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No PvP? Any talks of open PvP in the future?

2

Comments

  • spankybusspankybus Member UncommonPosts: 1,367

    I hope they keep the PVP to a minimum.

     

    I hate to say it, but it seems to me that the level of juvenile stupidity in a game is directly proportional to the PVP content it contains.

     

    it's sad too, because it didn't used to be this way.../shrug

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • VaultFairyVaultFairy Member UncommonPosts: 566
    Originally posted by depain

    Originally posted by Claymori

    Originally posted by toddze

    Originally posted by depain


    No PvP? This is an absolute turnoff. Any news of a world PvP server in the future?

     

    just go play any of the other stuff coming out. Square Enix is all about PvE. You like PvP you have DF, MO, Tera Onlins SW:tor, just to name a few, so dont let the door hit you on the way out.

     

    Tut tut !!  That's the type of reply I expect from a troll or a child not an FF fan !!

     

    To be honest and throw in my tuppeny worth, SE are not that stupid as to not put in some type of PvP at some stage. Maybe in the form of an open server or more likely I believe, along the lines of Arena's, Duels or perhaps alts like LoTRO.

    From a purely business perspective (and according to recent interviews), they are aiming for #1 spot in the MMORPG market and as such are after WoW's crown. PvPers are a huge part of that market that they are after, it's simple conomics.  Money talks, bull**** walks !!



     

    You are completely clueless if you think that a PvE only game will take #1. That alone cuts them half of their possible subscribers.

    All I said was that I am cimpletetly turned off due to the fact that this game has no PvP. I asked a simple question: any talks of PvP being added in the future? You all still try to flame a perfectly fine question.

     

    Sorry but you sound clueless too, not everyone want's or like's PvP. Whether "That alone cuts them half of their possible subscribers" still doesn't mean that it wont be successful, the vast majority of the players interested have actually tried/played FFXI.

    And they enjoy a MMO game without PvP, in my eyes this game is aimed at us the FFXI players but if others pick it up and like it then great and if not just move on. For many of us who don't like PvP but (to be honest) have to experience it cause the whole MMO scene is near enough full of PvP in some way or form.

     

    Is it too much to just get a game that we don't have to worry about being killed by some "e-peen" induced nut case that has nothing better to do.

  • SovrathSovrath Member LegendaryPosts: 32,986
    Originally posted by VaultFairy

    Originally posted by depain

    Originally posted by Claymori

    Originally posted by toddze

    Originally posted by depain


    No PvP? This is an absolute turnoff. Any news of a world PvP server in the future?

     

    just go play any of the other stuff coming out. Square Enix is all about PvE. You like PvP you have DF, MO, Tera Onlins SW:tor, just to name a few, so dont let the door hit you on the way out.

     

    Tut tut !!  That's the type of reply I expect from a troll or a child not an FF fan !!

     

    To be honest and throw in my tuppeny worth, SE are not that stupid as to not put in some type of PvP at some stage. Maybe in the form of an open server or more likely I believe, along the lines of Arena's, Duels or perhaps alts like LoTRO.

    From a purely business perspective (and according to recent interviews), they are aiming for #1 spot in the MMORPG market and as such are after WoW's crown. PvPers are a huge part of that market that they are after, it's simple conomics.  Money talks, bull**** walks !!



     

    You are completely clueless if you think that a PvE only game will take #1. That alone cuts them half of their possible subscribers.

    All I said was that I am cimpletetly turned off due to the fact that this game has no PvP. I asked a simple question: any talks of PvP being added in the future? You all still try to flame a perfectly fine question.

     

    Sorry but you sound clueless too, not everyone want's or like's PvP. Whether "That alone cuts them half of their possible subscribers" still doesn't mean that it wont be successful, the vast majority of the players interested have actually tried/played FFXI.

    And they enjoy a MMO game without PvP, in my eyes this game is aimed at us the FFXI players but if others pick it up and like it then great and if not just move on. For many of us who don't like PvP but (to be honest) have to experience it cause the whole MMO scene is near enough full of PvP in some way or form.

     

    Is it too much to just get a game that we don't have to worry about being killed by some "e-peen" induced nut case that has nothing better to do.

