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I very rarly start a post on MMORPG.com, probably because there is nearly always a topic started that enables me to make a comment about my opinions, but in this case I am genuinly motived, in part mainly because of the Game.
I'd have to admit to not having followed Allods very much at all, "another f2p" I thought. oh an call me simple but sometimes I think I got this mixed with Alganon on more than one occasion in the past.
Anyway, after the beta review I thought I'd give the game a try! my conclusion after playing maybe 2/3 sessions for about 2-3 hours each.
I like it!
Now I know that my opinions of a game when they are new to me are always of a favorable type. I'm always smitten with a new game, new world new envoiroment a new interface etc..
Graphics.
The first thing which I wasnt expecting was the quality of the graphics, usually a f2p is a bit clunky, rough around the edges or a bit choppy, but to my suprise Allods felt smooth, graphics were sharp, animation was smooth. This had me interested from the get go. Shallow I maybe, but good graphics for me are important.
Fantasy RPG
While many elements do indeed shout 'fantasy' there were many elements which had me thinking otherwise!.. the city I was in.. well it felt more like a city of heroes kind of city, with large industrial pipes and a dark atmopsheric city I wasnt feeling like I was in a standard Fantasty world.
Running around and questing
I was impressed by the selection of classes at the start, I picked a psionasist (having memories of my Psi from Vangaurd) the skills were odd, but I expect that from a Psi, and the skills were rather weak.. again as expected from this class but I was excited to find the 'illusion' spell which I loved so much in Vanguard... so I was set!
I have to admit to finding myself running around a great deal! the big problem is a lack of 'mini map' so you had to switch to the world map all the time, which wasnt very precise. Personally I dont like giving up and skiping quests so I stuck at it and even found myself having to read some of the quests (shock).
Over all though, I found this running around experience to be okay, in fact once I was on a roll completing quests I found myself overwhelmed with a sense of acheivment and acomplishment only to be called away from a friend wanting to play something else. (heroes of newerth.. so okay.)
Leveling
First 4 levels is fast because its the tutorial but once you hit the main game it slows down a lot, now this maybe because it takes a while get orientated in allods but I did find it rather slow... however it was an enjoyable pace, I was more concentrating on my quests. As I logged off last time I remember there still to be many quests i've not yet done, some were too high level for me so I was planning on going down a dungeon to complete some lower level quests.
I just worry that there is massive grinding later on, but so far there is plenty of quests.
Well, as I said, I like Allods! for a free game its highly polished, puts DDO to shame on polish. And im going to continue playing and see how far I get.
Comments
You might want to look around for the price G-Potato are pushing for their items in their item mall and how they will be needed in-game. You will probably retract your comment about how free this game will be and how polished is DDO... compared to Allods online.
When the hype is so high, the fall is long and painful.
You might want to look around for the price G-Potato are pushing for their items in their item mall and how they will be needed in-game. You will probably retract your comment about how free this game will be and how polished is DDO... compared to Allods online.
WoW the trolls are fast these days
First of all we havent gotten our item mall YET ! Us EU players are getting it sometimes this week. And the priceing aint set for us yet, if you read the EU website news you will learn some more about that.
And you can easily play this game without the need to buy from the upcoming shop, if your a casual player like me...
BruceLeeglad
Retired in too many games
You might want to look around for the price G-Potato are pushing for their items in their item mall and how they will be needed in-game. You will probably retract your comment about how free this game will be and how polished is DDO... compared to Allods online.
WoW the trolls are fast these days
First of all we havent gotten our item mall YET ! Us EU players are getting it sometimes this week. And the priceing aint set for us yet, if you read the EU website news you will learn some more about that.
And you can easily play this game without the need to buy from the upcoming shop, if your a casual player like me...
I never told anyone not to play but I was just giving some pointers on what is going on with the item price of the item mall for the US market... which make a lot of people thinks this game will not be free.... unless you can live with the FoD debuff on death without buying their "perfume".
Here is a link to an interview with the executive producer of Allods for the US market. It explains a lot. It is enough for me to stay away from Allods Online but this is my choice.
If the game is ok for you, just keep playing.
When the hype is so high, the fall is long and painful.
Lets just get one thing straight. If I like a game I'm happy to pay! down-rating a game because you have to pay is just pathetic and childish.
And how much it costs really has nothing to do with polish, if Allods was 10x more expensive than DDO, it will still be more polished. and if DDO was as polished as Allods, it be happy to pay more for that too.
I have never downrated the game. I just gave information about the price they are intending to put on their item mall and how it will be implemented with game mechanics... and thought you might change your opinion on DDO and Allods based on those facts.
