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Patch 3.3.2 aka "Fall of the Lich King" is now live! 3.3.2 brings the Wrath of the Lich King story to a close as players finally confront the Lich King himself in the Icecrown Citadel.
3.3.2 unlocks the final wing of the Icecrown Citadel, the Frostwing Halls, which includes encounters with Sindragosa, Valithria Dreamwalker, and of course the Lich King himself!
In PvP news, 3.3.2 brings a 10% nerf to PvP healing (including potions), and Arena Season 8 gear.
Full 3.3.2 patch notes can be viewed here.
For those of you who don't care about spoilers, MMO Champion has, unsurprisingly, dug up the Fall of the Lich King cinematic, which is normally viewable once players defeat Arthas in the Icecrown Citadel. I can't stress this enough, this video contains massive spoilers, you've been warned!
Comments
what a way to end this xpac blizz, all i can say its G G .....
I am a Warcraft fan, not of the MMO, but of the RTS games that made the IP so famous.
Having said that, it is kind of sad to see Arthas finally meet his maker. Very few video game figureheads have ever had so much effort put into them in terms of history and an ever evolving storyline. His journey from the light into the darkness is probably one of the most well known stories in the entire genre.
RIP Prince of Lordaeron.
So, from what I take of that there is always a Lich King? Almost sounds like a way for Blizzard to keep reusing content. Not to say that is a bad thing, just sounds very odd. Nice trailer though, but I'd of rather seen him finished off for good. Just makes you wonder when Blizzard plans to release him again to be defeated. Oh and before it's said, I think the name should be changed to
"Fall of the Lich King for NOW!!!".
dude thats so freaking lame how they end Arthas
dude thats so freaking lame how they end Arthas
I guess I personally just didn't feel that there was enough emphasis on his death.
The Bolvar thing was kind of interesting. It's odd that there, "Must always be a Lich King!" but... well, I guess someone has to control the scourge.
The evidence of subscriptions being more important than IP content and gameplay to Blizz is once again apparent in Arthas' ending. Very, very disappointing after having followed the storyline since WC2. Sheer crap.
That is exactly right, and we're not saying NO to save WoW, because it is already a lost cause. We are saying NO to dissuade the next group of greedy suits who decide to emulate Blizzard and Cryptic, etc.
We can prevent some of the future games from spewing this crap, but the sooner we start saying no, the better the results will be.
So - Stand up, pull up your pants, and walk away.
- MMO_Doubter
mh, I find it a good way to end the story of Arthas. They can't milk him out like a cow forever. 'no king rules forever..'
-------------------------------------------------------------------
waiting for ... nothing..
I think the scene could have been much more poignant if Jaina had been there and forgiven Arthas.
Or perhaps having Sylvannus there (for Horde players) since she was so wronged by Arthas and she ends up forgiving him (or cursing him).
Either way, it does seem like a let-down for a story that has been stretched out so long. But I guess stretched-out is the key here.
We know from the sound files that after the cinematic we see Jaina and the others over his body talking about him and for the most part forgiving him.
You mean WC3? .... How would you of ended it? It was as I expected but would of prefered some more dialog between Arthas and his dad.
The lich king is not dead, just Arthas is who was nothing but a vessle for the lich king. Heres a cool quote from Chris Metzen about the lich king "Arthas and Ner'zhul have become a perfect fusion of one being - Arthas' personality and body with Ner'zhul's wisdom, experience, power and EVIL." So Arthas was realy just a tiny part of the Lich king, now we have Bovlar in charge (one of the Alliance heroes) can he tame the Lich king? This could be explored in a future RTS game.. maybe?
No, WC2. The start of when I began following the WC IP. I wholely can place Arthas' conjure into the IP.
How would *I* have ended it? I'm not sure. But I'd hope any half-decent literature buff knows when a story runs its course, and when the author is forcing a turn of events. I can point out how I *wouldn't* have ended it based on how it was ended- namely, that Arthas dies, his father greets him and comforts him at his final moment, but not that his father turn and tell Fordring to put on the helmet (reading between the lines).
'Cheesy' doesn't even properly classify that moment. The dialogue between father and son was very brief, and more emphasis was placed not on Arthas' demise after WC fans waiting, wait, 8? years since WCIII to finally see how this chapter ends, but on the continuation of the Lich King.
Wouldn't you expect more of an exchange between the father's ghost and his son who is finally freed from Frostmourne and Helmet? Wouldn't you expect more 'unspoken dialogue' at the very least?
And poof! Out of nowhere Bolvar is sitting on the throne, and the helmet gets put on him. This isn't a story running its course. This isn't calling an end to an era when the time is ripe (and right, for that matter =p), this is Blizzard twisting lore to their causes for what can only be projected as subscription purposes. Keeping a card in one's hand for potential future play. Let it die already. The ending would be more 'epic' anyhow. Start a fresh chapter, don't rehash oldness AGAIN, or keep it in play for that matter.
