Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

The game looks great.

kezya123kezya123 Member Posts: 23

I've been watching a lot of apb videos and I'm quite amazed by what I've seen. The game concept is amazing and I'm totally psyched about it. Finally a mmo style that fits my liking.

______________________________________________________________________________

"Astronomy compels the soul to look upwards and lead us from this world to another." — Plato.
______________________________________________________________________________

«1

Comments

  • PalebanePalebane Member RarePosts: 4,011

    See you in game.

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • AristidesAristides Member Posts: 172

    Though "cops and robbers" really isn't my thing at all (no interest in GTA, for instance), I've read enough about the interesting things being tried in APB that I definitely want to give this game a good look at release. 

  • BesttheiswowBesttheiswow Member Posts: 301

    See ya there GTA online ftw..waiting years and years for this.

  • VhalnVhaln Member Posts: 3,159

    Originally posted by Aristides

    Though "cops and robbers" really isn't my thing at all (no interest in GTA, for instance), I've read enough about the interesting things being tried in APB that I definitely want to give this game a good look at release. 

     

    I didn't think GTA was my thing, either - until I tried it, long after its initial release, and realized that it's greatness has nothing to do with its theme.  It doesn't matter what genre it is, or what setting, I think everyone should at least give it a look, just because it's just so masterfully well done.

     

    (note, I'm mostly referring to GTA4, here.  San Andreas was good for its time, and maybe previous versions were good too, I dont know.  But it was GTA4 that really blew me away.)

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • maacaaviityymaacaaviityy Member UncommonPosts: 127

    Will you still like it, when I tell you that the game will have an initial buy price + monthly payment + cash shop? Yeah.. Have fun with that.

  • DreathorDreathor Member Posts: 537


    Originally posted by maacaaviityy
    Will you still like it, when I tell you that the game will have an initial buy price + monthly payment + cash shop? Yeah.. Have fun with that.

    Except it doesn't have a "cash shop" as part of its announced payment model.

    See-ya!

    "If all you can say is... "It's awful, it's not innovative, it's ugly, it's blah.." Then you're an unimaginative and unpolished excuse for human life" -eburn

  • maacaaviityymaacaaviityy Member UncommonPosts: 127

    Originally posted by Dreathor

     




    Originally posted by maacaaviityy

    Will you still like it, when I tell you that the game will have an initial buy price + monthly payment + cash shop? Yeah.. Have fun with that.




    Except it doesn't have a "cash shop" as part of its announced payment model.

    See-ya!

     

    Initial buy price: $49.99 US – £34.99 UK – €49.99 EU (This includes 50 hours playtime)

    After those 50 hours have been used up, you'll have to buy more playtime.

    Gametime 20 hours for $6.99 US – £5.59 UK – €6.29 EU

    And finally:

    "Earn RTW Points by selling your customized creations or rare item rewards on the Marketplace, and use these RTW Points to purchase services such as Gametime packages!"

    "You can also use RTW Points to purchase items from other players on the Marketplace or sell your own items on the Marketplace to gain additional RTW Points."

    200 RTW Points package ($ 4.99, € 4.49, £ 3.99)



    400 RTW Points package ($ 9.99, € 8.99, £ 7.99)



    600 RTW Points package ($ 14.99, € 13.49, £ 11.99)



    1400 RTW Points package ($ 34.99, € 31.49, £ 27.99)



    2600 RTW Points package ( $ 64.99, € 58.49, £ 51.99)

    No cash shop, you say?

    "See-ya!"

  • BesttheiswowBesttheiswow Member Posts: 301

    Originally posted by maacaaviityy

    Originally posted by Dreathor

     




    Originally posted by maacaaviityy

    Will you still like it, when I tell you that the game will have an initial buy price + monthly payment + cash shop? Yeah.. Have fun with that.





    Except it doesn't have a "cash shop" as part of its announced payment model.

    See-ya!

     

    Initial buy price: $49.99 US – £34.99 UK – €49.99 EU (This includes 50 hours playtime)

    After those 50 hours have been used up, you'll have to buy more playtime.

