i for one hope that this mmo will be wow style. there is quite a chance that it could be.cause that new mmo should come out in 3-4 years.. that will be 8-9 years for wow.. that is a long time without a sequel and too long to pack wow with exp packs. i truly hope that theirs new mmo will be fantasy based sequel to wow.
Well from the rumors i have heard its going to be AVATAR themed FPS combat, Sandbox style MMO. If ANY of these options are true, i am amped for the game
Originally posted by StevieHmself Well from the rumors i have heard its going to be AVATAR themed FPS combat, Sandbox style MMO. If ANY of these options are true, i am amped for the game
What the hell is Avatar themed? You mean Sci-Fi? I don't understand all the hype around Avatar, sure it was visually stunning but the plot was so shallow and uninteresting that i could barely keep myself awake.
I am hoping for a well made sandbox game. The theme does not matter to me. Tired of these indie sandboxes making the genre look bad.
That's exactly what I thought too. We're getting so used to the fact that every sandbox game is a clunky, steep, unforgiving cogpile that a well-made one would surely wipe off some of the stains the term "sandbox" has gathered over the last years.
Every time I read "sandbox" nowadays the image of some very ganky, very vocal MMORPG uber-veteran who already played "Evil Dragons MUD" in 1972 manifests in my mind.
I would love to see a game with a creative, player driven approach that appeals to the normal, casual player. I'm really growing tired of all the min/max 'you gotta keep yourself on your toes' players lately...
M
EDIT: That's all 'except EvE Online' btw, which is a nerd's game, but has plenty of space for casual players... even in PvP
A big issue ( in my opinion, of course) is that nearly every sandbox game wants to go the FFA PvP route. Not saying there isn't a crowd for that, just that you're cutting a small sandbox playerbase down even further.
Well in all honesty, I never got why sandbox has to equal free-pvp in the general opinion on MMORPGs.
In my book, both concepts are totally independent from each other. You could perfectly well give players the tools to craft and shape their own world without PvP at all. The concept of dungeon-running/questing/grinding is not set in stone, player created PvE content could work perfectly (and worked in the past for games like Neverwinter Nights)...
M
EDIT: BTw I think the crowd for a PvE-sandbox would be a lot bigger than for another FFA-PvP game catering to the DFO/MO club, which is - compared to the masses of PvE players - tiny.
I am hoping for a well made sandbox game. The theme does not matter to me. Tired of these indie sandboxes making the genre look bad.
That's exactly what I thought too. We're getting so used to the fact that every sandbox game is a clunky, steep, unforgiving cogpile that a well-made one would surely wipe off some of the stains the term "sandbox" has gathered over the last years.
Every time I read "sandbox" nowadays the image of some very ganky, very vocal MMORPG uber-veteran who already played "Evil Dragons MUD" in 1972 manifests in my mind.
I would love to see a game with a creative, player driven approach that appeals to the normal, casual player. I'm really growing tired of all the min/max 'you gotta keep yourself on your toes' players lately...
M
EDIT: That's all 'except EvE Online' btw, which is a nerd's game, but has plenty of space for casual players... even in PvP
A big issue ( in my opinion, of course) is that nearly every sandbox game wants to go the FFA PvP route. Not saying there isn't a crowd for that, just that you're cutting a small sandbox playerbase down even further.
Well in all honesty, I never got why sandbox has to equal free-pvp in the general opinion on MMORPGs.
In my book, both concepts are totally independent from each other. You could perfectly well give players the tools to craft and shape their own world without PvP at all. The concept of dungeon-running/questing/grinding is not set in stone, player created PvE content could work perfectly (and worked in the past for games like Neverwinter Nights)...
M
EDIT: BTw I think the crowd for a PvE-sandbox would be a lot bigger than for another FFA-PvP game catering to the DFO/MO club, which is - compared to the masses of PvE players - tiny.
A good PVE sandbox would attract a far larger crowd. That is true because more people prefer pve to pvp.
Just thought I would throw this out there....What if they are using the GHOST game which was gonna be on consoles as there next gen mmo....? I know they said they were gonna have a new IP but I think this is possible.
