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For the pre-BC WoW vets..

RaganaRagana Member Posts: 458

http://www.mmorpg.com/blogs/Ragana/022010/5768_Vanilla-World-of-Warcraft-Nostalgia

 

Just reminiscing on some old memories. If you played the game before Burning Crusade, you should appreciate this.

Veni, Vidi, Vici

Comments

  • RaganaRagana Member Posts: 458

    Would anyone else consider playing the game again if a pre-bc server came out?

    Veni, Vidi, Vici

  • AkulasAkulas Member RarePosts: 3,029

    Haven't played and BC + content so yeah guess I would be a pre BC vet although i've not played WoW for years.

     

    This isn't a signature, you just think it is.

  • oscarkool2oscarkool2 Member Posts: 127

    I played WoW from release all the way to Ulduar and yes, I still think the expansions changed the game completely.  Just by combining the 2 factions in 1 city was a major mistake.  The game hasn't been the same since the 60 days.  How I miss the gank fests at blackrock spire.

    I am playing Darkfall now because it has finally caught my attention after MMO hopping.  Check out my thread that I started for new players.

    http://www.mmorpg.com/discussion2.cfm/post/3415653/Darkfall-7Day-1-Trial.html

  • DstiveDstive Member Posts: 42

    Yeah I would certainly roll a char if they introduced a classic server. That being said I still love WoW even in it's current form.

  • J.YossarianJ.Yossarian Member Posts: 128

    There are bits of pre TBC WoW I do miss, that said I don't think I agree with any of your point. Tarren Mill was a zerg fest, it never really interested me that much. World PvP was simply ganking noobs, and vanilla noobs were so horrendous it wasn't even funny. The introduction of BG's was the best move in vanilla PvP by far and premade v premade was the peak of vanilla PvP without contest, it introduced a (somewhat) level playing field of as skilled contest as you were likely to find. Premade BG's blew world pvp out of the water, and to be honest remains the most fun I had in WoW PvP.

    I don't see the point in mentioning resilience either, the resilience change was a massive improvement seeing as vanilla by the end was even more of a burst fest than WotLK ever was, with a very limited group of players enjoying a massive advantage. The resilience change and the introduction of easily accessible PvP gear made gear a far less pronounced factor in most PvP; it was easily a great change for the better.

    The death of the premade and the introduction of cross server BG's though was a blow. Cross servers had to come though; 30 min to 1 hour waits to enter a BG cuoldn't stand. Same with the old honor system, it was simply too horrid not to be changed. The switch to arenas was long requested and a partial success as the lack of a proper rating/matchmaking system for BG's did present serious drawback. The near complete dissapairance of the BG premade was a real shame though, and the new BG's simply do not hold up to WSG and AB.

     

    Ah well nostalgia is awesome and all, but vanilla wasn't all that. It had it's moments.

  • jatskijatski Member UncommonPosts: 32

     There certainly is an ego-persperctive on the whole pre-tbc rea. We only recall, what we want to recall. It was an interesting journey indeed. It's all gone and will never come back. Every pre-tbc player wanto feel special, somehow. Be it old-school pvp or raiding. We only did what the game had to offer, as we do now. 

    That saying, old wow was somehow more epic and not like it is today; "fast-food mmo". We all want it served on a plate. I effing hate the new "selling mode". Get rich nao, also fun included :/

    Play a game to achieve, not to progress imo.Yes there is a difference.

    Just airwalking.

  • RaganaRagana Member Posts: 458
    Originally posted by jatski


     There certainly is an ego-persperctive on the whole pre-tbc rea. We only recall, what we want to recall. It was an interesting journey indeed. It's all gone and will never come back. Every pre-tbc player wanto feel special, somehow. Be it old-school pvp or raiding. We only did what the game had to offer, as we do now. 
    That saying, old wow was somehow more epic and not like it is today; "fast-food mmo". We all want it served on a plate. I effing hate the new "selling mode". Get rich nao, also fun included :/
    Play a game to achieve, not to progress imo.Yes there is a difference.

     

    See, I honestly don't believe that. I think I am clear-headed enough to distinguish between nostalgic yearning and true memories.

    It's not about feeling special or veteran superiority. I don't have that mentality. I don't think I am a better player because I experienced the game at it's best. 

    I played through all three expansions. I ran every dungeon, raid, etc. You call it, I done it. The matter of fact is that the game was better pre-bc, at least for the PvP crowd. If you wanted a city raid, you made an announcement in chat and you got a group together. No one cared if you weren't 60. Anyone and everyone was able to tag along and make a difference.

    I know what I want out of an MMO and WoW (at it's current state) is just not it.

    Veni, Vidi, Vici

  • RydesonRydeson Member UncommonPosts: 3,852

    Since I was a casual player back in the day.. I wasn't end game as they call it when BC game out, but close.. I think I was a level or two from maxing.. Anyways..  In all I thought BC was a good expansion, that did have some changes I didn't like or agree with.. I will say that WoTLK definitely took the game in a different direction I dislike and each patch since then as chased I and many friends to the cancel button..

