I was thinking of resubbing, but I'm sick of the way the Darkfall community treats anyone who doesn't play darkfall, spewing garbage like "carebear" for no reason. It's the same with EVE, I'm not going to get into a game with a bunch of pompous assholes who think they are better than everyone else because of the video game they play.
I was thinking of resubbing, but I'm sick of the way the Darkfall community treats anyone who doesn't play darkfall, spewing garbage like "carebear" for no reason. It's the same with EVE, I'm not going to get into a game with a bunch of pompous assholes who think they are better than everyone else because of the video game they play.
I actually haven't experienced this issue in-game. Are you talking about in-game or on ForumFall? (Because it's the normal thing on ForumFall but I'd be really suprised if it's in-game)
Just cause people do not want to play a game doesn't make them a troll. Anyone who criticized this game before release was because of all of the delays for the game. Honestly as said a million times. If you enjoy the game, go play it! Rest of us don't like it who cares. You enjoy the game yourselves at least, right?
why the Hell do people post in forums dedicated to a game they A: don't play, and B: don't like, unless they are TROLLING??
Why aren't you playing whatever game you think is better?? Why aren't you posting in that game's forums??
Game is total fail. Every post since release has been about the same thing and thats grind up skils and pvp. There is a reason why nobody plays this game and most have never even heard of it.
When will you trolls give up and go away? Judge the game on the gameplay, not what trolls like this peddle around. They feed off eachother. Most of them are still so heartbroken the game released.
I have resubbed. A lot has changed in a few months, devs seem to be on the ball.
I have resubbed twice. Nothing has changed except a few trees added or less lag. That is about it. If you say I'm wrong..you're wrong. That's really all that has changed...The gameplay is all the same as is the game itself.
I have been subbed for almost a year. Tons has changed, Macroing and blood walls has been reduced, PvP has been taken out into the open more, skill gain has increased 3 fold (but really is not enough their are some fundamental problems with their skill system, especially lack of a softcap or hardcap or any cap). Ocean battles have become more numerous. Melee has been improved by leaps and bounds (still kind of sucks though mostly due to magics area damage blah blah)
See, these are constructive responses. Different tastes for different people, explaining why they don't want to continue playing. I can respect that. Shame the game wasn't for you, but good luck in whatever the next game is!
Quite frankly, the game was technically for me. I enjoyed the time I spent in the game. But the various "restrictions" that players who take a different path than just grinding/macro'ing all day to achieve PvP level bothered me. I'm a crafter and while I love PvP,I'm a crafter first. The economy in DarkFall is just ridiculous. The money you must invest is only accessible if you have a strong clan to back you up, very little economy outside of clans (I said very little, I didn't say none. But it's true).
Everyone crafts because that's how you gain stats.How do you gain a lot of vitality and strength "legally"? Well you mine all day. And since everyone focuses so much on getting the highest stats possible, well everyone mines all day. It's not a healthy economy from a crafter's point of view. Everyone gets to make their own weapon and armor.
I'm hoping Prestige Class may bring a solution to this issue.
I would expect the economy to be based around clans, Isn't it the same in eve?
It is still a very crude economy and crafting system. It is very sad because darkfalls map would be perfect for economics and caravans.
The biggest problem with DF was the vast amount of just crude and crappy game systems.
I can't say much bad about the game though. I will still recommend it to people LFG.
Mainly, I don't have the 30 hours a week that I think it would take me to enjoy it. That's my choice - would rather hang out with my girl, friends, play music, see bands and art shows and play MMOs in the downtime. I don't think that means the game should change, I think there should be games for that audience.
"Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga
See, these are constructive responses. Different tastes for different people, explaining why they don't want to continue playing. I can respect that. Shame the game wasn't for you, but good luck in whatever the next game is!
Quite frankly, the game was technically for me. I enjoyed the time I spent in the game. But the various "restrictions" that players who take a different path than just grinding/macro'ing all day to achieve PvP level bothered me. I'm a crafter and while I love PvP,I'm a crafter first. The economy in DarkFall is just ridiculous. The money you must invest is only accessible if you have a strong clan to back you up, very little economy outside of clans (I said very little, I didn't say none. But it's true).