    Gametime 20 hours for $6.99 US – £5.59 UK – €6.29 EU

    And finally:

    "Earn RTW Points by selling your customized creations or rare item rewards on the Marketplace, and use these RTW Points to purchase services such as Gametime packages!"

    "You can also use RTW Points to purchase items from other players on the Marketplace or sell your own items on the Marketplace to gain additional RTW Points."

    200 RTW Points package ($ 4.99, € 4.49, £ 3.99)



    400 RTW Points package ($ 9.99, € 8.99, £ 7.99)



    600 RTW Points package ($ 14.99, € 13.49, £ 11.99)



    1400 RTW Points package ($ 34.99, € 31.49, £ 27.99)



    2600 RTW Points package ( $ 64.99, € 58.49, £ 51.99)

    No cash shop, you say?

    "See-ya!"

    hm i thought we could pay 10 dollars a month and play anytime for the whole month..cant we?

  • downtoearthdowntoearth Member Posts: 3,558

    Originally posted by Besttheiswow

    Originally posted by maacaaviityy

    Originally posted by Dreathor

     




    Originally posted by maacaaviityy

    Will you still like it, when I tell you that the game will have an initial buy price + monthly payment + cash shop? Yeah.. Have fun with that.




    Except it doesn't have a "cash shop" as part of its announced payment model.

    See-ya!

     

    Initial buy price: $49.99 US – £34.99 UK – €49.99 EU (This includes 50 hours playtime)

    After those 50 hours have been used up, you'll have to buy more playtime.

    Gametime 20 hours for $6.99 US – £5.59 UK – €6.29 EU

    And finally:

    "Earn RTW Points by selling your customized creations or rare item rewards on the Marketplace, and use these RTW Points to purchase services such as Gametime packages!"

    "You can also use RTW Points to purchase items from other players on the Marketplace or sell your own items on the Marketplace to gain additional RTW Points."

    200 RTW Points package ($ 4.99, € 4.49, £ 3.99)



    400 RTW Points package ($ 9.99, € 8.99, £ 7.99)



    600 RTW Points package ($ 14.99, € 13.49, £ 11.99)



    1400 RTW Points package ($ 34.99, € 31.49, £ 27.99)



    2600 RTW Points package ( $ 64.99, € 58.49, £ 51.99)

    No cash shop, you say?

    "See-ya!"

    hm i thought we could pay 10 dollars a month and play anytime for the whole month..cant we?

     yep and you can make rtw points in game

  • maacaaviityymaacaaviityy Member UncommonPosts: 127

    Originally posted by downtoearth

     yep and you can make rtw points in game

    Yes, it's true that you can make RTW points ingame. But only if you have already bought RTW points(It costs RTW points to put your stuff on the Marketplace). And for you to earn RTW points from selling your items, you're forcing other people to buy RTW points aswell.

    You see how RealTimeWorlds operate? They cover it up by saying "There's no cash shop", when in reality there is.

  • BesttheiswowBesttheiswow Member Posts: 301

    So if we cn pay a tiny misly 10 dollars a month to play apb..why are people complaining about rtw?? i will spend 10 dollar a month thats it..

  • BesttheiswowBesttheiswow Member Posts: 301

    Originally posted by maacaaviityy

    Originally posted by downtoearth



     yep and you can make rtw points in game

    Yes, it's true that you can make RTW points ingame. But only if you have already bought RTW points(It costs RTW points to put your stuff on the Marketplace). And for you to earn RTW points from selling your items, you're forcing other people to buy RTW points aswell.

    You see how RealTimeWorlds operate? They cover it up by saying "There's no cash shop", when in reality there is.

    well they will get burned if people start playing and see they are  spending too much,,and ragequit...another mmo developer company burned.

  • maacaaviityymaacaaviityy Member UncommonPosts: 127

    Originally posted by Besttheiswow

    So if we cn pay a tiny misly 10 dollars a month to play apb..why are people complaining about rtw?? i will spend 10 dollar a month thats it..

    The reason why most people are complaining, is because RTW had been saying from day 1 that there would be no monthly payment and no cash shop at all. But then in the last minute, they throw in monthly payment AND a "cash shop". That's nice.