     

    Well I imagine this game will cater to Final Fantasy players and to Final Fantasy XI players. If Final Fantasy XI didn't have pvp I think it's a non-issue.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • DragimDragim Member UncommonPosts: 867

    I would like to see even a PvP area in this game, regardless of balancing.

    See, when I play an MMO I want to have a point to spend all this time leveling up and getting "gear".

    Ok..so if it is PvE only, what is the point to have all this cool and and cool skills?  Oh wait, right, so you will be able to get more cool armor and skills...

    PvP gives a point to MMOs.

    I am entitled to my opinions, misspellings, and grammatical errors.

  • spankybusspankybus Member UncommonPosts: 1,367
    Originally posted by Dragim


    I would like to see even a PvP area in this game, regardless of balancing.
    See, when I play an MMO I want to have a point to spend all this time leveling up and getting "gear".
    Ok..so if it is PvE only, what is the point to have all this cool and and cool skills?  Oh wait, right, so you will be able to get more cool armor and skills...
    PvP gives a point to MMOs.

     

    The only point of any game is to entertain.

     

    Entertainment is subjective

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • VaultFairyVaultFairy Member UncommonPosts: 566
    Originally posted by Dragim


    I would like to see even a PvP area in this game, regardless of balancing.
    See, when I play an MMO I want to have a point to spend all this time leveling up and getting "gear".
    Ok..so if it is PvE only, what is the point to have all this cool and and cool skills?  Oh wait, right, so you will be able to get more cool armor and skills...
    PvP gives a point to MMOs.

     

    PvE gives alot more points to an MMOs

  • DragimDragim Member UncommonPosts: 867
    Originally posted by spankybus

    Originally posted by Dragim


    I would like to see even a PvP area in this game, regardless of balancing.
    See, when I play an MMO I want to have a point to spend all this time leveling up and getting "gear".
    Ok..so if it is PvE only, what is the point to have all this cool and and cool skills?  Oh wait, right, so you will be able to get more cool armor and skills...
    PvP gives a point to MMOs.

     

    The only point of any game is to entertain.

     

    Entertainment is subjective



     

    Touche'.  Very good point.  I still would like to see even a small area I can go beat on fellow gamers with, even if it doens't offer any sort of reward.  But ahh, we all can't have what we want :)

    I am entitled to my opinions, misspellings, and grammatical errors.

  • SovrathSovrath Member LegendaryPosts: 32,986
    Originally posted by Dragim


    I would like to see even a PvP area in this game, regardless of balancing.
    See, when I play an MMO I want to have a point to spend all this time leveling up and getting "gear".
    Ok..so if it is PvE only, what is the point to have all this cool and and cool skills?  Oh wait, right, so you will be able to get more cool armor and skills...
    PvP gives a point to MMOs.

     

    PvP might give you a point to mmo's but if a person doesn't like pvp then it would not give them a point.

    There are people who play for the story and for the raiding and for the guild interaction.

    You have essentially distilled mmo's to getting good skills and gear for pvp. If that is your thing great but I think it can be safely assumed that there are people who don't interact in the same way.

    DDO is a pve game. lotro is a pve game. They both have devoted fans. And though both have some pvp, I think it can safely be said that the pvp is another thing for players to do but not a focal point by any means.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • spankybusspankybus Member UncommonPosts: 1,367
    Originally posted by Dragim

    Originally posted by spankybus

    Originally posted by Dragim


    I would like to see even a PvP area in this game, regardless of balancing.
    See, when I play an MMO I want to have a point to spend all this time leveling up and getting "gear".
    Ok..so if it is PvE only, what is the point to have all this cool and and cool skills?  Oh wait, right, so you will be able to get more cool armor and skills...
    PvP gives a point to MMOs.

     

    The only point of any game is to entertain.

     

    Entertainment is subjective



     

    Touche'.  Very good point.  I still would like to see even a small area I can go beat on fellow gamers with, even if it doens't offer any sort of reward.  But ahh, we all can't have what we want :)

    I guess it depends on what aspect of PVP you find entertaining.

     

    FFXI DID have a pseudo PVP game you could sign up for, with other players. Help me out here guys, cuz i forget its name, Basically, it was almost like an in-game equivalent of a contact sport. I played iot a few times, and i have fun when I did.

