It would rather depend on the type of game in my opinion.
For an RTS for example, I don't want more than 8 players.
MAG is clearly a step in the right direction for most multiplayer shooter fans.
But again although being a breakthrough for the console audience because of it's player count, I'm not wowed by it because I played Planetside 5 years ago. I already have shooters that can do far more than that installed.
It's like people who got excited by Halo....despite that Quake had done everything HALO did far better years before.
Cryssis 2 is a particularly unignorable one for me since it shares the name with Cryssis. Here is a game that will not only do less than a similar PC game, but will do less than it's previous iteration. Ultimately as a games fan I am looking for the progression to go the otherway. Parity at the very least...
Just Cause 2 isn't impressive to me because although I am a fan of the genre, I am used to more sophistcated software.
It isn't impressive to me because it isn't a very impressive game. It's just this summers hype title for the common denominator crowd.
It may well push the very limits of the hardware on 360/PS3 to the maximum possible limit in a way that no other title ever has before... but that's not a limit I am affected by personally. It's a pretty low bar.
What nonsense! Just Cause 2 wasn't designed to be impressive? All products that wish to make any money are designed to be impressive. Just Cause isn't impressive to me because I am used to a far higher standard. Clearly it will impress many, just not me or those like me.
So Just Cause 2, sorry but wrong scale.
And I do think scale is an important factor in gameplay for open world games. In fact I think it is their highest design priority. For me, that's a big part of the wow factor.
I agree that games don't all need large scales to be fun. Many games don't in fact. But this isn't a good example of one of them. This is a game that advertises scale as it's USP.
The open world games I want, on the scale I want, are being made. They have already been made and more advanced iterations of them are comming too.
I'm not attempting to blame anyone. I'm not sad or angry that Cryssis 2 isn't a game I am excited by, just giving a critical apprasial of what I expect it to be and why I don't expect to be buying it.
It would rather depend on the type of game in my opinion.
For an RTS for example, I don't want more than 8 players.
MAG is clearly a step in the right direction for most multiplayer shooter fans.
But again although being a breakthrough for the console audience because of it's player count, I'm not wowed by it because I played Planetside 5 years ago. I already have shooters that can do more far than that installed.
Just Cause 2 isn't impressive to me because although I am a fan of the genre, I am used to more sophistcated software.
It isn't impressive to me because it isn't a very impressive game. It's just this summers hype title.
What nonsense Just Cause 2 wasn't designed to be impressive. All products that wish to make any money are designed to be impressive. Just Cause isn't impressive to me because I am used to a far higher standard. Clearly it will impress many, just not me or those like me.
It's like people who got excited by Halo....despite that Quake had done everything HALO did far better years before.
So Just Cause 2, sorry but wrong scale.
And i do think scale is an important factor in gameplay for open world games. In fact I think it is their highest design priority.
I agree that some games don't all need scale to be fun. Many games in fact. But this isn't a good example of one of them
Designed to be impressive to you is what I meant. You have criticisms for HALO; which is consistently a blockbluster, so what isn't designed in a way you'd find impressive isn't the same as what's designed to impress the majority and be a money maker. So there's no non-sense there. As I said you're craving "sophisticated" software that'd target the top marginal amount of PCs and exclude all other PCs and consoles.
All I'm saying is that design decisions more often than not are responsible for things in these games you have criticisms for.
When a situation does arise where console versions of this and that are more limited than PC versions; good developers simply do proper content targeting; as was the case with Supreme Commander.
Rarely though do I suspect a PC version of anything has been crippled for any reason other than PCs. Because again, a lot of game developers have an interest in targeting the 50% of all PCs still on Intel graphic chips as well as that top 1% with the latest GeForce, and all the in-between .
What we are discussing in this thread is how Cryssis 2 will look better on PC than it does on console,
As someone who has bought all of Cryteks games thus far and a PC gamer, I kind of think that I'm not just going to be speaking for myself.
We aren't discussing a common denominator title here, we are discussing one that previously has been explicitly (and very profitably) targeted at those PC owners who have expensive gaming rigs.
Not the Intel graphics chipset boys.
That is why I think this is relavent.
So despite the marketing boys at Crytek playing to the crowd and saying PC version will look better....
