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SWTOR On Consoles!!!

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Comments

  • yayitsandyyayitsandy Member Posts: 363

    I'm not suprised really . Theres no reason why an mmo should'nt work on a console as long as you can use a keyboard and mouse . The next generation of consoles will proberbly utilise some sort of 3d technology  and be designed with mmos in mind .  I still prefer pc gaming myself depending on the type of game . I would rather play a first person shooter , an rpg or a stratergy game on the pc but i find consoles generally do sports .drivers and  platform puzzle games like tombraider better . At the end of the day i think the Console will win the hearts and minds of the mmo fan in the long run once the technology improves a little more .  I'm sure plenty will disagree on here now but will be eating thier words within the next decade .

  • HyanmenHyanmen Member UncommonPosts: 5,357
    Originally posted by Selenica


    It's like with World of Warcraft. They want it to be as accessible to as many players with PCs as possible. Or they could just release a console version, as the Xbox 360 & PS3 are both more advanced than the average computer. Especially the younger gamers Bioware appears to be trying to appeal to with SWTOR - most whom probably don't even know the difference between an integrated and a dedicated GPU. They probably all have atleast one next-gen console though.. 

    Yep, and WoW gets away with it because it's a PC only title. But if TOR will be released on consoles... I don't see a reason not to take full advantage of the cheap yet powerful technology. 

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197
    Originally posted by Hyanmen

    Originally posted by Selenica


    It's like with World of Warcraft. They want it to be as accessible to as many players with PCs as possible. Or they could just release a console version, as the Xbox 360 & PS3 are both more advanced than the average computer. Especially the younger gamers Bioware appears to be trying to appeal to with SWTOR - most whom probably don't even know the difference between an integrated and a dedicated GPU. They probably all have atleast one next-gen console though.. 

    Yep, and WoW gets away with it because it's a PC only title. But if TOR will be released on consoles... I don't see a reason not to take full advantage of the cheap yet powerful technology. 

     

    I agree, though BioWare stated specifically this game would not be on consoles on Launch, and that it is being developed for the PC, though they have looked into  the console market.  They have not confirmed that this will ever be a console release, and the only thing we know for sure, is that on launch, we will NOT be seeing a console release.

     

    The speculation is extremely rash on the part of this retailer if they are taking preorders for a game that will not see a console release in the next year or two, if they see one at all.

     

    I still feel that a console release is possible, though not plausible at this stage... I would like to see one though.



  • Xondar123Xondar123 Member CommonPosts: 2,543
    Originally posted by Jimmy562


     Be interesting to see how a console MMO would work. Seeing as a console has very limited controls unless they make it require a keyboard and mouse.
    But since consoles are slowly ruining most PC games I hope to god they keep MMOs PC exclusives.

     

    This isn't a theoretical. There are console MMOs, they do exist.

  • Xondar123Xondar123 Member CommonPosts: 2,543
    Originally posted by SaintViktor


    I wish that was the release date but until EA/Bioware/Lucas Arts announce it then its speculation. I'm all for it being on the console because the future of mmos will be on the console.

     

    That's a pretty hilarious, and wildly inaccurate, prediction.

  • Vagrant_ZeroVagrant_Zero Member Posts: 1,190


    Originally posted by ryman
    I hope you PC hard-ons recognize that Stars Wars: Knights of the Old Republic was originally on the Xbox before the PC release.

    This part about KotOR being a console game isn't even remotely accurate.

    KotOR was ORIGINALLY a PC only title (the Aurora Engine that powered KotOR was the Neverwinter Nights engine, a PC exclusive title). The Xbox version of the game wasn't announced until months after the PC announcement. During that original announcement Bioware mentioned their plan was to release both versions simultaneously.

    So why didn't it go down like that?

    Scuttlebutt says KotOR was repurposed by Microsoft to be a timed exclusive for the Xbox. In other words they paid Bioware lots of cash to sit on the PC edition for 6 months, just like they paid Bioware lots of cash to keep the Mass Effect series off the PS3, even though the Unreal3 engine the game is powered by is a multisystem engine.

    Bioware became the company it is today because of their PC fans, not their console fans. That is a fact Bioware is very much aware of.

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by Xondar123

    Originally posted by SaintViktor


    I wish that was the release date but until EA/Bioware/Lucas Arts announce it then its speculation. I'm all for it being on the console because the future of mmos will be on the console.