Everyone crafts because that's how you gain stats.How do you gain a lot of vitality and strength "legally"? Well you mine all day. And since everyone focuses so much on getting the highest stats possible, well everyone mines all day. It's not a healthy economy from a crafter's point of view. Everyone gets to make their own weapon and armor.
I'm hoping Prestige Class may bring a solution to this issue.
I would expect the economy to be based around clans, Isn't it the same in eve?
It is still a very crude economy and crafting system. It is very sad because darkfalls map would be perfect for economics and caravans.
The biggest problem with DF was the vast amount of just crude and crappy game systems.
=crafting
=economics
=melee
Just about everything.
Most of the "trades" are usually done within your clan or alliance. Usually at least one clan in the alliance should hold a city that has either 1) Shipyard (well...ships) or 2)Furnace (siege vehicles, cannons). But that's about it. Aventurine tried to open up the market a little by adding Player Vendors that a few House owners can use but with local banks,etc, there's a lot of inconvenient of bringing large amount of gold to buy said item(s). There's very little incentive to sell outside of your alliance.
And since everyone can craft and knows a craft skill or 2 (if not more), there is little need for dedicated crafters. It's not a healthy economy from a Crafter's point of view. I'm not saying everyone shouldn't be able to craft, but perhaps removing the incentive (stats) or bringing a slight modification so that only dedicated crafters could access this stats gain would be interesting. Though that will never happen so I can only hope that Prestige Class will fix this issue.
I was thinking of resubbing, but I'm sick of the way the Darkfall community treats anyone who doesn't play darkfall, spewing garbage like "carebear" for no reason. It's the same with EVE, I'm not going to get into a game with a bunch of pompous assholes who think they are better than everyone else because of the video game they play.
You took the words right out of my mouth. The reason I left Eve after 4 years is the same reason I left DFO after 8 months. I just can't take the caustic behavior of many of the people who play the games. In fact, I try and avoid open PvP-focused games altogether, since it seems to be the fate of the play style and not the specific games.
A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
See, these are constructive responses. Different tastes for different people, explaining why they don't want to continue playing. I can respect that. Shame the game wasn't for you, but good luck in whatever the next game is!
Quite frankly, the game was technically for me. I enjoyed the time I spent in the game. But the various "restrictions" that players who take a different path than just grinding/macro'ing all day to achieve PvP level bothered me. I'm a crafter and while I love PvP,I'm a crafter first. The economy in DarkFall is just ridiculous. The money you must invest is only accessible if you have a strong clan to back you up, very little economy outside of clans (I said very little, I didn't say none. But it's true).
Everyone crafts because that's how you gain stats.How do you gain a lot of vitality and strength "legally"? Well you mine all day. And since everyone focuses so much on getting the highest stats possible, well everyone mines all day. It's not a healthy economy from a crafter's point of view. Everyone gets to make their own weapon and armor.
I'm hoping Prestige Class may bring a solution to this issue.
I would expect the economy to be based around clans, Isn't it the same in eve?
It is still a very crude economy and crafting system. It is very sad because darkfalls map would be perfect for economics and caravans.
The biggest problem with DF was the vast amount of just crude and crappy game systems.
=crafting
=economics
=melee
Just about everything.
The economy is an economy. It's more fuedal based though. But still an economy. Just because it's not capitalist doesn't make it not functioning or not existing.
See, these are constructive responses. Different tastes for different people, explaining why they don't want to continue playing. I can respect that. Shame the game wasn't for you, but good luck in whatever the next game is!
Quite frankly, the game was technically for me. I enjoyed the time I spent in the game. But the various "restrictions" that players who take a different path than just grinding/macro'ing all day to achieve PvP level bothered me. I'm a crafter and while I love PvP,I'm a crafter first. The economy in DarkFall is just ridiculous. The money you must invest is only accessible if you have a strong clan to back you up, very little economy outside of clans (I said very little, I didn't say none. But it's true).
Everyone crafts because that's how you gain stats.How do you gain a lot of vitality and strength "legally"? Well you mine all day. And since everyone focuses so much on getting the highest stats possible, well everyone mines all day. It's not a healthy economy from a crafter's point of view. Everyone gets to make their own weapon and armor.
I'm hoping Prestige Class may bring a solution to this issue.
I would expect the economy to be based around clans, Isn't it the same in eve?
It is still a very crude economy and crafting system. It is very sad because darkfalls map would be perfect for economics and caravans.