Well from the rumors i have heard its going to be AVATAR themed FPS combat, Sandbox style MMO. If ANY of these options are true, i am amped for the game
What the hell is Avatar themed? You mean Sci-Fi? I don't understand all the hype around Avatar, sure it was visually stunning but the plot was so shallow and uninteresting that i could barely keep myself awake.
Titanic reloaded, so to speak.
Shallow? The movie, even though it was a space version of dances with wolves, was fairly deep and had a lot of deeper meanings throughout the plot. Lotta subtext that apparently you completely missed.
LOL@ deep story guy. Ever seen the movie Pocahontas?
Oh and by the way... An Avatar MMO will never come out. Period. Sorry all you Avatar fans, but games made from movies usually SUCK. Once every other blue moon there's a decent one. And plus MMOs take a lot longer time to make than regular single player games. Now if Avatar was an ongoing series, that would be a different story.
My guess on Blizzard's new MMO is that it will be a theme park MMO. I dismiss all this chit chat about a sandbox MMO. Though it will likely be something fairly different than WoW. Still nothing that WoW players will pick up and think "WTF TOO DIFFERENT, MY BRAIN HURTS".
For those bashing the story from Avatar, you guys truly missed the reasons that make this a great film. A crazy new untold story was not the movies attempted focus. It took Cameron 12 years to finally get this movie made, but it only took him 3 weeks to write the story for this film.
Why do you even try? You know popular things need to have it's token haters, it's just emotion dynamics 101.
What I a worrying about is that they claim that they would target a border audience. How can any mmo have a even border audience then wow already has? And that definitively doesn’t sound like its going to be a Sandbox.
They also set in Jeffrey Kaplan as lead desingner again, who alredy made wow. That does also not seem like they are gong for something completely different.
And if you consider what Blizzard has done in the past you will see that they where never the one to go for innovation first.
I still belive it is gong to be world of starcraft. Ok, it will mayby not contain the starcraft ip but its going to be something like scifi-wow.
Well from the rumors i have heard its going to be AVATAR themed FPS combat, Sandbox style MMO. If ANY of these options are true, i am amped for the game
What the hell is Avatar themed? You mean Sci-Fi? I don't understand all the hype around Avatar, sure it was visually stunning but the plot was so shallow and uninteresting that i could barely keep myself awake.
Originally posted by SonofSeth Originally posted by Cecropia For those bashing the story from Avatar, you guys truly missed the reasons that make this a great film. A crazy new untold story was not the movies attempted focus. It took Cameron 12 years to finally get this movie made, but it only took him 3 weeks to write the story for this film.
Why do you even try? You know popular things need to have it's token haters, it's just emotion dynamics 101.
I don't hate Avatar's success, i think technically the movie is superb but like i said, story wise it's really lacking and Cecropia just confirmed it.
Anyone who tells me the plot in Avatar is the best thing there is, never liked movies.
Exactly, Avatar was an entertaining and impressive film, but not due to it's storyline or characters. It is clearly made so that general public will understand it. Even the most simpleton among us will have an inkling about the message of the film.
I would expect no less from Blizzard's next MMO.
"The person who experiences greatness must have a feeling for the myth he is in."
I posted the link to the game engine in some other post.
All i can say is the game engine is pretty good,how much of an effort Blizzard puts into the game however is another story.One thing for sure is with a very good game engine,it must be a large product,if it was something small they would have just rehashed the same old junk they have been doing in SC/WOW and Diablo.
I am positive they know competing with WOW would be utterly stupid,so it will have to be some other form of genre.I still have not heard one single word on the reason they purchased Redneck Rampage so i still think this is it.They may be creating some goofy shooter type game with Redneck Rampage artwork.
What i found out is that Vivendi/Blizzard actually worked on the RR series long ago and have always had some kind of stake in the series,so i am positive,this is the game.I know many were hoping for some amazing title,but rest assure this is it.
You think i am alone on this thought?check for your self ...do a GOOGLE for Redneck Rampage/Blizzard and you will see how many websites have investigated these same ideas....MANY.
What makes it even more believable is the fact that Blizzard has lost tons of top employees,yet still have the same guys who worked with Redneck Rampage games,so it all makes sense.
This all makes perfect sense and totally follows what Blizzard is famous for.NO creativity and cheap production by rehashing old artwork.What makes me laugh ,of course IF it urns out to be true,is why on earth are they licensing a very good game engine for something like" Redneck Rampage Returns" lol. or...Redneck Rampcraft? lol.
Never forget 3 mile Island and never trust a government official or company spokesman.
I myself would be very excited for a futuristic type game. Not based on the StarCraft universe however. Something new that blends different things together that can work as a whole. I'm sure they have something cool planned and I'm sure it will be awesome whatever it is.
What I a worrying about is that they claim that they would target a border audience. How can any mmo have a even border audience then wow already has? And that definitively doesn’t sound like its going to be a Sandbox. www.blizzardnewmmo.com/Game_Info They also set in Jeffrey Kaplan as lead desingner again, who alredy made wow. That does also not seem like they are gong for something completely different. And if you consider what Blizzard has done in the past you will see that they where never the one to go for innovation first. I still belive it is gong to be world of starcraft. Ok, it will mayby not contain the starcraft ip but its going to be something like scifi-wow. Broder audience sonds like two things to me:
1. - FPS Combat
2. - Consoles
A lot of good elements in this post ... but as always on mmorpg.com with the wrong conclusions.
First: sandbox doesn't mean it can't be 'broader".
The best open sandbox by ALL defintions is ... Second Life, which started as an animated chat box with creative tools.
Imagine a Second Life with REALLY open end gaming content and chat box and design features and "second staying in a virtual world".
That's certainly "general intrest" AND sandbox.
It also goes MUCH further than the usual cripple minded defintion on ... mmorpg-I hate-wow.com where EVE is considered a sandbox and you can't even leave your spaceships, let alone your cockpit chair and see some legs...
---
Secondly: after playing ST on Line I don't think anymore Blizzard is making a space MMO. I came to the conclusion that a space MMO is hardly more "broader" than WOW. Excluding already 98% of the women from the start.
In the US alone 400K women between 24 and 54 play WOW (Nielsen study 2009), I don't see them hiding in a space SF game or a shooter.
When Bobby Kotick says "broader" he means Wii and DS broader, not more consoles.
So yes actually it makes sense:
Blizzard doing a sandbox mmorpg with gaming elements but with a much wider social angle like a gaming Second Life experience. REad with REAL money in it: the real hobby of golden boy Bobby.
That said the next big massively played hardcore MMO belongs also to the Activision Blizzard group: Call of Duty MMORPG with WW2 as a back drop. Blizzard will certainly "help" with the known expertise.
Success guaranteed: and succes I mean this time with at least 5 million Western subscriptions ( or less than 25% of the active COD players ...). Not the 100K subs of the usual duds you all support but are hardly worth playing as in FUN playing.
... And WOW will just go on. Putting on the billion yearly revenu to finance it all. Motion picture will just be another boom.
Summer 2010 CATA, Winter 2011 next expansion.
The WOW cycle now is down to 1.5 years or 18 months between expansions at a ratio of 5/6 months per gear PVE/PVP patch and professions. Ever since TBC 2.1 WOW has been on a fixed plan with small tuning to the graphics and play mechanics.
They won't let this golden cow die anytime.
In WOW they know what you play every day / every hour. So they plan in accordance.
It's very hard to take anything you type seriously. From the format in which you type your post to the obvious close mindedness when it comes to other games.
Enjoying WoW is one thing but to post Flame bait like this seems like a waste of time to me.
For those bashing the story from Avatar, you guys truly missed the reasons that make this a great film. A crazy new untold story was not the movies attempted focus.
It took Cameron 12 years to finally get this movie made, but it only took him 3 weeks to write the story for this film.
Why do you even try? You know popular things need to have it's token haters, it's just emotion dynamics 101.
I don't hate Avatar's success, i think technically the movie is superb but like i said, story wise it's really lacking and Cecropia just confirmed it.