  • viddsterviddster Member UncommonPosts: 220

    You only use RTW points if you sell your crafted gear to other players, to create and cutomise your own gear costs nothing but time. RTW points can be used for gametime, so you can say buy 600 points, use 200 to buy lots of customised gear, then spend the 400 to get a month of unlimited play.

     

    People can sell their crafted gear for RTW points and pay for their playtime this way. The only people who will spend real money is those that decide they do nto have time to create their own gear.

     

    This is not a cash shop, no items for sale, no purchase to make your character better in PvP, no xp boosts, just a way for casuals to customise their character if they want to, or not.

    image
  • paterahpaterah Member UncommonPosts: 578

    Even if there was no cash shop (meaning that you can pay further to trade items with players or whatever), this is not a game to slap a subscription on. I'd say this game is rather good and well made etc., but this isn't a game that you can play 6 hours straight like other MMORPGs. There are gamers out there that play WoW, Aion, Lotro, WAR, AoC or whatever and some of them are only playing their MMO.  Unless you are a casual gamer, you would have this game as a side option to log while you are playing other games (be it single player or online).

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by paterah

    Even if there was no cash shop (meaning that you can pay further to trade items with players or whatever), this is not a game to slap a subscription on. I'd say this game is rather good and well made etc., but this isn't a game that you can play 6 hours straight like other MMORPGs. There are gamers out there that play WoW, Aion, Lotro, WAR, AoC or whatever and some of them are only playing their MMO.  Unless you are a casual gamer, you would have this game as a side option to log while you are playing other games (be it single player or online).

     

    and this is EXACTLY what the pay by hour model allows. You buy, say, 10 hours, and you use them when you want.

    under this model you get the live support, development, and stability of a 'real' MMO while keeping flexibility of use of a FPS. Of course, the value of this model also demands RTW provides all these things as the game moves forward, and not at a glacial pace of a dev like NCS. In fact, if there ever was a rev model able to keep a dev 'honest' it would be this one. People can literally stop playing after 30 hours if they dont like it, or are bored by whats on offer at the time, without feeling like they are wasting any sub time while they wait and see what happens to the game as it matures. They can then just use that stored time to kee popping in to the game now and again to have a look without having to fork out a month's sub...

    As things stand now, the game looks to be worth the box price to me, but and even if I don't use all of my 50 hours i can keep them for when more content goes in.

  • paterahpaterah Member UncommonPosts: 578

    Originally posted by vesavius

    Originally posted by paterah

    Even if there was no cash shop (meaning that you can pay further to trade items with players or whatever), this is not a game to slap a subscription on. I'd say this game is rather good and well made etc., but this isn't a game that you can play 6 hours straight like other MMORPGs. There are gamers out there that play WoW, Aion, Lotro, WAR, AoC or whatever and some of them are only playing their MMO.  Unless you are a casual gamer, you would have this game as a side option to log while you are playing other games (be it single player or online).

     

    and this is EXACTLY what the pay by hour model allows. You buy, say, 10 hours, and you use them when you want.

    under this model you get the live support, development, and stability of a 'real' MMO while keeping flexibility of use of a FPS. Of course, the value of this model also demands RTW provides all these things as the game moves forward, and not at a glacial pace of a dev like NCS. In fact, if there ever was a rev model able to keep a dev 'honest' it would be this one. People can literally stop playing after 30 hours if they dont like it, or are bored by whats on offer at the time, without feeling like they are wasting any sub time while they wait and see what happens to the game as it matures. They can then just use that stored time to kee popping in to the game now and again to have a look without having to fork out a month's sub...

    As things stand now, the game looks to be worth the box price to me, but and even if I don't use all of my 50 hours i can keep them for when more content goes in.

     10 dollars for 10 hours? Seeing that you pay 15 dollars for other games to play 30 days, and play 10x hours in those 30 days...Buying the game would do just fine imo. Both options they are offering for this game are wrong.

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by maacaaviityy

    Originally posted by Dreathor

     




    Originally posted by maacaaviityy

    Will you still like it, when I tell you that the game will have an initial buy price + monthly payment + cash shop? Yeah.. Have fun with that.




    Except it doesn't have a "cash shop" as part of its announced payment model.