As you rightly say there have been design decisions made.
If like me you are a PC gamer who played and enjoyed Cryssis for the same reasons as me, I think you should look past the hype. They won't be "better graphics" they will be substantially worse. Better than what the console players will be getting granted, but substantially worse than what you have had before.
Neither will they suddenly work on an Intel Chipset GFX card where before they needed a decent 3D accelerator. They will still need a gaming card to run.
This game is designed to bring their game and game engine to the console platforms, not laptops and office computers.
Cryssis 2 will not make 5 million sales on PC. Cryssis did. Far Cry did. Cryssis 2 won't.
Why? because it doesn't impress me already, and I'm it's target audience.
What we are discussing in this thread is how Cryssis 2 will look better on PC than it does on console,
As someone who has bought all of Cryteks games thus far and a PC gamer, I kind of think that I'm not just going to be speaking for myself.
We aren't discussing a common denominator title here, we are discussing one that previously has been explicitly (and very profitably) targeted at those PC owners who have expensive gaming rigs.
Not the Intel graphics chipset boys.
That is why I think this is relavent.
So despite the marketing boys at Crytek playing to the crowd and saying PC version will look better....
As you rightly say there have been design decisions made.
If like me you are a PC gamer who played and enjoyed Cryssis for the same reasons as me, I think you should look past the hype. They won't be "better graphics" they will be substantially worse. Better than what the console players will be getting granted, but substantially worse than what you have had before.
Neither will they suddenly work on an Intel Chipset GFX card where before they needed a decent 3D accelerator. They will still need a gaming card to run.
This game is designed to bring their game and game engine to the console platforms, not laptops and office computers.
Cryssis 2 will not make 5 million sales on PC. Cryssis did. Far Cry did. Cryssis 2 won't.
Why? because it doesn't impress me already, and I'm it's target audience.
Where on Earth did you hear Crysis or Far Cry sold five million copies? Neither came close.
I agree that Crysis was made as essentially a PC tech demo, but CryTek isn't alone in abandoning doing such things exclusively. Unreal Tournament 3 debuted with a PS3 version, and idSoftware's Rage (idTech 5) is going to debut with a console version.
Good thing? I think so, even though I understand perfectly what you mean by there needing to be games for hardware enthusiasts who enjoy their handful of games every generation. I just don't think they have to be exclusive to PC to qualify. So Crysis 2 still qualifies to me.
The reason why PC hardware enthusiasts aren't targeted exclusively as much anymore is because of well...the falsehood of that 5 million sold remark. Just like Far Cry 2 outsold Far Cry by and large, Crysis 2 is going to outsell Crysis. Console versions of games consistently outsell PC counterparts exponentially, and games of equal tech demonstration, and simply designed better, outsell pure tech demos (Gears of War and Unreal 3).
Now I keep saying "exclusively" when I mention target markets because I don't believe console targeting invalidates the idea of targeting hardware enthusiasts as well. I am one. You seem turned off because you believe Crysis 2 will be only a marginal improvement over Crysis. Well, what else could it be? I get the feeling you'd have no criticisms if Crysis 2 was PC exclusive and of the exact same tech; because really all of your criticisms are steeped in cynicism more than anything else.
What we are discussing in this thread is how Cryssis 2 will look better on PC than it does on console,
As someone who has bought all of Cryteks games thus far and a PC gamer, I kind of think that I'm not just going to be speaking for myself.
We aren't discussing a common denominator title here, we are discussing one that previously has been explicitly (and very profitably) targeted at those PC owners who have expensive gaming rigs.
Not the Intel graphics chipset boys.
That is why I think this is relavent.
So despite the marketing boys at Crytek playing to the crowd and saying PC version will look better....
As you rightly say there have been design decisions made.
If like me you are a PC gamer who played and enjoyed Cryssis for the same reasons as me, I think you should look past the hype. They won't be "better graphics" they will be substantially worse. Better than what the console players will be getting granted, but substantially worse than what you have had before.
Neither will they suddenly work on an Intel Chipset GFX card where before they needed a decent 3D accelerator. They will still need a gaming card to run.
This game is designed to bring their game and game engine to the console platforms, not laptops and office computers.
Cryssis 2 will not make 5 million sales on PC. Cryssis did. Far Cry did. Cryssis 2 won't.