Anyone who tells me the plot in Avatar is the best thing there is, never liked movies.
I have seen thousands upon thousands of movies. I see every sort of film from the really avantguard to the guerilla to film fest favorites. I love film, as I love classic literature. And I'm telling you: Avatar has a good story, which is really well-implemented. And yes, it's deep. A film's story is not just what's on paper.
Originally posted by Nikopol Originally posted by -aLpHa-
Originally posted by SonofSeth
Originally posted by Cecropia
For those bashing the story from Avatar, you guys truly missed the reasons that make this a great film. A crazy new untold story was not the movies attempted focus. It took Cameron 12 years to finally get this movie made, but it only took him 3 weeks to write the story for this film.
Why do you even try? You know popular things need to have it's token haters, it's just emotion dynamics 101.
I don't hate Avatar's success, i think technically the movie is superb but like i said, story wise it's really lacking and Cecropia just confirmed it. Anyone who tells me the plot in Avatar is the best thing there is, never liked movies.
I have seen thousands upon thousands of movies. I see every sort of film from the really avantguard to the guerilla to film fest favorites. I love film, as I love classic literature. And I'm telling you: Avatar has a good story, which is really well-implemented. And yes, it's deep. A film's story is not just what's on paper.
Fine i respect your opinion, still calling something Avatar themed instead of sci-fi is still wrong.
Thats all i wanted to say, talking about tastes wasn't my intention anyway, lol. Sorry i derailed.
For those bashing the story from Avatar, you guys truly missed the reasons that make this a great film. A crazy new untold story was not the movies attempted focus.
It took Cameron 12 years to finally get this movie made, but it only took him 3 weeks to write the story for this film.
Why do you even try? You know popular things need to have it's token haters, it's just emotion dynamics 101.
I don't hate Avatar's success, i think technically the movie is superb but like i said, story wise it's really lacking and Cecropia just confirmed it.
Anyone who tells me the plot in Avatar is the best thing there is, never liked movies.
I have seen thousands upon thousands of movies. I see every sort of film from the really avantguard to the guerilla to film fest favorites. I love film, as I love classic literature. And I'm telling you: Avatar has a good story, which is really well-implemented. And yes, it's deep. A film's story is not just what's on paper.
Fine i respect your opinion, still calling something Avatar themed instead of sci-fi is still wrong.
Thats all i wanted to say, talking about tastes wasn't my intention anyway, lol. Sorry i derailed.
Truthfully Avatar wasn't that sci fi it was more fantasy if you ask me.
It's very hard to take anything you type seriously. From the format in which you type your post to the obvious close mindedness when it comes to other games. Enjoying WoW is one thing but to post Flame bait like this seems like a waste of time to me.
No problem. I can only say I predicted the last 3 years in every game its population, its success, the lack of success and the gaming mechanics. Right on top.
From War's splitting its pops and hampered unresponsive gameplay to the reboost of WOW by its new cross server dungeons (I posted on this as early as September), while the chief editor of mmorpg.com published an editorial on patch 3.3 ... 2 weeks before launch without even mentioning the cross server mechanics. Talking about an ... 'overlook".
I know one thing: ... I don't have to resort - in vain - to Mac Donalds analogies to explain WHY WOW has all those millions of subs.
I have pretty much 20 to 30 more years of game experience than the average poster on mmorpg.com and by my past analysis - (I predicted EVERY Wow killer's faith at the height of its launch hype and even the reasons why they would fail...)
... it shows.
Considering that you constantly change your 'predictions' based on current events, this comes as no surprise to me.
It's very hard to take anything you type seriously. From the format in which you type your post to the obvious close mindedness when it comes to other games. Enjoying WoW is one thing but to post Flame bait like this seems like a waste of time to me.
No problem. I can only say I predicted the last 3 years in every game its population, its success, the lack of success and the gaming mechanics. Right on top.
From War's splitting its pops and hampered unresponsive gameplay to the reboost of WOW by its new cross server dungeons (I posted on this as early as September), while the chief editor of mmorpg.com published an editorial on patch 3.3 ... 2 weeks before launch without even mentioning the cross server mechanics. Talking about an ... 'overlook".