The biggest problem with DF was the vast amount of just crude and crappy game systems.
=crafting
=economics
=melee
Just about everything.
The economy is an economy. It's more fuedal based though. But still an economy. Just because it's not capitalist doesn't make it not functioning or not existing.
You missed the point. From a Dedicated Crafter's point of view, this is a terrible economy to "live in". Because players focus so heavily on gaining stats, A LOT of players use harvesting and crafting skills as a way to raise their stats and then use their materials to create their own weapons and armors. If everyone is a crafter, then there is no needs for Dedicated Crafters.
There is very little player interaction outside of your own clan or alliance. Clans=Cult. The changes brought to Local Banks made Player Vendors nearly pointless and too risky. You can't craft in town without a clan declaring war on your ass (how does that make any sense is beyond me). The idea of a Trade Route has so much potential yet Aventurine completly missed it and added some pointless system that has "a chance of dropping Theyril Ore" in an attempt to create "PvP Hot Spot" (which failed).
And these are just exemples....PvP-wise, DarkFall is really fun, but from a real Crafter's point of view, it's not healthy.
Not until I hear more about HP / stat changes and what the prestige class system is about. I want to see tradeoffs in that if I focus on magic, then I am giving up something because right magic and cycle nuking is way OP and make the game a waste of time for me.
Additionally, archery should be better against magic. Its way harder to hit with arrows than AOE spells, yet they do lame dammage. This would also allow newer players to be a little more competitive.
See, these are constructive responses. Different tastes for different people, explaining why they don't want to continue playing. I can respect that. Shame the game wasn't for you, but good luck in whatever the next game is!
Quite frankly, the game was technically for me. I enjoyed the time I spent in the game. But the various "restrictions" that players who take a different path than just grinding/macro'ing all day to achieve PvP level bothered me. I'm a crafter and while I love PvP,I'm a crafter first. The economy in DarkFall is just ridiculous. The money you must invest is only accessible if you have a strong clan to back you up, very little economy outside of clans (I said very little, I didn't say none. But it's true).
Everyone crafts because that's how you gain stats.How do you gain a lot of vitality and strength "legally"? Well you mine all day. And since everyone focuses so much on getting the highest stats possible, well everyone mines all day. It's not a healthy economy from a crafter's point of view. Everyone gets to make their own weapon and armor.
I'm hoping Prestige Class may bring a solution to this issue.
I would expect the economy to be based around clans, Isn't it the same in eve?
It is still a very crude economy and crafting system. It is very sad because darkfalls map would be perfect for economics and caravans.
The biggest problem with DF was the vast amount of just crude and crappy game systems.
=crafting
=economics
=melee
Just about everything.
The economy is an economy. It's more fuedal based though. But still an economy. Just because it's not capitalist doesn't make it not functioning or not existing.
You missed the point. From a Dedicated Crafter's point of view, this is a terrible economy to "live in". Because players focus so heavily on gaining stats, A LOT of players use harvesting and crafting skills as a way to raise their stats and then use their materials to create their own weapons and armors. If everyone is a crafter, then there is no needs for Dedicated Crafters.
There is very little player interaction outside of your own clan or alliance. Clans=Cult. The changes brought to Local Banks made Player Vendors nearly pointless and too risky. You can't craft in town without a clan declaring war on your ass (how does that make any sense is beyond me). The idea of a Trade Route has so much potential yet Aventurine completly missed it and added some pointless system that has "a chance of dropping Theyril Ore" in an attempt to create "PvP Hot Spot" (which failed).
And these are just exemples....PvP-wise, DarkFall is really fun, but from a real Crafter's point of view, it's not healthy.
I guess the person thinks DFO should mimic a feudal economy completely ignoring the fact that, historically, living in a feudal society was a miserable existence and many more people died than lived. Not a good setup for a game that you want to enjoy playing.
As for the crafting issue in cities, you can completyely avoid the "wage war" behavior by not belonging to a clan. If you must belong to a clan, then belong to one with a city and craft there.
A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
I guess the person thinks DFO should mimic a feudal economy completely ignoring the fact that, historically, living in a feudal society was a miserable existence and many more people died than lived. Not a good setup for a game that you want to enjoy playing.