     

    That's a pretty hilarious, and wildly inaccurate, prediction.



     

    its extremely unlikely that the future of mmo's is the console, mostly because mmo's evolve, and consoles don't once a title is released on a console, its limited forever to that particular consoles limitations, with pc's that isnt the case, as they are also evolving, take Eve for example, the game is far different, far more advanced now than it was when it was originally released, for a console it would mean that the game would have evolved beyond the capacities of the console to actually run it.. consoles are essentially dead ends, by the time they are released, the level of technology has already bypassed them, only PC's currently have the ability to make use of technology as it happens, already, the ps3 and the xbox 360 are far less capable than even a mid range PC, and compared to a high end PC there really is no comparison, even now we're starting to see 6 core processors (the intel one has 12 virtual processors ffs...) until there is a way to upgrade consoles to keep 'current' then they will only, be really suited to single player, and multiplayer games, they dont really have the technology to be anything else.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197
    Originally posted by Vagrant_Zero


     

    Originally posted by ryman

    I hope you PC hard-ons recognize that Stars Wars: Knights of the Old Republic was originally on the Xbox before the PC release.

     

    This part about KotOR being a console game isn't even remotely accurate.

    KotOR was ORIGINALLY a PC only title (the Aurora Engine that powered KotOR was the Neverwinter Nights engine, a PC exclusive title). The Xbox version of the game wasn't announced until months after the PC announcement. During that original announcement Bioware mentioned their plan was to release both versions simultaneously.

    So why didn't it go down like that?

    Scuttlebutt says KotOR was repurposed by Microsoft to be a timed exclusive for the Xbox. In other words they paid Bioware lots of cash to sit on the PC edition for 6 months, just like they paid Bioware lots of cash to keep the Mass Effect series off the PS3, even though the Unreal3 engine the game is powered by is a multisystem engine.

    Bioware became the company it is today because of their PC fans, not their console fans. That is a fact Bioware is very much aware of.

     

    Though console sales of all BioWare games that were simultaneously released have always outmatched the PC sales, but thats neither here nor there.  This ridiculous PC vs Console feud is so stupid.  That isn't the point of the thread, whether it *could* release on consoles isn't really an issue, if they wanted to develop it for consoles, then it wouldn't be an issue... the fact is, they said it wouldn't be released on consoles at launch, and is a working PC-Only title at this point.

     



  • SteamRangerSteamRanger Member UncommonPosts: 920
    Originally posted by Xondar123

    Originally posted by Jimmy562


     Be interesting to see how a console MMO would work. Seeing as a console has very limited controls unless they make it require a keyboard and mouse.
    But since consoles are slowly ruining most PC games I hope to god they keep MMOs PC exclusives.

     

    This isn't a theoretical. There are console MMOs, they do exist.

    I'll bite. Apart from Final Fantaxy XI, which was originally a console exclusive before porting to PC, name them.

     

    "Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
    "People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift

  • pon14pon14 Member Posts: 45

    Awesome!  Good find, I am a console gamer at heart, and I love to hear a game I plan on playing is coming to 360.  But, I probably would have played it with an XBox controller hooked up to my HDTV anyway....But, its awesome to hear that an MMO with a good publisher and creator is going to be one of the first, full, MMOs coming to XBox.

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by maskedweasel

    Originally posted by Vagrant_Zero


     

    Originally posted by ryman

    I hope you PC hard-ons recognize that Stars Wars: Knights of the Old Republic was originally on the Xbox before the PC release.

     

    This part about KotOR being a console game isn't even remotely accurate.

    KotOR was ORIGINALLY a PC only title (the Aurora Engine that powered KotOR was the Neverwinter Nights engine, a PC exclusive title). The Xbox version of the game wasn't announced until months after the PC announcement. During that original announcement Bioware mentioned their plan was to release both versions simultaneously.

    So why didn't it go down like that?

    Scuttlebutt says KotOR was repurposed by Microsoft to be a timed exclusive for the Xbox. In other words they paid Bioware lots of cash to sit on the PC edition for 6 months, just like they paid Bioware lots of cash to keep the Mass Effect series off the PS3, even though the Unreal3 engine the game is powered by is a multisystem engine.

    Bioware became the company it is today because of their PC fans, not their console fans. That is a fact Bioware is very much aware of.