If all that doesn't matter to you, good for you. That is all. Keep playing and enjoy the game...
When the hype is so high, the fall is long and painful.
It's good that you are enjoying the game, and I'd agree that it is a great MMO. That being said, what he is referring to is 100s or 1000s of dollars for in-game items, many of which have been integrating into the game to the point of being more or less necessary. What this means is that you start with 1bad, and 1cube of storage base. If you want to expand it at all, you will have to pay a pretty hefty price to do so. There is an extremely tedious and difficult quest to get a middle-end bag extension, but that's about it as far as I've seen for in-game help.
Not saying you shouldn't be enjoying the game, but it is something to seriously consider before you invest a ton of time into a game that is going to gradually start filling your already scarce bag space with quest items.
I would never touch a f2p game if it wasn't at least enjoyable without dipping into a cash shop.
Games like DDO are fantastic even if you dont spend one cent. A game like guildwars can be enjoyed damn near forever with the purchase of one campaign only. AO gives a player all the original content for nothing and is a really enjoyable experience.
If a f2p is going to use a cash shop im fine with it but dont design it to cock block my fun.
Playing: Rift, LotRO
Waiting on: GW2, BP
I hardly ever post but this deserves it.
It's cool that someone is posting a review of a game that they haven't been following, but many of us have watched this amazing game go to crap. It's just a matter of time before Russian patches move to the other servers. Even if you have the money and aren't offended by the prices in the cash shop then surely the soon-to-be-patched game-breaking mechanics will ruin your experience eventually.
Sorry, but neither casual nor hardcore will enjoy this game for long. (That's my personal opinion)
I'm not trolling or being intentionally obstinate. I don't even mind seeing a fresh new review post, but for the love of god don't call someone else out for being a "troll" when the fact is he/she simply knows MORE about what's going on then you.
MMO's, they cost money, some cost more than others . So what I'm saying is that NO MMO should be rated by ANYONE based on its cost, okay you may have an opinion about the rates... but its the GAME that matters.
What, you think drug addicts became addicts because it was cheaper than alcohol? no, they pay whatever the price is because the quality of the product is so great. Cost is rarly the issue.
Now, if your a kid who lives at home with mum & dad and you rely on hand-outs (pocket money) from parents or your on some paper round then okay, I can understand you wanting to steer away from games because of a cost implication, but once your grown up and have a full time job you end up spending hundreds a month on 'entertainment' so a few more dollars or pounds here and there is a petty issue for which any reasonable adult can forget about in order to deal with the bigger more mature issues (like the zOMG f*kin kill stealers!!)
How can you not rate something based on its cost? That doesn't make sense to me.
This is especially true with a F2P game like Allods where gameplay mechanics are put into place that are directly influenced by how much you can spend in the cash shop. Sure, you can play the game up until maybe level 20 or so before the death and perfume mechanics start to really show up ... but once you get there you can no longer keep gameplay and your credit card separate.
So yes ... you absolutely must rate a game in relation to its cost and even more so when you are talking about a cash shop based game.
Hehe, hundreds of dollars a month on entertainment? Being a bit older and having a job isn't the same as being a grown up with responsibilities.
Factoring in cost is a smart thing to do as an adult with other real life responsibilities other than what 360 game im going to pick up today after i get off work at Pizza hut.
Playing: Rift, LotRO
Waiting on: GW2, BP
true, true
maybe its because I havnt been following the game that I have a better opinion of it. I dont know what it was like in the past.. and I've not much of an idea about what its future will be like.
But then, MMO's traditionally or rather.. in my personal experience are not very good on release. Especially F2P games. But Allods was different, which is why I took the time to write about it.
If the experience changes in the future, then it does. But im not going to second guess it because of what might happen.
Drug addiction is more complex than that my friend. It involves physical addiction over a simple quality of the product...
I think it is hopeless to try to bring a good argument in this post. Keep playing Allods whatever the price will be but I guarantee you that you won't enjoy it without investing a cent in it like they are mentionning you can because their mechanics involves spending cash for items. This is why this isn't a real F2P game... but if you fail to understand that, they deserve your money...
You can drive a Ferrari if you can afford one but the economic car will bring you to the same place for cheaper. Trying to rip people in a flooded MMO market with a game that doesn't seem to offer better than other is just pathetic... but what is funnier is that some people fail to realise this and will pay anyway...
Enjoy your GAME... if it all that matters to you...
When the hype is so high, the fall is long and painful.
Allods is a polished F2P. I think we all agree on that.
I don't really consider reading developer interviews, public announcements, and company mergers as giving me any inside info on what the future holds. These are just facts coming right from the people who are in control. All anyone has to do is read Allods news over the last month and you'll see that the game will be broken in coming patches.