    Good luck with Cataclysm..

  • AlxgrangerAlxgranger Member Posts: 36
    Originally posted by J.Yossarian


    There are bits of pre TBC WoW I do miss, that said I don't think I agree with any of your point. Tarren Mill was a zerg fest, it never really interested me that much. World PvP was simply ganking noobs, and vanilla noobs were so horrendous it wasn't even funny. The introduction of BG's was the best move in vanilla PvP by far and premade v premade was the peak of vanilla PvP without contest, it introduced a (somewhat) level playing field of as skilled contest as you were likely to find. Premade BG's blew world pvp out of the water, and to be honest remains the most fun I had in WoW PvP.
    I don't see the point in mentioning resilience either, the resilience change was a massive improvement seeing as vanilla by the end was even more of a burst fest than WotLK ever was, with a very limited group of players enjoying a massive advantage. The resilience change and the introduction of easily accessible PvP gear made gear a far less pronounced factor in most PvP; it was easily a great change for the better.
    The death of the premade and the introduction of cross server BG's though was a blow. Cross servers had to come though; 30 min to 1 hour waits to enter a BG cuoldn't stand. Same with the old honor system, it was simply too horrid not to be changed. The switch to arenas was long requested and a partial success as the lack of a proper rating/matchmaking system for BG's did present serious drawback. The near complete dissapairance of the BG premade was a real shame though, and the new BG's simply do not hold up to WSG and AB.
     
    Ah well nostalgia is awesome and all, but vanilla wasn't all that. It had it's moments.

    I'm actually all for a pre-BC server because as stated above, and one of the many reasons for me leaving the game is the fact that blizz started focusing more on PVP, yes i did play on PVP servers, but i will admit i wasnt the greatest at it, but in original WoW, i liked how the game was set up, It was PVE driven content and PVP was something you did when you weren't raiding and something you could do friends who weren't big raiders. That was the game for me i'm definitely someone who is drawn in by PVE content, so when resilience was introduced it ruined PVP, both open world and arenas because then in open world PVP someone who put in the time to raid and get top gear(i'm not trying to whine over that point it just seems silly) would get rolled over by someone who had more resilience. In arenas people complain about the burst fest and people complain about "well this class rolled me and i can't kill them change them please! its not fair."

    Whiner-babies another reason for leaving WoW, because the whiners destroyed my favorite class, the paladin. I hate how they have to balance things out, in original WoW balance wasn't as huge a problem as it is now, us Pre-BC veterans got it in our heads that, "hey, some classes are better at certain things than others" thats how life was in original and i think thats what most MMO players nowadays dont realize is that things in games aren't always going to be fair and balanced. I do agree that the new BG's do not hold up to WSG and AB i've had some epic battles in there.

    I also remember back when having the best gear separated the player base because, i believe thats what made the game was going after the best gear, i remember before i was 60 looking at people in the best gear and saying, hey i wanna do that and EARN (and i do stress earn) that gear. Now, in WotLK it doesnt take much to have the top gear anymore, anyone can have it and in my expierience a lot of morons who just play the game a lot now have top gear and did very little in earning it. Raiding meant top gear in pre-BC days, now having the top gear doesnt mean anything because its either, oh you have top gear in PVP but not PVE or vice versa and no one is special in the game anymore, you cant look at other players and know what they did to get their gear, you have to guess if they actually raided or did they instance grind their way to gear or any other "easy-mode" scenario blizzard has introduced into WoW (Yes, lets make all classes available to pretty much all races in Cataclysm)

    However if there was a pre-BC server i hope they would keep the paladin and all the other classes that were difficult to level back in original WoW the way they are now, because leveling a paladin before the judgement system switch and before ret was viable....oh boy. Not to mention Druids didn't have talent trees for the longest time. so i would most definitely come back to the days of being a 60, sounds good to me. 

     

    "you know that whole 'we come in peace business.' Bite me!"

  • J.YossarianJ.Yossarian Member Posts: 128
    Originally posted by Alxgranger


    I'm actually all for a pre-BC server because as stated above, and one of the many reasons for me leaving the game is the fact that blizz started focusing more on PVP, yes i did play on PVP servers, but i will admit i wasnt the greatest at it, but in original WoW, i liked how the game was set up, It was PVE driven content and PVP was something you did when you weren't raiding and something you could do friends who weren't big raiders. That was the game for me i'm definitely someone who is drawn in by PVE content, so when resilience was introduced it ruined PVP, both open world and arenas because then in open world PVP someone who put in the time to raid and get top gear(i'm not trying to whine over that point it just seems silly) would get rolled over by someone who had more resilience. In arenas people complain about the burst fest and people complain about "well this class rolled me and i can't kill them change them please! its not fair."
     