     

    Though console sales of all BioWare games that were simultaneously released have always outmatched the PC sales, but thats neither here nor there.  This ridiculous PC vs Console feud is so stupid.  That isn't the point of the thread, whether it *could* release on consoles isn't really an issue, if they wanted to develop it for consoles, then it wouldn't be an issue... the fact is, they said it wouldn't be released on consoles at launch, and is a working PC-Only title at this point.

     

    while it may be true that the market for single player games is predominantly biaised towards consoles - some are even console exclusives, when it comes to MMO's the situation is reversed, the PC is the primary platform, and its where most of the money is made in online gaming, its unlikely that the game wil be released on consoles, though, if it did, it would probably be on the xbox.. just.. dont hold your breath on that one.

     

  • KarahandrasKarahandras Member UncommonPosts: 1,703
    Originally posted by ryman


    I hope you PC hard-ons recognize that Stars Wars: Knights of the Old Republic was originally on the Xbox before the PC release. It would be like them not releasing a Mass Effect on the Xbox even though it was first released on it. Their audience of gamers for this title is the xbox.
    It just would not make any sense to create another Star Wars Old Republic game for just the PC and not their already loyal fanbase on the console.
    Nowadays the money will be on the console....

     

    You can always tell when a game is designed for consoles first from the camera angles

    And maybe apart from the last line I agree with you.  But back when I was interested in this game i say the responses from the console players and all stated they weren't interested in paying  a monthly sub

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197
    Originally posted by Phry

    Originally posted by Xondar123

    Originally posted by SaintViktor


    I wish that was the release date but until EA/Bioware/Lucas Arts announce it then its speculation. I'm all for it being on the console because the future of mmos will be on the console.

     

    That's a pretty hilarious, and wildly inaccurate, prediction.



     

    its extremely unlikely that the future of mmo's is the console, mostly because mmo's evolve, and consoles don't once a title is released on a console, its limited forever to that particular consoles limitations, with pc's that isnt the case, as they are also evolving, take Eve for example, the game is far different, far more advanced now than it was when it was originally released, for a console it would mean that the game would have evolved beyond the capacities of the console to actually run it.. consoles are essentially dead ends, by the time they are released, the level of technology has already bypassed them, only PC's currently have the ability to make use of technology as it happens, already, the ps3 and the xbox 360 are far less capable than even a mid range PC, and compared to a high end PC there really is no comparison, even now we're starting to see 6 core processors (the intel one has 12 virtual processors ffs...) until there is a way to upgrade consoles to keep 'current' then they will only, be really suited to single player, and multiplayer games, they dont really have the technology to be anything else.

     

    You are mistaken, sir, by this thought process you would have to believe that every computer would be upgraded along with the game.  Scaling a game for use by a console is absolutely possible... with additional content and even additional textures, it does not automatically make the game unplayable on a console.  Console games have a single hardware spec, so you know exactly what kind of hardware and software a user will be playing the game on.

     

    When a game is developed for a console there are no variables like the kind of graphics card, or what operating system the user will be playing on.  There are no minimum or recommended specs when you create a game for a console, because the game is optimized for use on that system.  In the next generation of consoles, I could stand to reason that you will see an increasing number of console MMOs launching, and in the end, its safe to say we will see simultaneous launches of most games on console and PC by triple A developers. That is a safe assumption given there have been 4 new console MMOs scheduled for release in the next year on the CURRENT hardware platforms. The next gen systems will most probably be based with this type of gaming in mind.



  • elockeelocke Member UncommonPosts: 4,335

    See, now I play both PC and PS3. My thing with MMO's is. If it's coming out on PC first. That's where I'm going to play it. I don't like to wait for games so I'm going to grab it as soon as I can.

    But...FFXIV is coming out for PC and PS3 at the exact same time. Guess what. I'm going to use my PS3 for it. I prefer the big screen and comfortable seating for gaming that I don't get at a PC desktop.

    My point is, I wonder if it hurts the game company in any way separating the platform launches. Launching later on xbox will tend to only address xbox players. Where as, with a simultaneous release to platforms, the customer is given a choice, which is better IMO and gives the game better word of mouth advertising, etc.

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by maskedweasel


     


    No faith in the release date at all. I have no faith that it will launch on consoles either.  I didn't even know it was being developed for consoles.  The real question would be, why it was posted in the first place.  Did they inform retailers of a possible release?  Did this company just make it up?  