As for the crafting issue in cities, you can completyely avoid the "wage war" behavior by not belonging to a clan. If you must belong to a clan, then belong to one with a city and craft there.
Which is why there is little incentive to go in cities. These could act as major "market hubs" but there's no reason to. Bring more players to Capital Cities means that there is no need for New Player Protection. Players will defend new players because they are there. Right now, there's no reason to be there so New Player Protection was "needed" (even though I'm personally against this).
I got my invitation. I laughed. I won't ever transfer my character to NA. I won't every re download. I won't ever re-play. I won't ever give this company another penny.
Our spirit was here long before you
Long before us
And long will it be after your pride brings you to your end
I got my invitation. I laughed. I won't ever transfer my character to NA. I won't every re download. I won't ever re-play. I won't ever give this company another penny.
Bah just try it instead of jumping to conclusion. Free 14 days....can't be bad now can it? A lot of people who played at launch came back too as the game did improve A LOT. You'd seriously be suprised at the MANY improvements both DarkFall and Aventurine went through.
As for the 14 free days, it's not a desperate attempt to gain subs in my opinion. A lot of older players have experienced DarkFall at it's worse, and are "afraid" of paying anything else. It's a good incentive to let them try the game without spending a dime and see if it might just be what they are looking for. Of course DarkFall is defintively not as "Complete" as it was supposed to be at launch but the major improvements and steady increase of strong content and fixes are not something that should be discarded so easily, especially if you were interested in DarkFall.
Either way, doubt arguing is really worth it so have at it. Don't try the Free 14 days, if it helps you sleep at night then so be it.
I got my invitation. I laughed. I won't ever transfer my character to NA. I won't every re download. I won't ever re-play. I won't ever give this company another penny.
You're missing out Especially considering it's free to play for a while. Stop being childish and go in with an open mind.
I got my invitation. I laughed. I won't ever transfer my character to NA. I won't every re download. I won't ever re-play. I won't ever give this company another penny.
I can't speak for a what this game was like back then but atm it is the most fun I have had in probably 5 years of playing MMO's.
I generally don't play MMO's for the first six months to a year because it usually takes that long for them to really get the game out of beta.
I will return, but I won't do it until the HP adjustments take effect. I only stopped playing about a month ago and absolutely nothing has changed since then. I became extremely frustrated and quit over the PvP imbalances and the months I still need to grind to hold my own... until that is at least somewhat resolved, I will not return.
Just cause people do not want to play a game doesn't make them a troll. Anyone who criticized this game before release was because of all of the delays for the game. Honestly as said a million times. If you enjoy the game, go play it! Rest of us don't like it who cares. You enjoy the game yourselves at least, right?
why the Hell do people post in forums dedicated to a game they A: don't play, and B: don't like, unless they are TROLLING??
Why aren't you playing whatever game you think is better?? Why aren't you posting in that game's forums??
Trolling in your book, called holding a discussion in mine. But the topic is why or why not are people re-subbing, not what is wrong about DFO.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Just cause people do not want to play a game doesn't make them a troll. Anyone who criticized this game before release was because of all of the delays for the game. Honestly as said a million times. If you enjoy the game, go play it! Rest of us don't like it who cares. You enjoy the game yourselves at least, right?
why the Hell do people post in forums dedicated to a game they A: don't play, and B: don't like, unless they are TROLLING??
Why aren't you playing whatever game you think is better?? Why aren't you posting in that game's forums??
Trolling in your book, called holding a discussion in mine. But the topic is why or why not are people re-subbing, not what is wrong about DFO.
Hmmm, I find it quite challenging to have a serious discussion about something I know virtually nothing about. That's just me though.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
I got my invitation. I laughed. I won't ever transfer my character to NA. I won't every re download. I won't ever re-play. I won't ever give this company another penny.
See. THIS is the stuff that is blatant and unnecessary trolling.
If instead you posted a reason WHY you aren't coming back instead of just tossing in more slander, perhaps people wouldn't get upset? This is supposed to be a constructive thread.
I stayed away from Darkfall for a long time because of all the bad press it got. I recently subbed for the first time, and my only regret is that I didn't do it sooner. The game is not for everyone, but If you are interested in this type of game, then don't hesitate to give it a try. The people who hate it, hate it precisely because it was not made for them, not because Darkfall fails to accomplish what it set out to do.
