-----MY-TERMS-OF-USE-------------------------------------------------- $OE - eternal enemy of online gaming -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
I think they will implement the "duel" before you can attack someone.
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
_______________________________________________ Games looking forward to: Fallen Earth, Mortal Online
The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq.
I think they will implement the "duel" before you can attack someone.
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
I was joking, but that would be great. Some kind of "sparring" mode between clanmates.
I think they will implement the "duel" before you can attack someone.
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
so if i don't want to get ganked i can just enter a dual with a clan mate and run around freely. then, naturally, when we sneak up on a red/orange we can drop our dual, pk, then get back into our dual to walk away safely... not really sure that'll work well in dfo mate
Thanks for the link! It looks like DF has some cool things on the horizon.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
I think they will implement the "duel" before you can attack someone.
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
so if i don't want to get ganked i can just enter a dual with a clan mate and run around freely. then, naturally, when we sneak up on a red/orange we can drop our dual, pk, then get back into our dual to walk away safely... not really sure that'll work well in dfo mate
No, it would be just between two players. You can only defeat them, but they wont die : ) Just for sparring. It have nothing to do with anyone else in the game (they can kill you as usual)
I think they will implement the "duel" before you can attack someone.
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
so if i don't want to get ganked i can just enter a dual with a clan mate and run around freely. then, naturally, when we sneak up on a red/orange we can drop our dual, pk, then get back into our dual to walk away safely... not really sure that'll work well in dfo mate
No, it would be just between two players. You can only defeat them, but they wont die : ) Just for sparring. It have nothing to do with anyone else in the game (they can kill you as usual)
You can duel now... just make sure you are in your bindstone city incase of a decap
I think they will implement the "duel" before you can attack someone.
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
so if i don't want to get ganked i can just enter a dual with a clan mate and run around freely. then, naturally, when we sneak up on a red/orange we can drop our dual, pk, then get back into our dual to walk away safely... not really sure that'll work well in dfo mate
No, it would be just between two players. You can only defeat them, but they wont die : ) Just for sparring. It have nothing to do with anyone else in the game (they can kill you as usual)
1- Then a third person comes in and gives the last blow to the already injured player post-duel, and there you go, LOOT.
2- And if it is implemented with not being able to interfere externally with dueling players in any harmful way (or beneficial), you now have a new way to 100% safely trade and bank in cities, and possibly a safe area in the wilderness (though bound to the area the duel "flag" would be placed).
The only feasible way to implement it IMO is #1 though it will be limited to "secure" environments.
Comments
wonder what will get fixed.
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
I think they will implement the "duel" before you can attack someone.
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
_______________________________________________
Games looking forward to: Fallen Earth, Mortal Online
The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq.
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
I was joking, but that would be great. Some kind of "sparring" mode between clanmates.
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
so if i don't want to get ganked i can just enter a dual with a clan mate and run around freely. then, naturally, when we sneak up on a red/orange we can drop our dual, pk, then get back into our dual to walk away safely... not really sure that'll work well in dfo mate
Thanks for the link! It looks like DF has some cool things on the horizon.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
so if i don't want to get ganked i can just enter a dual with a clan mate and run around freely. then, naturally, when we sneak up on a red/orange we can drop our dual, pk, then get back into our dual to walk away safely... not really sure that'll work well in dfo mate
No, it would be just between two players. You can only defeat them, but they wont die : ) Just for sparring. It have nothing to do with anyone else in the game (they can kill you as usual)
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
so if i don't want to get ganked i can just enter a dual with a clan mate and run around freely. then, naturally, when we sneak up on a red/orange we can drop our dual, pk, then get back into our dual to walk away safely... not really sure that'll work well in dfo mate
No, it would be just between two players. You can only defeat them, but they wont die : ) Just for sparring. It have nothing to do with anyone else in the game (they can kill you as usual)
You can duel now... just make sure you are in your bindstone city incase of a decap
So, I vote 'NO' for WoW kiddie dueling
lmao.
You know, I don't think a /duel option for friendlies would be a bad thing to implement. Just make it so that if people are dueling, they can't be insta-ganked. It's always a pain in the ass when you're fighting with clanmates and someone gets insta-ganked... the re-equip time and whatnot is just an annoyance.
So, it wouldn't be anything that would prevent pvp (if the person doesn't accept a duel you can still kill them), but, if people are just trying to spar each other for practice they would have a duel option so they wouldn't have to worry about insta-deaths.
so if i don't want to get ganked i can just enter a dual with a clan mate and run around freely. then, naturally, when we sneak up on a red/orange we can drop our dual, pk, then get back into our dual to walk away safely... not really sure that'll work well in dfo mate
No, it would be just between two players. You can only defeat them, but they wont die : ) Just for sparring. It have nothing to do with anyone else in the game (they can kill you as usual)
1- Then a third person comes in and gives the last blow to the already injured player post-duel, and there you go, LOOT.
2- And if it is implemented with not being able to interfere externally with dueling players in any harmful way (or beneficial), you now have a new way to 100% safely trade and bank in cities, and possibly a safe area in the wilderness (though bound to the area the duel "flag" would be placed).
The only feasible way to implement it IMO is #1 though it will be limited to "secure" environments.
I'm guessing a few issues such as Water Logging
The ability for clans with multiple hamlet or cities to kick players easily to another holding (saving all travel time)
Possibly changes regarding ganking and player/monster bodies sliding when killed.
And a few more things. These are all speculations but I wouldn't be suprised to see some of these, especially the second one I mentionned.
NO duel. What they need is a system where you cant insta kill your group mate or your clan mates. Thats it thats all. /Sing off
C:\Users\FF\Desktop\spin move.gif
I love AV...............I believe not even the CIA would be able to discover what the fuck they gonna upload next.
Anyway, let's wait and see.............as usual
let's hope it's a fix to the ping spiking and siege lag that was introduced in one of the last patches.
Yes, please!
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN