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Great MO Open Beta Youtube review! 100% accurate!

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Comments

  • DiekfooDiekfoo Member Posts: 583
    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Nasir64  If its this easy to make a game look bad then I shoulda chose another job.

     

    It takes ZERO effort to make MO look bad.  All you have to do is try the Open Beta.

     

     

     

     

     

    Well, I play the beta and many other do. I like the beta even thou I see some bugs. I see more and more people that like what they see in MO.

     

    So, it comes up to ... some like MO at this stage and some don't. Obviously you don't like it. Some people want to play games that are finish, some can't see the potential beyond some bugs, some are just haters by different reasons.

    I recommend that you test MO again after some weeks. It's getting better and better.

    I've been playing MO for 6 months.( No I didn't pre-order) 

    Wow ... yeah I have understood you don't like MO. It's not a game for everyone.

     

     

    PS: I am one of the few that have been playing MO since the Combat beta (so I have been playing for like 10 monthes) and I have bought the game. 

     

    Your point? 

    The same as your ... but the opposite. 

     

  • HanoverZHanoverZ Member Posts: 1,239
    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Nasir64  If its this easy to make a game look bad then I shoulda chose another job.

     

    It takes ZERO effort to make MO look bad.  All you have to do is try the Open Beta.

     

     

     

     

     

    Well, I play the beta and many other do. I like the beta even thou I see some bugs. I see more and more people that like what they see in MO.

     

    So, it comes up to ... some like MO at this stage and some don't. Obviously you don't like it. Some people want to play games that are finish, some can't see the potential beyond some bugs, some are just haters by different reasons.

    I recommend that you test MO again after some weeks. It's getting better and better.

    I've been playing MO for 6 months.( No I didn't pre-order) 

    Wow ... yeah I have understood you don't like MO. It's not a game for everyone.

     

     

    PS: I am one of the few that have been playing MO since the Combat beta (so I have been playing for like 10 monthes) and I have bought the game. 

     

    Your point? 

    The same as your ... but the opposite. 

     

      Problem is.... MO speaks for itself

    I win!!! LOL@U

  • DiekfooDiekfoo Member Posts: 583
    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Nasir64  If its this easy to make a game look bad then I shoulda chose another job.

     

    It takes ZERO effort to make MO look bad.  All you have to do is try the Open Beta.

     

     

     

     

     

    Well, I play the beta and many other do. I like the beta even thou I see some bugs. I see more and more people that like what they see in MO.

     

    So, it comes up to ... some like MO at this stage and some don't. Obviously you don't like it. Some people want to play games that are finish, some can't see the potential beyond some bugs, some are just haters by different reasons.

    I recommend that you test MO again after some weeks. It's getting better and better.

    I've been playing MO for 6 months.( No I didn't pre-order) 

    Wow ... yeah I have understood you don't like MO. It's not a game for everyone.

     

     

    PS: I am one of the few that have been playing MO since the Combat beta (so I have been playing for like 10 monthes) and I have bought the game. 

     

    Your point? 

    The same as your ... but the opposite. 

     

      Problem is.... MO speaks for itself

    Yes, it does. MO is starting to get really good. They have done lots of good solutions.

     

  • HanoverZHanoverZ Member Posts: 1,239
    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Nasir64  If its this easy to make a game look bad then I shoulda chose another job.

     

    It takes ZERO effort to make MO look bad.  All you have to do is try the Open Beta.

     

     

     

     

     

    Well, I play the beta and many other do. I like the beta even thou I see some bugs. I see more and more people that like what they see in MO.

     

    So, it comes up to ... some like MO at this stage and some don't. Obviously you don't like it. Some people want to play games that are finish, some can't see the potential beyond some bugs, some are just haters by different reasons.

    I recommend that you test MO again after some weeks. It's getting better and better.

    I've been playing MO for 6 months.( No I didn't pre-order) 

    Wow ... yeah I have understood you don't like MO. It's not a game for everyone.

     

     

    PS: I am one of the few that have been playing MO since the Combat beta (so I have been playing for like 10 monthes) and I have bought the game. 

     

    Your point? 

    The same as your ... but the opposite. 

     

      Problem is.... MO speaks for itself

    Yes, it does. MO is starting to get really good. They have done lots of good solutions.

     

    Lets start with the easy stuff...

     

    Have they fixed the lag? NO

    Have they fixed the bugged skills? NO

    Have they fixed the sync issues? NO

    Have they fixed the Nowgame.exe?  NO

     

    All the "content"  in the world isn't going to help a MMO that cant handle more than a few hundred people.

     

    I win!!! LOL@U

  • DiekfooDiekfoo Member Posts: 583
    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Diekfoo

    Originally posted by HanoverZ

    Originally posted by Nasir64  If its this easy to make a game look bad then I shoulda chose another job.

     

    It takes ZERO effort to make MO look bad.  All you have to do is try the Open Beta.

     

     

     

     

     

    Well, I play the beta and many other do. I like the beta even thou I see some bugs. I see more and more people that like what they see in MO.

     

    So, it comes up to ... some like MO at this stage and some don't. Obviously you don't like it. Some people want to play games that are finish, some can't see the potential beyond some bugs, some are just haters by different reasons.

    I recommend that you test MO again after some weeks. It's getting better and better.

    I've been playing MO for 6 months.( No I didn't pre-order) 

    Wow ... yeah I have understood you don't like MO. It's not a game for everyone.

     

     

    PS: I am one of the few that have been playing MO since the Combat beta (so I have been playing for like 10 monthes) and I have bought the game. 

     

    Your point? 

    The same as your ... but the opposite. 

     

      Problem is.... MO speaks for itself

    Yes, it does. MO is starting to get really good. They have done lots of good solutions.

     

    Lets start with the easy stuff...

     

    Have they fixed the lag? NO

    Have they fixed the bugged skills? NO

    Have they fixed the sync issues? NO

    Have they fixed the Nowgame.exe?  NO

     

    All the "content"  in the world isn't going to help a MMO that cant handle more than a few hundred people.

     

    To bad you don't try to stay to the truth, that makes me wonder if you have played the game lately or have a 7 year old comp.

    Have they fixed the lag?

    Well the performance have improved lots. I have no or very little lag even in the towns (Fabernum and Meludi) where lots of people run around even thou I got a 3,5 year old computer. If it lag that much for you, you should try to lower texture, increase your virtual memory etc ...

     

    Have they fixed the bugged skills? 

    Each patch they fix lots of bugs. The problem is that they add lots of new feats at each patch, that always result in new bugs. But bugs will be fixed. I have not seen any bugs in the skills. I think they have fixed most of them. If not just wait. 

    Have they fixed the sync issues?

    I have played lots lately, I have seen some sync issues in some few occasions . But it's much much better now. Also SV have contacted Epic that make the network solution and they are looking at it to make it even better.

    Have they fixed the Nowgame.exe?

    I haven't crashed once since the last patch and I increased the virtual memory. As I said I got a 3,5 year old computer with 4GB RAM and graph card on 500MB.

    So it has become much better. It will be more and more stable if there are still any crash issues left. And bugs will be fixed. Don't worry.

     

  • HanoverZHanoverZ Member Posts: 1,239

    Lag: As in latency, not a framerate issue   You know... the LAG they keep claiming they fixed or are working on.

    Skills are still bugged ! haven't seen any skill issues? bullshit

    Sync still jacked

    Only one crash since the patch? Awesome

    You just validated everything i said, yet I'm making stuff up?

     

    The only improvement is a result of the open beta reverting back to closed beta numbers.

     

     

    I win!!! LOL@U

  • DiekfooDiekfoo Member Posts: 583

    Read my post again.

    I haven't crashed once = I have not crashed one time since the last patch. 

    I have no or very little lag ingame.

     

  • HanoverZHanoverZ Member Posts: 1,239

    Best "real" review to date.

    I win!!! LOL@U

  • Rockgod99Rockgod99 Member Posts: 4,640

    Wtf has happened to the mmorpg community? 

    Wanting Content in a sandbox game? wtf? 

    Grab some people, then find some people to kill that have stuff you want and kick the living shit out of them.

    Hey look Content!!!!!!

    Honestly? Seriously? My faith in this community is wavering.

     

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • HarkkumHarkkum Member Posts: 180
    Originally posted by Rockgod99


    Wtf has happened to the mmorpg community? 
    Wanting Content in a sandbox game? wtf? 
    Grab some people, then find some people to kill that have stuff you want and kick the living shit out of them.
    Hey look Content!!!!!!
    Honestly? Seriously? My faith in this community is wavering.
     

     

    Or, alternatively, play a three year old FPS you bought for 10 whatevercurrencyunitsyouuse. I am mostly rather tolerant and understanding for nonsense but this argument just is too much for one to bear. With more and more RPG elements embedded on each and every game in form of character progress, MMOGs really have to step up and show something bit more than PvP for PvP's sake. I am not per se judging Mortal Online as I have had but a brief encounter with the buggy client. Personally I just think that calling inertia motion is somewhat backward thinking.