I know one thing: ... I don't have to resort - in vain - to Mac Donalds analogies to explain WHY WOW has all those millions of subs.
I have pretty much 20 to 30 more years of game experience than the average poster on mmorpg.com and by my past analysis - (I predicted EVERY Wow killer's faith at the height of its launch hype and even the reasons why they would fail...)
... it shows.
11 million people play World of Warcraft because they enjoy it. The mechanics are very good, the game runs on low end PCs and the game is very addicting.
What bothers me is the way you come off in your posts.
I'm not a fool it's clear WoW is the best fantasy mmo ever created but at the same time I understand that the game is near six years old and being a videogame sooner or later people will tire of it.
You act as if these people are second class citizens because they choose to play different types of mmog with smaller player communities.
Are these smaller games better than Warcraft? no but maybe these people don't care. Maybe they just want to enjoy a different experience?
The way you act toward these people bothers me a bit.
Comments
They don't want their new MMO to compete with WoW,diablo or anything like that.AND,it must be mainstream
hhmmm...Pokemon online?
=p
i for one hope that this mmo will be wow style. there is quite a chance that it could be.cause that new mmo should come out in 3-4 years.. that will be 8-9 years for wow.. that is a long time without a sequel and too long to pack wow with exp packs. i truly hope that theirs new mmo will be fantasy based sequel to wow.
Well from the rumors i have heard its going to be AVATAR themed FPS combat, Sandbox style MMO. If ANY of these options are true, i am amped for the game
Playing EVE
Played Darkfall, Played Wow,
What the hell is Avatar themed? You mean Sci-Fi? I don't understand all the hype around Avatar, sure it was visually stunning but the plot was so shallow and uninteresting that i could barely keep myself awake.
Titanic reloaded, so to speak.
It will be an epic hardcore sandbox game to compliment WoW's casual fanbase. Blizzard will go for the whole pie, and they will succeed.
Mark my words.
One Dev to rule them all...
"There is only one thing of which I am certain, and that's nothing is certain."
That's exactly what I thought too. We're getting so used to the fact that every sandbox game is a clunky, steep, unforgiving cogpile that a well-made one would surely wipe off some of the stains the term "sandbox" has gathered over the last years.
Every time I read "sandbox" nowadays the image of some very ganky, very vocal MMORPG uber-veteran who already played "Evil Dragons MUD" in 1972 manifests in my mind.
I would love to see a game with a creative, player driven approach that appeals to the normal, casual player. I'm really growing tired of all the min/max 'you gotta keep yourself on your toes' players lately...
M
EDIT: That's all 'except EvE Online' btw, which is a nerd's game, but has plenty of space for casual players... even in PvP
A big issue ( in my opinion, of course) is that nearly every sandbox game wants to go the FFA PvP route. Not saying there isn't a crowd for that, just that you're cutting a small sandbox playerbase down even further.
Well in all honesty, I never got why sandbox has to equal free-pvp in the general opinion on MMORPGs.
In my book, both concepts are totally independent from each other. You could perfectly well give players the tools to craft and shape their own world without PvP at all. The concept of dungeon-running/questing/grinding is not set in stone, player created PvE content could work perfectly (and worked in the past for games like Neverwinter Nights)...
M
EDIT: BTw I think the crowd for a PvE-sandbox would be a lot bigger than for another FFA-PvP game catering to the DFO/MO club, which is - compared to the masses of PvE players - tiny.
That's exactly what I thought too. We're getting so used to the fact that every sandbox game is a clunky, steep, unforgiving cogpile that a well-made one would surely wipe off some of the stains the term "sandbox" has gathered over the last years.
Every time I read "sandbox" nowadays the image of some very ganky, very vocal MMORPG uber-veteran who already played "Evil Dragons MUD" in 1972 manifests in my mind.
I would love to see a game with a creative, player driven approach that appeals to the normal, casual player. I'm really growing tired of all the min/max 'you gotta keep yourself on your toes' players lately...
