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I thought maybe some of you might enjoy a little info about higher level EQ2. At the rate I am going, it's going to be, ahem, a while, for me to get there, but sounds fun This is a post by Alloria, co-founder of FOH and FOH leader in EQ2 (language editted a bit for MMORPG.com comsumption):
There is the "Vision of Vox" in Permafrost right out in the open, which is your standard ubermob. Nothing particularly special about it. Once you have completed quite a bit of xxxx just to get to the point where you can speak to Nagafen, he gives you a quest to resurrect Lady Vox because he wants to do the nasty with her. At that point, you have to hunt down and kill the 3 dragons that killed her, and get her "essences". You gain access to those 3 instance zones, plus an instance zone IN Permafrost called "Crypt of Vox".
When you go in there, there's a thing you can click on. If you click on it without releasing any of the essences first(right-click, use, expandable... have to kill all 3 per attempt on the real thing) then the Spirit of Vox spawns, which we have killed, and it didn't drop anything notable. It's clearly just there to xxxx you up if you try to click on the thing without using the 3 essences like Nagafen told you to. If you use all 3 first, then click on it, a very much harder version spawns called "Element of Vox" which we banged our heads against for a while and developed a strat for our next attempt, which will be saturday. Very interesting encounter I might add. So, presumably when you actually kill the element of vox, an NPC version will spawn that's like Nagafen was in solusek, and you will be able to advance the quest. Nobody knows what happens then, as we were the first to get all 3 essences and find out what happens when you use them, but we all remember what happened last time Nagafen couldn't keep his xxxx in his pants...
As far as the high-end content goes, there's about 10 ubermobs that we have demoted to farm status and keep dead. It is noteworthy that these ubermobs can drop items that can be used by artisans to upgrade your character's special abilities(spells, attacks, buffs etc) in addition to loot. We have been able to raid every night for at least a month and not run out of xxxx to do. The end-game environments(Lavstorm, Solusek, Bastion of Flames, etc) are simply amazing. I'd compare the design work in lower Solusek with level design in Alice, except even better, and in that incredible engine to boot. I can't really stress how incredible a zone Solusek is.
I believe it is actually the largest zone in the game. A 6-man group can crawl nonstop without seeing the same thing twice for easily 8 hours, and there is a large variety of quests to do, tons of named mobs to kill, 3 ubermob style encounters, an access quest instance zone for one group(bastion of flames), some other zone with a special forge in it which you have to fight off waves of mobs to use(for some future quest I guess?), plus some throw-backs to EQ1. Lava duct crawlers, goblins, the spiders, efreeti, gnomes(ghost ones though), a very extensive fire giant area, Nagafen, and a whole lot of new stuff. Speaking of Nagafen, nobody will be killing Nagafen unless they get him stuck and spend 10 hours nuking him down or something. He is attackable, but he's a non-aggro level 100 mob and he hits for about 10,000 points of damage just on his melee. Compound this with the fact that only 6 people can be with him in any particular instance at once, and you're pretty much xxxed. He's just there to talk to, and I doubt he drops anything anyway. Maybe we'll get to kill him later as a part of this quest, in a more reasonable form.
Comments
cool post Wickes. It will take me awhile to get to higher levels as well. It does sound fun though.
Nice post
I think I have heard my Guildmaster talking about it. The L50's in the guild hang out in Perma quite a bit
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"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
cool deal
Too bad this game sucks terribly and you'll be tearing your eyes out before you get anywhere CLOSE to the endgame content.
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Too bad all of this uber stuff you need to do in a full group. I like to solo. It would be nice to have the same oppurtunity as a soloist to get the goodies.
But nooo. Grouping is more important. Lame.
bahaha, NICE one Wickes.
Ya know, maybe we should just do away with the raid system and be able to solo the top end dragons and such. Hell, when the planes come I should be able to solo a god with my monk as well!
The solo whining is getting old, they remind me of people that came 4th in a race, thinking they should get a prize too cause its not fair.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
You know what I find kind of funny? If there are sooooo many people complaining that soloing in EQ2 is so hard, and that they can never find groups when they need to, etc., you'd think that all these people would find each other fairly quick in-game, no? Instant group!
Honestly, I can't see how it can be THAT hard to get a group going if you need one for some of the quests in the game. Granted, I haven't played the game yet (plan on it once my WoW phase passes), but still...
In WoW (granted, it's pretty solo oriented) I have no problems finding people that want to team up, and I'm low level and don't even need to yet. I think it's just a matter of being polite, catering to other people's needs as well, and presto, instant group.
Then again, I could just be missing the point here. Maybe the majority of people who have a problem with the low soloing content don't like it because they actually want to be by themselves? *shrugs*
Well most mmorpg top end game stuff requires grouping.