Arthas and Ner'zhul were fused, absolutely. And Frostmourne being the tainting object we obviously know that Arthas was used as a means to an end, but a fitting one at that. But this ending reeks, to me, of efforts to patch lore (again?) for the sake of continuation.
You yourself allude to it with the suggestion that it is used (key term here), or potentially in that regard, for another game, installment etc.
That is exactly right, and we're not saying NO to save WoW, because it is already a lost cause. We are saying NO to dissuade the next group of greedy suits who decide to emulate Blizzard and Cryptic, etc.
We can prevent some of the future games from spewing this crap, but the sooner we start saying no, the better the results will be.
So - Stand up, pull up your pants, and walk away.
- MMO_Doubter
As far as cinematics go that one was freakin' LAME.
Seriously, I haven't played WoW for years now, but the story of Arthas was epic and deserved more effort than that. Screw the story... whether you like it or not that's what Blizzard did. BUT... they could have put more effort into it than that. One of the major things that drew me into Blizzard's games way back when was their amazing ability to make cinematics that took your breath away.
This. Was. Utter. Garbage.
Of course, that's all just my opinion. I'm sure some people will love it.
No godless person can comprehend those minute distinctions
in doctrine that provide true believers excuse for mayhem.
-Glen Cook
Would have much rather seen Tyrion decide that indeed...it would take a strong will to control the Scourge...
pick up Frostmourne, get all corrupted looking and "take" the crown for himself. Much better ending to that....
Just my 2 copper.
Never violate a woman, nor harm a child. Do not lie, cheat or steal. These things are for lesser men. Protect the weak against the evil strong. And never allow thoughts of gain to lead you into the pursuit of evil. Never back away from an enemy. Either fight or surrender. It is not enough to say I will not be evil. Evil must be fought wherever it is found.The Iron Code"
Well its a little treat at the end of the ultimate boss fight so its an added bonus, its not even a cinematic, its an in game machinema *sp*.
I'll give it a week for the top 5 guilds to down Arthas on normal mode and I am sure the fight video + cinematic will tie up the end of the lich king better than the cinematic video alone.
Machinima.... that's the word I was looking for when I was typing that post, but my brain couldn't remember it. hehe.
No godless person can comprehend those minute distinctions
in doctrine that provide true believers excuse for mayhem.
-Glen Cook
lol, Blizzard had the vid removed..... as soon as I got done watching it, I went to see what other comments there were and it got deleted
Very much irrelevant to which I spoke.
a) Arthas, after waiting nigh a decade to find out how he ends, gets largely ignored in a cinematic that is predominantly his tale. We witness Arthas as a child, a paladin, a corrupted knight,
b) glad you brought up Bolvar. Didn't he 'die' at the Wrath gate? He is another concept of recycled material. Regardless of his role in the Arthas encounter, it isn't 'his' story that we've tracked all these years, yet he gets more dialogue and higher portion of time than Arthas?
Ya, crap ending. Not worth the 8? year wait.
That is exactly right, and we're not saying NO to save WoW, because it is already a lost cause. We are saying NO to dissuade the next group of greedy suits who decide to emulate Blizzard and Cryptic, etc.
We can prevent some of the future games from spewing this crap, but the sooner we start saying no, the better the results will be.
So - Stand up, pull up your pants, and walk away.
- MMO_Doubter
Anyone else remember those lovely CGI cinematics that got many of us interested in this game in the first place? Blizzard apparently has truly got fat and lazy. I guess they feel that they don't have to try so hard anymore.
"Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
"People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift
Those cinematics take months to create and cost $100,000, blizzard are not made of money =D Plus its better to build them with the engine so it all sticks together. There will be a cinematic for the expansion as before and loads in SC2 ad D3 ofc.
No! Really? Making money hand over fist suggests more for the customer, not less. So it's okay to spend your random $100k on marketing, but not product enhancement? I'm glad you think it's better, but I think it looks cheap. And, incidentally, you have no clue what cinematics will be in any future release from Blizzard.
"Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
"People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift
Very much irrelevant to which I spoke.
a) Arthas, after waiting nigh a decade to find out how he ends, gets largely ignored in a cinematic that is predominantly his tale. We witness Arthas as a child, a paladin, a corrupted knight,
b) glad you brought up Bolvar. Didn't he 'die' at the Wrath gate? He is another concept of recycled material. Regardless of his role in the Arthas encounter, it isn't 'his' story that we've tracked all these years, yet he gets more dialogue and higher portion of time than Arthas?
Ya, crap ending. Not worth the 8? year wait.
Arthas only began to become interesting when he became currupted. So for me Arthas dieing is a moo point, it's a;ways been about the lich king. As Bovlar is now the lich he gets the focus.