M
EDIT: That's all 'except EvE Online' btw, which is a nerd's game, but has plenty of space for casual players... even in PvP
A big issue ( in my opinion, of course) is that nearly every sandbox game wants to go the FFA PvP route. Not saying there isn't a crowd for that, just that you're cutting a small sandbox playerbase down even further.
Well in all honesty, I never got why sandbox has to equal free-pvp in the general opinion on MMORPGs.
In my book, both concepts are totally independent from each other. You could perfectly well give players the tools to craft and shape their own world without PvP at all. The concept of dungeon-running/questing/grinding is not set in stone, player created PvE content could work perfectly (and worked in the past for games like Neverwinter Nights)...
M
EDIT: BTw I think the crowd for a PvE-sandbox would be a lot bigger than for another FFA-PvP game catering to the DFO/MO club, which is - compared to the masses of PvE players - tiny.
A good PVE sandbox would attract a far larger crowd. That is true because more people prefer pve to pvp.
It will be a console mmorpg utilizing video recognition ie Natal
ummm .. based on Vikings!
No they canned the whole project didn't you hear?
Recession hits hard! Even Blizzard.
Just thought I would throw this out there....What if they are using the GHOST game which was gonna be on consoles as there next gen mmo....? I know they said they were gonna have a new IP but I think this is possible.
What the hell is Avatar themed? You mean Sci-Fi? I don't understand all the hype around Avatar, sure it was visually stunning but the plot was so shallow and uninteresting that i could barely keep myself awake.
Titanic reloaded, so to speak.
Shallow? The movie, even though it was a space version of dances with wolves, was fairly deep and had a lot of deeper meanings throughout the plot. Lotta subtext that apparently you completely missed.
LOL@ deep story guy. Ever seen the movie Pocahontas?
Oh and by the way... An Avatar MMO will never come out. Period. Sorry all you Avatar fans, but games made from movies usually SUCK. Once every other blue moon there's a decent one. And plus MMOs take a lot longer time to make than regular single player games. Now if Avatar was an ongoing series, that would be a different story.
My guess on Blizzard's new MMO is that it will be a theme park MMO. I dismiss all this chit chat about a sandbox MMO. Though it will likely be something fairly different than WoW. Still nothing that WoW players will pick up and think "WTF TOO DIFFERENT, MY BRAIN HURTS".
This statement is false.
Why do you even try? You know popular things need to have it's token haters, it's just emotion dynamics 101.
What I a worrying about is that they claim that they would target a border audience. How can any mmo have a even border audience then wow already has? And that definitively doesn’t sound like its going to be a Sandbox.
www.blizzardnewmmo.com/Game_Info
They also set in Jeffrey Kaplan as lead desingner again, who alredy made wow. That does also not seem like they are gong for something completely different.
And if you consider what Blizzard has done in the past you will see that they where never the one to go for innovation first.
I still belive it is gong to be world of starcraft. Ok, it will mayby not contain the starcraft ip but its going to be something like scifi-wow.
Broder audience sonds like two things to me:
1. - FPS Combat
2. - Consoles
or girls
Or....
Adults?
What the hell is Avatar themed? You mean Sci-Fi? I don't understand all the hype around Avatar, sure it was visually stunning but the plot was so shallow and uninteresting that i could barely keep myself awake.
Titanic reloaded, so to speak.
So, utterly perfect for Blizzard, then.
Give me liberty or give me lasers
Why do you even try? You know popular things need to have it's token haters, it's just emotion dynamics 101.
I don't hate Avatar's success, i think technically the movie is superb but like i said, story wise it's really lacking and Cecropia just confirmed it.
Anyone who tells me the plot in Avatar is the best thing there is, never liked movies.
Exactly, Avatar was an entertaining and impressive film, but not due to it's storyline or characters. It is clearly made so that general public will understand it. Even the most simpleton among us will have an inkling about the message of the film.
I would expect no less from Blizzard's next MMO.
"The person who experiences greatness must have a feeling for the myth he is in."
I posted the link to the game engine in some other post.
All i can say is the game engine is pretty good,how much of an effort Blizzard puts into the game however is another story.One thing for sure is with a very good game engine,it must be a large product,if it was something small they would have just rehashed the same old junk they have been doing in SC/WOW and Diablo.
