DAoC was the first MMO I played on any kind of regular basis. I tinkered around with Everquest a few times, but never really played it "hardcore". To this day I still think that DAoC was the best MMO there ever was. It had everything that I look for in an MMO. Other games have done things better since then, but DAoC really put it all together pretty well. Especially for the time period.
Now I will admit that for me (and apparently a lot of others), the first MMO I played hooked me a little extra, likely because of the "newness" or novelty of it, and I think sometimes people tend to expect newer games to provide them with that same novelty as their first major MMO addiction. It does tend to seem like every game since is a bit of a let down, as the wonder and novelty of that first MMO experience has worn off.
As much as I hate to say it, I'm not sure any MMO will ever give me that same sense of wonder, community, and immersiveness that the first one did.
I suppose I now fall into the same category as a lot of the veterans on this forum fall into: The guy that plays each new big release as it comes out, hoping to get that same satisfaction as the first provided, just to bail a month or two later for the next big title, rinse and repeat.
I havent played an MMO in some time now, but I can't seem to get myself to go back to one of the previous ones I liked, and I'm really not too fond of anything that has come out recently.
I suppose I'm just stuck in MMO limbo now, destined to spend more time laughing at the everlasting battle of wits (or maybe dimwits) on these forums than actually in game playing. Eventually (I hope) I will just come to grips with the fact that I'm 10+ years older now, and I'm not sure an MMO can get it done for me the way they used to, so maybe I should just stop playing games with my free time and find another hobby.
Nah.
How's virtual reality technology coming along these days? LOL
"Man will occasionally stumble over the truth, but most of the time he will pick himself up and continue on." - Winston Churchill
I started playing Tibia in 2002 or 2003 Somewhere around that time. Before then I played ORPGs. I actually didn't even know MMORPGs existed when I started playing Tibia. I thought everything was like Diablo or Phantasy Star Online.
Now I will admit that for me (and apparently a lot of others), the first MMO I played hooked me a little extra, likely because of the "newness" or novelty of it, and I think sometimes people tend to expect newer games to provide them with that same novelty as their first major MMO addiction. It does tend to seem like every game since is a bit of a let down, as the wonder and novelty of that first MMO experience has worn off. As much as I hate to say it, I'm not sure any MMO will ever give me that same sense of wonder, community, and immersiveness that the first one did. I suppose I now fall into the same category as a lot of the veterans on this forum fall into: The guy that plays each new big release as it comes out, hoping to get that same satisfaction as the first provided, just to bail a month or two later for the next big title, rinse and repeat.
I think we all have that "special feeling" for the first MMORPG we played. And when we turn away from it (for whatever reason) we keep looking for something alike, knowing in the back of our head that there won't be something alike as when we first played our first MMORPG.
Hopping from one MMO to the next is not the answer. IMO you should look why that first MMO got you hooked as it did, and then look around for the existing and upcoming titles what has the most things you like about MMOs you have played in the past.
My love for Lineage II will always be there, and after 3 dozen other MMOs I made the list and ended up with Fallen Earth. I finally found a game that could keep my interest...
If this is the case, then I would be considered a new MMO player, because I only started gaming during late 2007. But I would have to say though, that when it comes to MMOs, the main reason why I play them is to have fun, and if the fun comes with defeating a particularly difficult challenge, then all the better. I particularly like challenging games, which was why I absolutely loved EVE Online. The only reason why I'm not playing it right now is because my laptop couldn't take the current graphics.
I can't remember the exact year, i believe it was before '99 , it was a beta for a text based space game, can't remember the name.
Wouldn't have been Stellar Warrior on GEnie, would it? Shoot, if we count that or GemStone, I actually go back to the late '80s with a long hiatus until 2005.
I don't think so, I was playing it on webtv just before webtv came out with their first upgraded version of the hardware. It was like a mining game where the players transport goods, and other players could attack the transporters and such.