Exactly. All these people complaining about the state of Darkfall FAIL at trolling lol. Darkfall is a great game if its the type of game your looking for. IMO there is no MMO out right now that even comes close, hell I can't even get into single player rpgs because they dont compare to the emmersion Darkfall offers. Everytime I log in I never know what to expect, whether its simply pveing with some clanmates or out hunting reds for regs/loot. I never know whats in store for me when I log into Darkfall, most of the time leading to an epic night of unexpected events.
For those people who only care about being the best asap, your bound to get burnt out and hate Darkfall. But the truth is their all missing out on the experience which is Darkfall. The journey makes the game great. To be honest I'm happy that the complainers are slowing leaving because it lets the newer players move up the foodchain so I can't complain.
So heres some advice to you all you haters and Darkfall trolls: Get into a good clan and make some friends, play the game the way its supposed to be played and stop looking at your stats/skills everyday...Your missing out on a great expierence. Otherwise STFU and go find another MMO you enjoy. Complaining and playing AV monthly only makes you look like a fool lol
For me, I'll remember my journey in Agon for a long long time. I've been playing almost 5months now, and my quest has only just begun :-)
I stayed away from Darkfall for a long time because of all the bad press it got. I recently subbed for the first time, and my only regret is that I didn't do it sooner. The game is not for everyone, but If you are interested in this type of game, then don't hesitate to give it a try. The people who hate it, hate it precisely because it was not made for them, not because Darkfall fails to accomplish what it set out to do.
Exactly. All these people complaining about the state of Darkfall FAIL at trolling lol. And you fail at Fanboying. Workng for AV? Darkfall is a great game if its the type of game your looking for. IMO there is no MMO out right now that even comes close, hell I can't even get into single player rpgs because they dont compare to the emmersion Darkfall offers. And if there would be a game. DF would be so damn dead. DF survives only because they got a monopoly on full loot game. Everytime I log in I never know what to expect, whether its simply pveing with some clanmates or out hunting reds for regs/loot. I never know whats in store for me when I log into Darkfall, most of the time leading to an epic night of unexpected events. Grind, Grind, Grind, Skill gain and some time wasting pvp where you get doomrolled by a vet. So true you never know what does you have to expect.
For those people who only care about being the best asap, your bound to get burnt out and hate Darkfall. But the truth is their all missing out on the experience which is Darkfall. The journey makes the game great. To be honest I'm happy that the complainers are slowing leaving because it lets the newer players move up the foodchain so I can't complain. Which new players? I played about 5 months ago and play now and it gets even worser except vets doing nothing besides seiging as they dont need to after 1 1/2 year... The only newbs i see are trials and yes some of them sub but ive seen already some sad pandas realising what they have to grind to get "viable". And by viable i mean to have a chance against PKs. There is simply no content for newbs except grinding and the statment of AV that you can do anything at day 1 doesnt help there. Yeah you could do, but no one will support you to do as it would be a waste of resources to give "armors, ships or mounts".
So heres some advice to you all you hates and Darkfall trolls: Get into a good clan and make some friends, play the game the way its supposed to be played and stop looking at your stats/skills everyday...Your missing out on a great expierence. For me, I'll remember my journey in Agon for a long long time. I've been playing almost 5months now, and my quest has only just begun :-)
And thats why you going to stay at the bottom of the food chain. Vast majority of gamers want to have fun. In Darkfall is pvp = fun. Rest is just the rocky, painfull way to get there. There is simply no sand in the box. There is no content for newbs except grind. There are so many things missing and i bet even Xsyon would get more sucessfull if they manage to get everything inside in the game they want (feature list). And its not focusing on pvp ...
If you like the game, dont try to behave like a blue eyed fanboy. No one will believe you. I know several people who just like myself skip if they see a post by Xipher. Its simply aint worth to read, as your opinion doesnt count and he is in right doesnt matter what. Be honest! This game got its flaws. Yeah it can be fun, but you have to grind your way to fun there is right now other way to reach it.
So far i just managed to get 1 additional player to the game and i warned him what does he has to expect. He is playing and having his fun after 4 month of grind. Now he got most fun and is participating seiges and enjoys the game , but there are so many ppl who i couldnt get on board as this game is such a pain for newbs (new players).