It's still funny, that people first hyped Allods like nothing else, and because of the prices say the game is crap. The game is exactly the game as it was when you hyped it, if you planned on not buying stuff on it! And if you planned on buying stuff in Allods Online from the item mall, then I wonder where all the people are who said "It's better than subscription games and it's free!!".
For people who didn't plan on paying anyway, the game is exactly the same as before the prices were announced.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
hehe, actually hundreds of pounds a month! ;-)...
But thats not a lot. And yes acting responsabily is important. But deciding to spend 1 or 2 pounds more or less in a 30 day period equates to pennies a day, so no, im sure it wont effect your ability to act like an adult xD
But yes, factoring in costs is very smart. But when you factor £50.00 for online gaming per month, (which for an adult is one night on the town) exactly what you spend that money on doesnt matter. I'm certainly not going to give myself brownie points for only spending £45 because I played a f2p.
Drug addiction is more complex than that my friend. It involves physical addiction over a simple quality of the product
I'll bow to your superior knowledge =]
The "hyped game" is NOT the same as the current game. Developers originally said there would be no game-changing mechanics that would require cash shop items. Then there was an acquisition by a company called Mail.ru and the game as we knew it changed dramatically.
The game is crap. I feel sorry for the original devs because they created an awesome game initially and through no fault of their own the game is now crap.
Crappy crap crap. Sorry but it's crap.
Ok I'll throw you a bone: The game is not crap for 20 levels. The game is crap after. Does that help?
Not since they are modifying game mechanics to have people spend money on their overpriced items in the Mall. Just do a simple search on "Fear of Death" and "Perfume" to find out the changes on the russian servers... and it will tell you alot about the market model they are planning to go with at release...
The game has changed... the hype has changed as well...!!!
When the hype is so high, the fall is long and painful.
Not since they are modifying game mechanics to have people spend money on their overpriced items in the Mall. Just do a simple search on "Fear of Death" and "Perfume" to find out the changes on the russian servers... and it will tell you alot about the market model they are planning to go with at release...
The game has changed... the hype has changed as well...!!!
Exactly.
Its quite easy really, imagine that you havnt paid for it, then compare it to something else you havnt yet paid for.. and decide which you would prefer.
Even if I DO have to pay money, then I compare it to something else which costs me a similar amount of money... another F2P that has similar costings, or even a full-sub mmo. Either way, your comparing like for like.
since my monthly budget for on-line expenditure is rather high, its unlikley to effect any concerns I have over cost. I just want my gaming hit... and if I dont get my hit because I skimped out then im going to be left sad. So its better to rate something on what you TAKE from it, not what you have to put in.
it does! It makes a huge difference.
Your post has gone from being nothing but useless, idiotic nonsense to something which may be usefull to someone.. its amazing how a single sentence can transform a post!.. try do it more
But what you did about it getting crap, isnt really much different from most f2p mmo's, they all get crap at some point.. because, well, thats the cost you pay for not having to pay. (but then some AAA Titles get crap way before level 20)
it does! It makes a huge difference.
Your post has gone from being nothing but useless, idiotic nonsense to something which may be usefull to someone.. its amazing how a single sentence can transform a post!.. try do it more
But what you did about it getting crap, isnt really much different from most f2p mmo's, they all get crap at some point.. because, well, thats the cost you pay for not having to pay. (but then some AAA Titles get crap way before level 20)
Fair enough. Most people consider paying $20 for 6 extra bag slots as pure crap. Mail.ru is tailoring the game to appeal to a 1% target mmo market that has an extremely high or unlimited budget. That small segment of the MMO market may find some level of enjoyment. This is even a successful business model and they defined Allods pricing based on market research from other F2P titles. This model just does not sync up with what we were all told was going to happen.
A LOT of people were expecting a large-scale, low-cost mmo instead of a small-scale, high-cost mmo. To the other 99% of mmo players out there the pricing structure makes the game unplayable and thus crap to us.
Mail.ru is actually trying to appeal to rather large market segment. But as F2P mmos have to cheat players as a matter of principle, they totally failed to explain their motives.
And then gPotato nuked it all with their cash shop pricing. If WoW sub costed 150 USD it would not end up any better.
As for levels:
1-4 the intro is fantastic
5+ mind numbing slow
15+ get's much better, good MMO fun
23-40 messy PvP where 2 levels make huge difference and yet you encounter bigger gaps and you have nowhere else to go, plus PvE slows down again (and slows down even more with recent russian patch, say about 1min TTK, exhausting most of your resources - especially puzzling considering you doing that in PvP zone)