    See-ya!

     

    Initial buy price: $49.99 US – £34.99 UK – €49.99 EU (This includes 50 hours playtime)

    After those 50 hours have been used up, you'll have to buy more playtime.

    Gametime 20 hours for $6.99 US – £5.59 UK – €6.29 EU

    And finally:

    "Earn RTW Points by selling your customized creations or rare item rewards on the Marketplace, and use these RTW Points to purchase services such as Gametime packages!"

    "You can also use RTW Points to purchase items from other players on the Marketplace or sell your own items on the Marketplace to gain additional RTW Points."

    200 RTW Points package ($ 4.99, € 4.49, £ 3.99)



    400 RTW Points package ($ 9.99, € 8.99, £ 7.99)



    600 RTW Points package ($ 14.99, € 13.49, £ 11.99)



    1400 RTW Points package ($ 34.99, € 31.49, £ 27.99)



    2600 RTW Points package ( $ 64.99, € 58.49, £ 51.99)

    No cash shop, you say?

    "See-ya!"

     

    I do hear you, honestly.

    the thing for me is, a cash shop hater to the bone, is that this isnt really a MMORPG in my eyes.... so my usual rules dont apply (to me) on this one. As far as I can see, the game isnt engineered in any way in order to insidiously leech money from me (as cash shop games are), it all looks pretty honest and open, and I can even 'craft' for 100% free play.

    My plan is too play APB as a secondary game, the frst 50 hours will probably last me over a long time even, seeing as the design tools are in the freeplay social zones.

    Tbh, I can see, if things go right, APB never costing me a bean to play past the box price... I will probably design as much as shoot and play pretty casually. I intend on switching between it and single person/ console games until FFXIV gets here, so the pay by hour model is awesome for me.

  • XianthosXianthos Member Posts: 723

    FPS game with item shop / subscription -.- how odd ... and i thought they would go guild wars way ....

    EvE doors

    See the best doors on EvE-on!

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by paterah

    Originally posted by vesavius

    Originally posted by paterah

    Even if there was no cash shop (meaning that you can pay further to trade items with players or whatever), this is not a game to slap a subscription on. I'd say this game is rather good and well made etc., but this isn't a game that you can play 6 hours straight like other MMORPGs. There are gamers out there that play WoW, Aion, Lotro, WAR, AoC or whatever and some of them are only playing their MMO.  Unless you are a casual gamer, you would have this game as a side option to log while you are playing other games (be it single player or online).

     

    and this is EXACTLY what the pay by hour model allows. You buy, say, 10 hours, and you use them when you want.

    under this model you get the live support, development, and stability of a 'real' MMO while keeping flexibility of use of a FPS. Of course, the value of this model also demands RTW provides all these things as the game moves forward, and not at a glacial pace of a dev like NCS. In fact, if there ever was a rev model able to keep a dev 'honest' it would be this one. People can literally stop playing after 30 hours if they dont like it, or are bored by whats on offer at the time, without feeling like they are wasting any sub time while they wait and see what happens to the game as it matures. They can then just use that stored time to kee popping in to the game now and again to have a look without having to fork out a month's sub...

    As things stand now, the game looks to be worth the box price to me, but and even if I don't use all of my 50 hours i can keep them for when more content goes in.

     10 dollars for 10 hours? Seeing that you pay 15 dollars for other games to play 30 days, and play 10x hours in those 30 days...Buying the game would do just fine imo. Both options they are offering for this game are wrong.

     You are missing the point here, and your information seems to be wrong.

    The pay by hour is for the casual player, and I am not seeing where you got your $1/ hr from? Link me to it plz? because i don't see '... flexibility to top up your action game time from as little as $6.99 (£5.59, €6.29) for an additional 20 hours...' as anything close to that, unless my math is very bad.

    If you want unlimited play for a month it is a lot cheaper then $15 at $10.

    Like I say, you get 50 hours in the box. If you decide you are bored of whats on offer in the game after 30, keep the 20 for when they add stuff. Nothing lost.

    Lets not even talk about... '...The retail package also contains a bonus 100 RTW points towards your next purchases...' which will allow people to get started crafting their designs to sell on the market for free.

