta so do make the final decision.
in response to the recon = sniper... the sniper rifle is absolute crap in its current state. it takes 3-5 shots to kill someone. the bullets move so slow you can actually see them coming and dodge them and the speed in which most players in game move its extremely difficult to hit a moving target unless you give an inch or two lead and hope he keeps running straight...
The game is fun. the only problem in the game right now are some balancing issues (major issues if you want to play a sniper type character). I will give a run down of the classes.
Assault: fun class to play. they need a buff which could be done in many ways. give them higher damage with certain weapons. give them a little more accuracy with certain weapons. give them a father range before dmg drop off occurs. all in all they just need a few tweaks here and there to get them to perfet.
Engineer: extremely fun class to play. build robots to defend points, some you can control. Being able to single handedly hold down a capture point is pretty neat. but hey do need to tune down the dmg/rate of fire on the turrets or at least make them miss. ATM a recon will be killed in 3 seconds or less if you have the misfortune of running into a machine gun turret. The health they can recover on turrets/hp docks may also need to be tuned down as they can outheal 2-3 people with direct dps on the turret.
Medics: I never played one but they seem pretty formitable. The only problem I see with them is the dmg output they have. When i played a recon i was getting hit for 350+ dmg a shot from their gun (I had around 2200 hp) and the range on them was pretty nuts. Other than that they seemed pretty good. Extremely hard/impossible to kill a person being healed by one.
Recons: They seem to have the most problems in my mind. The sniper rifle as mentioned before is a laughable joke. As a full spec marksman the sniper rifle does (at optimal range) 8-900dmg a shot. That means to kill the weakest class hp/armor wise it would take 3 shots. The bullets move extremely slow and the range on the sniper rilfe is only a little better thant he assault rifle. couple that with the speed that most characters can travel on foot (mutliply that x2-3 when using jetpack) makes them all but worthless except on non-moving targets.
The assault rifle could use a tune down. Scoped in it has an extremely long range and does upwards of 140dmg a shot. It is fully auto and there is hardly any accuracy drop off at max range or when mashing the firebutton. The stealth portion is pretty fun as well as the mines and bombs they get.
Matches can last anywhere for 10-30 minutes in the maps so far which is alright with me. They do need to do something with team makeups but it isnt horrible unless you run up against a team of all engineers/medics.
The graphics are pretty good especially for an indy company. I run on max settings with a 42" 1080p lcd tv as a monitor and its beautiful. There have really been no problems with the game running either. pretty smooth
all in all a fun game. especially since you can do a free to play method or go pay to play monthly to unlock a few things. there do need to be a few tweaks here and there with balancing and more open maps for pvp (a halo type blood gulch would be fun) but i those will probably come in time. I am happy with my purchase and even more so that it doesnt require a monthly fee to pay especially seeing as i get bored with games quick. Will be nice to be able to pop in when I want and play a few rounds.
sniping in this game feels more like sniping than, say, in tf2 or CS. headshots make fps games easymode and stupid because anyone can learn to aim a little higher and proceed to destroy everyone. in GA, you have to track your target while taking into consideration bullet flight time, and you have to do this 2-3 times. this is "skill-based" sniping, as opposed to bunny-hopping-1-shot-kill-awp-tard sniping.
look at it this way. sniping in tf2 and CS bores me to tears. in GA, ive been sniping for over 20 levels now. i use the same spec and loadout every time i play and im still completely hooked. this is mostly because you can always get better with this mechanic. it's skill-based and your skill can always go up.
the poster above me is quite misinformed. i dont think hes played long enough to understand the classes. assault is a very formidable class that DOESNT require any buffs. good assaults are often topping the charts in kills and damage. more often than not im top damage and kill as a sniper in GA. in fact, in my hands the sniper is a little OP to be honest. and there are better snipers out there.
assaults and snipecons have a steep learning curve, which can deter impatient people seeking instant gratification. GA is a skill-based game. unless you invest effort in your class/spec, you'll find imbalances. ive played MMO' pvp as well as most FPS games, and GA has the best pvp balance YET.
This game is nothing like Tabula Rasa. GA is much better than TR. Similar in some respects to Planetside.
This is nothing like Planetside !!! Planetside is Large Scale battle that player can decide where to drop in and join battle. However GA is only 10v10 like short standard matches and try to claim territory.
I personally prefer Planetside, and I hope Planetside 2 will come soon. I am thinking to refund, the pre-order, but I am going to wait few more days to try out the AvA beta so do make the final decision.
it is always entertaining watching dumb people shooting themselves in their feet in life. reason i say this is that you've got to be masochistic (or really stupid) to do business with SOE. how many failures have they had so far? and people STILL wanna do business with them.
further, open world pvp without any regulations will never be as tactical and as balanced as focused 10v10 instanced pvp. so if you like zerging in the "open world", GA is not for you. if you prefer tactics, skill-based combat and fair matches GA IS for you.
This ^^