     

    I think i liked it more because PVP was indidental to teh point and not teh point of the game. Kind of like the difference between FPS deathmatch and Capture the Flag.

     

    yes, i suck at typing :-)

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • GaurnGaurn Member Posts: 305
    Originally posted by Dragim


    I would like to see even a PvP area in this game, regardless of balancing.
    See, when I play an MMO I want to have a point to spend all this time leveling up and getting "gear".
    Ok..so if it is PvE only, what is the point to have all this cool and and cool skills?  Oh wait, right, so you will be able to get more cool armor and skills...
    PvP gives a point to MMOs.



     

    The point is so you yourself feel accomplished with what you've attained. Most games with pvp, the only purpose is to earn some other kind of currency to get....wait for it.....gear. It all leads to the same place, the advancement of your character. There's no more of a point to pvp than there is to pve, it all goes to the same conclusion, it's just a different road getting there. I personally prefer the pve method, but have no problem laying down some clown, trying to get the jump on me. I enjoy both, but prefer for the most part anyway, to just be able to do my own thing. FF isn't known for player vs. player. It never has. This is a game for the fans of that type of gameplay. Like others have said, if you want pvp, there are a myriad of other games on this market that will satisfy that playstyle. The FF games are for those that would rather their community be about supporting each other to take down a common enemy, not KOS everyone you can.

    The point of you spending all your time leveling up skills and getting better gear, is so you can take down the end game content. Killing the giant dragon or whatever. The ability to go on that journey through that dungeon or new continent or whatever, is your payment for spending the time leveling up enough to become powerful enough to experience that content. PVP doesn't help you get to end game content, its only purpose is to kill others, and that's not what FF has ever been about. Sure they reward you with gear and items, but what then? All you do with it, is pvp some more, and that is exactly the same argument you made on why pve only would suck. Like I said earlier, there's no more a point to pvp than there is to pve, it's just all character advancement. The people of FF would just rather enjoy pve based content, than pvp. If you disagree with their approach to not having pvp in it, look into other upcoming games.

  • local93bclocal93bc Member Posts: 353

    Japanies Companys, Generaly  make produce's for there own people.

    They have a diffrent outlook on life then NA people.

    And I for one am thankfull for it.

     

    image

  • trewintrewin Member Posts: 28
    Originally posted by depain


    No PvP? This is an absolute turnoff. Any news of a world PvP server in the future?

    Seems that most of the games last year that were PVP oriented  tanked  to a large degree,  maybe they are on too something and adding a  seperate ruleset server may be the way to go for future MMO's.

  • ClaymoriClaymori Member Posts: 2
    Originally posted by depain

    Originally posted by Claymori

    Originally posted by toddze

    Originally posted by depain


    No PvP? This is an absolute turnoff. Any news of a world PvP server in the future?

     

    just go play any of the other stuff coming out. Square Enix is all about PvE. You like PvP you have DF, MO, Tera Onlins SW:tor, just to name a few, so dont let the door hit you on the way out.

     

    Tut tut !!  That's the type of reply I expect from a troll or a child not an FF fan !!

     

    To be honest and throw in my tuppeny worth, SE are not that stupid as to not put in some type of PvP at some stage. Maybe in the form of an open server or more likely I believe, along the lines of Arena's, Duels or perhaps alts like LoTRO.

    From a purely business perspective (and according to recent interviews), they are aiming for #1 spot in the MMORPG market and as such are after WoW's crown. PvPers are a huge part of that market that they are after, it's simple conomics.  Money talks, bull**** walks !!



     

    You are completely clueless if you think that a PvE only game will take #1. That alone cuts them half of their possible subscribers.

    All I said was that I am cimpletetly turned off due to the fact that this game has no PvP. I asked a simple question: any talks of PvP being added in the future? You all still try to flame a perfectly fine question.

     

    Huh !!??!!  

    Seems that you can't read plain text numb-nuts, I was saying that a PvE only game won't make #1 !!!!!!

     

     

     

    Try reading it again !!

    Quote Part 1:   "Tut tut !! That's the type of reply I expect from a troll or a child not an FF fan !!"

    That was aimed at the rude troll telling PvPers to go play another game.

     

    Quote part 2:   "To be honest and throw in my tuppeny worth, SE are not that stupid as to not put in some type of PvP at some stage. Maybe in the form of an open server or more likely I believe, along the lines of Arena's, Duels or perhaps alts like LoTRO.