     


    Its kind of like reading an interview where they say they will not, or have not, decided if a vehicle will be in the game yet, and then you see on another site a picture of the vehicle graphically rendered...   I'm not saying it will release on consoles or anything, I just found the link to be worth mentioning.  I don't know how many other sites have this game listed for the 360. This is most possibly a fluke.... but a strange one.


    Could have fooled me with the way you worded the thread title "SWTOR ON CONSOLES!!"

    Currently Playing: World of Warcraft

  • ktanner3ktanner3 Member UncommonPosts: 4,063


    It was already stated a long time ago that this game is PC only..

    Currently Playing: World of Warcraft

  • Vagrant_ZeroVagrant_Zero Member Posts: 1,190

    Ktan you changed your avatar. Blah I now have to memorize a new avatar.

  • Second2LastSecond2Last Member Posts: 40

    Originally posted by ktanner3


    It was already stated a long time ago that this game is PC only..


    Exactly, this is just all speculation.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    Originally posted by ktanner3

    Originally posted by maskedweasel


     


    No faith in the release date at all. I have no faith that it will launch on consoles either.  I didn't even know it was being developed for consoles.  The real question would be, why it was posted in the first place.  Did they inform retailers of a possible release?  Did this company just make it up?  


     


    Its kind of like reading an interview where they say they will not, or have not, decided if a vehicle will be in the game yet, and then you see on another site a picture of the vehicle graphically rendered...   I'm not saying it will release on consoles or anything, I just found the link to be worth mentioning.  I don't know how many other sites have this game listed for the 360. This is most possibly a fluke.... but a strange one.


    Could have fooled me with the way you worded the thread title "SWTOR ON CONSOLES!!"


     


    Ofcourse! I didn't say SWTOR on consoles confirmed! or anything like that, it was more of a blanket statement of SWTOR on consoles.  


     


    Indeed the whole thing is speculation though, this retailer could be off his rocker entirely.  This thread was to both speculate and bring awareness.



  • AnubisanAnubisan Member UncommonPosts: 1,798


    A lot of recent MMO developers have said they will release on consoles as well. None of them actually have though except for FF11. We'll have to wait and see if Bioware can deliver on that at some point.

  • Second2LastSecond2Last Member Posts: 40


    However I do think it would be nice to see the PC version ported to consoles, it would definitelty boost the community and bring diversity. Only thing is if a game is designed for consoles while in development like FFXI was then the game will be horribly dumbed down..

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    Originally posted by Second2Last


    However I do think it would be nice to see the PC version ported to consoles, it would definitelty boost the community and bring diversity. Only thing is if a game is designed for consoles while in development like FFXI was then the game will be horribly dumbed down..


     


    Thats what people think, but I don't think it ::would need to be be dumbed down::...  the control schemes can handle tons of buttons... the chat system would probably have to be cut or changed in some fashion for the console version and the only major thing that would have to change is the scaling of the amount of players in an area.  Otherwise I don't see the game being much different then how CO was developed for consoles.. and though the game itself is rubbish, I don't see much deviation between that and other MMOs out currently.



  • brostynbrostyn Member, Newbie CommonPosts: 3,092


    I don't care.


    I don't see why anyone would care. I don't care why anyone would care.


    I chuckle at people who think they are smarter than others, because they don't own or play a console. That statement alone proves they are lacking. Computers don't make your brain grow any larger, or give you any additional IQ points.

  • NamicoNamico Member Posts: 40

    Originally posted by Jimmy562


     Be interesting to see how a console MMO would work. Seeing as a console has very limited controls unless they make it require a keyboard and mouse.


    But since consoles are slowly ruining most PC games I hope to god they keep MMOs PC exclusives.


     use a keyboard and mouse on console? huh, than the whole point is gone, the point is to use a gamepad in the first place. and it willwork.. just as dragon age on xbox the ui whas totaly different from the pc version, and to be honest i prefered the xbox version.. what would make a mmo different exept the chat? a function i personally dont care about anyways, voice chat got invented for a reason!

  • Second2LastSecond2Last Member Posts: 40


    Maskedweasel,


    I'm positive that they can make any MMO work with a controller, FFXI pulled that off flawlessly. But they would have to really limit the game, draw distance, number of players rendered etc, but another major thing is PC games use 3rd party apps, tools, addons, etc which the console players will not have access to. FFXI's answer to this was to ban them from the PC version so that it would be a fair playing field. Which make sense, but taking away a PC gamers customization will kill it for many.

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