    I am honestly not seeing why people are struggling with all this. It's newish, admittedly, but it isnt rocket science.

  • downtoearthdowntoearth Member Posts: 3,558

    Originally posted by vesavius

    Originally posted by paterah

    Even if there was no cash shop (meaning that you can pay further to trade items with players or whatever), this is not a game to slap a subscription on. I'd say this game is rather good and well made etc., but this isn't a game that you can play 6 hours straight like other MMORPGs. There are gamers out there that play WoW, Aion, Lotro, WAR, AoC or whatever and some of them are only playing their MMO.  Unless you are a casual gamer, you would have this game as a side option to log while you are playing other games (be it single player or online).

     

    and this is EXACTLY what the pay by hour model allows. You buy, say, 10 hours, and you use them when you want.

    under this model you get the live support, development, and stability of a 'real' MMO while keeping flexibility of use of a FPS. Of course, the value of this model also demands RTW provides all these things as the game moves forward, and not at a glacial pace of a dev like NCS. In fact, if there ever was a rev model able to keep a dev 'honest' it would be this one. People can literally stop playing after 30 hours if they dont like it, or are bored by whats on offer at the time, without feeling like they are wasting any sub time while they wait and see what happens to the game as it matures. They can then just use that stored time to kee popping in to the game now and again to have a look without having to fork out a month's sub...

    As things stand now, the game looks to be worth the box price to me, but and even if I don't use all of my 50 hours i can keep them for when more content goes in.

     and people need to understand this

  • PhryPhry Member LegendaryPosts: 11,004

    Originally posted by vesavius

    Originally posted by maacaaviityy


    Originally posted by Dreathor

     




    Originally posted by maacaaviityy

    Will you still like it, when I tell you that the game will have an initial buy price + monthly payment + cash shop? Yeah.. Have fun with that.





    Except it doesn't have a "cash shop" as part of its announced payment model.

    See-ya!

     

    Initial buy price: $49.99 US – £34.99 UK – €49.99 EU (This includes 50 hours playtime)

    After those 50 hours have been used up, you'll have to buy more playtime.

    Gametime 20 hours for $6.99 US – £5.59 UK – €6.29 EU

    And finally:

    "Earn RTW Points by selling your customized creations or rare item rewards on the Marketplace, and use these RTW Points to purchase services such as Gametime packages!"

    "You can also use RTW Points to purchase items from other players on the Marketplace or sell your own items on the Marketplace to gain additional RTW Points."

    200 RTW Points package ($ 4.99, € 4.49, £ 3.99)



    400 RTW Points package ($ 9.99, € 8.99, £ 7.99)



    600 RTW Points package ($ 14.99, € 13.49, £ 11.99)



    1400 RTW Points package ($ 34.99, € 31.49, £ 27.99)



    2600 RTW Points package ( $ 64.99, € 58.49, £ 51.99)

    No cash shop, you say?

    "See-ya!"

     

    I do hear you, honestly.

    the thing for me is, a cash shop hater to the bone, is that this isnt really a MMORPG in my eyes.... so my usual rules dont apply (to me) on this one. As far as I can see, the game isnt engineered in any way in order to insidiously leech money from me (as cash shop games are), it all looks pretty honest and open, and I can even 'craft' for 100% free play.

    My plan is too play APB as a secondary game, the frst 50 hours will probably last me over a long time even, seeing as the design tools are in the freeplay social zones.

    Tbh, I can see, if things go right, APB never costing me a bean to play past the box price... I will probably design as much as shoot and play pretty casually. I intend on switching between it and single person/ console games until FFXIV gets here, so the pay by hour model is awesome for me.