    From a purely business perspective (and according to recent interviews), they are aiming for #1 spot in the MMORPG market and as such are after WoW's crown. PvPers are a huge part of that market that they are after, it's simple conomics. Money talks, bull**** walks !!"

     

    I think most folks would understand by the above statments that I believe some PvP elements would need to be added to make it viable as an alternative to WoW and the #1 slot.

     

    Jeez, why do I bother ??

     

  • KabonKabon Member UncommonPosts: 78

    PvP in a MMORPG is soo dumb to me ..a game with Characters Str Based on Gear ...and stats and Spec ..its all about statistics how a fights ends ...i mean it doesnt really use any skill to pvp somone in a Mmorpg . Just find the best way to use your given skills n kill,... if your gear is equal or better then your foes chance that you win is greatly increased.I enjoyed the days of Everquest ..where u could shine in a group against a mighty PVE foe ..and the competition is to be good in a group so ur wanted to hunt for even more treasure ..thats my pvp .the pve ..The best PVP experience i ever had in a game was Unreal Tournament so far that kept my Hearth pumping..thats fun all have the same chance skill reflex matters ..not how long you been playing the game how much gear of uberness you own.

    It really takes me to a point i could cry about all the new Mmorpg games with PVP they destroy the PvE balance ..just because a horde of teenies demands pvp for every single game.And thats so Boring ..i mean a Warrior doesnt need to be able to Heal himself if a Klerik is by his side ..but in a pvp game he needs to be able for balance ..buffs cant last long or grant 50% haste or sleep foes for 1 min or stun them for 6 sec since that destroys pvp balance and on and on its a desaster for interesting PVE. I bet a truly good made PVE game could own ,any MMORPG pvp game in subscribers. To be truly good i think it needs to be ...soloable a lil ..but main focus on group play ..with a higher possible xp gain in groups then solo ..even with a mediocre group ..and a chance for some Real treasure ..vs solo some medium treasure ..complext char statistics with more then one good build ..

    Today your playing more and more like on Rails chars are all the same and at end lvl all u do is grind better gear ..no thanks ..i need a complex char system with tons of choices ..and something to do at max lvl beside gear grind like Alternate Advancment ..a pool to redirect xps won to to strengthen the char even more ....

    thats my dream ...wich in the early days where doable ..but today ...it has to be simple so even the most stupid Human can play it wich means a bigger player base ...btw a lil pvp is not bad like duels or a sinlge pvp server for thoose that like it but no balancing specially for pvp . let my Klerik heal for 300000 hps with his mana and my Warrior absorb 95% of all damage ..and my rogue backstab for 30000 damage yay ..

    thanks Game industry

  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by Sovrath

    Originally posted by VaultFairy

    Originally posted by depain

    Originally posted by Claymori

    Originally posted by toddze

    Originally posted by depain


    No PvP? This is an absolute turnoff. Any news of a world PvP server in the future?

     

    just go play any of the other stuff coming out. Square Enix is all about PvE. You like PvP you have DF, MO, Tera Onlins SW:tor, just to name a few, so dont let the door hit you on the way out.

     

    Tut tut !!  That's the type of reply I expect from a troll or a child not an FF fan !!

     

    To be honest and throw in my tuppeny worth, SE are not that stupid as to not put in some type of PvP at some stage. Maybe in the form of an open server or more likely I believe, along the lines of Arena's, Duels or perhaps alts like LoTRO.

    From a purely business perspective (and according to recent interviews), they are aiming for #1 spot in the MMORPG market and as such are after WoW's crown. PvPers are a huge part of that market that they are after, it's simple conomics.  Money talks, bull**** walks !!



     

    You are completely clueless if you think that a PvE only game will take #1. That alone cuts them half of their possible subscribers.

    All I said was that I am cimpletetly turned off due to the fact that this game has no PvP. I asked a simple question: any talks of PvP being added in the future? You all still try to flame a perfectly fine question.

     

    Sorry but you sound clueless too, not everyone want's or like's PvP. Whether "That alone cuts them half of their possible subscribers" still doesn't mean that it wont be successful, the vast majority of the players interested have actually tried/played FFXI.