I suppose if we extend your premise a little we could say that this site is geared around a 'generation' that 'grew up' (sorry, have to do that since I'm not using the terms very correctly) with the likes of EQ, DAoC, Runescape, Ultima Online, etc. more than MUDs or the games released in similar time frame to WoW. I'm a little tired right now, but I guess we could do a little interpretation and a subsequent generalization about what kind of MMO the public of this site expects and wants based on the MMOs they 'grew up' with. This should have a little official backup, in my opinion... someone in the staff could write an article and whatnot.
I tried Neverwinter Nights and Meridian 59 in the mid 90's but I did not stay with either one of them very long. When EverQuest released is when I started playing MMOGs on a regular basis.
I started with EQ1 right after Ruins of Kunark came out. I was happiest in that mmo then in any other, except maybe EQ2. The only thing I really liked about EQ2 though was being able to own and decorate my own house. I wish I could go back to EQ1, the only reason why I play WoW now is because thats the only game left that I have actual friends in.
After a long time of sticking to my single player rpgs I got tricked into trying WoW in 2005, never looked back.
As for challenge, the way I see it these claims are rarely if ever justified it beyond punishments. The way I see it chess is still more challenging than "kick-you-in-the-balls tic tac toe" (I am of course not making a direct comparison with actual games here). The Kick in the balls might make tic tac toe more exciting, but challenging? If people want to claim a game as challenging I'd hope they could at least say something about the challenge. Why was it harder to chop lumber or make coffee or whatever else you did in UO than to make gladiator in WoW?
My first MMO were SWG in 2004. And that is so far the best MMO experience i havr ever had. Hopefulle something in the future will be better. But now its gone six years, and DF is the closets thing i have found Very sad.
Everyone's firstest MMO is the bestus. Doesn't matter if it was UO, EQ1, SWG, WoW, EQ2, whatever. You'll never experience that first blush again.
My first MMO were SWG in 2004. And that is so far the best MMO experience i havr ever had. Hopefulle something in the future will be better. But now its gone six years, and DF is the closets thing i have found Very sad.
Everyone's firstest MMO is the bestus. Doesn't matter if it was UO, EQ1, SWG, WoW, EQ2, whatever. You'll never experience that first blush again.
Why?
I could give you a pretty decent sized list of things in my life that were my firstest, and I can't think of any that were the bestus, including my first MMO.
Maybe they really are getting stale (for the most part), and we all aren't just crabby old people
Originally posted by uquipu Originally posted by daarco My first MMO were SWG in 2004. And that is so far the best MMO experience i havr ever had. Hopefulle something in the future will be better. But now its gone six years, and DF is the closets thing i have found Very sad.
Everyone's firstest MMO is the bestus. Doesn't matter if it was UO, EQ1, SWG, WoW, EQ2, whatever. You'll never experience that first blush again.
Not necessarily. My first MMO is Muds/UO, but my favorite would be pre-NGE SWG. It had a lot of features that today's MMO's don't carry and its hard to recapture the same sort of interactions again.
2002, I started playing Argentum Online, back here in Argentina, great game. The graphics are garbage, but, you can be playing for hours. The pVp system is great!
My first MMO were SWG in 2004. And that is so far the best MMO experience i havr ever had. Hopefulle something in the future will be better. But now its gone six years, and DF is the closets thing i have found Very sad.
SWG has been my best MMO experience as well. I am about to give up on getting that rush again that I got from SWG.
My first MMO was UO, followed closely by DAOC. I didn't stick with either long due to SWG releasing. Which I would consider my first true MMO experience (not saying the others weren't, just that I didn't stick around). I would say my first was SWG. I don't think I've gotten over her yet, because I can't seem to enjoy others nearly as much.
Edit to add, I am from the 1999-2003 tree.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I read about MMO's in 2000 when I got my first PC and started to read PC gaming mags but they just passed me by as I was consumed with single player games and did not really understand the concept (I know I'm a thicko) so fast forward a few years, well actually 7, and I keep hearing about a certain World Of Warcraft and £8 seemed reasonable so there it all began in 2007 and 15 MMO's later I'm still here. I had great times in WOW but moved on to Lineage 2 in 2008 and loved that game even more though Game Guard hates my computer so I play LOTRO and a couple of F2P's to keep me going.
