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Physics

NighthawkULNighthawkUL Member Posts: 183

a complex physics engine might not work in Reclamation because of it having so many players but I think it would be pretty cool if chakrams and some arts could have a little bit of a knock back effect or a chance at having one. This way you could knock people off ledges or push them away from you. The more powerful the chakram the more effective the knockback and maybe the higher chance of it happening.

Comments

  • SN!PERSN!PER Member Posts: 62

    Well what if you accidentally hit someone on your side, and they fall off the ledge and end up getting collapsed. I don't think chakrams should have knock back.

    -SN!PER

  • StrikesBrainStrikesBrain Member Posts: 222
    Bouncing around is kind of corny.  At most, a shot should only be able to make you lose your footing briefly and stagger, kind of like what happens if you get fired upon in counterstrike.  Though I'd prefer it to not really be that dramatic in UL.  UL really isn't a counterstrikish game.  It's more of a fantasy dreamworld with its own wierd physics.

    Because only someone as deranged as me would have a rubber chicken Named Alfredo Sanchez

  • NighthawkULNighthawkUL Member Posts: 183

    SN!PER - That's why you need to check your aim, if you fire on someone on your own side they still get hurt.

    Strike - Well I'm not saying that it should knock you across the room or anything but if you're teetering on a ledge I think a shot should have the chance of knocking you off or at least interrupting any arts you might be evoking or throwing off your aim.

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