Why? because it doesn't impress me already, and I'm it's target audience.
Sheesh did a console touch you in bad places when you were a child?
Games sell better when they are multi-platform whether you want to admit it or not. Far Cry 2 sold more than Far Cry 1, and Far Cry 1 + Crysis sold far less than 5 million combined.
Cryssis has sold 5 million+ copies so far for the PC, Far Cry 2.9 million.
Might I suggest you look it up yourself before replying in future?
While I agree that an all-platform release can sell more copies than just a PC release, this one won't sell more on the PC platform than it did last time. I'm not attempting to tell you it will be a poor seller, only that it will be relatively poorly recieved on PC.
I'm not attempting to critique this game for players on other platforms at all, just my own preferred one.
I don't really care about console games, sorry.
My butts not so much sore as completely unintrested.
Neither am I attempting to explain to EA Games how to make the most sales. This isn't a goal in my life either.
All I've attempted to do is put this specific marketing hype into perspective for the other gamers who might be looking at this game for the PC platform. There's no need for you to get your knickers in a twist if you don't own a PC. Perhaps if you do well in your S.A.T.'s your mum will buy you one. Or maybe your console super computer will become sentient through it's own power and specialness and take over the world, and I will be forced to kneel before it or die.
The consoles are based on 5 year old technology, I mean the PS3 and 360 have GPUs that are the 6800 and X800 tech. The PS3 only has 256mb of video memory and the 360 has 512 shared with the system memory. The PS3 has 1 core with 7 spes based on 5 year old architecture and the 360 has the horrible Xeon CPU.
The PC can have 6 cores with AMDs new chips or intels I7 with on average 4-8gb of ram and gpus that are 4 generations ahead of the consoles which are still using DX9 and not DX11.
Duh every game looks better on PC if the developers haven't done a lazy port.
Cryssis has sold 5 million+ copies so far for the PC, Far Cry 2.9 million.
Might I suggest you look it up yourself before replying in future?
While I agree that an all-platform release can sell more copies than just a PC release, this one won't sell more on the PC platform than it did last time. I'm not attempting to tell you it will be a poor seller, only that it will be relatively poorly recieved on PC.
I'm not attempting to critique this game for players on other platforms at all, just my own preferred one.
I don't really care about console games, sorry.
My butts not so much sore as completely unintrested.
Neither am I attempting to explain to EA Games how to make the most sales. This isn't a goal in my life either.
All I've attempted to do is put this specific marketing hype into perspective for the other gamers who might be looking at this game for the PC platform. There's no need for you to get your knickers in a twist if you don't own a PC. Perhaps if you do well in your S.A.T.'s your mum will buy you one. Or maybe your console super computer will become sentient through it's own power and specialness and take over the world, and I will be forced to kneel before it or die.
I can't find any news of Crysis selling 2 million total copies. Not 3 million, not 4 million, definitely not 5 million.
So what do you base your "straight facts" on? Just saying that you're being factual isn't enough if you want anyone to believe you. How about some proof? That'd be fair enough, no? Otherwise, lose that angle.
And yes I agree Crysis 2 will be better received on consoles. I don't believe it'll be poorly received on PC though for any reasons related to complaints you've had in this thread though. PC suffers from an insanely high piracy rate, so Crysis 2 will suffer as all cross-platform PC games suffer in terms of compared sales.
Anyway. It's quite silly to be antagonistic towards consoles, or defensive of PCs. In your case both. The best gaming experience you can possibly have is to be open to everything from the DSi and iPhone to the PS3 and the latest GeForce. Relax. It isn't the 90s anymore and its not a bad thing we have a lot more options in quality, connected 3D gaming.
So when news broke that Crytek was planning a cross-platform sequel many were worried the PC version's graphics would be dragged down as a result. However, according to Crytek CEO Cervat Yerli, Crysis 2 will be graphically superior on the PC compared to both PS3 and Xbox 360 editions.
Why didn't you post this in the General Gaming forum?
Since you have been here since 2008 you should have found most of the forums by now.
On topic: yeah the game looks good and I always want the games to push my graphics card to the max.
All those memories will be lost in time, like tears in the rain.
Comments
It would rather depend on the type of game in my opinion.