    And they enjoy a MMO game without PvP, in my eyes this game is aimed at us the FFXI players but if others pick it up and like it then great and if not just move on. For many of us who don't like PvP but (to be honest) have to experience it cause the whole MMO scene is near enough full of PvP in some way or form.

     

    Is it too much to just get a game that we don't have to worry about being killed by some "e-peen" induced nut case that has nothing better to do.

     

    Well I imagine this game will cater to Final Fantasy players and to Final Fantasy XI players. If Final Fantasy XI didn't have pvp I think it's a non-issue.



    Not for some of the pro-PvP players who, apparently, seem astounded by the idea of any MMO on the market not having PvP in some form.

    And of course... if SE appeased one crowd by adding some PvP, it would then raise the ire of another set of players who would complain that it doesn't have FFA PvP. And if it had FFA PvP then there'd be another crowd complaining that it wasn't FFA PvP with full loot... and the forums would be overrun by thread after thread of those people calling everyone else "carebears" and on and on.



    In short... By not catering to PvP in any serious capacity, they may be "missing out" (if you want to look at it that way) on a portion of the MMO market, however, the portion they are catering to would be quite content to enjoy a PvE game without gank-happy, self-appointed "hardcore PvP'ers" running around being assholes. No, not all PvP'ers are like that - I enjoy PvP (in a MMO designed around it from the start), but do not consider hanging around lowbie areas ganking new players to be "fun", nor "real PvP". Unfortunately, there's a portion of the PvP crowd out there who does, and they're nothing but a peristent pain in the ass to everyone else.



    No.. I prefer it to know that a MMO is catering specifically to one crowd. DF caters specifically to PvP and that's fine. FFXI caters specifically PvE'ers... and that's fine. FFXIV will cater specifically to PvE'ers.. and that will be fine, too.



    I also love it when people list other games that have PvE and PvP as proof that the combination works.. yet aren't playing them and instead are arguing why yet another MMO should add PvP...

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • LawliedoodleLawliedoodle Member Posts: 10

     

    FFXI does, as is bleated out endlessly on these forums, have a 500k subscription base. However, to understand how relevant this figure is, especially in determining as to whether or not it indicates the interests of gamers, we must analyze where the subscriptions come from. Does WoW, or any other MMORPG for that matter, have a PS2, Xbox360, or PS3 version? I was, perhaps as a lack of diligence, unable to find an accurate breakdown on this. Thus, anything I say, after this point at least, is speculative to some degree. But, if we presuppose that majority of people playing FFXI do so on consoles it is evident and, indeed, obvious that: FFXI and WoW were never competing to begin with.

    The instantaneous retort by manga obsessed college students that likely comprises 95% of these forums is that, at least in WoW's case, the technological requirements are not prohibitive enough as to restrict the average home PC from playing. Certainly, this is true. One of WoW's greatest features, at least for Blizzards profit margins, is that it doesn't require a very expensive computer to run. In a simalar fashion, we must ask ourselves as to whether or not FFXI's success is partially responsible to it's monopoly in an environment that requires even less money to enter or is it because it is an interesting and compelling game.

    This says NOTHING of illogic metrics of evaluation such as bias towards the company who makes it or whether or not the lore/plot/storyline is compelling.

     

     

  • Hrayr2148Hrayr2148 Member Posts: 649
    Originally posted by Lawliedoodle


     
    FFXI does, as is bleated out endlessly on these forums, have a 500k subscription base. However, to understand how relevant this figure is, especially in determining as to whether or not it indicates the interests of gamers, we must analyze where the subscriptions come from. Does WoW, or any other MMORPG for that matter, have a PS2, Xbox360, or PS3 version? I was, perhaps as a lack of diligence, unable to find an accurate breakdown on this. Thus, anything I say, after this point at least, is speculative to some degree. But, if we presuppose that majority of people playing FFXI do so on consoles it is evident and, indeed, obvious that: FFXI and WoW were never competing to begin with.
    The instantaneous retort by manga obsessed college students that likely comprises 95% of these forums is that, at least in WoW's case, the technological requirements are not prohibitive enough as to restrict the average home PC from playing. Certainly, this is true. One of WoW's greatest features, at least for Blizzards profit margins, is that it doesn't require a very expensive computer to run. In a simalar fashion, we must ask ourselves as to whether or not FFXI's success is partially responsible to it's monopoly in an environment that requires even less money to enter or is it because it is an interesting and compelling game.
    This says NOTHING of illogic metrics of evaluation such as bias towards the company who makes it or whether or not the lore/plot/storyline is compelling.
     
