It looks like you're new here. If you want to get involved, click one of these buttons!
I was speaking with a few of my friends and we were wondering if it was possible for Morrowind to be put online
tell me what you think of this idea and the pros and cons
thanks
-Punchline
Comments
If they make Morrowing online, I will be angered that Neverwinter Nights wont be going online! but nonetheless, Iwill still play it.
im not sure.. but dont ppl already put morrowwind servers online??
like, little private ones?
----------
nogold.org....
-Zheritel-
http://www.usersigs.com/site/data/thumbnails/6/Stargate SG1 Fan.jpg
Its definetely possible, and the running joke when Morrowind came out, was why it WASN'T. The obvious answer were the 100s of graphical issues varying on individual drivers. A very optimum PC could barely even play the game if they had a setting tweaked, or one of the many drivers the game didn't support. I have a fantastic system, and can run Everquest2 at nearly max settings, but when I go back to Morrowind to his day I have graphic issues.
That would be the main boundary preventing an online game, and I think they knew this.
Another large boundary would be the stories emphasis on placing the player as the great hero. The story would have to be reworked to give you a more lowly position, which I think would be equally appealing. Like an Imperial Soldier, an Ashlander Tribesman, etc.
If they reworked those things a bit, they could do it I think.
It would likely have to be larger then just Morrowind though. Perhaps all of Vvanderfell, or the total areas of Morrowind, Bloodmoon, and Tribunal, or even just the entire Tamriel continent (would be familiar for anyone who had played the other elderscrolls, and its pretty worked out as it is.) And they've proven how easy it is to add content (Through the editor) so I'd imagine they'd be able to add lots of dungeons, islands, and etc. Heck, they could probably even use abunch of already player created mods (expanded vivec comes to mind).
do u think if they tweaked around with the graphics this could be possible?
perhaps the "main hero" could be an npc... that way the players can be "part of the great nerevarine's aid" or something something... i dunno..
but that could be one way to solve it... but of course then again the quests would have to be totally different from the normal Morrowind quests..(main quests)
-Zheritel-
http://www.usersigs.com/site/data/thumbnails/6/Stargate SG1 Fan.jpg
Yes. If newer, more graphic heavy games can run fine, I dont see why Morrowind can't.
Ugh, guys COME ON its the elder scrolls....ELDER SCROLLS online. Morrowind is just one "country" or peice of land compared to the whole elder scrolls world. Morrowind is home to the Dunmer the dark elves. Then you have redguard and the imperial country (which is HUGE btw) anyways just trying to be informative. Remember, its The Elder Scrolls 3!: Morrowind. Every race in the game has their own country or region. If morrowind in itself was an mmo that would be a small MMo lol
Morrowind was NEVER made for Multiplayer. And theres is no multiplayer servers. Bethesda is Anti MMO in a way anyway. Dont forget The Elder Scrolls: Arena, or The elder scrolls 2: daggerfall, or redguard. Here here do your homework a little bit youll some neat things about the history of the Elder Scrolls Games (daggerfall was awesome btw) www.morrowind.com.
Anyways along with the engine itself. It wasnt made with networking in mind. The instances for the houses and everything would never work. The way the game loaded would never work. It would have to undergosome serious changes before it could be made for a online game
BTW if they do make this...It better be all of Tamriel
Morrowind was God.
A Morrowind Online would be better than God.
Bethesda make Elder Scrolls online! THe entire world please!
Open content, no grinding, amazing graphics, hyper complex skills/spells/melee system, real time combat that relies both on player skill and character stats!!! Political system where players can rise u in the ranks of the various races + mage/fighter/assasin/thief political system and warfare + city Vs city warfare and race Vs race warfare.
I could go on but i think you understand the potential of Elder Scrolls online
i really think that they'll make a mmo about the elder scrolls. it has all the potential to be one. I mean look at it: different races and characters, use of magic, a lot of equiptment and a large world on its own. what else do you need to start making an mmorpg.
First off there was/is a morrowind online mod, and last i checked it was in beta. Unsure if it was ever released.
And second i'd hate there to be a Elder scrolls mmorpg, because they pretty much run the single player fansty rpg genre
well the graphics are amazing on PC would they be able to keep that with massive amounts of players?
it would be tough to do it but i would be more than happy to see this happen
It won't happen becuase it wouldn't be The Elder Scrolls, and let me explain why:
Online multiplyer won't work, becuase almost all the features that make The Elder Scroll games unique from other single player RPG's will have to be removed in order to create fairness. I think that some people don't take much thought into the fact that it can't be done without having the things in the game that we still love about TES and that would cause major community problems. It wouldn't even be TES to begin with. A person who knows about the Elder Scroll games could possibaly give over 500 reasons why it can't be done without stripping TES.
Adding multiplayer in an expansion is unlikely at best. If the developement of TES IV is anything like TES III the engine has been streamlined for single-player and adding multiplayer would require reworking a significant amount of the code. This was the technical reason that multiplayer wasn't added to TES III although it was somewhat moot as the developers had no wish to add it in the first place.