    PvP was not just something you did in between raid to many people. I wasn't pushing for rank, but I had mates who did and the people in my premade who really went for it played so much even I though it might be over the top. We don't say that the old honor system was broken for no reason. You could allso do PvP with your non raider friends, they got oneshotted, but hey that was how it went. The gap in gear by the end of vanilla was massive, and with very small chances for non raiders to ever equalizing it. Even worse was that those who did spend their time PvPing had to reach r14 to get the only bits of PvP gear comparable to the better raid gear pieces. The system catered to raiders exlusively, they enjoyed it, but it was deeply unfair, especially in PvP.
    Arenas was highly sought after by the end of vanilla, as was a system that rewarded skill over time spent. The latter beeing the essence of some who got r14 despite being poor players. Resilience (allmoast) fixed the problem of raiders getting "iwin" buttons. Now PvPers could compete, of course many raiders disliked this, but the syste was alot fairer that way. Besides resi gear was known as wellfare for a reason it was easy to get for anyone who wanted to PvP. It made gear less of an issue since most players interested could get a decent set of PvP gear together.
     
    Whiner-babies another reason for leaving WoW, because the whiners destroyed my favorite class, the paladin. I hate how they have to balance things out, in original WoW balance wasn't as huge a problem as it is now, us Pre-BC veterans got it in our heads that, "hey, some classes are better at certain things than others" thats how life was in original and i think thats what most MMO players nowadays dont realize is that things in games aren't always going to be fair and balanced. I do agree that the new BG's do not hold up to WSG and AB i've had some epic battles in there.
     
    Whining was as bad in vanilla as it ever were, if you don't think so you've forgotten. Many of the old whines were legendary, World of Roguecraft probably beeing the most known one. If you didn't see that you must have had your eyes closed. Not only was there tonns and tonns of whined, there were quite a few broken mechanics too. Feel free to be concrete about what part of the pally class was ruined, but I have a hard time accepting this at face value. Paladins has never been as well adjusted as they are today. I will assume you didn't play lolret or prot in vanilla? Pally play being rebuffing every 5 min and spamming cleanse was not good. The broken recconing was allso terrible and had to go.
    I certainly don't think you should take it upon yourself to talk for all "pre-BC vets". There weren't that many who accepted that their class was gimped, and it was not cool either. the changes in making the various classes and specs work as anything, but a novelty joke has been a great change. It's not fair and balanced now and unlikely to get there either, but it's not as aweful as it was back then.
     
    I also remember back when having the best gear separated the player base because, i believe thats what made the game was going after the best gear, i remember before i was 60 looking at people in the best gear and saying, hey i wanna do that and EARN (and i do stress earn) that gear. Now, in WotLK it doesnt take much to have the top gear anymore, anyone can have it and in my expierience a lot of morons who just play the game a lot now have top gear and did very little in earning it. Raiding meant top gear in pre-BC days, now having the top gear doesnt mean anything because its either, oh you have top gear in PVP but not PVE or vice versa and no one is special in the game anymore, you cant look at other players and know what they did to get their gear, you have to guess if they actually raided or did they instance grind their way to gear or any other "easy-mode" scenario blizzard has introduced into WoW (Yes, lets make all classes available to pretty much all races in Cataclysm)



    The best gear is still hard to get, it's just not that easy to tell the diffrence. I don't mind, in fact I prefer it. I prefer to outpreform people in raids or PvP because I play a sharper game. It's allso easy to tell what people have done, you can look for achievments or look at gear. It's nto as imediately visible, but it's there for those who know what to look for. People trow around the "easy-mode" bit too often too, there are hard modes that pose a fair challenge for most players outside of the top 1%. As for more rase-class combos; forcing people to play elfs is barbaric. the new combinations look nice, it's mostly cosmetic choices and they're good fun.
     
    However if there was a pre-BC server i hope they would keep the paladin and all the other classes that were difficult to level back in original WoW the way they are now, because leveling a paladin before the judgement system switch and before ret was viable....oh boy. Not to mention Druids didn't have talent trees for the longest time. so i would most definitely come back to the days of being a 60, sounds good to me. 
     
    Leveling has never been difficult. It has been tedious (I leveled my priest as holy), but never difficult. It just took time and more time, it wasn't challenging in any interesting way. I just don't see any virtue in embracing boredom or weak mechanics. There are aspects from vanilla I miss, but broken classes and specs and raider surperiority (with or without complexes) are not on that list. As far as I know this goes for every nearly everyone else I know from vanilla too.


  • RaganaRagana Member Posts: 458
    Originally posted by Rydeson


    Since I was a casual player back in the day.. I wasn't end game as they call it when BC game out, but close.. I think I was a level or two from maxing.. Anyways..  In all I thought BC was a good expansion, that did have some changes I didn't like or agree with.. I will say that WoTLK definitely took the game in a different direction I dislike and each patch since then as chased I and many friends to the cancel button..
    Good luck with Cataclysm..

     

    I would not have minded the new zones without any other changes. Everything else was not needed. (at least in my opinion)

     

     

    Veni, Vidi, Vici

  • morbiusvmorbiusv Member Posts: 86

    Wow has been ruined since patch 1.12 nuff said

  • RaganaRagana Member Posts: 458
    Originally posted by morbiusv


    Wow has been ruined since patch 1.12 nuff said

     

    This is the truth.

    Here are the patch notes.

     

    Veni, Vidi, Vici

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