For an RTS for example, I don't want more than 8 players.
MAG is clearly a step in the right direction for most multiplayer shooter fans.
But again although being a breakthrough for the console audience because of it's player count, I'm not wowed by it because I played Planetside 5 years ago. I already have shooters that can do far more than that installed.
It's like people who got excited by Halo....despite that Quake had done everything HALO did far better years before.
Cryssis 2 is a particularly unignorable one for me since it shares the name with Cryssis. Here is a game that will not only do less than a similar PC game, but will do less than it's previous iteration. Ultimately as a games fan I am looking for the progression to go the otherway. Parity at the very least...
Just Cause 2 isn't impressive to me because although I am a fan of the genre, I am used to more sophistcated software.
It isn't impressive to me because it isn't a very impressive game. It's just this summers hype title for the common denominator crowd.
It may well push the very limits of the hardware on 360/PS3 to the maximum possible limit in a way that no other title ever has before... but that's not a limit I am affected by personally. It's a pretty low bar.
What nonsense! Just Cause 2 wasn't designed to be impressive? All products that wish to make any money are designed to be impressive. Just Cause isn't impressive to me because I am used to a far higher standard. Clearly it will impress many, just not me or those like me.
So Just Cause 2, sorry but wrong scale.
And I do think scale is an important factor in gameplay for open world games. In fact I think it is their highest design priority. For me, that's a big part of the wow factor.
I agree that games don't all need large scales to be fun. Many games don't in fact. But this isn't a good example of one of them. This is a game that advertises scale as it's USP.
The open world games I want, on the scale I want, are being made. They have already been made and more advanced iterations of them are comming too.
I'm not attempting to blame anyone. I'm not sad or angry that Cryssis 2 isn't a game I am excited by, just giving a critical apprasial of what I expect it to be and why I don't expect to be buying it.
Designed to be impressive to you is what I meant. You have criticisms for HALO; which is consistently a blockbluster, so what isn't designed in a way you'd find impressive isn't the same as what's designed to impress the majority and be a money maker. So there's no non-sense there. As I said you're craving "sophisticated" software that'd target the top marginal amount of PCs and exclude all other PCs and consoles.
All I'm saying is that design decisions more often than not are responsible for things in these games you have criticisms for.
When a situation does arise where console versions of this and that are more limited than PC versions; good developers simply do proper content targeting; as was the case with Supreme Commander.
Rarely though do I suspect a PC version of anything has been crippled for any reason other than PCs. Because again, a lot of game developers have an interest in targeting the 50% of all PCs still on Intel graphic chips as well as that top 1% with the latest GeForce, and all the in-between .
What we are discussing in this thread is how Cryssis 2 will look better on PC than it does on console,
As someone who has bought all of Cryteks games thus far and a PC gamer, I kind of think that I'm not just going to be speaking for myself.
We aren't discussing a common denominator title here, we are discussing one that previously has been explicitly (and very profitably) targeted at those PC owners who have expensive gaming rigs.
Not the Intel graphics chipset boys.
That is why I think this is relavent.
So despite the marketing boys at Crytek playing to the crowd and saying PC version will look better....
As you rightly say there have been design decisions made.
If like me you are a PC gamer who played and enjoyed Cryssis for the same reasons as me, I think you should look past the hype. They won't be "better graphics" they will be substantially worse. Better than what the console players will be getting granted, but substantially worse than what you have had before.
Neither will they suddenly work on an Intel Chipset GFX card where before they needed a decent 3D accelerator. They will still need a gaming card to run.
This game is designed to bring their game and game engine to the console platforms, not laptops and office computers.
Cryssis 2 will not make 5 million sales on PC. Cryssis did. Far Cry did. Cryssis 2 won't.
Why? because it doesn't impress me already, and I'm it's target audience.
Where on Earth did you hear Crysis or Far Cry sold five million copies? Neither came close.
I agree that Crysis was made as essentially a PC tech demo, but CryTek isn't alone in abandoning doing such things exclusively. Unreal Tournament 3 debuted with a PS3 version, and idSoftware's Rage (idTech 5) is going to debut with a console version.