     

     

    You're explaining why FFXI was successful, but nonetheless accepting that it was.  FFXI, is currently the 6th most Subscribed MMO on the market after 8 years of release.  It has maintained a steady 500k subscriber base through that time.  It existed before WoW and maintained a very healthy sub through WoW.

    SE is banking on the fact that it will retain its 500k Subscribers and add a whole lot more based on the casual friendly additions it has added.  In addition, PS3 has free internet and is even more accessible with the built in wireless modem.

    If, in the end, FFXIV has 1 million subscribers in Japan, and 1 million around the world, this game will become the second to third most subscribed game on the market.

    That's a huge success by any measure.

  • LawliedoodleLawliedoodle Member Posts: 10
    Originally posted by Hrayr2148

    Originally posted by Lawliedoodle


     
    FFXI does, as is bleated out endlessly on these forums, have a 500k subscription base. However, to understand how relevant this figure is, especially in determining as to whether or not it indicates the interests of gamers, we must analyze where the subscriptions come from. Does WoW, or any other MMORPG for that matter, have a PS2, Xbox360, or PS3 version? I was, perhaps as a lack of diligence, unable to find an accurate breakdown on this. Thus, anything I say, after this point at least, is speculative to some degree. But, if we presuppose that majority of people playing FFXI do so on consoles it is evident and, indeed, obvious that: FFXI and WoW were never competing to begin with.
    The instantaneous retort by manga obsessed college students that likely comprises 95% of these forums is that, at least in WoW's case, the technological requirements are not prohibitive enough as to restrict the average home PC from playing. Certainly, this is true. One of WoW's greatest features, at least for Blizzards profit margins, is that it doesn't require a very expensive computer to run. In a simalar fashion, we must ask ourselves as to whether or not FFXI's success is partially responsible to it's monopoly in an environment that requires even less money to enter or is it because it is an interesting and compelling game.
    This says NOTHING of illogic metrics of evaluation such as bias towards the company who makes it or whether or not the lore/plot/storyline is compelling.
     
     

     

    You're explaining why FFXI was successful, but nonetheless accepting that it was.  FFXI, is currently the 6th most Subscribed MMO on the market after 8 years of release.  It has maintained a steady 500k subscriber base through that time.  It existed before WoW and maintained a very healthy sub through WoW.

    SE is banking on the fact that it will retain its 500k Subscribers and add a whole lot more based on the casual friendly additions it has added.  In addition, PS3 has free internet and is even more accessible with the built in wireless modem.

    If, in the end, FFXIV has 1 million subscribers in Japan, and 1 million around the world, this game will become the second to third most subscribed game on the market.

    That's a huge success by any measure.

     Actually, I was stating the specific parameters by which it had come to be successful. The niche market that the first game appealed to may not be as viable as it was when FFXI came out; at the very least, 14 will be, as many have noted, competing directly with 11 (boredom vs entrapment). You are correct that the amount of subscriptions it needs to maintain a healthy user base aren't nearly as high as what WoW has maintained (as a slight aside, you and I have no clue the amount of money it took to actually create the game and what the suits, who actually have the say over whether the game lives or dies, think is acceptable. Pretending that you know the magic number is, however, foolish at best).

    It's interesting that you mention the games casual appeal as a plus. I have to wonder, again with no ability to gather statistics on the subject, as to whether or not casual players can be reliably called upon to provide consistent subscriptions. I'd have to imagine that, as with most games in this genre, the more interesting content requires a time commitment whether manifested in the collection of gear or raising of skills. Perhaps, for a casual player, equally as defeating as the realization that the end game is difficult to obtain is the realization that there is nothing to do upon reaching it.

    I'm not doubting it's success, quite the contrary. I believe that there are enough ravenous fanboi-zealots to consume any turd that Square Enix churns out, regardless of how stale and devoid of any substance it is.

  • RajenRajen Member Posts: 689
    Originally posted by depain


    No PvP? This is an absolute turnoff. Any news of a world PvP server in the future?

