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Blizzard's next MMO.
All the deep philosophical discussions about how WoW destroyed the pristine MMO legacy are irrelevant. I, too, remember Ultima Online in the most nostalgic terms, but objectively if I look at hours played, WoW is first - by far.
I think this MMO nostalgia is a kind of mental sickness. You were probably younger when you played UO or EQ. Your life was more beautiful then, more magical. You have UO still going now, or Shards that have old UO rules. With population. Why isn't that fun then? Explain.
We'll all complain and fantasize and be all nostalgic until the Moment comes, perhaps in december 2012 - Blizzard releases/announces new MMO. Then you will all stand in awe and forget about your essay papers on MMO legacy.
Comments
Okay, but I know I won't be playing their SciFi Fantasy MMOFPS for one. Especially since it isn't even based off an existing IP of theirs, which seems to be a huge risk on their part.
Do not try to be a great gamer, just be a gamer. Cause, I don't care how good you are anyway.
I highly doubt it. Most people like to stick to what they know, and what majority of MMORPG players know, is world of warcraft. It was the majorities introduction game to the whole MMORPG world, and majority of them stayed there. Once you get so much time invested in one game, you feel like you're wasting your time playing anything else. Meaning, WoW players are likely to stick around WoW than travel to any other game, Blizzard is just a company, they're not going to abandon their precious accounts they've spent years grinding on just because they've released another MMO.
I'm pretty sure WoW wasn't popular because it was anything special, because it isnt, it's just an RPG. It's popular because of the popularity of the warcraft franchise in general, they just took that and made it more appealing to kids and gave it an RPG enviroment. However, most of all it was boosted into popularity by mass advertising. Yes, MASS advertising. So it could be very popular in that sense, being blizzard will mass advertise the game in a fashion the likes of WoW never has even seen.
everyone know that wow is going to kill itself. end of story.
[quote] . It's popular because of the popularity of the warcraft franchise in general [/quote]
Yes, right. Matrix Online, Lord of the Rings online, Star Trek online, Star Wars Galaxies, etc. etc. none have over 1 million subscribes, let alone 11 million.... And FINAL FANTASY?!
Argument is invalid.
WoW was just a good product. Extremely polished, beginner friendly, great graphics (way better than any "realistic" graphics... the "realistic" type of graphics usually make all look stiff and movements look awful... WoW character animations are incredibly smooth), has good PvE, PvP, skills, interesting places. Just a well designed product. Unlike the half-finished crap that comes out nowadays.
Hmm, as much as I hate to say it I think probably OP is correct.
But just because McDonalds sells more hamburgers than my mum, doesnt mean that McDonalds burgers are the best.
Matrix online is a spinoff of a movie hence its fail. Lord of the Rings online. .Spin off of a movie once again. Star Trek? Television spin off! Star wars galaxies. .and we go on. They all have one thing in common, they were spin offs of movies and television series meaning only a percentage would even consider playing games. World of warcraft is a spinoff of a GAME series. My argument is still valid, not to mention that was only half my argument. Though I'm sure you didn't get that far because you were too eager to throw out your hollywood film based games.
Then again none of those games went to China and gave away the client for free and let people start accounts for free and play for total peanuts!
Like I've always said to WoW fanbios, 9 million Chinamen can't be wrong ... right?
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
WOW ! A Wow killer thread. This makes for some added value over here.
I was wondering ... when was the first one being made? January 2005?
I am asking how many times this will be repated until ... 2020.
100K times I guess (for every forum poster who just got owned).
Tx for the dude who made the fast food relation, Wow, great response man ! that I didn't think of it yet ! Great analogy !
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
Nope, but they're faster and cheaper . .like wows system requirements and graphics
I think the just reported 1.3 billion dollars turnover for WOW alone on a yearly basis makes the "free" statement a little over the edge, don't you think ?
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
Nope, but they're faster and cheaper . .like wows system requirements and graphics haha
The odd thing is I like McDonalds but dislike WoW, does that make any sense?
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
Nope, but they're faster and cheaper . .like wows system requirements and graphics haha
The odd thing is I like McDonalds but dislike WoW, does that make any sense?
Yes indeed, it makes your taste look aweful.
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
Nope, but they're faster and cheaper . .like wows system requirements and graphics haha
The odd thing is I like McDonalds but dislike WoW, does that make any sense?
I'm not too certain XD
I like me some mc.D's every now and then as well, I mean come on. .a 1 dollar cheeseburger?? I just can't resist. .
Nope, but they're faster and cheaper . .like wows system requirements and graphics haha
The odd thing is I like McDonalds but dislike WoW, does that make any sense?
I'm not too certain XD
I like me some mc.D's every now and then as well, I mean come on. .a 1 dollar cheeseburger?? I just can't resist. .
One WOW hater renforcing the other other one in a WOW licker thread.
This must be www.mmorpg.com
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
I think the just reported 1.3 billion dollars turnover for WOW alone on a yearly basis makes the "free" statement a little over the edge, don't you think ?