Cal...
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Comments
DAoC was the first MMO I played on any kind of regular basis. I tinkered around with Everquest a few times, but never really played it "hardcore". To this day I still think that DAoC was the best MMO there ever was. It had everything that I look for in an MMO. Other games have done things better since then, but DAoC really put it all together pretty well. Especially for the time period.
Now I will admit that for me (and apparently a lot of others), the first MMO I played hooked me a little extra, likely because of the "newness" or novelty of it, and I think sometimes people tend to expect newer games to provide them with that same novelty as their first major MMO addiction. It does tend to seem like every game since is a bit of a let down, as the wonder and novelty of that first MMO experience has worn off.
As much as I hate to say it, I'm not sure any MMO will ever give me that same sense of wonder, community, and immersiveness that the first one did.
I suppose I now fall into the same category as a lot of the veterans on this forum fall into: The guy that plays each new big release as it comes out, hoping to get that same satisfaction as the first provided, just to bail a month or two later for the next big title, rinse and repeat.
I havent played an MMO in some time now, but I can't seem to get myself to go back to one of the previous ones I liked, and I'm really not too fond of anything that has come out recently.
I suppose I'm just stuck in MMO limbo now, destined to spend more time laughing at the everlasting battle of wits (or maybe dimwits) on these forums than actually in game playing. Eventually (I hope) I will just come to grips with the fact that I'm 10+ years older now, and I'm not sure an MMO can get it done for me the way they used to, so maybe I should just stop playing games with my free time and find another hobby.
Nah.
How's virtual reality technology coming along these days? LOL
"Man will occasionally stumble over the truth, but most of the time he will pick himself up and continue on." - Winston Churchill
I started playing Tibia in 2002 or 2003 Somewhere around that time. Before then I played ORPGs. I actually didn't even know MMORPGs existed when I started playing Tibia. I thought everything was like Diablo or Phantasy Star Online.
I think we all have that "special feeling" for the first MMORPG we played. And when we turn away from it (for whatever reason) we keep looking for something alike, knowing in the back of our head that there won't be something alike as when we first played our first MMORPG.
Hopping from one MMO to the next is not the answer. IMO you should look why that first MMO got you hooked as it did, and then look around for the existing and upcoming titles what has the most things you like about MMOs you have played in the past.
My love for Lineage II will always be there, and after 3 dozen other MMOs I made the list and ended up with Fallen Earth. I finally found a game that could keep my interest...
Everquest. Most fun Ive ever had in a mmo, though LotRO rivals it the closest.
If this is the case, then I would be considered a new MMO player, because I only started gaming during late 2007. But I would have to say though, that when it comes to MMOs, the main reason why I play them is to have fun, and if the fun comes with defeating a particularly difficult challenge, then all the better. I particularly like challenging games, which was why I absolutely loved EVE Online. The only reason why I'm not playing it right now is because my laptop couldn't take the current graphics.
Main characters:
Jinn Gone Quiet (Guild Wars)
Princess Pudding (Guild Wars)
Wouldn't have been Stellar Warrior on GEnie, would it? Shoot, if we count that or GemStone, I actually go back to the late '80s with a long hiatus until 2005.
I don't think so, I was playing it on webtv just before webtv came out with their first upgraded version of the hardware. It was like a mining game where the players transport goods, and other players could attack the transporters and such.
Godspeed my fellow gamer
www.gamasutra.com/view/news/27468/CryEngine_3_To_Support_Stereoscopic_3D.php
Godspeed my fellow gamer
Very good idea, OP.
I suppose if we extend your premise a little we could say that this site is geared around a 'generation' that 'grew up' (sorry, have to do that since I'm not using the terms very correctly) with the likes of EQ, DAoC, Runescape, Ultima Online, etc. more than MUDs or the games released in similar time frame to WoW. I'm a little tired right now, but I guess we could do a little interpretation and a subsequent generalization about what kind of MMO the public of this site expects and wants based on the MMOs they 'grew up' with. This should have a little official backup, in my opinion... someone in the staff could write an article and whatnot.
