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Fallen Earth v1.3.2
Physics engine
· Fixed a possible crash with a camera sweep test case.
· Fixed a bug that made the frame rate drop after a character died a few times.
UI
· Added an option to disable Clan online/offline notification messages.
· Updated the Clan Roster to show the full list for leaders and officers with promotion and demotion privileges.
· Updated the disband Clan and delete mount confirmation windows. They now require a keyword for confirmation.
· Fixed an issue that prevented the selected mission from saving between sessions.
· Added a virtual key for the clear key (number pad 5 when num lock is disabled).
· Hid nodes in levels from players outside on the strategic map.
· Fixed an issue with the Online Only checkbox option in the Social window.
· Removed the salvage option in the garage window until it is implemented.
General
· Fixed a possible bad displacement after a character regenerated in a LifeNet facility.
· Updated the position recovery to include stuck locations.
· Removed the error message that appeared when you clicked on someone else's mount.
· Fixed a rare race condition where an item could be unintentionally destroyed.
Vehicles
· Fixed the vehicle engine sounds so they can be heard from their proper maximum range.
Link:forums.fallenearth.com/fallenearth/showthread.php
*EDIT*
It looks as though the NPC face issues have been resolved too even though there is no note about it. After playing for a few hours today there seem to be no issues and all NPC faces were the appropriate colors and textures.
Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!
Comments
Also unmentioned in the patch notes, the 'hesitation' after jumping has been removed, replaced by a 'you can't jump for a few steps after a jump' requirement. You no longer stop in place at the end of a jump.
I just started playing but these are nice changes...
I really hope the black face issue is fixed.
Former xFire user... I only wanted a game tracker and messenger, not a screenshot taker, video recording, broadcasting piece of bloatware.
It seems to be, I had an extended play-session yesterday, and there was nary an oddly textured fizzog to be seen.
Hope the patch cleared it up for you too.
Nothing gamebreaking but any small patch keeps improving the game further, and as fast as they pump out patches there is no reason to complain
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
for some reason that always really bugged me, hope the new way is better. Can't try it out myself until the weekend when I get a chance to play (stupid deadlines at work )