Actually the client is free in China also you don't need to pay anything to start and account there. All you need to pay is something like 25cents per hour? Though that was before the Dollar kamikazied so I don't know what it costs them now. So yeah for the Chinese it costs a whopping 25cents or something like that to get registered as a WoW subscriber and if that account is inactive for something like 3-6 months it's still counted as one of their 11 million loyal subscribers.
As for WoW making them $1.3 billion a year, are you sure? Perhaps that's Blizzard's gross profit but that alone on WoW? I'd like to see a link to that report if you have it.
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
When people stop posting crap topics about what will kill WoW? Nothing will, dont you get it? Nothing!
Some games like SW:ToR will get a big piece from WoW's cake, but WoW still will have millions even in 5 years
Nope, but they're faster and cheaper . .like wows system requirements and graphics haha
The odd thing is I like McDonalds but dislike WoW, does that make any sense?
I'm not too certain XD
I like me some mc.D's every now and then as well, I mean come on. .a 1 dollar cheeseburger?? I just can't resist. .
One WOW hater renforcing the other other one in a WOW licker thread.
This must be www.mmorpg.com
Feel free to correct me if I'm wrong, but I've never stated whether or not I liked nor disliked WoW. Please. Spare me.
And what do you get for posting crap about other people posting crap? NOTHING! oh wait, you're feeding the thread with something irrelevant. You are worse than most of us here.
People never learn.
because i'm doing the exact same thing, but one tier higher!
Actually the client is free in China also you don't need to pay anything to start and account there. All you need to pay is something like 25cents per hour? Though that was before the Dollar kamikazied so I don't know what it costs them now. So yeah for the Chinese it costs a whopping 25cents or something like that to get registered as a WoW subscriber and if that account is inactive for something like 3-6 months it's still counted as one of their 11 million loyal subscribers.
As for WoW making them $1.3 billion a year, are you sure? Perhaps that's Blizzard's gross profit but that alone on WoW? I'd like to see a link to that report if you have it.
http://investor.activision.com/index.cfm It's all yours for the grabs.
Invest a little bit:
But here I'll quote CEO of Blizzard Mark Morhaime:
"For the fourth quarter of 2009, our non-GAAP net revenue was $329 million, with an operating margin of more than 49%. The fact that we've been able to maintain revenue and operating margin at these levels is remarkable, given the current state of the economy and how it has affected the industry"
As a side note the gaming industry in the US went down with 11.6 % in 2009. The 11.5 million active subscribers were confirmed by a stock rated company, which simply means: rock solid proof - dollar wise.
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
Blizzard is to MMOs what Microsoft is to Operating Systems. - Saying another game will beat Blizzard is like the Linux fanboys who think "THIS version of (insert Ubuntu/Fedora/...)" WILL beat Windows - and of course it's not true. Microsoft then releases Winsows 7 and that's the standard.
Blizzard is Windows and other games are Linuxes (the countless cheap/free ones) and some are Macs (LOTRO, Aion...)... They're cute and all, but let's wait for the Corp that sets the standards to show us the way.
Actually the client is free in China also you don't need to pay anything to start and account there. All you need to pay is something like 25cents per hour? Though that was before the Dollar kamikazied so I don't know what it costs them now. So yeah for the Chinese it costs a whopping 25cents or something like that to get registered as a WoW subscriber and if that account is inactive for something like 3-6 months it's still counted as one of their 11 million loyal subscribers.
As for WoW making them $1.3 billion a year, are you sure? Perhaps that's Blizzard's gross profit but that alone on WoW? I'd like to see a link to that report if you have it.
http://investor.activision.com/index.cfm It's all yours for the grabs.
Investe a little bit:
But here I'll quote CEO of Blizzard Mark Morhaime:
"For the fourth quarter of 2009, our non-GAAP net revenue was $329 million, with an operating margin of more than 49%. The fact that we've been able to maintain revenue and operating margin at these levels is remarkable, given the current state of the economy and how it has affected the industry"
As a side not the gaming industry in the US went down with 11.6 % in 2009. The 11.5 million active subscribers were confirmed by a stock rated company, which simply means: rock solid proof - dollar wise.
First off that's the NET revenue for Activision-Blizzard not WoW, secondly that's for one Quarter which happens to be the best quarter of the year for any retail company in sales, thirdly Blizzard counts inactive accounts that are up to 6 months old in china (costs 25cents to play once and can set up account for free) and free trials as subscribers.
Like any company Blizzard fudge the figures in their favour and use it as an advertising tool which is all fair play. The revenue was for Activision-Blizzard, do you have any fighures for the revenue of WoW alone. Remember the company has alot of titles besides WoW on the market,
"Activision Blizzard's portfolio includes best-selling video games such as Guitar Hero®, Call of Duty®, and Tony Hawk, as well as Spider-Man™, X-Men™, Shrek®, James Bond™ and TRANSFORMERS™, leading franchises such as Crash Bandicoot™ and Spyro™ and Blizzard Entertainment's® StarCraft®, Diablo®, and Warcraft® franchises including the global #1 subscription-based massively multi-player online role-playing game, World of Warcraft®."