  • HerculesSASHerculesSAS Member Posts: 1,272
    Originally posted by Rockgod99


    Wtf has happened to the mmorpg community? 
    Wanting Content in a sandbox game? wtf? 
    Grab some people, then find some people to kill that have stuff you want and kick the living shit out of them.
    Hey look Content!!!!!!
    Honestly? Seriously? My faith in this community is wavering.
     

     

    Even when EVE launched 7 years ago, it had "Missions" for content and direction in the game.

     

    MO has nothing, and it is a sandbox with NO TOOLS IN IT -- so you can't even build your own world around. It's not a sandbox at all. It's a mound of dirt.

  • DiekfooDiekfoo Member Posts: 583

    Players have just built a keep with palisades in the game, now they have started to build houses within the walls. Oh and players can also build bridges. 

    MO have a much more advance crafting system than most MMO's if not all. It's very free how you build your weapons.

  • HerculesSASHerculesSAS Member Posts: 1,272
    Originally posted by Diekfoo


    Players have just built a keep with palisades in the game, now they have started to build houses within the walls. Oh and players can also build bridges. 
    MO have a much more advance crafting system than most MMO's if not all. It's very free how you build your weapons.

     

    Not really. Their crafting system was basically stolen from other games, it's nothing revolutionary. And house building? Please.. go play Vanguard if you want to see REAL house building. Right now you can put a pre-made house in a predetermined spot and can't customize it at all. Again, go play Vanguard.

  • DiekfooDiekfoo Member Posts: 583
    Originally posted by HerculesSAS

    Originally posted by Diekfoo


    Players have just built a keep with palisades in the game, now they have started to build houses within the walls. Oh and players can also build bridges. 
    MO have a much more advance crafting system than most MMO's if not all. It's very free how you build your weapons.

     

    Not really. Their crafting system was basically stolen from other games, it's nothing revolutionary. And house building? Please.. go play Vanguard if you want to see REAL house building. Right now you can put a pre-made house in a predetermined spot and can't customize it at all. Again, go play Vanguard.

    1. From what MMOs have Star Vault stolen the crafting system where you choose a handle and materials (base and grip) and then choose whatever top part (blade, different axe head, etc..) and then material for that. This resulting in many many many thousandes of combinations. What other MMO have exactly that? I have not seen any MMO have that and I have played most of the MMOs on the market.

    2. In Vanguard, can you build bridges, palisades and keeps? Not what I have seen. Vanguard have been around for 3 years now, MO isn't even released yet and this is only the first step .... and already we can build not just houses but also keeps, palisades and bridges. 

     

    ;)

     

  • HerculesSASHerculesSAS Member Posts: 1,272
    Originally posted by Diekfoo

    Originally posted by HerculesSAS

    Originally posted by Diekfoo


    Players have just built a keep with palisades in the game, now they have started to build houses within the walls. Oh and players can also build bridges. 
    MO have a much more advance crafting system than most MMO's if not all. It's very free how you build your weapons.

     

    Not really. Their crafting system was basically stolen from other games, it's nothing revolutionary. And house building? Please.. go play Vanguard if you want to see REAL house building. Right now you can put a pre-made house in a predetermined spot and can't customize it at all. Again, go play Vanguard.

    1. From what MMOs have Star Vault stolen the crafting system where you choose a handle and materials (base and grip) and then choose whatever blade and then material for that. This resulting in many mnay many thousandes of combinations. What other MMO have exactly that?

    2. In Vanguard, can you build bridges, palisades and keeps? Vanguard have been around for 3 years now, MO isn't even released yet and this is only the first step .... and already we can build keeps, palisades and bridges. When Vanguard was released you couldn't build anything. 

     

    ;)

     

     

    It would be a better system if people made more weapons. Right now the crafting is terribly imbalanced and buggy, so spouting off about how great it is is rather entertaining when it barely works, and people only make a handful of items. What other MMO has that? SWG has good crafting, so does Vanguard, UO had great crafting. What does MO have that other people DON'T have? NOTHING.

     

    As for the housing -- in Vanguard you can build lots of types of houses, not bridges. And Vanguard had lots of talented and EXPERIENCED developers behind the helm and still had lots of problems. SV has no experience whatsoever, has never shipped a single title, and are building the most ambitious MMO they can. Building something is not hard, because in MO everything is a static object -- you "plop down" a house, you "plop down" a bridge or keep. You can't customize it at ALL. But that's where it actually takes developer talent and expertise, to get the ability to create custom homes and have them render on everybody's client using only game logic. Easy to say "take X object and place on X,Y coordinates". But now make that object variable, make the placement variable based on the custom footprint, and add an interior, add customizations and well -- you're in Vanguard territory.