I am positive they know competing with WOW would be utterly stupid,so it will have to be some other form of genre.I still have not heard one single word on the reason they purchased Redneck Rampage so i still think this is it.They may be creating some goofy shooter type game with Redneck Rampage artwork.
What i found out is that Vivendi/Blizzard actually worked on the RR series long ago and have always had some kind of stake in the series,so i am positive,this is the game.I know many were hoping for some amazing title,but rest assure this is it.
You think i am alone on this thought?check for your self ...do a GOOGLE for Redneck Rampage/Blizzard and you will see how many websites have investigated these same ideas....MANY.
What makes it even more believable is the fact that Blizzard has lost tons of top employees,yet still have the same guys who worked with Redneck Rampage games,so it all makes sense.
This all makes perfect sense and totally follows what Blizzard is famous for.NO creativity and cheap production by rehashing old artwork.What makes me laugh ,of course IF it urns out to be true,is why on earth are they licensing a very good game engine for something like" Redneck Rampage Returns" lol. or...Redneck Rampcraft? lol.
Never forget 3 mile Island and never trust a government official or company spokesman.
I myself would be very excited for a futuristic type game. Not based on the StarCraft universe however. Something new that blends different things together that can work as a whole. I'm sure they have something cool planned and I'm sure it will be awesome whatever it is.
Momo sucks, I have proof.
A lot of good elements in this post ... but as always on mmorpg.com with the wrong conclusions.
First: sandbox doesn't mean it can't be 'broader".
The best open sandbox by ALL defintions is ... Second Life, which started as an animated chat box with creative tools.
Imagine a Second Life with REALLY open end gaming content and chat box and design features and "second staying in a virtual world".
That's certainly "general intrest" AND sandbox.
It also goes MUCH further than the usual cripple minded defintion on ... mmorpg-I hate-wow.com where EVE is considered a sandbox and you can't even leave your spaceships, let alone your cockpit chair and see some legs...
---
Secondly: after playing ST on Line I don't think anymore Blizzard is making a space MMO. I came to the conclusion that a space MMO is hardly more "broader" than WOW. Excluding already 98% of the women from the start.
In the US alone 400K women between 24 and 54 play WOW (Nielsen study 2009), I don't see them hiding in a space SF game or a shooter.
When Bobby Kotick says "broader" he means Wii and DS broader, not more consoles.
So yes actually it makes sense:
Blizzard doing a sandbox mmorpg with gaming elements but with a much wider social angle like a gaming Second Life experience. REad with REAL money in it: the real hobby of golden boy Bobby.
That said the next big massively played hardcore MMO belongs also to the Activision Blizzard group: Call of Duty MMORPG with WW2 as a back drop. Blizzard will certainly "help" with the known expertise.
Success guaranteed: and succes I mean this time with at least 5 million Western subscriptions ( or less than 25% of the active COD players ...). Not the 100K subs of the usual duds you all support but are hardly worth playing as in FUN playing.
... And WOW will just go on. Putting on the billion yearly revenu to finance it all. Motion picture will just be another boom.
Summer 2010 CATA, Winter 2011 next expansion.
The WOW cycle now is down to 1.5 years or 18 months between expansions at a ratio of 5/6 months per gear PVE/PVP patch and professions. Ever since TBC 2.1 WOW has been on a fixed plan with small tuning to the graphics and play mechanics.
They won't let this golden cow die anytime.
In WOW they know what you play every day / every hour. So they plan in accordance.
It's very hard to take anything you type seriously. From the format in which you type your post to the obvious close mindedness when it comes to other games.
Enjoying WoW is one thing but to post Flame bait like this seems like a waste of time to me.
Playing: Rift, LotRO
Waiting on: GW2, BP
Why do you even try? You know popular things need to have it's token haters, it's just emotion dynamics 101.
I don't hate Avatar's success, i think technically the movie is superb but like i said, story wise it's really lacking and Cecropia just confirmed it.
Anyone who tells me the plot in Avatar is the best thing there is, never liked movies.