Let's take TES III as an example:
The engine is streamlined for single-player, probably to simplify and speed up developement. In fact, it is so streamlined that the devs said that adding multiplayer afterwards was effectively impossible without recoding large parts of the engine.
I would be surprised if TES IV is being developed differently from this:
If they want to leave the game open to multiplayer support, either to be added later or by moderators, then this would effect the entire engine. Suddenly, they need a system to deal with multiple characters as they interact with NPCs, Factions, Quest-givers, and merchants, as well as how to deal with resting and fast travel. Also, the scripting system needs to be able to handle multiple players, and the game world needs to be scaled in difficulty for the multiple players.
This requires a significant amount of time and effort to implament and test: adding multiplayer isn't a fast or easy system, even if you aren't bogging yourself down in balancing issues and finetuning netcode so the game still plays well over a laggy dialup.
Multiplayer is not simple. Multiplayer is very complex, and gets even more complex when put in an RPG along the lines of The Elder Scrolls. TES games were made for the purposes of creating the best single-player game possible. People who think that this game can be made into a MMO, they really need to think and not imagine. Think about some of these examples:
- stealing
- killing
- resting
- NPC's
- Quest
- etc.
-In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
|
RISING DRAGOON ~AION US ONLINE LEGION for Elyos
-In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
|
RISING DRAGOON ~AION US ONLINE LEGION for Elyos
Bethesda really has no interest in MMOs right now--they feel that what they excel at is the single player rpg, and so that is what they are committed to follow.
As a side note, I really hope that they get a handle on their new engine technology for ES IV, so that it runs better than Morrowind did. I mean, it's pretty sad when an almost 3 year old game runs worse on your system than brand-spanking new ones.
Yeh i knew it was un-official, hence the 'Mod'
Has there ever been an offical 'Mod' for anything?
Elder Scrolls online (using the Morrowind engine) would roooooock! That game was so detailed, I loved how you could pick up every little thing. Morrowind itself would not make a good online game as is... can you imagine how crowded Seyda Neen would get? There would have to be a different newb city for each race, I'd imagine.
(ot: Isn't Elder Scrolls IV coming out soon?)
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
Dantes77 and Rikimaru_X are on the money. It won't happen and is never likely to happen.
1. Bethesda have consistently stated that they only make single player games
2. The game engine was designed for single player
3. Multiplayer mod is player designed and beta - oh, it only allows 2 people and the other person is practically a ghost i.e. can just follow the other
Yes, the setting would make an excellent online game but that by itself (as we know from other MMOGs) is not enough.
I'm perfectly satisfied with MW as it is. I feel that a MMOG would ruin the experience. I'm not anti-MMOG but anti-MW MMOG, if that makes sense.
Regards,
Riotgirl
P.s. Yes, Oblivion is tentatively scheduled for end of Q4 2005 (single-player).
"If you think I'm plucky and scrappy and all I need is love, you're in way over your head. I don't have a heart of gold or get nice. There are a lot nicer people coming up. We call them losers."
Sometimes as games get older they run worse, not because the specs are not "high" enough, but because the technology being used in graphics is so very different then it used to be. Morrowind was best on the Xbox in my opinion. It ran well, looked great, and I could sit on my coutch. Regardless a MMORPG based on the Morrowind world setting might be cool. Meh... there are so many good fantasy MMORPG's out already (I cant even afford to play them all anymore, just finished WoW, and EQ2 will be my next purchase sometime in the comming year when the box comes down in price), at any rate I'd be happy with another single player Morrowind in the interm. Elder Scrolls 4 perhaps.
FINBAR
-------------------------------------------
Yes, an Elder Scrolls MMO universe would be superb. Ultimately, after years of play, the greatest weakness in MW (apart from the frame rates) has always been the eventual loneliness. You have this well rounded, well developed character and no one else to appreciate it. The depth of history in the game world would make an MMO version astounding... BUT
What makes the MW game so great, and has allowed it to continue so long, is exactly what makes it impossible to implement online... community involvement!
It's the mods and plug-ins that individuals choose to implement that make the world your own, and nobody uses exactly the same ones. There are well over a thousand quality mods out there - no way could any server adapt to such a level of modding without restricting user choice, which is at the heart of the game. Forget the story-line, half the players ignore it more than half the time anyway. That's the other charm of the game, you do whatever you like, it's a role-playing dream even if you want to 'kill-'em-all-and-let-Azura-sort-'em-out'. It can be done. "Freeeedom". But at a price. And the price is basic incompatability between one system and the next.
Could it be the best MMORPG ever? yes, if the company philosophy could be applied to MMO.
Will it ever happen? probably not .
[BTW - rip out every mod/plug-in running and MW will run on an up-to-date system at 35fps+ (75fps+ indoors!), but you just lost all the best eye candy, critters, skills, and crafting that make the game so wonderful. As with everything that's great about MW - your choice... ]
"If I knew then what I know now... I'ld probably do the same stupid thing "