Comments
I was thinking of resubbing, but I'm sick of the way the Darkfall community treats anyone who doesn't play darkfall, spewing garbage like "carebear" for no reason. It's the same with EVE, I'm not going to get into a game with a bunch of pompous assholes who think they are better than everyone else because of the video game they play.
I actually haven't experienced this issue in-game. Are you talking about in-game or on ForumFall? (Because it's the normal thing on ForumFall but I'd be really suprised if it's in-game)
why the Hell do people post in forums dedicated to a game they A: don't play, and B: don't like, unless they are TROLLING??
Why aren't you playing whatever game you think is better?? Why aren't you posting in that game's forums??
I have been subbed for almost a year. Tons has changed, Macroing and blood walls has been reduced, PvP has been taken out into the open more, skill gain has increased 3 fold (but really is not enough their are some fundamental problems with their skill system, especially lack of a softcap or hardcap or any cap). Ocean battles have become more numerous. Melee has been improved by leaps and bounds (still kind of sucks though mostly due to magics area damage blah blah)
I would expect the economy to be based around clans, Isn't it the same in eve?
It is still a very crude economy and crafting system. It is very sad because darkfalls map would be perfect for economics and caravans.
The biggest problem with DF was the vast amount of just crude and crappy game systems.
=crafting
=economics
=melee
Just about everything.
I'm not going to renew my sub.
I can't say much bad about the game though. I will still recommend it to people LFG.
Mainly, I don't have the 30 hours a week that I think it would take me to enjoy it. That's my choice - would rather hang out with my girl, friends, play music, see bands and art shows and play MMOs in the downtime. I don't think that means the game should change, I think there should be games for that audience.
"Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga
Most of the "trades" are usually done within your clan or alliance. Usually at least one clan in the alliance should hold a city that has either 1) Shipyard (well...ships) or 2)Furnace (siege vehicles, cannons). But that's about it. Aventurine tried to open up the market a little by adding Player Vendors that a few House owners can use but with local banks,etc, there's a lot of inconvenient of bringing large amount of gold to buy said item(s). There's very little incentive to sell outside of your alliance.
And since everyone can craft and knows a craft skill or 2 (if not more), there is little need for dedicated crafters. It's not a healthy economy from a Crafter's point of view. I'm not saying everyone shouldn't be able to craft, but perhaps removing the incentive (stats) or bringing a slight modification so that only dedicated crafters could access this stats gain would be interesting. Though that will never happen so I can only hope that Prestige Class will fix this issue.
You took the words right out of my mouth. The reason I left Eve after 4 years is the same reason I left DFO after 8 months. I just can't take the caustic behavior of many of the people who play the games. In fact, I try and avoid open PvP-focused games altogether, since it seems to be the fate of the play style and not the specific games.
The economy is an economy. It's more fuedal based though. But still an economy. Just because it's not capitalist doesn't make it not functioning or not existing.
You missed the point. From a Dedicated Crafter's point of view, this is a terrible economy to "live in". Because players focus so heavily on gaining stats, A LOT of players use harvesting and crafting skills as a way to raise their stats and then use their materials to create their own weapons and armors. If everyone is a crafter, then there is no needs for Dedicated Crafters.
There is very little player interaction outside of your own clan or alliance. Clans=Cult. The changes brought to Local Banks made Player Vendors nearly pointless and too risky. You can't craft in town without a clan declaring war on your ass (how does that make any sense is beyond me). The idea of a Trade Route has so much potential yet Aventurine completly missed it and added some pointless system that has "a chance of dropping Theyril Ore" in an attempt to create "PvP Hot Spot" (which failed).
And these are just exemples....PvP-wise, DarkFall is really fun, but from a real Crafter's point of view, it's not healthy.
Not until I hear more about HP / stat changes and what the prestige class system is about. I want to see tradeoffs in that if I focus on magic, then I am giving up something because right magic and cycle nuking is way OP and make the game a waste of time for me.
Additionally, archery should be better against magic. Its way harder to hit with arrows than AOE spells, yet they do lame dammage. This would also allow newer players to be a little more competitive.
I guess the person thinks DFO should mimic a feudal economy completely ignoring the fact that, historically, living in a feudal society was a miserable existence and many more people died than lived. Not a good setup for a game that you want to enjoy playing.