I have seen thousands upon thousands of movies. I see every sort of film from the really avantguard to the guerilla to film fest favorites. I love film, as I love classic literature. And I'm telling you: Avatar has a good story, which is really well-implemented. And yes, it's deep. A film's story is not just what's on paper.
Why do you even try? You know popular things need to have it's token haters, it's just emotion dynamics 101.
I don't hate Avatar's success, i think technically the movie is superb but like i said, story wise it's really lacking and Cecropia just confirmed it.
Anyone who tells me the plot in Avatar is the best thing there is, never liked movies.
I have seen thousands upon thousands of movies. I see every sort of film from the really avantguard to the guerilla to film fest favorites. I love film, as I love classic literature. And I'm telling you: Avatar has a good story, which is really well-implemented. And yes, it's deep. A film's story is not just what's on paper.
Fine i respect your opinion, still calling something Avatar themed instead of sci-fi is still wrong.
Thats all i wanted to say, talking about tastes wasn't my intention anyway, lol. Sorry i derailed.
Why do you even try? You know popular things need to have it's token haters, it's just emotion dynamics 101.
I don't hate Avatar's success, i think technically the movie is superb but like i said, story wise it's really lacking and Cecropia just confirmed it.
Anyone who tells me the plot in Avatar is the best thing there is, never liked movies.
I have seen thousands upon thousands of movies. I see every sort of film from the really avantguard to the guerilla to film fest favorites. I love film, as I love classic literature. And I'm telling you: Avatar has a good story, which is really well-implemented. And yes, it's deep. A film's story is not just what's on paper.
Fine i respect your opinion, still calling something Avatar themed instead of sci-fi is still wrong.
Thats all i wanted to say, talking about tastes wasn't my intention anyway, lol. Sorry i derailed.
Truthfully Avatar wasn't that sci fi it was more fantasy if you ask me.
No problem. I can only say I predicted the last 3 years in every game its population, its success, the lack of success and the gaming mechanics. Right on top.
From War's splitting its pops and hampered unresponsive gameplay to the reboost of WOW by its new cross server dungeons (I posted on this as early as September), while the chief editor of mmorpg.com published an editorial on patch 3.3 ... 2 weeks before launch without even mentioning the cross server mechanics. Talking about an ... 'overlook".
I know one thing: ... I don't have to resort - in vain - to Mac Donalds analogies to explain WHY WOW has all those millions of subs.
I have pretty much 20 to 30 more years of game experience than the average poster on mmorpg.com and by my past analysis - (I predicted EVERY Wow killer's faith at the height of its launch hype and even the reasons why they would fail...)
... it shows.
Considering that you constantly change your 'predictions' based on current events, this comes as no surprise to me.
No problem. I can only say I predicted the last 3 years in every game its population, its success, the lack of success and the gaming mechanics. Right on top.
From War's splitting its pops and hampered unresponsive gameplay to the reboost of WOW by its new cross server dungeons (I posted on this as early as September), while the chief editor of mmorpg.com published an editorial on patch 3.3 ... 2 weeks before launch without even mentioning the cross server mechanics. Talking about an ... 'overlook".
I know one thing: ... I don't have to resort - in vain - to Mac Donalds analogies to explain WHY WOW has all those millions of subs.
I have pretty much 20 to 30 more years of game experience than the average poster on mmorpg.com and by my past analysis - (I predicted EVERY Wow killer's faith at the height of its launch hype and even the reasons why they would fail...)
... it shows.
11 million people play World of Warcraft because they enjoy it. The mechanics are very good, the game runs on low end PCs and the game is very addicting.
What bothers me is the way you come off in your posts.
I'm not a fool it's clear WoW is the best fantasy mmo ever created but at the same time I understand that the game is near six years old and being a videogame sooner or later people will tire of it.
You act as if these people are second class citizens because they choose to play different types of mmog with smaller player communities.
Are these smaller games better than Warcraft? no but maybe these people don't care. Maybe they just want to enjoy a different experience?
The way you act toward these people bothers me a bit.
Playing: Rift, LotRO
Waiting on: GW2, BP