In my opinion there are titles there that alone probably pulled in more cash last Christmass and certainly WoW makes alot of money but I doubt it pulled in more than Call od Duty did last year or even guitar hero!
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
First off that's the NET revenue for Activision-Blizzard not WoW, secondly that's for one Quarter which happens to be the best quarter of the year for any retail company in sales, thirdly the Blizzard counts inactive accounts that are up to 6 months old in china (costs 25cents to play once and can set up account for free) and free trials as subscribers.
"Activision Blizzard's portfolio includes best-selling video games such as Guitar Hero®, Call of Duty®, and Tony Hawk, as well as Spider-Man™, X-Men™, Shrek®, James Bond™ and TRANSFORMERS™, leading franchises such as Crash Bandicoot™ and Spyro™ and Blizzard Entertainment's® StarCraft®, Diablo®, and Warcraft® franchises including the global #1 subscription-based massively multi-player online role-playing game, World of Warcraft®."
Your answer fails.
The complete turnover for the ACTIVISION BLIZZARD group was: and I quote:
"On a non-GAAP basis, December quarter net revenues were approximately $2.5 billion, 277 million higher than the outlook we gave in November. Non-GAAP EPS was $0.49, $0.06 ahead of our outlook. December quarter was driven by the groundbreaking performance of Call of Duty Modern Warfare 2 in addition to World of Warcraft,"
Mostly WOW is about 35% income for the complete group of all games, but this quarter the group had luck with the COD MW2 hit (1 billion dollars) and unlucky with the guitar hero franchise.
The previous MMO quarters in 2009 can also be found on the financial reports. They were about the same order of 300 million dollars on a quartley basis for WOW.
But I am tired of looking it up for someone who simply negates these reports.
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
kill WoW?
LOL!
it like you want to kill Facebook or twitter...
You cant kill a social network!
Actually the client is free in China also you don't need to pay anything to start and account there. All you need to pay is something like 25cents per hour? Though that was before the Dollar kamikazied so I don't know what it costs them now. So yeah for the Chinese it costs a whopping 25cents or something like that to get registered as a WoW subscriber and if that account is inactive for something like 3-6 months it's still counted as one of their 11 million loyal subscribers.
As for WoW making them $1.3 billion a year, are you sure? Perhaps that's Blizzard's gross profit but that alone on WoW? I'd like to see a link to that report if you have it.
http://investor.activision.com/index.cfm It's all yours for the grabs.
Investe a little bit:
But here I'll quote CEO of Blizzard Mark Morhaime:
"For the fourth quarter of 2009, our non-GAAP net revenue was $329 million, with an operating margin of more than 49%. The fact that we've been able to maintain revenue and operating margin at these levels is remarkable, given the current state of the economy and how it has affected the industry"
As a side not the gaming industry in the US went down with 11.6 % in 2009. The 11.5 million active subscribers were confirmed by a stock rated company, which simply means: rock solid proof - dollar wise.
First off that's the NET revenue for Activision-Blizzard not WoW, secondly that's for one Quarter which happens to be the best quarter of the year for any retail company in sales, thirdly Blizzard counts inactive accounts that are up to 6 months old in china (costs 25cents to play once and can set up account for free) and free trials as subscribers.
Like any company Blizzard fudge the figures in their favour and use it as an advertising tool which is all fair play. The revenue was for Activision-Blizzard, do you have any fighures for the revenue of WoW alone. Remember the company has alot of titles besides WoW on the market,
"Activision Blizzard's portfolio includes best-selling video games such as Guitar Hero®, Call of Duty®, and Tony Hawk, as well as Spider-Man™, X-Men™, Shrek®, James Bond™ and TRANSFORMERS™, leading franchises such as Crash Bandicoot™ and Spyro™ and Blizzard Entertainment's® StarCraft®, Diablo®, and Warcraft® franchises including the global #1 subscription-based massively multi-player online role-playing game, World of Warcraft®."
In my opinion there are titles there that alone probably pulled in more cash last Christmass and certainly WoW makes alot of money but I doubt it pulled in more than Call od Duty did last year or even guitar hero!
actually if you bothered to read the report, which i just did, it lists the amount for the last quarter of 2009, under the heading of mmorpg (or WoW ) as $325m and is nothing to do with any other game product or service... the total for activision/blizzard for that period was 1.6 billion dollars.. and that does in fact include COD etc, it even lists the different platforms (ps3 ps2 etc) that the sales covered. - over the year, apparently WoW made a profit of 1.233 billion dollars, (activision/blizzards total was 3.855 billion!) console games which undoubtedly includes COD had sales of almost 2.2 billion dollars over the year, over 800m dollars of which appears to have been on the Xbox.. (wii and ps3 sales appear to be roughly the same at just over 500m dollars apiece) ... well, hope that explains it a bit....
Not if it's Sci-Fi. The Fantasy crowd, most of them, will hop onto the next polished fantasy MMO to come out. FFXIV or EQNext.