    I dont think you are hearing him, and what you seem to be implying is that you will be able to play for free.. only. in order to trade it sounds like you have to buy rtw points first.. tbh this whole cash shop thing is a red flag.. the monthly sub is one thing.. i expect that in a game.. but put in a cash shop too.. RMT is my biggest bugbear of any game.. it may even be a gamebreaker in real terms.. and as a person who has been looking forward to APB since it was first advertised.. it is.. tbh, a complete kick in the teeth.. from now on.. im going to be scrutinising the information coming out far more closely.. and if my fears prove to be true.. then i really won't be buying this game. image

  • downtoearthdowntoearth Member Posts: 3,558

    Originally posted by vesavius

    Originally posted by paterah

    Originally posted by vesavius

    Originally posted by paterah

    Even if there was no cash shop (meaning that you can pay further to trade items with players or whatever), this is not a game to slap a subscription on. I'd say this game is rather good and well made etc., but this isn't a game that you can play 6 hours straight like other MMORPGs. There are gamers out there that play WoW, Aion, Lotro, WAR, AoC or whatever and some of them are only playing their MMO.  Unless you are a casual gamer, you would have this game as a side option to log while you are playing other games (be it single player or online).

     

    and this is EXACTLY what the pay by hour model allows. You buy, say, 10 hours, and you use them when you want.

    under this model you get the live support, development, and stability of a 'real' MMO while keeping flexibility of use of a FPS. Of course, the value of this model also demands RTW provides all these things as the game moves forward, and not at a glacial pace of a dev like NCS. In fact, if there ever was a rev model able to keep a dev 'honest' it would be this one. People can literally stop playing after 30 hours if they dont like it, or are bored by whats on offer at the time, without feeling like they are wasting any sub time while they wait and see what happens to the game as it matures. They can then just use that stored time to kee popping in to the game now and again to have a look without having to fork out a month's sub...

    As things stand now, the game looks to be worth the box price to me, but and even if I don't use all of my 50 hours i can keep them for when more content goes in.

     10 dollars for 10 hours? Seeing that you pay 15 dollars for other games to play 30 days, and play 10x hours in those 30 days...Buying the game would do just fine imo. Both options they are offering for this game are wrong.

     You are missing the point here, and your information seems to be wrong.

    The pay by hour is for the casual player, and I am not seeing where you got your $1/ hr from? Link me to it plz? because i don't see '... flexibility to top up your action game time from as little as $6.99 (£5.59, €6.29) for an additional 20 hours...' as anything close to that, unless my math is very bad.

    If you want unlimited play for a month it is a lot cheaper then $15 at $10.

    Like I say, you get 50 hours in the box. If you decide you are bored of whats on offer in the game after 30, keep the 20 for when they add stuff. Nothing lost.

    Lets not even talk about... '...The retail package also contains a bonus 100 RTW points towards your next purchases...' which will allow people to get started crafting their designs to sell on the market for free.

    I am honestly not seeing why people are struggling with all this. It's newish, admittedly, but it isnt rocket science.

     nope it isnt you explained some stuff iw asnt even paying attention but i didnt need to know it to know what is a ripe off and it isnt

  • downtoearthdowntoearth Member Posts: 3,558

    Originally posted by Phry

    Originally posted by vesavius

    Originally posted by maacaaviityy

    Originally posted by Dreathor

     




    Originally posted by maacaaviityy

    Will you still like it, when I tell you that the game will have an initial buy price + monthly payment + cash shop? Yeah.. Have fun with that.




    Except it doesn't have a "cash shop" as part of its announced payment model.

    See-ya!

     

    Initial buy price: $49.99 US – £34.99 UK – €49.99 EU (This includes 50 hours playtime)

    After those 50 hours have been used up, you'll have to buy more playtime.

    Gametime 20 hours for $6.99 US – £5.59 UK – €6.29 EU

    And finally:

    "Earn RTW Points by selling your customized creations or rare item rewards on the Marketplace, and use these RTW Points to purchase services such as Gametime packages!"

    "You can also use RTW Points to purchase items from other players on the Marketplace or sell your own items on the Marketplace to gain additional RTW Points."

    200 RTW Points package ($ 4.99, € 4.49, £ 3.99)



    400 RTW Points package ($ 9.99, € 8.99, £ 7.99)



    600 RTW Points package ($ 14.99, € 13.49, £ 11.99)



    1400 RTW Points package ($ 34.99, € 31.49, £ 27.99)



    2600 RTW Points package ( $ 64.99, € 58.49, £ 51.99)

    No cash shop, you say?

    "See-ya!"