  • DiekfooDiekfoo Member Posts: 583
    Originally posted by HerculesSAS

    Originally posted by Diekfoo

    Originally posted by HerculesSAS

    Originally posted by Diekfoo


    Players have just built a keep with palisades in the game, now they have started to build houses within the walls. Oh and players can also build bridges. 
    MO have a much more advance crafting system than most MMO's if not all. It's very free how you build your weapons.

     

    Not really. Their crafting system was basically stolen from other games, it's nothing revolutionary. And house building? Please.. go play Vanguard if you want to see REAL house building. Right now you can put a pre-made house in a predetermined spot and can't customize it at all. Again, go play Vanguard.

    1. From what MMOs have Star Vault stolen the crafting system where you choose a handle and materials (base and grip) and then choose whatever blade and then material for that. This resulting in many mnay many thousandes of combinations. What other MMO have exactly that?

    2. In Vanguard, can you build bridges, palisades and keeps? Vanguard have been around for 3 years now, MO isn't even released yet and this is only the first step .... and already we can build keeps, palisades and bridges. When Vanguard was released you couldn't build anything. 

     

    ;)

     

     

    It would be a better system if people made more weapons. Right now the crafting is terribly imbalanced and buggy, so spouting off about how great it is is rather entertaining when it barely works, and people only make a handful of items. What other MMO has that? SWG has good crafting, so does Vanguard, UO had great crafting. What does MO have that other people DON'T have? NOTHING.

     

    As for the housing -- in Vanguard you can build lots of types of houses, not bridges. And Vanguard had lots of talented and EXPERIENCED developers behind the helm and still had lots of problems. SV has no experience whatsoever, has never shipped a single title, and are building the most ambitious MMO they can. Building something is not hard, because in MO everything is a static object -- you "plop down" a house, you "plop down" a bridge or keep. You can't customize it at ALL. But that's where it actually takes developer talent and expertise, to get the ability to create custom homes and have them render on everybody's client using only game logic. Easy to say "take X object and place on X,Y coordinates". But now make that object variable, make the placement variable based on the custom footprint, and add an interior, add customizations and well -- you're in Vanguard territory.

    I did not ask if there exists other crafting system you liked. 

    You said MO have stolen the crafting system from another MMO, so I ask the question again, try to answer it this time:

     

    1. From what MMOs have Star Vault stolen the crafting system where you choose a handle and materials (base and grip) and then choose whatever top part (blade, different axe head, etc..) and then material for that. This resulting in many many many thousands of combinations. What other MMO have exactly that? I have not seen any MMO have that and I have played most of the MMOs on the market.

    Next, in MO we can build houses, bridges, keeps and palisades. You said players can't build bridges,

    but can they build keeps and palisades in Vanguard? 

    Also, in Vanguard their solution was very bad, they had large areas dedicated to only house building, it was large empty land masses. Also what Star Vault have done is just the first step, we will see more things added to construction in the future. MO is still in beta. 

     

     

  • HerculesSASHerculesSAS Member Posts: 1,272
    Originally posted by Diekfoo

    Originally posted by HerculesSAS

    Originally posted by Diekfoo

    Originally posted by HerculesSAS

    Originally posted by Diekfoo


    Players have just built a keep with palisades in the game, now they have started to build houses within the walls. Oh and players can also build bridges. 
    MO have a much more advance crafting system than most MMO's if not all. It's very free how you build your weapons.

     

    Not really. Their crafting system was basically stolen from other games, it's nothing revolutionary. And house building? Please.. go play Vanguard if you want to see REAL house building. Right now you can put a pre-made house in a predetermined spot and can't customize it at all. Again, go play Vanguard.

    1. From what MMOs have Star Vault stolen the crafting system where you choose a handle and materials (base and grip) and then choose whatever blade and then material for that. This resulting in many mnay many thousandes of combinations. What other MMO have exactly that?

    2. In Vanguard, can you build bridges, palisades and keeps? Vanguard have been around for 3 years now, MO isn't even released yet and this is only the first step .... and already we can build keeps, palisades and bridges. When Vanguard was released you couldn't build anything. 

     

    ;)

     

     

    It would be a better system if people made more weapons. Right now the crafting is terribly imbalanced and buggy, so spouting off about how great it is is rather entertaining when it barely works, and people only make a handful of items. What other MMO has that? SWG has good crafting, so does Vanguard, UO had great crafting. What does MO have that other people DON'T have? NOTHING.