     

    Please no PvP in this game.... please, lets keep the halo crowd away.

  • ashe0311ashe0311 Member Posts: 1

     In truth, I think PVP has its place in MMO's. But I prefer PVE personally. (However I do play several PVP MMO's and shooters). PVP only works perfectly in a game that doesn't reward for the PVP directly. If you are awarded with gear for killing others, then the game becomes a mindless kill fest, and storyline and content becomes second to the race for who has the best gear. A vicious MMO trap to fall into.  Its the nature of the human mind, therefore it directly affects who is subscribing, as PVP'ers are their own type of gamer.

    It is my experience from everything from UO, to WOW, EQ 1 and 2, to FF11.... the more important PVP is in a game, or the more it is rewarded, the less friendly the player base becomes, and the more factionalized the game becomes.

    I read  a few people in here say something about, losing half the potential subscription base... nope. This is wrong.  My job in real life pertains actually to selling to investors in areas of marketing and potential profits. In several areas of investment, one of which is the video game industry. This is how this works on a very basic level, but its easy enough to see.

    There simply is NO market for PVP player base in FF, because it is not considered from the start. Not even in the intial approach from the banks, investors, and marketing companies. Because when dealing with their investors and investments, Square isn't putting their team or projected numbers of profit in the same court as PVP players. They understand their market, and are basing their numbers for what the  minimal  amount needed is to hit their projected profit analysis and make back their principal on expenditures and outside investors off of a non PVP market.  Therefore by not breaking into a new genre, they maintain a stable and accountable player base off of their original numbers, and  they can help guarantee their numbers will be hit on the low end, everything else is profit.  Its not about creating a name for themselves, they have that. Its about creating a reliable atmosphere for gamers who will be coming from 11 to 14, and to the new comers who are there to start in on the legacy of FF in the online world.  In this way, Square increases original profits, proliferates their name and the FF name and world, and creates new and easy going fan base.

    PVP for FF would only be plausible if it could be pitched by selling the numbers of  another successful title from Square, that proves they can make a successful PVP game. If they had that, they could take numbers from that game, then apply numbers from their PVP fan base under that Square title, and make a successful pitch to the execs and investors about the use and potential of PVP games in their games.

    Anyone wanting PVP, should go to a game that is basing their numbers off of a PVP market. Even if Square put PVP in, it wouldn't be a major part of the game, and would cost more money in upkeep and programing for the game as balancing issues would ensue. 

    Square would actually do worse for their investors by switching half way through and marketing to PVP, as the MMO market has a fickle fan base, and with balancing issues, this could cause a rift in the fan base, and cause the numbers originally projected to hit, to dwindle or shift drastically regarding the potential first quarter sales of the games beginning phases. Number variations that are better left untouched, consistent, and as stable as possible for the investors, the associate businesses and the company as a whole. Final Fantasy is a household name in the gamers world. And this game has NEVER been known for PVP obviously. It is known for its character development, stories, music and graphics.  To uphold this name as a franchise, and to secure a consitent spot in the MMO world for sqaure. PVP is a subject better left untouched.

    FF11 was a disappointment to me on some levels, as I expected more from Square in some aspects for the FF franchise name, regarding the content of the title. But it came out in the early stages of mainstream MMO's. And I did enjoy it on many levels.

    I think XIV will be done very well, and if the character development and storylines are done properly with cut scenes. it will last as the first did, and beyond.

  • Diablo4783Diablo4783 Member Posts: 34

    OP was simply stating an opinion and wondering if there would be any plans for PvP and some of you are acting like hes trolling the thread.  "OMG PVP IN FF?  THAT IS SO STUPID AND DOESNT WORK IN GAMES WITH PVE AND STUFF."  I won't be picking the game up because I enjoy PvP and like to mix it up with PvE and crafting.  The success of just PvE games is undeniable (LOTRO) but boo hoo nerds if someone was just wondering if they had any plans for pvp.  On a side note I loved the FF games growing up and have a soft spot for the title.  Someday they will make a game that has pvp and pve and does both well.  That day will be glorious.

    uber black and red temple of nod gaming case
    4 fuckin gigs of random access memory
    ge force chopper sick balls over 9000 vid card bra
    holy shit im bragging about my computer to play mmo's processor!