     

    I do hear you, honestly.

    the thing for me is, a cash shop hater to the bone, is that this isnt really a MMORPG in my eyes.... so my usual rules dont apply (to me) on this one. As far as I can see, the game isnt engineered in any way in order to insidiously leech money from me (as cash shop games are), it all looks pretty honest and open, and I can even 'craft' for 100% free play.

    My plan is too play APB as a secondary game, the frst 50 hours will probably last me over a long time even, seeing as the design tools are in the freeplay social zones.

    Tbh, I can see, if things go right, APB never costing me a bean to play past the box price... I will probably design as much as shoot and play pretty casually. I intend on switching between it and single person/ console games until FFXIV gets here, so the pay by hour model is awesome for me.

    I dont think you are hearing him, and what you seem to be implying is that you will be able to play for free.. only. in order to trade it sounds like you have to buy rtw points first.. tbh this whole cash shop thing is a red flag.. the monthly sub is one thing.. i expect that in a game.. but put in a cash shop too.. RMT is my biggest bugbear of any game.. it may even be a gamebreaker in real terms.. and as a person who has been looking forward to APB since it was first advertised.. it is.. tbh, a complete kick in the teeth.. from now on.. im going to be scrutinising the information coming out far more closely.. and if my fears prove to be true.. then i really won't be buying this game. image

     rtw points is only to sell or buy things in game not to advance your own character. you can play free except for the game time. but inr eality you can sell enough stuff you dont need to buy rtw points

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by Phry

    Originally posted by vesavius

    Originally posted by maacaaviityy

    Originally posted by Dreathor

     




    Originally posted by maacaaviityy

    Will you still like it, when I tell you that the game will have an initial buy price + monthly payment + cash shop? Yeah.. Have fun with that.




    Except it doesn't have a "cash shop" as part of its announced payment model.

    See-ya!

     

    Initial buy price: $49.99 US – £34.99 UK – €49.99 EU (This includes 50 hours playtime)

    After those 50 hours have been used up, you'll have to buy more playtime.

    Gametime 20 hours for $6.99 US – £5.59 UK – €6.29 EU

    And finally:

    "Earn RTW Points by selling your customized creations or rare item rewards on the Marketplace, and use these RTW Points to purchase services such as Gametime packages!"

    "You can also use RTW Points to purchase items from other players on the Marketplace or sell your own items on the Marketplace to gain additional RTW Points."

    200 RTW Points package ($ 4.99, € 4.49, £ 3.99)



    400 RTW Points package ($ 9.99, € 8.99, £ 7.99)



    600 RTW Points package ($ 14.99, € 13.49, £ 11.99)



    1400 RTW Points package ($ 34.99, € 31.49, £ 27.99)



    2600 RTW Points package ( $ 64.99, € 58.49, £ 51.99)

    No cash shop, you say?

    "See-ya!"

     

    I do hear you, honestly.

    the thing for me is, a cash shop hater to the bone, is that this isnt really a MMORPG in my eyes.... so my usual rules dont apply (to me) on this one. As far as I can see, the game isnt engineered in any way in order to insidiously leech money from me (as cash shop games are), it all looks pretty honest and open, and I can even 'craft' for 100% free play.

    My plan is too play APB as a secondary game, the frst 50 hours will probably last me over a long time even, seeing as the design tools are in the freeplay social zones.

    Tbh, I can see, if things go right, APB never costing me a bean to play past the box price... I will probably design as much as shoot and play pretty casually. I intend on switching between it and single person/ console games until FFXIV gets here, so the pay by hour model is awesome for me.

    I dont think you are hearing him, and what you seem to be implying is that you will be able to play for free.. only. in order to trade it sounds like you have to buy rtw points first..

    I see it differently to you, I DO think I am hearing him.

    Even IF you have to use RTWP to trade, I see them giving me free RTW points to get my design shop running.

    '...The retail package also contains a bonus 100 RTW points towards your next purchases...'

     

    from now on.. im going to be scrutinising the information coming out far more closely..

    Yes, I would really recommend you do that. If more did I wouldnt have to keep quoting very public information thats all over the internet.

Sign In or Register to comment.