     

    As for the housing -- in Vanguard you can build lots of types of houses, not bridges. And Vanguard had lots of talented and EXPERIENCED developers behind the helm and still had lots of problems. SV has no experience whatsoever, has never shipped a single title, and are building the most ambitious MMO they can. Building something is not hard, because in MO everything is a static object -- you "plop down" a house, you "plop down" a bridge or keep. You can't customize it at ALL. But that's where it actually takes developer talent and expertise, to get the ability to create custom homes and have them render on everybody's client using only game logic. Easy to say "take X object and place on X,Y coordinates". But now make that object variable, make the placement variable based on the custom footprint, and add an interior, add customizations and well -- you're in Vanguard territory.

    I did not ask if there exists other crafting system you liked. 

    You said MO have copy/stolen the crafting system from another MMO, so I ask the question again, try to answer it this time:

     

    1. From what MMOs have Star Vault stolen the crafting system where you choose a handle and materials (base and grip) and then choose whatever top part (blade, different axe head, etc..) and then material for that. This resulting in many many many thousandes of combinations. What other MMO have exactly that? I have not seen any MMO have that and I have played most of the MMOs on the market.

    Next, in MO we can build houses, bridges, keeps and palisades. You said players can't build bridges,

    but can they build keeps and palisades in Vanguard? 

    Also, in Vanguard their solution was very bad, they had large areas dedicated to only house building, it was large empty land masses. Also what Star Vault have done is just the first step, we will see more things added to contruction in the future. MO is still in beta. 

     

     

     

    I'm sorry, but the ability to create tons of weapons is only an appealing aspect of a crafting system if the materials are balanced and every handle, head, material has a balance. There's no balance in MO, so everybody makes basically a few weapons. When they balance it up, then it might be a little appealing. As for the axe heads and things like that, it's unique to MO -- but SWG has elements of it because you know -- it's in STAR WARS. UO also has elements of this at a lower level like the process MO uses to do crafting (workbench). Honestly, if they fix the crafting it will probably be the best system in the game, and the most unique. But nobody's gonna play "crafting online".

     

    And in VG they can build CUSTOM houses. Same thing in UO, which is more than 10 years old. In MO, you can build only STATIC OBJECTS. I explained the difference above. Houses serve no purpose other than storage, which you can do in the bank anyway. 

     

    The last line is the clincher though... "MO is still in beta." I just can't help but laugh at that.

  • YamotaYamota Member UncommonPosts: 6,593

    Just saw the review and I agree with it. I love sandbox MMOGs but this game is not a good sandbox game because simply there is nothing to do, unless you like to do some crafting and grief people. It is basically a huge 3D engine which you can explore but there is no actual content for this game to be considered a game.

  • OmiragOmirag Member UncommonPosts: 276

    very true MO = good idea, not so good game, as of right now.

    image
  • Salio69Salio69 Member CommonPosts: 428

    i remember  a time when betas were considered phases where u fixed bugs with the game and it was frowned upon if u ever reviewed a game while it was still in beta. i guess betas are now just trials.

  • HerculesSASHerculesSAS Member Posts: 1,272
    Originally posted by Salio69


    i remember  a time when betas were considered phases where u fixed bugs with the game and it was frowned upon if u ever reviewed a game while it was still in beta. i guess betas are now just trials.

     

    Open betas have always been looked at as trials for customers. That's the point -- your game is basically done and you're giving people a sneek peek to whet their appetite for the game, as well as getting an idea of what the load on your servers looks like with the amount of people online so you can plan accordingly and gather the metrics you need.

  • ValkkeValkke Member Posts: 34

    Dead on, lol.

  • ValkkeValkke Member Posts: 34
    Originally posted by HerculesSAS

    Originally posted by Salio69


    i remember  a time when betas were considered phases where u fixed bugs with the game and it was frowned upon if u ever reviewed a game while it was still in beta. i guess betas are now just trials.

     

    Open betas have always been looked at as trials for customers. That's the point -- your game is basically done and you're giving people a sneek peek to whet their appetite for the game, as well as getting an idea of what the load on your servers looks like with the amount of people online so you can plan accordingly and gather the metrics you need.

     

    I have to disagree Hercules. When I beta'd EQ1 it was very buggy, and glitches were not few and far between. The point of a beta is to fix all the last minute bugs, glitches, load on servers etc... It may be a trial, but it is definitely not near the potential of the anticipated release product. Beta's also usually last quite awhile.

    The fact is really, the word beta has become misconstrued as being some completely finished product or some early release ideal, when it is not. Too many MMO's have portrayed it as such.

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