I tried Neverwinter Nights and Meridian 59 in the mid 90's but I did not stay with either one of them very long. When EverQuest released is when I started playing MMOGs on a regular basis.
I started with EQ1 right after Ruins of Kunark came out. I was happiest in that mmo then in any other, except maybe EQ2. The only thing I really liked about EQ2 though was being able to own and decorate my own house. I wish I could go back to EQ1, the only reason why I play WoW now is because thats the only game left that I have actual friends in.
Everquest, when IT was the biggest MMO of all time.
Our spirit was here long before you
Long before us
And long will it be after your pride brings you to your end
Meridian 59 (96 I think) and the Lineage in the beta.
Playing on modem really sucked, I really enjoyed when I got my 2mb/s cable modem in '99 or so.
Neverwinter Nights 90's
The following statement is false
The previous statement is true
After a long time of sticking to my single player rpgs I got tricked into trying WoW in 2005, never looked back.
As for challenge, the way I see it these claims are rarely if ever justified it beyond punishments. The way I see it chess is still more challenging than "kick-you-in-the-balls tic tac toe" (I am of course not making a direct comparison with actual games here). The Kick in the balls might make tic tac toe more exciting, but challenging? If people want to claim a game as challenging I'd hope they could at least say something about the challenge. Why was it harder to chop lumber or make coffee or whatever else you did in UO than to make gladiator in WoW?
Everyone's firstest MMO is the bestus. Doesn't matter if it was UO, EQ1, SWG, WoW, EQ2, whatever. You'll never experience that first blush again.
Well shave my back and call me an elf! -- Oghren
Everyone's firstest MMO is the bestus. Doesn't matter if it was UO, EQ1, SWG, WoW, EQ2, whatever. You'll never experience that first blush again.
Why?
I could give you a pretty decent sized list of things in my life that were my firstest, and I can't think of any that were the bestus, including my first MMO.
Maybe they really are getting stale (for the most part), and we all aren't just crabby old people
Get of my lawn!!!
Everyone's firstest MMO is the bestus. Doesn't matter if it was UO, EQ1, SWG, WoW, EQ2, whatever. You'll never experience that first blush again.
Not necessarily. My first MMO is Muds/UO, but my favorite would be pre-NGE SWG. It had a lot of features that today's MMO's don't carry and its hard to recapture the same sort of interactions again.
2002, I started playing Argentum Online, back here in Argentina, great game. The graphics are garbage, but, you can be playing for hours. The pVp system is great!
A korean mmo that came out in 2000... called Asgard
haha... had so much fun back then.
Lineage 2 back in 2004. It was awful. Not very good first impression of the genre.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
SWG has been my best MMO experience as well. I am about to give up on getting that rush again that I got from SWG.
My first MMO was UO, followed closely by DAOC. I didn't stick with either long due to SWG releasing. Which I would consider my first true MMO experience (not saying the others weren't, just that I didn't stick around). I would say my first was SWG. I don't think I've gotten over her yet, because I can't seem to enjoy others nearly as much.
Edit to add, I am from the 1999-2003 tree.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
NWN baby, even though my pc could hardly even handle it at that time xD
I read about MMO's in 2000 when I got my first PC and started to read PC gaming mags but they just passed me by as I was consumed with single player games and did not really understand the concept (I know I'm a thicko) so fast forward a few years, well actually 7, and I keep hearing about a certain World Of Warcraft and £8 seemed reasonable so there it all began in 2007 and 15 MMO's later I'm still here. I had great times in WOW but moved on to Lineage 2 in 2008 and loved that game even more though Game Guard hates my computer so I play LOTRO and a couple of F2P's to keep me going.
Cal...
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Since I did scripting for custom realms when Graal Online came out, I guess 1998 or 1999 with UO.