  • zanfirezanfire Member UncommonPosts: 971
    Originally posted by Diablo4783


    OP was simply stating an opinion and wondering if there would be any plans for PvP and some of you are acting like hes trolling the thread.  "OMG PVP IN FF?  THAT IS SO STUPID AND DOESNT WORK IN GAMES WITH PVE AND STUFF."  I won't be picking the game up because I enjoy PvP and like to mix it up with PvE and crafting.  The success of just PvE games is undeniable (LOTRO) but boo hoo nerds if someone was just wondering if they had any plans for pvp.  On a side note I loved the FF games growing up and have a soft spot for the title.  Someday they will make a game that has pvp and pve and does both well.  That day will be glorious.

    Its the way he said it that made people go off like that "This is an absolute turnoff" was what likely got so many people into rage mode. If it was just what he put in the thread name, people would just say "no, but they will likely have sport-like events later on for PVP" and be done with it (until some troll starts up rage).

  • ShastraShastra Member Posts: 1,061

    I was just wondering when some special snow flake will rise up and say 'WHERE IS OPEN PVP  hmmm?'

    After all no upcoming or newly released MMO discussion is complete without OPEN PVP questions.

     

  • BallistaBallista Member UncommonPosts: 120
    Originally posted by Hrayr2148

    Originally posted by Lawliedoodle


     
    FFXI does, as is bleated out endlessly on these forums, have a 500k subscription base. However, to understand how relevant this figure is, especially in determining as to whether or not it indicates the interests of gamers, we must analyze where the subscriptions come from. Does WoW, or any other MMORPG for that matter, have a PS2, Xbox360, or PS3 version? I was, perhaps as a lack of diligence, unable to find an accurate breakdown on this. Thus, anything I say, after this point at least, is speculative to some degree. But, if we presuppose that majority of people playing FFXI do so on consoles it is evident and, indeed, obvious that: FFXI and WoW were never competing to begin with.
    The instantaneous retort by manga obsessed college students that likely comprises 95% of these forums is that, at least in WoW's case, the technological requirements are not prohibitive enough as to restrict the average home PC from playing. Certainly, this is true. One of WoW's greatest features, at least for Blizzards profit margins, is that it doesn't require a very expensive computer to run. In a simalar fashion, we must ask ourselves as to whether or not FFXI's success is partially responsible to it's monopoly in an environment that requires even less money to enter or is it because it is an interesting and compelling game.
    This says NOTHING of illogic metrics of evaluation such as bias towards the company who makes it or whether or not the lore/plot/storyline is compelling.
     
     

     

    You're explaining why FFXI was successful, but nonetheless accepting that it was.  FFXI, is currently the 6th most Subscribed MMO on the market after 8 years of release.  It has maintained a steady 500k subscriber base through that time.  It existed before WoW and maintained a very healthy sub through WoW.

    SE is banking on the fact that it will retain its 500k Subscribers and add a whole lot more based on the casual friendly additions it has added.  In addition, PS3 has free internet and is even more accessible with the built in wireless modem.

    If, in the end, FFXIV has 1 million subscribers in Japan, and 1 million around the world, this game will become the second to third most subscribed game on the market.

    That's a huge success by any measure.

    Not that I disagree, but in 2011 TERA Online, Guild Wars 2, SW:tOR and Blade and Soul are coming out for sure. And no one knows when Blizzards secret self-proclaimed next-gen MMO will launch. Also some Korean games like Mabinogi Heroes are slated to be released *sometime* in the USA.

    There will be a lot of competition. I'd place those numbers will look very different by second quarter of next year.

  • HeretiqueHeretique Member RarePosts: 1,536

    I am a hardcore PvP'er but I honestly don't think PvP should be in XIV, Final Fantasy has always had an uncanny ability to immerse you into it's game/universe and adding a PvP focus would sort of ruin that ability a bit if you understand where I am coming from. Not saying FF PvP wouldn't be spectacular, it just shouldn't be top priority for the game.

    Now if they somehow combined some of the RvR element of Fantasy Earth Zero - How that mechanic works would be pretty cool but not necessary for this game to be on top.

    Us PvP'ers have our games, have a ton more coming out. This one should stay true to how FF games operate.

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