As for the crafting issue in cities, you can completyely avoid the "wage war" behavior by not belonging to a clan. If you must belong to a clan, then belong to one with a city and craft there.
Which is why there is little incentive to go in cities. These could act as major "market hubs" but there's no reason to. Bring more players to Capital Cities means that there is no need for New Player Protection. Players will defend new players because they are there. Right now, there's no reason to be there so New Player Protection was "needed" (even though I'm personally against this).
I got my invitation. I laughed. I won't ever transfer my character to NA. I won't every re download. I won't ever re-play. I won't ever give this company another penny.
Our spirit was here long before you
Long before us
And long will it be after your pride brings you to your end
Bah just try it instead of jumping to conclusion. Free 14 days....can't be bad now can it? A lot of people who played at launch came back too as the game did improve A LOT. You'd seriously be suprised at the MANY improvements both DarkFall and Aventurine went through.
As for the 14 free days, it's not a desperate attempt to gain subs in my opinion. A lot of older players have experienced DarkFall at it's worse, and are "afraid" of paying anything else. It's a good incentive to let them try the game without spending a dime and see if it might just be what they are looking for. Of course DarkFall is defintively not as "Complete" as it was supposed to be at launch but the major improvements and steady increase of strong content and fixes are not something that should be discarded so easily, especially if you were interested in DarkFall.
Either way, doubt arguing is really worth it so have at it. Don't try the Free 14 days, if it helps you sleep at night then so be it.
You're missing out Especially considering it's free to play for a while. Stop being childish and go in with an open mind.
I don't know where you expect people to come up with number from but I have seen a few people on that weren't a few weeks ago.
I can't speak for a what this game was like back then but atm it is the most fun I have had in probably 5 years of playing MMO's.
I generally don't play MMO's for the first six months to a year because it usually takes that long for them to really get the game out of beta.
I will return, but I won't do it until the HP adjustments take effect. I only stopped playing about a month ago and absolutely nothing has changed since then. I became extremely frustrated and quit over the PvP imbalances and the months I still need to grind to hold my own... until that is at least somewhat resolved, I will not return.
Trolling in your book, called holding a discussion in mine. But the topic is why or why not are people re-subbing, not what is wrong about DFO.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Hmmm, I find it quite challenging to have a serious discussion about something I know virtually nothing about. That's just me though.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
See. THIS is the stuff that is blatant and unnecessary trolling.
If instead you posted a reason WHY you aren't coming back instead of just tossing in more slander, perhaps people wouldn't get upset? This is supposed to be a constructive thread.
That gold is long long gone.
Exactly. All these people complaining about the state of Darkfall FAIL at trolling lol. Darkfall is a great game if its the type of game your looking for. IMO there is no MMO out right now that even comes close, hell I can't even get into single player rpgs because they dont compare to the emmersion Darkfall offers. Everytime I log in I never know what to expect, whether its simply pveing with some clanmates or out hunting reds for regs/loot. I never know whats in store for me when I log into Darkfall, most of the time leading to an epic night of unexpected events.
For those people who only care about being the best asap, your bound to get burnt out and hate Darkfall. But the truth is their all missing out on the experience which is Darkfall. The journey makes the game great. To be honest I'm happy that the complainers are slowing leaving because it lets the newer players move up the foodchain so I can't complain.
So heres some advice to you all you haters and Darkfall trolls: Get into a good clan and make some friends, play the game the way its supposed to be played and stop looking at your stats/skills everyday...Your missing out on a great expierence. Otherwise STFU and go find another MMO you enjoy. Complaining and playing AV monthly only makes you look like a fool lol
For me, I'll remember my journey in Agon for a long long time. I've been playing almost 5months now, and my quest has only just begun :-)
"I play Tera for the gameplay"
If you like the game, dont try to behave like a blue eyed fanboy. No one will believe you. I know several people who just like myself skip if they see a post by Xipher. Its simply aint worth to read, as your opinion doesnt count and he is in right doesnt matter what. Be honest! This game got its flaws. Yeah it can be fun, but you have to grind your way to fun there is right now other way to reach it.
So far i just managed to get 1 additional player to the game and i warned him what does he has to expect. He is playing and having his fun after 4 month of grind. Now he got most fun and is participating seiges and enjoys the game , but there are so many ppl who i couldnt get on board as this game is such a pain for newbs (new players).
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