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So, I'm now at month 2 of EVE, and haven't really done much. I've bought a Mammoth (Minmatar T1 hauler) and an Osprey (mining cruiser) but I don't really know where to go. I've read the guides: Battleship or Barge, but I'm still not entirely sure.
I spent a week buying, fitting and upgrading a rifter if I ever want to do some "seedy" activities, but right now I'm just in a stalemate. Basically, all I do right now is play other games while processing skills train. I only have about 10mil ISK, and even a lower BS or barge are up in the 100 millions. Anyone help out a fellow space-farer here?
Note: I applied to E-Uni, and actively talk with them. Don't give me the generic "join a corp" thing, I know I need to do that.
Comments
Well really this is kind of up to you. If you tell us what you want to do, we can advise you with the how. So tell us. You want to fight, manufacture, explore, what?
Give me liberty or give me lasers
This and This will make you a little money : )
Oh yeah.......Join a good corp : O
Finding people you like flying with will make all the difference, so take your time and ask questions before you sign up. You really need to have an idea of what you want to do.
Once you get into Eve-Uni make sure you do some PvP with them. They will teach you the basics, and they will understand if you make noob mistakes. Also, try to get into some wormhole ops with them if you can.
Try...everything, find what you like to do in eve.
F2P/P2P excellent thread.
http://www.mmorpg.com/discussion2.cfm/thread/282517/F2P-An-Engineers-perspective.html
^ this
Many people here will tell you to focus train asap but if your generally lost like I was when i first started read up on everything and dabble. My first six months i tried missioning, mining, trading, Low sec pvp, high sec baiting, exploration and trained into a whole mess of cool ships.
At around my 6 month mark I knew I like gallente ships and just focused for combat (pvp).
Playing: Rift, LotRO
Waiting on: GW2, BP
Sounds as if you like mining and industry, (crafting and harvesting) so you should look into trading and maybe invention. Invention usually requires doing research agents, and to get with those research agents usually requires standings and certain skills.
Your right though, there really is no point in joining a corp unless you know what it is you want to do, once you know this it will help you make a better decision over the corp you want.
If you do want to go into invention and manucafturing then joining a corp who has the standings you want will give you a leg up, and if its a good industrial corp you may get involved with building projects or wormhole exploration, there really is a lot you can do, you dont nessesarily have to do much in the way of fighting.
Thanks for the advice so far guys.
The first mining ship you want to work towards is a retriever. The most important thing you should do is join a corp that specializes in industrial acitvities. That will make a world of difference.
The activities that industrial charaters usually do are:
- Ore Minning
- Ice Mining
- t1 component/ship Manufacuring
- t2 component/ship manufacturing (invention)
- Hauling
-Moon minning
-And soon to be planet mining in the release that is comming out in late may
The types of industrial corps that make the most money tend to be ones that hang out in wormholes.
I also tried out several different areas when I first started playing. However, if you are hesitant to 'lose' training time on a diverse set of skills - you can easily focus on learning skills while you dabble in different areas. The main problem with only focusing on the easiest parts of each area is that you really won't get a full sense of your options.
Try some missions, up through level two.
Look into exploration (lvl four racial frig and astrometrics shouldn't take to long and involve minimal training).
In all, experiment and see what you enjoy.
OK, since you clearly know where you need to go (i.e. you need more ISK to buy bigger and better ships) why are you playing other games when you should be doing activities that generate more ISK.
You have an Osprey, then get to jetcan mining and start selling that ore. Doesn't generate itself you know.
Keep your focus, at least at the start. If you plan on mining, put all your training into mining for now and get those skills up, it really makes a difference in your yield and amount of ISK you can generate.
If we've all guessed wrong and you'd rather kill stuff I recommend the mission running route in the early going, and once you figure it out consider ratting in low sec or 0.0 later.
EVE's grind is in the generation of ISK for bigger and better toys, and not in skill training. No matter what your SP's are, there are activities you should be doing to maximize your earnings unless of course you are out shooting other folks for fun and/or profit.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Contrary to the impression the answers here might create the OP's dilemma is quite common for players of Eve and other sandbox games.
Their biggest strength can easily turn into the reason people leave. In Eve you not only can set your own goals, you absolutely have to or you won't enjoy it. Not everyone wants to do that and for those who don't theme park MMOs will usually be the better choice.
Nothing wrong with that eiter.
From my limited experience, my suggestion is to pick a path, Combat or Industry or Trade etc. and focus like a laser beam on relevant skills. Utilize certifications related to that particular path to help guide you.
In terms of issues with resources, find a corp. There's plenty that are more than willing to offer advice/help, money and even ships/modules to get you on their way. Most corps acknowledge that whatever it takes to help you will help them as a group in the long run. Get to know people and do what you like to have fun. But ultimately, you have to pick a path and stick it out.