The lich king still lives but there's just enough mystery left over keep him interesting. So for me the end of Arthas is a good closure for the wow expansion buts there's enough there to bring the lich back in some form in the future.
Arthas undeniably played a very central role during his childhood. He was interesting *to the IP* from the get-go. To you, is irrelevant. I'm speaking on general terms.
You bring up Bolvar again, and again I'll bring up he himself being recycled. His story bent to the will of the Blizzard IP and not being one truly set in a universe with a theme and a purpose. The story isn't a story anymore, but a template upon which Blizzard calls to provide justification and 'meaning' for whatever else 'new' they plan to incorporate.
The Lich King lives. Great. That still isn't the point. It's ARTHAS' ENDING and yet he is hardly the main player on the stage.
Do some literature studies. What you have here is crap storytelling, pure and simple.
That is exactly right, and we're not saying NO to save WoW, because it is already a lost cause. We are saying NO to dissuade the next group of greedy suits who decide to emulate Blizzard and Cryptic, etc.
We can prevent some of the future games from spewing this crap, but the sooner we start saying no, the better the results will be.
So - Stand up, pull up your pants, and walk away.
- MMO_Doubter
Those cinematics take months to create and cost $100,000, blizzard are not made of money =D Plus its better to build them with the engine so it all sticks together. There will be a cinematic for the expansion as before and loads in SC2 ad D3 ofc.
They were making those cinematics LONG BEFORE they had the income source that is WoW. What is stopping them now? Not only that, but they made them at much faster intervals during WCIII than once WoW hit. Now, they don't do them *at all* practically.
And wait- you're completely off your rocker, kind sir. Blizzard *IS* made of money. They are the behemoths pulling 1 billion in revenue aren't they?
'Plus it's better to build with the engine so it all sticks together'? If you weren't off your rocker with the first statement, you clearly are now. Have you even *seen* the old cinematics? And you're arguing justification for them *not* to be used?
That is exactly right, and we're not saying NO to save WoW, because it is already a lost cause. We are saying NO to dissuade the next group of greedy suits who decide to emulate Blizzard and Cryptic, etc.
We can prevent some of the future games from spewing this crap, but the sooner we start saying no, the better the results will be.
So - Stand up, pull up your pants, and walk away.
- MMO_Doubter
I agree because they make $210,000,000 based off of subscriptions world wide. That doesnt include product sales as in box sales, comic sales, book sales, shirt sales, authenticator sales, misc sales either. So if anyone were to think that they cant spend $100,000 on a cinimatic, then your fucking derainged and need to be put in a loony jail.
From the current state of things, I'm fairly certain that the creative talent for WoW has either been promoted or reassigned, have been fired or resigned, or are simply too damned lazy to come up with a good storyline anymore. Cataclysm will be the telling point of whether Blizzard still has its spark or if Activision's influence have turned it into just another souless corporate entity.
"Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
"People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift
This topic hasn't 'been done to death' because your claims are completely false.
Blizzard has *NEVER* been known to operate under 'time constraints'. Shoot, they pushed back the release of D2 for FOUR PLUS YEARS. Given their nigh monopoly for the past 5 years in the MMO industry, they don't have any 'competition' that forces their hand anymore in terms of product release, albeit they still time their releases accordingly as is typical market strategy.
Blizzard made money before they spun off Blizzard North, before they went to Vivendi, before they made WoW. Their budget is very much a non-issue. This would be an educated guess based on their history of titles, their previous performances, and that they've only become increasingly financially successful *as a studio* as time has gone on. Vivendi doesn't fuel them resources, brother. It's the other way around.
That is exactly right, and we're not saying NO to save WoW, because it is already a lost cause. We are saying NO to dissuade the next group of greedy suits who decide to emulate Blizzard and Cryptic, etc.
We can prevent some of the future games from spewing this crap, but the sooner we start saying no, the better the results will be.
So - Stand up, pull up your pants, and walk away.
- MMO_Doubter
A little late on this one, but if you missed it it's forgivable. Bad press about Blizz is kept well hidden in the grand scheme of things. They're a company known for excellent PR and marketing.
www.mmorpg.com/showFeature.cfm/loadFeature/3864/page/1
www.gamespot.com/news/6226758.html
That is exactly right, and we're not saying NO to save WoW, because it is already a lost cause. We are saying NO to dissuade the next group of greedy suits who decide to emulate Blizzard and Cryptic, etc.
We can prevent some of the future games from spewing this crap, but the sooner we start saying no, the better the results will be.
So - Stand up, pull up your pants, and walk away.
- MMO_Doubter
Sadly Blizz already had it removed.
blizzard removed that one, but just do a youtube search for 'fall of the lich king' and you'll get a couple of results.
If you stand VERY still, and close your eyes, after a minute you can actually FEEL the universe revolving around PvP.