Good thing? I think so, even though I understand perfectly what you mean by there needing to be games for hardware enthusiasts who enjoy their handful of games every generation. I just don't think they have to be exclusive to PC to qualify. So Crysis 2 still qualifies to me.
The reason why PC hardware enthusiasts aren't targeted exclusively as much anymore is because of well...the falsehood of that 5 million sold remark. Just like Far Cry 2 outsold Far Cry by and large, Crysis 2 is going to outsell Crysis. Console versions of games consistently outsell PC counterparts exponentially, and games of equal tech demonstration, and simply designed better, outsell pure tech demos (Gears of War and Unreal 3).
Now I keep saying "exclusively" when I mention target markets because I don't believe console targeting invalidates the idea of targeting hardware enthusiasts as well. I am one. You seem turned off because you believe Crysis 2 will be only a marginal improvement over Crysis. Well, what else could it be? I get the feeling you'd have no criticisms if Crysis 2 was PC exclusive and of the exact same tech; because really all of your criticisms are steeped in cynicism more than anything else.
Sheesh did a console touch you in bad places when you were a child?
Games sell better when they are multi-platform whether you want to admit it or not. Far Cry 2 sold more than Far Cry 1, and Far Cry 1 + Crysis sold far less than 5 million combined.
Get your facts straight.
Here are some straight facts.
Cryssis has sold 5 million+ copies so far for the PC, Far Cry 2.9 million.
Might I suggest you look it up yourself before replying in future?
While I agree that an all-platform release can sell more copies than just a PC release, this one won't sell more on the PC platform than it did last time. I'm not attempting to tell you it will be a poor seller, only that it will be relatively poorly recieved on PC.
I'm not attempting to critique this game for players on other platforms at all, just my own preferred one.
I don't really care about console games, sorry.
My butts not so much sore as completely unintrested.
Neither am I attempting to explain to EA Games how to make the most sales. This isn't a goal in my life either.
All I've attempted to do is put this specific marketing hype into perspective for the other gamers who might be looking at this game for the PC platform. There's no need for you to get your knickers in a twist if you don't own a PC. Perhaps if you do well in your S.A.T.'s your mum will buy you one. Or maybe your console super computer will become sentient through it's own power and specialness and take over the world, and I will be forced to kneel before it or die.
I really don't care.
Why are you guys still arguing?
The consoles are based on 5 year old technology, I mean the PS3 and 360 have GPUs that are the 6800 and X800 tech. The PS3 only has 256mb of video memory and the 360 has 512 shared with the system memory. The PS3 has 1 core with 7 spes based on 5 year old architecture and the 360 has the horrible Xeon CPU.
The PC can have 6 cores with AMDs new chips or intels I7 with on average 4-8gb of ram and gpus that are 4 generations ahead of the consoles which are still using DX9 and not DX11.
Duh every game looks better on PC if the developers haven't done a lazy port.
I did look up any news of Crysis total sales numbers; the only press release EA ever released of any Crysis sales achievement was 1 million about 4-6 months after release. http://kotaku.com/351661/crysis-comeback-moves-1-million-copies
I can't find any news of Crysis selling 2 million total copies. Not 3 million, not 4 million, definitely not 5 million.
So what do you base your "straight facts" on? Just saying that you're being factual isn't enough if you want anyone to believe you. How about some proof? That'd be fair enough, no? Otherwise, lose that angle.
And yes I agree Crysis 2 will be better received on consoles. I don't believe it'll be poorly received on PC though for any reasons related to complaints you've had in this thread though. PC suffers from an insanely high piracy rate, so Crysis 2 will suffer as all cross-platform PC games suffer in terms of compared sales.
Anyway. It's quite silly to be antagonistic towards consoles, or defensive of PCs. In your case both. The best gaming experience you can possibly have is to be open to everything from the DSi and iPhone to the PS3 and the latest GeForce. Relax. It isn't the 90s anymore and its not a bad thing we have a lot more options in quality, connected 3D gaming.
I cant wait till Crysis 2 as the first one was BEAST a fyed and ran like a horse.
I'm Canadian EH?
Why didn't you post this in the General Gaming forum?
Since you have been here since 2008 you should have found most of the forums by now.
On topic: yeah the game looks good and I always want the games to push my graphics card to the max.
All those memories will be lost in time, like tears in the rain.