Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
Regardless, it won't help with the database related lag.
I have nothing against MO or SV but this game will fail miserably.The weird thing is that some people still seem to believe that it will somehow succeed. This is what you'll get at release, no miracle patch or anything of that sort will fix the issues which surround this game.
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
They're not MMOs with thousands of players all playing simultaneously. It's obvious the netcode in UE isn't designed for something like that.
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
They're not MMOs with thousands of players all playing simultaneously.
Either is MO!!! Obviously they picked the wrong engine for a MMO??
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
They're not MMOs with thousands of players all playing simultaneously.
Either is MO!!! Obviously they picked the wrong engine for a MMO??
yea i really think they did. unreal engine isnt made for mmos
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
Regardless, it won't help with the database related lag.
they have most of that fixed most of what you see now is the dysync issue
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
Regardless, it won't help with the database related lag.
they have most of that fixed most of what you see now is the dysync issue
You say that EVERY damn patch and every time it proves to be FALSE!!!
The worst part is the server/Db loads keep getting lower, yet it still lags. Player interest has dropped bigtime since the OB started.
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
They're not MMOs with thousands of players all playing simultaneously.
Either is MO!!! Obviously they picked the wrong engine for a MMO??
yea i really think they did. unreal engine isnt made for mmos
apparently UE 3.5 is
but it is waiting around for devs that know what they are doing - and SVs programmer dude (sebastian) is definitely not one of them
yea i really think they did. unreal engine isnt made for mmos
apparently UE 3.5 is
but it is waiting around for devs that know what they are doing - and SVs programmer dude (sebastian) is definitely not one of them
Where did you read that? From what I can tell it's always been designed with small fast-paced multiplayer games and linear single player titles in mind. Mass Effect is the only real title I can think of which could even remotely qualify as "massive", and that is heavily instanced too.
Comments
It's going to fix up a few things, but miracle patch 3 will be the big one. Honest.
MO's too hardcore for complete working patches.
I win!!! LOL@U
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
Where do you come up with this crap?
I win!!! LOL@U
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
Regardless, it won't help with the database related lag.
I win!!! LOL@U
I have nothing against MO or SV but this game will fail miserably.The weird thing is that some people still seem to believe that it will somehow succeed. This is what you'll get at release, no miracle patch or anything of that sort will fix the issues which surround this game.
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
They're not MMOs with thousands of players all playing simultaneously. It's obvious the netcode in UE isn't designed for something like that.
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
They're not MMOs with thousands of players all playing simultaneously.
Either is MO!!! Obviously they picked the wrong engine for a MMO??
I win!!! LOL@U
Is this game still in alpha state?
Please try it for yourself.
I win!!! LOL@U
Please try it for yourself.
not until it is released
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
They're not MMOs with thousands of players all playing simultaneously.
Either is MO!!! Obviously they picked the wrong engine for a MMO??
yea i really think they did. unreal engine isnt made for mmos
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
Regardless, it won't help with the database related lag.
they have most of that fixed most of what you see now is the dysync issue
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
Regardless, it won't help with the database related lag.
they have most of that fixed most of what you see now is the dysync issue
You say that EVERY damn patch and every time it proves to be FALSE!!!
The worst part is the server/Db loads keep getting lower, yet it still lags. Player interest has dropped bigtime since the OB started.
I win!!! LOL@U
Yes, I would rather have that then them fixing the lag and desync problems! I can lag around at night and no one can see me without a torch! Love this game!
Keep the faith!
the dysync is in EPICs network code fix is in the works but yea..
So why do the plethora of other games using UE not have the same issues?
They're not MMOs with thousands of players all playing simultaneously.
Either is MO!!! Obviously they picked the wrong engine for a MMO??
yea i really think they did. unreal engine isnt made for mmos
apparently UE 3.5 is
but it is waiting around for devs that know what they are doing - and SVs programmer dude (sebastian) is definitely not one of them
apparently UE 3.5 is
but it is waiting around for devs that know what they are doing - and SVs programmer dude (sebastian) is definitely not one of them
Where did you read that? From what I can tell it's always been designed with small fast-paced multiplayer games and linear single player titles in mind. Mass Effect is the only real title I can think of which could even remotely qualify as "massive", and that is heavily instanced too.