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Warner Brothers Interactive Entertainment announced today that thier highly anticipated MMORPG The Matrix Online has gone gold and is ready for a March 22 launch!
Their full press release is below:
The Matrix Online Goes Gold Warner Bros. Interactive Entertainment and SEGA title to be released March 22 The highly anticipated continuation to The Matrix film trilogy, The Matrix Online has gone gold and is on track for a March 22, 2005 launch. Developed by Monolith Productions in conjunction with the Wachowski Brothers, creators of The Matrix Trilogy, the game will be a re-creation of the virtual world of the Matrix, employing cutting edge 3-D graphics, networking and server technology. Gameplay in The Matrix Online will be based on intricate and exciting "wire-fu" combat, an extensive mission structure, social interaction and completely customizable skill and ability system. The Matrix Online also features many of the original talent from the films - Laurence Fishburne (Morpheus), Monica Bellucci (Persephone), Mary Alice (The Oracle), Lambert Wilson (The Merovingian), Harold Perrineau Jr. (Link), Harry Lennix (Lock), Nona Gaye (Zee), Collin Chou (Seraph) and Tanveer Atwal (Sati). Gamers wanting to delve into the secrets of The Matrix Online before the game hits store shelves can check out a Sneak Preview event on Saturday, March 12 at 12:00 p.m. PST and ending at 9:00 p.m. PST on Tuesday, March 15. Players will get a chance to see the newest version of the game, including many storyline elements from the continuation of The Matrix trilogy. Also, major player achievements and events that take place during The Matrix Online Sneak Preview will be published in the next issue of The Official Magazine of The Matrix Online. This is a unique opportunity for players to become a real part of Matrix history. Information on the Sneak Preview event is available at: The Matrix Online will be sold through all major game retailers for a suggested retail price (SRP) of $49.99. Gamers can either subscribe online for a monthly subscription fee of $14.99 or purchase pre-paid game cards with 60 days worth of playtime for $29.99. Fans who pre-order The Matrix Online will enjoy the added bonus of special in-game abilities, access to the beta and an early entrance into the game. There's still time to take the plunge and pre-order; simply go to: www.thematrixonline.com/preorder.html For more information on The Matrix Online, please visit the official website at: www.thematrixonline.com |
- MMORPG.COM Staff -
The dead know only one thing: it is better to be alive.
Comments
Hi,
maybe this is a good news ... ok i'm unable to verify it, because i have to give them Credit Card Informations, mhh ok maybe the Market here in good Old Europ is just unintressting ...
But Hell, why the Heck they want them, for a Sneak Preview ... ? This seems to me like subscribe to a Magazin on my Doorway ...
Regards
MazokNor
BundyTheRipper
Almost all MMO's are released unfinished. I prefer the few bugs left in MxO to the GLARING problems in say, AO or SWG or Neocron.
This game's pretty damn good...needs more content, but hey, it's in it's infancy, and it's got a eally great DEV team who actually care a lot about the game and the players. It can only get better.
Don't like it? Shuffle back to your elf-infested forest and kill rats or something
More like... fools gold! [/witty]
Everything I had heard about this game was bad, but when I actually played it I was really surprised. There is a lot to like about this game. It's not the stink fest that many would have you belive. The character development system is really cool, unlike anything I've seen before. The mission system is better than anything else out there. The graphics are a mixed bag, drab, urban and dirty. The fact that this look is intentional is somewhat baffling. (I would have stuck to the Geigeresque look from the movies. Moving from Ashenvale Forest in WoW to MxO is more than a little shocking.) I don't think the game is ready tho. My biggest beef is with the camera and the fight mechanics. There is some sloppy coding there, and I don't think it will be fixed anytime soon. I would play the game but I don't think I will ever spend good money to get an MMOG client. My wallet's still stinging from the beating WoW gave it, never again.